typedef OP OP_4tree; /* Will be redefined later. */
+
+#define PERL_ENABLE_TRIE_OPTIMISATION 1
+#define PERL_ENABLE_EXTENDED_TRIE_OPTIMISATION 1
+#define PERL_ENABLE_EXPERIMENTAL_REGEX_OPTIMISATIONS 0
+
/*
* The "internal use only" fields in regexp.h are present to pass info from
* compile to execute that permits the execute phase to run lots faster on
* simple cases. They are:
*
- * regstart sv that must begin a match; Nullch if none obvious
+ * regstart sv that must begin a match; NULL if none obvious
* reganch is the match anchored (at beginning-of-line only)?
* regmust string (pointer into program) that match must include, or NULL
* [regmust changed to SV* for bminstr()--law]
#define ANYOF_BITMAP_SIZE 32 /* 256 b/(8 b/B) */
#define ANYOF_CLASSBITMAP_SIZE 4 /* up to 32 (8*4) named classes */
+/* also used by trie */
struct regnode_charclass {
U8 flags;
U8 type;
#define ARG(p) ARG_VALUE(ARG_LOC(p))
#define ARG1(p) ARG_VALUE(ARG1_LOC(p))
#define ARG2(p) ARG_VALUE(ARG2_LOC(p))
+
#define ARG_SET(p, val) ARG__SET(ARG_LOC(p), (val))
#define ARG1_SET(p, val) ARG__SET(ARG1_LOC(p), (val))
#define ARG2_SET(p, val) ARG__SET(ARG2_LOC(p), (val))
#undef NEXT_OFF
#undef NODE_ALIGN
-#ifndef lint
-# define NEXT_OFF(p) ((p)->next_off)
-# define NODE_ALIGN(node)
-# define NODE_ALIGN_FILL(node) ((node)->flags = 0xde) /* deadbeef */
-#else /* lint */
-# define NEXT_OFF(p) 0
-# define NODE_ALIGN(node)
-# define NODE_ALIGN_FILL(node)
-#endif /* lint */
+#define NEXT_OFF(p) ((p)->next_off)
+#define NODE_ALIGN(node)
+#define NODE_ALIGN_FILL(node) ((node)->flags = 0xde) /* deadbeef */
#define SIZE_ALIGN NODE_ALIGN
#define ARG_LOC(p) (((struct regnode_1 *)p)->arg1)
#define ARG1_LOC(p) (((struct regnode_2 *)p)->arg1)
#define ARG2_LOC(p) (((struct regnode_2 *)p)->arg2)
+
+
#define NODE_STEP_REGNODE 1 /* sizeof(regnode)/sizeof(regnode) */
#define EXTRA_STEP_2ARGS EXTRA_SIZE(struct regnode_2)
#define ANYOF_BITMAP_ZERO(ret) Zero(((struct regnode_charclass*)(ret))->bitmap, ANYOF_BITMAP_SIZE, char)
#define ANYOF_BITMAP(p) (((struct regnode_charclass*)(p))->bitmap)
-#define ANYOF_BITMAP_BYTE(p, c) (ANYOF_BITMAP(p)[((c) >> 3) & 31])
+#define ANYOF_BITMAP_BYTE(p, c) (ANYOF_BITMAP(p)[(((U8)(c)) >> 3) & 31])
#define ANYOF_BITMAP_SET(p, c) (ANYOF_BITMAP_BYTE(p, c) |= ANYOF_BIT(c))
#define ANYOF_BITMAP_CLEAR(p,c) (ANYOF_BITMAP_BYTE(p, c) &= ~ANYOF_BIT(c))
#define ANYOF_BITMAP_TEST(p, c) (ANYOF_BITMAP_BYTE(p, c) & ANYOF_BIT(c))
#define ANYOF_CLASS_SKIP ((ANYOF_CLASS_SIZE - 1)/sizeof(regnode))
#define ANYOF_CLASS_ADD_SKIP (ANYOF_CLASS_SKIP - ANYOF_SKIP)
+
/*
* Utility definitions.
