SV* newSViv(IV);
SV* newSVnv(double);
- SV* newSVpv(char*, int);
- SV* newSVpvn(char*, int);
+ SV* newSVpv(const char*, int);
+ SV* newSVpvn(const char*, int);
SV* newSVpvf(const char*, ...);
SV* newSVsv(SV*);
void sv_setiv(SV*, IV);
void sv_setuv(SV*, UV);
void sv_setnv(SV*, double);
- void sv_setpv(SV*, char*);
- void sv_setpvn(SV*, char*, int)
+ void sv_setpv(SV*, const char*);
+ void sv_setpvn(SV*, const char*, int)
void sv_setpvf(SV*, const char*, ...);
void sv_setpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
void sv_setsv(SV*, SV*);
SvIV(SV*)
SvNV(SV*)
SvPV(SV*, STRLEN len)
+ SvPV_nolen(SV*)
which will automatically coerce the actual scalar type into an IV, double,
or string.
In the C<SvPV> macro, the length of the string returned is placed into the
-variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do not
-care what the length of the data is, use the global variable C<na>. Remember,
-however, that Perl allows arbitrary strings of data that may both contain
-NULs and might not be terminated by a NUL.
+variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do
+not care what the length of the data is, use the C<SvPV_nolen> macro.
+Historically the C<SvPV> macro with the global variable C<PL_na> has been
+used in this case. But that can be quite inefficient because C<PL_na> must
+be accessed in thread-local storage in threaded Perl. In any case, remember
+that Perl allows arbitrary strings of data that may both contain NULs and
+might not be terminated by a NUL.
+
+Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
+len);>. It might work with your compiler, but it won't work for everyone.
+Break this sort of statement up into separate assignments:
+
+ STRLEN len;
+ char * ptr;
+ ptr = SvPV(len);
+ foo(ptr, len);
If you want to know if the scalar value is TRUE, you can use:
If you want to append something to the end of string stored in an C<SV*>,
you can use the following functions:
- void sv_catpv(SV*, char*);
- void sv_catpvn(SV*, char*, int);
+ void sv_catpv(SV*, const char*);
+ void sv_catpvn(SV*, const char*, int);
void sv_catpvf(SV*, const char*, ...);
void sv_catpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
void sv_catsv(SV*, SV*);
SvOK(SV*)
-The scalar C<undef> value is stored in an SV instance called C<sv_undef>. Its
+The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>. Its
address can be used whenever an C<SV*> is needed.
-There are also the two values C<sv_yes> and C<sv_no>, which contain Boolean
-TRUE and FALSE values, respectively. Like C<sv_undef>, their addresses can
+There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain Boolean
+TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their addresses can
be used whenever an C<SV*> is needed.
-Do not be fooled into thinking that C<(SV *) 0> is the same as C<&sv_undef>.
+Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
Take this code:
SV* sv = (SV*) 0;
This code tries to return a new SV (which contains the value 42) if it should
return a real value, or undef otherwise. Instead it has returned a NULL
pointer which, somewhere down the line, will cause a segmentation violation,
-bus error, or just weird results. Change the zero to C<&sv_undef> in the first
+bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the first
line and all will be well.
To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
The C<av_clear> function deletes all the elements in the AV* array, but
does not actually delete the array itself. The C<av_undef> function will
delete all the elements in the array plus the array itself. The
-C<av_extend> function extends the array so that it contains C<key>
-elements. If C<key> is less than the current length of the array, then
-nothing is done.
+C<av_extend> function extends the array so that it contains at least C<key+1>
+elements. If C<key+1> is less than the currently allocated length of the array,
+then nothing is done.
If you know the name of an array variable, you can get a pointer to its AV
by using the following:
Once the HV has been created, the following operations are possible on HVs:
- SV** hv_store(HV*, char* key, U32 klen, SV* val, U32 hash);
- SV** hv_fetch(HV*, char* key, U32 klen, I32 lval);
+ SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
+ SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
The C<klen> parameter is the length of the key being passed in (Note that
you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
These two functions check if a hash table entry exists, and deletes it.
- bool hv_exists(HV*, char* key, U32 klen);
- SV* hv_delete(HV*, char* key, U32 klen, I32 flags);
+ bool hv_exists(HV*, const char* key, U32 klen);
+ SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
create and return a mortal copy of the deleted value.
