char str[ MAX_ARGS_OP * 2 + 2 ]; /* One ';', one '\0' */
if (code == -KEY_chop || code == -KEY_chomp
- || code == -KEY_exec || code == -KEY_system || code == -KEY_err)
+ || code == -KEY_exec || code == -KEY_system)
goto set;
if (code == -KEY_mkdir) {
ret = sv_2mortal(newSVpvs("_;$"));
{
dVAR; dSP; dTARGET; tryAMAGICun(int);
{
- const IV iv = TOPi; /* attempt to convert to IV if possible. */
+ SV *sv = TOPs;
+ IV iv;
/* XXX it's arguable that compiler casting to IV might be subtly
different from modf (for numbers inside (IV_MIN,UV_MAX)) in which
else preferring IV has introduced a subtle behaviour change bug. OTOH
relying on floating point to be accurate is a bug. */
- if (!SvOK(TOPs))
+ while (SvAMAGIC(sv)) {
+ SV *tsv = AMG_CALLun(sv,numer);
+ if (!tsv)
+ break;
+ if (SvROK(tsv) && SvRV(tsv) == SvRV(sv)) {
+ SETi(PTR2IV(SvRV(sv)));
+ RETURN;
+ }
+ else
+ sv = tsv;
+ }
+ iv = SvIV(sv); /* attempt to convert to IV if possible. */
+
+ if (!SvOK(sv)) {
SETu(0);
- else if (SvIOK(TOPs)) {
- if (SvIsUV(TOPs)) {
- const UV uv = TOPu;
- SETu(uv);
- } else
+ }
+ else if (SvIOK(sv)) {
+ if (SvIsUV(sv))
+ SETu(SvUV(sv));
+ else
SETi(iv);
- } else {
- const NV value = TOPn;
+ }
+ else if (SvROK(sv)) {
+ SETi(iv);
+ }
+ else {
+ const NV value = SvNV(sv);
if (value >= 0.0) {
if (value < (NV)UV_MAX + 0.5) {
SETu(U_V(value));
}
he = hv_fetch_ent(hv, keysv, lval, 0);
- svp = he ? &HeVAL(he) : 0;
+ svp = he ? &HeVAL(he) : NULL;
if (lval) {
if (!svp || *svp == &PL_sv_undef) {
PUSHi( AvFILL(ary) + 1 );
}
else {
+ PL_delaymagic = DM_DELAY;
for (++MARK; MARK <= SP; MARK++) {
SV * const sv = newSV(0);
if (*MARK)
sv_setsv(sv, *MARK);
av_store(ary, AvFILLp(ary)+1, sv);
}
+ if (PL_delaymagic & DM_ARRAY)
+ mg_set((SV*)ary);
+
+ PL_delaymagic = 0;
SP = ORIGMARK;
PUSHi( AvFILLp(ary) + 1 );
}
else
EXTEND(SP, slen);
- while (--limit) {
- m = s;
-
- if (do_utf8)
+ if (do_utf8) {
+ while (--limit) {
+ /* keep track of how many bytes we skip over */
+ m = s;
s += UTF8SKIP(s);
- else
- ++s;
+ dstr = newSVpvn(m, s-m);
- dstr = newSVpvn(m, s-m);
+ if (make_mortal)
+ sv_2mortal(dstr);
- if (make_mortal)
- sv_2mortal(dstr);
- if (do_utf8)
(void)SvUTF8_on(dstr);
+ PUSHs(dstr);
+
+ if (s >= strend)
+ break;
+ }
+ } else {
+ while (--limit) {
+ dstr = newSVpvn(s, 1);
- PUSHs(dstr);
+ s++;
- /* are we there yet? */
- if (s >= strend)
- break;
+ if (make_mortal)
+ sv_2mortal(dstr);
+
+ PUSHs(dstr);
+
+ if (s >= strend)
+ break;
+ }
}
}
else if (do_utf8 == ((rx->extflags & RXf_UTF8) != 0) &&
RETURN;
}
+PP(pp_once)
+{
+ dSP;
+ SV *const sv = PAD_SVl(PL_op->op_targ);
+
+ if (SvPADSTALE(sv)) {
+ /* First time. */
+ SvPADSTALE_off(sv);
+ RETURNOP(cLOGOP->op_other);
+ }
+ RETURNOP(cLOGOP->op_next);
+}
+
PP(pp_lock)
{
dVAR;