*/
-#ifndef lint
#ifndef CHARMASK
-#define UCHARAT(p) ((int)*(const U8*)(p))
+# define UCHARAT(p) ((int)*(const U8*)(p))
#else
-#define UCHARAT(p) ((int)*(p)&CHARMASK)
+# define UCHARAT(p) ((int)*(p)&CHARMASK)
#endif
-#else /* lint */
-#define UCHARAT(p) PL_regdummy
-#endif /* lint */
#define EXTRA_SIZE(guy) ((sizeof(guy)-1)/sizeof(struct regnode))
-#define REG_SEEN_ZERO_LEN 1
-#define REG_SEEN_LOOKBEHIND 2
-#define REG_SEEN_GPOS 4
-#define REG_SEEN_EVAL 8
-#define REG_SEEN_CANY 16
+#define REG_SEEN_ZERO_LEN 0x00000001
+#define REG_SEEN_LOOKBEHIND 0x00000002
+#define REG_SEEN_GPOS 0x00000004
+#define REG_SEEN_EVAL 0x00000008
+#define REG_SEEN_CANY 0x00000010
#define REG_SEEN_SANY REG_SEEN_CANY /* src bckwrd cmpt */
START_EXTERN_C
+#ifdef PLUGGABLE_RE_EXTENSION
+#include "re_nodes.h"
+#else
#include "regnodes.h"
+#endif
/* The following have no fixed length. U8 so we can do strchr() on it. */
#ifndef DOINIT
* f - start-class data for regstclass optimization
* n - Root of op tree for (?{EVAL}) item
* o - Start op for (?{EVAL}) item
- * p - Pad for (?{EVAL} item
+ * p - Pad for (?{EVAL}) item
* s - swash for unicode-style character class, and the multicharacter
* strings resulting from casefolding the single-character entries
* in the character class
* t - trie struct
+ * T - aho-trie struct
* 20010712 mjd@plover.com
* (Remember to update re_dup() and pregfree() if you add any items.)
*/
/* trie related stuff */
-/* an accepting state/position*/
-struct _reg_trie_accepted {
- U8 *endpos;
- U16 wordnum;
-};
+
/* a transition record for the state machine. the
check field determines which state "owns" the
transition. the char the transition is for is
-typedef struct _reg_trie_accepted reg_trie_accepted;
typedef struct _reg_trie_state reg_trie_state;
typedef struct _reg_trie_trans reg_trie_trans;
/* anything in here that needs to be freed later
-should be dealt with in pregfree */
+ should be dealt with in pregfree */
struct _reg_trie_data {
- U16 uniquecharcount;
- U16 wordcount;
- STRLEN charcount;
- U32 laststate;
- U32 lasttrans;
- U16 *charmap;
- HV *widecharmap;
- reg_trie_state *states;
- reg_trie_trans *trans;
- U32 refcount;
+ U16 uniquecharcount; /* unique chars in trie (width of trans table) */
+ U32 lasttrans; /* last valid transition element */
+ U16 *charmap; /* byte to charid lookup array */
+ HV *widecharmap; /* code points > 255 to charid */
+ reg_trie_state *states; /* state data */
+ reg_trie_trans *trans; /* array of transition elements */
+ char *bitmap; /* stclass bitmap */
+ U32 refcount; /* number of times this trie is referenced */
+ U32 startstate; /* initial state - used for common prefix optimisation */
+ STRLEN minlen; /* minimum length of words in trie - build/opt only? */
+ STRLEN maxlen; /* maximum length of words in trie - build/opt only? */
+ U32 *wordlen; /* array of lengths of words */
+ U16 *jump; /* optional 1 indexed array of offsets before tail
+ for the node following a given word. */
+ U16 *nextword; /* optional 1 indexed array to support linked list
+ of duplicate wordnums */
+ U32 laststate; /* Build only */
+ U32 wordcount; /* Build only */
#ifdef DEBUGGING
- AV *words;
- AV *revcharmap;
+ STRLEN charcount; /* Build only */
+ AV *words; /* Array of words contained in trie, for dumping */
+ AV *revcharmap; /* Map of each charid back to its character representation */
#endif
};
-
typedef struct _reg_trie_data reg_trie_data;
+struct _reg_ac_data {
+ U32 *fail;
+ reg_trie_state *states;
+ reg_trie_data *trie;
+ U32 refcount;
+};
+typedef struct _reg_ac_data reg_ac_data;
+
+/* ANY_BIT doesnt use the structure, so we can borrow it here.