The hash algorithm is defined in the C<PERL_HASH(hash, key, klen)> macro:
- i = klen;
hash = 0;
- s = key;
- while (i--)
- hash = hash * 33 + *s++;
+ while (klen--)
+ hash = (hash * 33) + *key++;
+ hash = hash + (hash >> 5); /* after 5.006 */
+
+The last step was added in version 5.006 to improve distribution of
+lower bits in the resulting hash value.
See L<Understanding the Magic of Tied Hashes and Arrays> for more
information on how to use the hash access functions on tied hashes.
point to. If C<classname> is non-null, the SV is blessed into the specified
class. SV is returned.
- SV* newSVrv(SV* rv, char* classname);
+ SV* newSVrv(SV* rv, const char* classname);
Copies integer or double into an SV whose reference is C<rv>. SV is blessed
if C<classname> is non-null.
- SV* sv_setref_iv(SV* rv, char* classname, IV iv);
- SV* sv_setref_nv(SV* rv, char* classname, NV iv);
+ SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
+ SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
Copies the pointer value (I<the address, not the string!>) into an SV whose
reference is rv. SV is blessed if C<classname> is non-null.
- SV* sv_setref_pv(SV* rv, char* classname, PV iv);
+ SV* sv_setref_pv(SV* rv, const char* classname, PV iv);
Copies string into an SV whose reference is C<rv>. Set length to 0 to let
Perl calculate the string length. SV is blessed if C<classname> is non-null.
- SV* sv_setref_pvn(SV* rv, char* classname, PV iv, int length);
+ SV* sv_setref_pvn(SV* rv, const char* classname, PV iv, int length);
Tests whether the SV is blessed into the specified class. It does not
check inheritance relationships.
- int sv_isa(SV* sv, char* name);
+ int sv_isa(SV* sv, const char* name);
Tests whether the SV is a reference to a blessed object.
a reference to a blessed object or a string containing a class name. This
is the function implementing the C<UNIVERSAL::isa> functionality.
- bool sv_derived_from(SV* sv, char* name);
+ bool sv_derived_from(SV* sv, const char* name);
To check if you've got an object derived from a specific class you have
to write:
Format
Subroutine
-There is a single stash called "defstash" that holds the items that exist
+There is a single stash called "PL_defstash" that holds the items that exist
in the "main" package. To get at the items in other packages, append the
string "::" to the package name. The items in the "Foo" package are in
-the stash "Foo::" in defstash. The items in the "Bar::Baz" package are
+the stash "Foo::" in PL_defstash. The items in the "Bar::Baz" package are
in the stash "Baz::" in "Bar::"'s stash.
To get the stash pointer for a particular package, use the function:
- HV* gv_stashpv(char* name, I32 create)
+ HV* gv_stashpv(const char* name, I32 create)
HV* gv_stashsv(SV*, I32 create)
The first function takes a literal string, the second uses the string stored
Perl adds magic to an SV using the sv_magic function:
- void sv_magic(SV* sv, SV* obj, int how, char* name, I32 namlen);
+ void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
The C<sv> argument is a pointer to the SV that is to acquire a new magical
feature.
When the SV is read from or written to, the C<uf_val> or C<uf_set>
function will be called with C<uf_index> as the first arg and a
-pointer to the SV as the second.
+pointer to the SV as the second. A simple example of how to add 'U'
+magic is shown below. Note that the ufuncs structure is copied by
+sv_magic, so you can safely allocate it on the stack.
+
+ void
+ Umagic(sv)
+ SV *sv;
+ PREINIT:
+ struct ufuncs uf;
+ CODE:
+ uf.uf_val = &my_get_fn;
+ uf.uf_set = &my_set_fn;
+ uf.uf_index = 0;
+ sv_magic(sv, 0, 'U', (char*)&uf, sizeof(uf));
Note that because multiple extensions may be using '~' or 'U' magic,
it is important for extensions to take extra care to avoid conflict.
If the SV does not have that magical feature, C<NULL> is returned. Also,
if the SV is not of type SVt_PVMG, Perl may core dump.
- int mg_copy(SV* sv, SV* nsv, char* key, STRLEN klen);
+ int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
This routine checks to see what types of magic C<sv> has. If the mg_type
field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
you find yourself actually applying such information in this section, be
aware that the behavior may change in the future, umm, without warning.
