float g;
float b;
CODE:
-#ifdef WIN32 || __WIN32__ || WINDOWS
- warn( "SDL_SetGamma is unsupported in Windows for windib. Forcing directx ");
- SDL_putenv("SDL_VIDEODRIVER=directx");
-#endif
RETVAL = SDL_SetGamma(r,g,b);
OUTPUT:
RETVAL
AV* gt;
AV* bt;
CODE:
-#ifdef WIN32 || __WIN32__ || WINDOWS
- warn( "SDL_SetGammaRamp is unsupported in Windows for windib. Forcing directx " );
- SDL_putenv("SDL_VIDEODRIVER=directx");
-#endif
Uint16 *redtable, *greentable, *bluetable;
redtable = av_to_uint16(rt);
greentable = av_to_uint16(gt);