+ This is simpler than refactoring all of it as wed end up with
+ three different sets... */
+
+#define TRIE_BITMAP(p) (((reg_trie_data *)(p))->bitmap)
+#define TRIE_BITMAP_BYTE(p, c) (TRIE_BITMAP(p)[(((U8)(c)) >> 3) & 31])
+#define TRIE_BITMAP_SET(p, c) (TRIE_BITMAP_BYTE(p, c) |= ANYOF_BIT((U8)c))
+#define TRIE_BITMAP_CLEAR(p,c) (TRIE_BITMAP_BYTE(p, c) &= ~ANYOF_BIT((U8)c))
+#define TRIE_BITMAP_TEST(p, c) (TRIE_BITMAP_BYTE(p, c) & ANYOF_BIT((U8)c))
+
+#define BITMAP_BYTE(p, c) (((U8*)p)[(((U8)(c)) >> 3) & 31])
+#define BITMAP_TEST(p, c) (BITMAP_BYTE(p, c) & ANYOF_BIT((U8)c))
+
/* these defines assume uniquecharcount is the correct variable, and state may be evaluated twice */
#define TRIE_NODENUM(state) (((state)-1)/(trie->uniquecharcount)+1)
#define SAFE_TRIE_NODENUM(state) ((state) ? (((state)-1)/(trie->uniquecharcount)+1) : (state))
#define TRIE_NODEIDX(state) ((state) ? (((state)-1)*(trie->uniquecharcount)+1) : (state))
-#define DO_TRIE 1
-#define TRIE_DEBUG 1
+#ifdef DEBUGGING
+#define TRIE_CHARCOUNT(trie) ((trie)->charcount)
+#define TRIE_REVCHARMAP(trie) ((trie)->revcharmap)
+#else
+#define TRIE_CHARCOUNT(trie) (trie_charcount)
+#define TRIE_REVCHARMAP(trie) (trie_revcharmap)
+#endif
#define RE_TRIE_MAXBUF_INIT 65536
#define RE_TRIE_MAXBUF_NAME "\022E_TRIE_MAXBUF"
#define RE_DEBUG_FLAGS "\022E_DEBUG_FLAGS"
-/* If you change these be sure to update ext/re/re.pm as well */
-#define RE_DEBUG_COMPILE 1
-#define RE_DEBUG_EXECUTE 2
-#define RE_DEBUG_TRIE_COMPILE 4
-#define RE_DEBUG_TRIE_EXECUTE 8
-#define RE_DEBUG_TRIE_MORE 16
-#define RE_DEBUG_OPTIMISE 32
-#define RE_DEBUG_OFFSETS 64
-
-#define DEBUG_OPTIMISE_r(x) DEBUG_r( if (SvIV(re_debug_flags) & RE_DEBUG_OPTIMISE) x )
-#define DEBUG_EXECUTE_r(x) DEBUG_r( if (SvIV(re_debug_flags) & RE_DEBUG_EXECUTE) x )
-#define DEBUG_COMPILE_r(x) DEBUG_r( if (SvIV(re_debug_flags) & RE_DEBUG_COMPILE) x )
-#define DEBUG_OFFSETS_r(x) DEBUG_r( if (SvIV(re_debug_flags) & RE_DEBUG_OFFSETS) x )
-#define DEBUG_TRIE_r(x) DEBUG_r( \
- if (SvIV(re_debug_flags) & RE_DEBUG_TRIE_COMPILE \
- || SvIV(re_debug_flags) & RE_DEBUG_TRIE_EXECUTE ) \
- x \
-)
-#define DEBUG_TRIE_EXECUTE_r(x) \
- DEBUG_r( if (SvIV(re_debug_flags) & RE_DEBUG_TRIE_EXECUTE) x )
+/*
+
+RE_DEBUG_FLAGS is used to control what debug output is emitted
+its divided into three groups of options, some of which interact.
