#define RANGE_IS_NUMERIC(left,right) ( \
SvNIOKp(left) || (SvOK(left) && !SvPOKp(left)) || \
SvNIOKp(right) || (SvOK(right) && !SvPOKp(right)) || \
- (((!SvOK(left) && SvOK(right)) || (looks_like_number(left) && \
- SvPOKp(left) && *SvPVX(left) != '0')) && looks_like_number(right)))
+ (((!SvOK(left) && SvOK(right)) || ((!SvOK(left) || \
+ looks_like_number(left)) && SvPOKp(left) && *SvPVX(left) != '0')) \
+ && (!SvOK(right) || looks_like_number(right))))
PP(pp_flop)
{