+The perl tie function associates a variable with an object that implements
+the various GET, SET etc methods. To perform the equivalent of the perl
+tie function from an XSUB, you must mimic this behaviour. The code below
+carries out the necessary steps - firstly it creates a new hash, and then
+creates a second hash which it blesses into the class which will implement
+the tie methods. Lastly it ties the two hashes together, and returns a
+reference to the new tied hash. Note that the code below does NOT call the
+TIEHASH method in the MyTie class -
+see L<Calling Perl Routines from within C Programs> for details on how
+to do this.
+
+ SV*
+ mytie()
+ PREINIT:
+ HV *hash;
+ HV *stash;
+ SV *tie;
+ CODE:
+ hash = newHV();
+ tie = newRV_noinc((SV*)newHV());
+ stash = gv_stashpv("MyTie", TRUE);
+ sv_bless(tie, stash);
+ hv_magic(hash, tie, 'P');
+ RETVAL = newRV_noinc(hash);
+ OUTPUT:
+ RETVAL
+
The C<av_store> function, when given a tied array argument, merely
copies the magic of the array onto the value to be "stored", using
C<mg_copy>. It may also return NULL, indicating that the value did not
I<pseudo-block>, and arrange for some changes to be automatically
undone at the end of it, either explicit, or via a non-local exit (via
die()). A I<block>-like construct is created by a pair of
-C<ENTER>/C<LEAVE> macros (see L<perlcall/EXAMPLE/"Returning a
-Scalar">). Such a construct may be created specially for some
-important localized task, or an existing one (like boundaries of
-enclosing Perl subroutine/block, or an existing pair for freeing TMPs)
-may be used. (In the second case the overhead of additional
-localization must be almost negligible.) Note that any XSUB is
-automatically enclosed in an C<ENTER>/C<LEAVE> pair.
+C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
+Such a construct may be created specially for some important localized
+task, or an existing one (like boundaries of enclosing Perl
+subroutine/block, or an existing pair for freeing TMPs) may be
+used. (In the second case the overhead of additional localization must
+be almost negligible.) Note that any XSUB is automatically enclosed in
+an C<ENTER>/C<LEAVE> pair.
Inside such a I<pseudo-block> the following service is available:
short-lived storage, the corresponding string may be reallocated like
this:
- SAVEDELETE(defstash, savepv(tmpbuf), strlen(tmpbuf));
+ SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
=item C<SAVEDESTRUCTOR(f,p)>
within a C program. These four are:
I32 perl_call_sv(SV*, I32);
- I32 perl_call_pv(char*, I32);
- I32 perl_call_method(char*, I32);
- I32 perl_call_argv(char*, I32, register char**);
+ I32 perl_call_pv(const char*, I32);
+ I32 perl_call_method(const char*, I32);
+ I32 perl_call_argv(const char*, I32, register char**);
The routine most often used is C<perl_call_sv>. The C<SV*> argument
contains either the name of the Perl subroutine to be called, or a
=head2 Memory Allocation
-It is suggested that you use the version of malloc that is distributed
+All memory meant to be used with the Perl API functions should be manipulated
+using the macros described in this section. The macros provide the necessary
+transparency between differences in the actual malloc implementation that is
+used within perl.
+
+It is suggested that you enable the version of malloc that is distributed
with Perl. It keeps pools of various sizes of unallocated memory in
order to satisfy allocation requests more quickly. However, on some
platforms, it may cause spurious malloc or free errors.
This is a listing of functions, macros, flags, and variables that may be
useful to extension writers or that may be found while reading other
extensions.
+
+Note that all Perl API global variables must be referenced with the C<PL_>
+prefix. Some macros are provided for compatibility with the older,
+unadorned names, but this support will be removed in a future release.
+
+It is strongly recommended that all Perl API functions that don't begin
+with C<perl> be referenced with an explicit C<Perl_> prefix.
+
The sort order of the listing is case insensitive, with any
-occurrences of '_' ignored for the the purpose of sorting.
+occurrences of '_' ignored for the purpose of sorting.
=over 8
=item AvFILL
-Same as C<av_len>.
+Same as C<av_len()>. Deprecated, use C<av_len()> instead.
=item av_len
=item av_pop
-Pops an SV off the end of the array. Returns C<&sv_undef> if the array is
+Pops an SV off the end of the array. Returns C<&PL_sv_undef> if the array is
empty.
SV* av_pop (AV* ar)
HV* CvSTASH( SV* sv )
-=item DBsingle
+=item PL_DBsingle
When Perl is run in debugging mode, with the B<-d> switch, this SV is a
boolean which indicates whether subs are being single-stepped.
