=item pad_push
Push a new pad frame onto the padlist, unless there's already a pad at
-this depth, in which case don't bother creating a new one.
-If has_args is true, give the new pad an @_ in slot zero.
+this depth, in which case don't bother creating a new one. Then give
+the new pad an @_ in slot zero.
- void pad_push(PADLIST *padlist, int depth, int has_args)
+ void pad_push(PADLIST *padlist, int depth)
=for hackers
Found in file pad.c