else preferring IV has introduced a subtle behaviour change bug. OTOH
relying on floating point to be accurate is a bug. */
- if (SvIOK(TOPs)) {
+ if (!SvOK(TOPs))
+ SETu(0);
+ else if (SvIOK(TOPs)) {
if (SvIsUV(TOPs)) {
UV uv = TOPu;
SETu(uv);
/* This will cache the NV value if string isn't actually integer */
IV iv = TOPi;
- if (SvIOK(TOPs)) {
+ if (!SvOK(TOPs))
+ SETu(0);
+ else if (SvIOK(TOPs)) {
/* IVX is precise */
if (SvIsUV(TOPs)) {
SETu(TOPu); /* force it to be numeric only */
SP = ORIGMARK;
else if (gimme == G_SCALAR) {
MARK = ORIGMARK;
- *++MARK = *SP;
+ if (SP > MARK)
+ *++MARK = *SP;
+ else
+ *++MARK = &PL_sv_undef;
SP = MARK;
}
}
register I32 tmp;
dTARGET;
STRLEN len;
+ I32 padoff_du;
SvUTF8_off(TARG); /* decontaminate */
if (SP - MARK > 1)
do_join(TARG, &PL_sv_no, MARK, SP);
else
- sv_setsv(TARG, (SP > MARK) ? *SP : DEFSV);
+ sv_setsv(TARG, (SP > MARK)
+ ? *SP
+ : (padoff_du = find_rundefsvoffset(),
+ (padoff_du == NOT_IN_PAD || PAD_COMPNAME_FLAGS(padoff_du) & SVpad_OUR)
+ ? DEFSV : PAD_SVl(padoff_du)));
up = SvPV_force(TARG, len);
if (len > 1) {
if (DO_UTF8(TARG)) { /* first reverse each character */