+The three groups are: Compile, Execute, Extra. There is room for a
+further group, as currently only the low three bytes are used.
+
+ Compile Options:
+
+ PARSE
+ PEEP
+ TRIE
+ PROGRAM
+ OFFSETS
+
+ Execute Options:
-#define DEBUG_TRIE_COMPILE_r(x) \
- DEBUG_r( if (SvIV(re_debug_flags) & RE_DEBUG_TRIE_COMPILE) x )
+ INTUIT
+ MATCH
+ TRIE
-#define DEBUG_TRIE_EXECUTE_MORE_r(x) \
- DEBUG_TRIE_EXECUTE_r( if (SvIV(re_debug_flags) & RE_DEBUG_TRIE_MORE) x )
+ Extra Options
-#define DEBUG_TRIE_COMPILE_MORE_r(x) \
- DEBUG_TRIE_COMPILE_r( if (SvIV(re_debug_flags) & RE_DEBUG_TRIE_MORE) x )
+ TRIE
+ OFFSETS
-#define GET_RE_DEBUG_FLAGS DEBUG_r( \
- re_debug_flags=get_sv(RE_DEBUG_FLAGS, 1); \
- if (!SvIOK(re_debug_flags)) { \
- sv_setiv(re_debug_flags, RE_DEBUG_COMPILE | RE_DEBUG_EXECUTE | RE_DEBUG_OFFSETS); \
- } \
- )
+If you modify any of these make sure you make corresponding changes to
+re.pm, especially to the documentation.
+*/
+
+
+/* Compile */
+#define RE_DEBUG_COMPILE_MASK 0x0000FF
+#define RE_DEBUG_COMPILE_PARSE 0x000001
+#define RE_DEBUG_COMPILE_OPTIMISE 0x000002
+#define RE_DEBUG_COMPILE_TRIE 0x000004
+#define RE_DEBUG_COMPILE_DUMP 0x000008
+#define RE_DEBUG_COMPILE_OFFSETS 0x000010
+
+/* Execute */
+#define RE_DEBUG_EXECUTE_MASK 0x00FF00
+#define RE_DEBUG_EXECUTE_INTUIT 0x000100
+#define RE_DEBUG_EXECUTE_MATCH 0x000200
+#define RE_DEBUG_EXECUTE_TRIE 0x000400
+
+/* Extra */
+#define RE_DEBUG_EXTRA_MASK 0xFF0000
+#define RE_DEBUG_EXTRA_TRIE 0x010000
+#define RE_DEBUG_EXTRA_OFFSETS 0x020000
+#define RE_DEBUG_EXTRA_STATE 0x040000
+
+#define RE_DEBUG_FLAG(x) (re_debug_flags & x)
+/* Compile */
+#define DEBUG_COMPILE_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_COMPILE_MASK) x )
+#define DEBUG_PARSE_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_COMPILE_PARSE) x )
+#define DEBUG_OPTIMISE_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_COMPILE_OPTIMISE) x )
+#define DEBUG_PARSE_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_COMPILE_PARSE) x )
+#define DEBUG_DUMP_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_COMPILE_DUMP) x )
+#define DEBUG_OFFSETS_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_COMPILE_OFFSETS) x )
+#define DEBUG_TRIE_COMPILE_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_COMPILE_TRIE) x )
+
+/* Execute */
+#define DEBUG_EXECUTE_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_EXECUTE_MASK) x )
+#define DEBUG_INTUIT_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_EXECUTE_INTUIT) x )
