VIRTUAL int magic_setvec _((SV* sv, MAGIC* mg));
VIRTUAL int magic_set_all_env _((SV* sv, MAGIC* mg));
VIRTUAL U32 magic_sizepack _((SV* sv, MAGIC* mg));
-VIRTUAL int magic_unchain _((SV* sv, MAGIC* mg));
VIRTUAL int magic_wipepack _((SV* sv, MAGIC* mg));
VIRTUAL void magicname _((char* sym, char* name, I32 namlen));
int main _((int argc, char** argv, char** env));