Single-stepping is automatically turned on after every step. This is the C
-variable which corresponds to Perl's $DB::single variable. See C<DBsub>.
+variable which corresponds to Perl's $DB::single variable. See C<PL_DBsub>.
-=item DBsub
+=item PL_DBsub
When Perl is run in debugging mode, with the B<-d> switch, this GV contains
the SV which holds the name of the sub being debugged. This is the C
-variable which corresponds to Perl's $DB::sub variable. See C<DBsingle>.
+variable which corresponds to Perl's $DB::sub variable. See C<PL_DBsingle>.
The sub name can be found by
- SvPV( GvSV( DBsub ), na )
+ SvPV( GvSV( PL_DBsub ), len )
-=item DBtrace
+=item PL_DBtrace
Trace variable used when Perl is run in debugging mode, with the B<-d>
switch. This is the C variable which corresponds to Perl's $DB::trace
-variable. See C<DBsingle>.
+variable. See C<PL_DBsingle>.
=item dMARK
Saves the original stack mark for the XSUB. See C<ORIGMARK>.
-=item dowarn
+=item PL_dowarn
The C variable which corresponds to Perl's $^W warning variable.
Returns the glob with the given C<name> and a defined subroutine or
C<NULL>. The glob lives in the given C<stash>, or in the stashes
-accessable via @ISA and @UNIVERSAL.
+accessible via @ISA and @UNIVERSAL.
The argument C<level> should be either 0 or -1. If C<level==0>, as a
side-effect creates a glob with the given C<name> in the given
you should not use the GV directly; instead, you should use the
method's CV, which can be obtained from the GV with the C<GvCV> macro.
- GV* gv_fetchmeth (HV* stash, char* name, STRLEN len, I32 level)
+ GV* gv_fetchmeth (HV* stash, const char* name, STRLEN len, I32 level)
=item gv_fetchmethod
The warning against passing the GV returned by C<gv_fetchmeth> to
C<perl_call_sv> apply equally to these functions.
- GV* gv_fetchmethod (HV* stash, char* name)
- GV* gv_fetchmethod_autoload (HV* stash, char* name, I32 autoload)
+ GV* gv_fetchmethod (HV* stash, const char* name)
+ GV* gv_fetchmethod_autoload (HV* stash, const char* name, I32 autoload)
=item G_VOID
then the package will be created if it does not already exist. If C<create>
is not set and the package does not exist then NULL is returned.
- HV* gv_stashpv (char* name, I32 create)
+ HV* gv_stashpv (const char* name, I32 create)
=item gv_stashsv
necessary dereferencing of possibly C<SV*> keys. The length of
the string is placed in C<len> (this is a macro, so do I<not> use
C<&len>). If you do not care about what the length of the key is,
-you may use the global variable C<na>. Remember though, that hash
+you may use the global variable C<PL_na>, though this is rather less
+efficient than using a local variable. Remember though, that hash
keys in perl are free to contain embedded nulls, so using C<strlen()>
or similar is not a good way to find the length of hash keys.
This is very similar to the C<SvPV()> macro described elsewhere in
void hv_clear (HV* tb)
-=item hv_delayfree_ent
-
-Releases a hash entry, such as while iterating though the hash, but
-delays actual freeing of key and value until the end of the current
-statement (or thereabouts) with C<sv_2mortal>. See C<hv_iternext>
-and C<hv_free_ent>.
-
- void hv_delayfree_ent (HV* hv, HE* entry)
-
=item hv_delete
Deletes a key/value pair in the hash. The value SV is removed from the hash
C<flags> value will normally be zero; if set to G_DISCARD then NULL will be
returned.
- SV* hv_delete (HV* tb, char* key, U32 klen, I32 flags)
+ SV* hv_delete (HV* tb, const char* key, U32 klen, I32 flags)
=item hv_delete_ent
Returns a boolean indicating whether the specified hash key exists. The
C<klen> is the length of the key.
- bool hv_exists (HV* tb, char* key, U32 klen)
+ bool hv_exists (HV* tb, const char* key, U32 klen)
=item hv_exists_ent
See L<Understanding the Magic of Tied Hashes and Arrays> for more
information on how to use this function on tied hashes.