+#define DEBUG_MATCH_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_EXECUTE_MATCH) x )
+#define DEBUG_TRIE_EXECUTE_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_EXECUTE_TRIE) x )
+
+/* Extra */
+#define DEBUG_EXTRA_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_EXTRA_MASK) x )
+#define DEBUG_STATE_r(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_EXTRA_STATE) x )
+#define MJD_OFFSET_DEBUG(x) DEBUG_r( \
+ if (re_debug_flags & RE_DEBUG_EXTRA_OFFSETS) \
+ Perl_warn_nocontext x )
+#define DEBUG_TRIE_COMPILE_MORE_r(x) DEBUG_TRIE_COMPILE_r( \
+ if (re_debug_flags & RE_DEBUG_EXTRA_TRIE) x )
+#define DEBUG_TRIE_EXECUTE_MORE_r(x) DEBUG_TRIE_EXECUTE_r( \
+ if (re_debug_flags & RE_DEBUG_EXTRA_TRIE) x )
+
+#define DEBUG_TRIE_r(x) DEBUG_r( \
+ if (re_debug_flags & (RE_DEBUG_COMPILE_TRIE \
+ | RE_DEBUG_EXECUTE_TRIE )) x )
+
+/* initialization */
+/* get_sv() can return NULL during global destruction. */
+#define GET_RE_DEBUG_FLAGS DEBUG_r({ \
+ SV * re_debug_flags_sv = NULL; \
+ re_debug_flags_sv = get_sv(RE_DEBUG_FLAGS, 1); \
+ if (re_debug_flags_sv) { \
+ if (!SvIOK(re_debug_flags_sv)) \
+ sv_setuv(re_debug_flags_sv, RE_DEBUG_COMPILE_DUMP | RE_DEBUG_EXECUTE_MASK ); \
+ re_debug_flags=SvIV(re_debug_flags_sv); \
+ }\
+})
#ifdef DEBUGGING
-#define GET_RE_DEBUG_FLAGS_DECL SV *re_debug_flags = NULL; GET_RE_DEBUG_FLAGS;
-#else
+
+#define GET_RE_DEBUG_FLAGS_DECL IV re_debug_flags = 0; GET_RE_DEBUG_FLAGS;
+
+#define RE_PV_COLOR_DECL(rpv,rlen,isuni,dsv,pv,l,m,c1,c2) \
+ const char * const rpv = \
+ pv_pretty((dsv), (pv), (l), (m), \
+ PL_colors[(c1)],PL_colors[(c2)], \
+ ((isuni) ? PERL_PV_ESCAPE_UNI : 0) ); \
+ const int rlen = SvCUR(dsv)
+
+#define RE_SV_ESCAPE(rpv,isuni,dsv,sv,m) \
+ const char * const rpv = \
+ pv_pretty((dsv), (SvPV_nolen_const(sv)), (SvCUR(sv)), (m), \
+ PL_colors[(c1)],PL_colors[(c2)], \
+ ((isuni) ? PERL_PV_ESCAPE_UNI : 0) )
+
+#define RE_PV_QUOTED_DECL(rpv,isuni,dsv,pv,l,m) \
+ const char * const rpv = \
+ pv_pretty((dsv), (pv), (l), (m), \
+ PL_colors[0], PL_colors[1], \
+ ( PERL_PV_PRETTY_QUOTE | PERL_PV_PRETTY_ELIPSES | \
+ ((isuni) ? PERL_PV_ESCAPE_UNI : 0)) \
+ )
+
+#define RE_SV_DUMPLEN(ItEm) (SvCUR(ItEm) - (SvTAIL(ItEm)!=0))
+#define RE_SV_TAIL(ItEm) (SvTAIL(ItEm) ? "$" : "")
+
+#else /* if not DEBUGGING */
+
#define GET_RE_DEBUG_FLAGS_DECL
-#endif
+#define RE_PV_COLOR_DECL(rpv,rlen,isuni,dsv,pv,l,m,c1,c2)
+#define RE_SV_ESCAPE(rpv,isuni,dsv,sv,m)
+#define RE_PV_QUOTED_DECL(rpv,isuni,dsv,pv,l,m)
+#define RE_SV_DUMPLEN(ItEm)
+#define RE_SV_TAIL(ItEm)
+#endif /* DEBUG RELATED DEFINES */