- SV** hv_fetch (HV* tb, char* key, U32 klen, I32 lval)
+ SV** hv_fetch (HV* tb, const char* key, U32 klen, I32 lval)
=item hv_fetch_ent
HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash)
-=item hv_free_ent
-
-Releases a hash entry, such as while iterating though the hash. See
-C<hv_iternext> and C<hv_delayfree_ent>.
-
- void hv_free_ent (HV* hv, HE* entry)
-
=item hv_iterinit
Prepares a starting point to traverse a hash table.
See L<Understanding the Magic of Tied Hashes and Arrays> for more
information on how to use this function on tied hashes.
- SV** hv_store (HV* tb, char* key, U32 klen, SV* val, U32 hash)
+ SV** hv_store (HV* tb, const char* key, U32 klen, SV* val, U32 hash)
=item hv_store_ent
Copies the magic from one SV to another. See C<sv_magic>.
- int mg_copy (SV *, SV *, char *, STRLEN)
+ int mg_copy (SV *, SV *, const char *, STRLEN)
=item mg_find
int mg_set (SV* sv)
+=item modglobal
+
+C<modglobal> is a general purpose, interpreter global HV for use by
+extensions that need to keep information on a per-interpreter basis.
+In a pinch, it can also be used as a symbol table for extensions
+to share data among each other. It is a good idea to use keys
+prefixed by the package name of the extension that owns the data.
+
=item Move
The XSUB-writer's interface to the C C<memmove> function. The C<s> is the
void Move( s, d, n, t )
-=item na
+=item PL_na
-A variable which may be used with C<SvPV> to tell Perl to calculate the
-string length.
+A convenience variable which is typically used with C<SvPV> when one doesn't
+care about the length of the string. It is usually more efficient to
+either declare a local variable and use that instead or to use the C<SvPV_nolen>
+macro.
=item New
Creates a new SV and copies a string into it. The reference count for the
SV is set to 1. If C<len> is zero then Perl will compute the length.
- SV* newSVpv (char* s, STRLEN len)
+ SV* newSVpv (const char* s, STRLEN len)
=item newSVpvf
SV is set to 1. If C<len> is zero then Perl will create a zero length
string.
- SV* newSVpvn (char* s, STRLEN len)
+ SV* newSVpvn (const char* s, STRLEN len)
=item newSVrv
be blessed in the specified package. The new SV is returned and its
reference count is 1.
- SV* newSVrv (SV* rv, char* classname)
+ SV* newSVrv (SV* rv, const char* classname)
=item newSVsv
Performs a callback to the specified Perl sub. See L<perlcall>.
- I32 perl_call_argv (char* subname, I32 flags, char** argv)
+ I32 perl_call_argv (const char* subname, I32 flags, char** argv)
=item perl_call_method
Performs a callback to the specified Perl method. The blessed object must
be on the stack. See L<perlcall>.
- I32 perl_call_method (char* methname, I32 flags)
+ I32 perl_call_method (const char* methname, I32 flags)
=item perl_call_pv
Performs a callback to the specified Perl sub. See L<perlcall>.
- I32 perl_call_pv (char* subname, I32 flags)
+ I32 perl_call_pv (const char* subname, I32 flags)
=item perl_call_sv
Tells Perl to C<eval> the given string and return an SV* result.
- SV* perl_eval_pv (char* p, I32 croak_on_error)
+ SV* perl_eval_pv (const char* p, I32 croak_on_error)
=item perl_free
Perl variable does not exist then it will be created. If C<create> is not
set and the variable does not exist then NULL is returned.
- AV* perl_get_av (char* name, I32 create)
+ AV* perl_get_av (const char* name, I32 create)
=item perl_get_cv
variable does not exist then it will be created. If C<create> is not
set and the variable does not exist then NULL is returned.
- CV* perl_get_cv (char* name, I32 create)
+ CV* perl_get_cv (const char* name, I32 create)
=item perl_get_hv
variable does not exist then it will be created. If C<create> is not
set and the variable does not exist then NULL is returned.
- HV* perl_get_hv (char* name, I32 create)
+ HV* perl_get_hv (const char* name, I32 create)
=item perl_get_sv
Perl variable does not exist then it will be created. If C<create> is not
set and the variable does not exist then NULL is returned.
- SV* perl_get_sv (char* name, I32 create)
+ SV* perl_get_sv (const char* name, I32 create)
=item perl_parse
Tells Perl to C<require> a module.
- void perl_require_pv (char* pv)
+ void perl_require_pv (const char* pv)
=item perl_run
Copy a string to a safe spot. This does not use an SV.
- char* savepv (char* sv)
+ char* savepv (const char* sv)
=item savepvn
Copy a string to a safe spot. The C<len> indicates number of bytes to
copy. This does not use an SV.
- char* savepvn (char* sv, I32 len)
+ char* savepvn (const char* sv, I32 len)
=item SAVETMPS
Concatenates the string onto the end of the string which is in the SV.
Handles 'get' magic, but not 'set' magic. See C<sv_catpv_mg>.
- void sv_catpv (SV* sv, char* ptr)
+ void sv_catpv (SV* sv, const char* ptr)
=item sv_catpv_mg
Like C<sv_catpv>, but also handles 'set' magic.
- void sv_catpvn (SV* sv, char* ptr)
+ void sv_catpvn (SV* sv, const char* ptr)
=item sv_catpvn
C<len> indicates number of bytes to copy. Handles 'get' magic, but not
'set' magic. See C<sv_catpvn_mg>.
- void sv_catpvn (SV* sv, char* ptr, STRLEN len)
+ void sv_catpvn (SV* sv, const char* ptr, STRLEN len)
=item sv_catpvn_mg
Like C<sv_catpvn>, but also handles 'set' magic.
- void sv_catpvn_mg (SV* sv, char* ptr, STRLEN len)
+ void sv_catpvn_mg (SV* sv, const char* ptr, STRLEN len)
=item sv_catpvf
somewhere inside the string buffer. The C<ptr> becomes the first
character of the adjusted string.
- void sv_chop(SV* sv, char *ptr)
+ void sv_chop(SV* sv, const char *ptr)
=item sv_cmp
Set the length of the string which is in the SV. See C<SvCUR>.
- void SvCUR_set (SV* sv, int val )
+ void SvCUR_set (SV* sv, int val)
=item sv_dec
=item sv_derived_from
-Returns a boolean indicating whether the SV is a subclass of the
-specified class.
-
- int sv_derived_from(SV* sv, char* class)
-
-=item sv_derived_from
-
Returns a boolean indicating whether the SV is derived from the specified
class. This is the function that implements C<UNIVERSAL::isa>. It works
for class names as well as for objects.
- bool sv_derived_from _((SV* sv, char* name));
+ bool sv_derived_from _((SV* sv, const char* name));
=item SvEND
Invokes C<mg_get> on an SV if it has 'get' magic. This macro evaluates
its argument more than once.
- void SvGETMAGIC( SV *sv )
+ void SvGETMAGIC(SV *sv)
=item SvGROW
trailing NUL character). Calls C<sv_grow> to perform the expansion if
necessary. Returns a pointer to the character buffer.
- char* SvGROW( SV* sv, int len )
+ char* SvGROW(SV* sv, STRLEN len)
=item sv_grow
=item SvIV
-Returns the integer which is in the SV.
+Coerces the given SV to an integer and returns it.
int SvIV (SV* sv)
=item SvIVX
-Returns the integer which is stored in the SV.
+Returns the integer which is stored in the SV, assuming SvIOK is true.
int SvIVX (SV* sv)
Adds magic to an SV.
- void sv_magic (SV* sv, SV* obj, int how, char* name, I32 namlen)
+ void sv_magic (SV* sv, SV* obj, int how, const char* name, I32 namlen)
=item sv_mortalcopy
int SvNIOKp (SV* SV)
-=item sv_no
+=item PL_sv_no
-This is the C<false> SV. See C<sv_yes>. Always refer to this as C<&sv_no>.
+This is the C<false> SV. See C<PL_sv_yes>. Always refer to this as C<&PL_sv_no>.
=item SvNOK
=item SvNV
-Returns the double which is stored in the SV.
+Coerce the given SV to a double and return it.
double SvNV (SV* sv)
=item SvNVX
-Returns the double which is stored in the SV.
+Returns the double which is stored in the SV, assuming SvNOK is true.
double SvNVX (SV* sv)
characters from the beginning of a SvPV. When SvOOK is true, then the
start of the allocated string buffer is really (SvPVX - SvIVX).
- int SvOOK(Sv* sv)
+ int SvOOK(SV* sv)
=item SvPOK
=item SvPV
Returns a pointer to the string in the SV, or a stringified form of the SV
-if the SV does not contain a string. If C<len> is C<na> then Perl will
-handle the length on its own. Handles 'get' magic.
+if the SV does not contain a string. Handles 'get' magic.
- char* SvPV (SV* sv, int len )
+ char* SvPV (SV* sv, int len)
=item SvPV_force
char* SvPV_force(SV* sv, int len)
+=item SvPV_nolen
+
+Returns a pointer to the string in the SV, or a stringified form of the SV
+if the SV does not contain a string. Handles 'get' magic.
+
+ char* SvPV (SV* sv)
=item SvPVX
Copies a string into an SV. The string must be null-terminated.
Does not handle 'set' magic. See C<sv_setpv_mg>.
- void sv_setpv (SV* sv, char* ptr)
+ void sv_setpv (SV* sv, const char* ptr)
=item sv_setpv_mg
Like C<sv_setpv>, but also handles 'set' magic.
- void sv_setpv_mg (SV* sv, char* ptr)
+ void sv_setpv_mg (SV* sv, const char* ptr)
=item sv_setpviv
Copies a string into an SV. The C<len> parameter indicates the number of
bytes to be copied. Does not handle 'set' magic. See C<sv_setpvn_mg>.
- void sv_setpvn (SV* sv, char* ptr, STRLEN len)
+ void sv_setpvn (SV* sv, const char* ptr, STRLEN len)
=item sv_setpvn_mg
Like C<sv_setpvn>, but also handles 'set' magic.
- void sv_setpvn_mg (SV* sv, char* ptr, STRLEN len)
+ void sv_setpvn_mg (SV* sv, const char* ptr, STRLEN len)
=item sv_setpvf
Copies a pointer into a new SV, optionally blessing the SV. The C<rv>
argument will be upgraded to an RV. That RV will be modified to point to
-the new SV. If the C<pv> argument is NULL then C<sv_undef> will be placed
+the new SV. If the C<pv> argument is NULL then C<PL_sv_undef> will be placed
into the SV. The C<classname> argument indicates the package for the
blessing. Set C<classname> to C<Nullch> to avoid the blessing. The new SV
will be returned and will have a reference count of 1.
An enum of flags for Perl types. These are found in the file B<sv.h> in the
C<svtype> enum. Test these flags with the C<SvTYPE> macro.
-=item sv_undef
+=item PL_sv_undef
-This is the C<undef> SV. Always refer to this as C<&sv_undef>.
+This is the C<undef> SV. Always refer to this as C<&PL_sv_undef>.
=item sv_unref
=item SvUV
-Returns the unsigned integer which is in the SV.
+Coerces the given SV to an unsigned integer and returns it.
UV SvUV(SV* sv)
=item SvUVX
-Returns the unsigned integer which is stored in the SV.
+Returns the unsigned integer which is stored in the SV, assuming SvIOK is true.
UV SvUVX(SV* sv)
-=item sv_yes
+=item PL_sv_yes
-This is the C<true> SV. See C<sv_no>. Always refer to this as C<&sv_yes>.
+This is the C<true> SV. See C<PL_sv_no>. Always refer to this as C<&PL_sv_yes>.
=item THIS
=item XSRETURN_NO
-Return C<&sv_no> from an XSUB immediately. Uses C<XST_mNO>.
+Return C<&PL_sv_no> from an XSUB immediately. Uses C<XST_mNO>.
XSRETURN_NO;
=item XSRETURN_UNDEF
-Return C<&sv_undef> from an XSUB immediately. Uses C<XST_mUNDEF>.
+Return C<&PL_sv_undef> from an XSUB immediately. Uses C<XST_mUNDEF>.
XSRETURN_UNDEF;
=item XSRETURN_YES
-Return C<&sv_yes> from an XSUB immediately. Uses C<XST_mYES>.
+Return C<&PL_sv_yes> from an XSUB immediately. Uses C<XST_mYES>.
XSRETURN_YES;
=item XST_mNO
-Place C<&sv_no> into the specified position C<i> on the stack.
+Place C<&PL_sv_no> into the specified position C<i> on the stack.
XST_mNO( int i )
=item XST_mUNDEF
-Place C<&sv_undef> into the specified position C<i> on the stack.
+Place C<&PL_sv_undef> into the specified position C<i> on the stack.
XST_mUNDEF( int i )
=item XST_mYES
-Place C<&sv_yes> into the specified position C<i> on the stack.
+Place C<&PL_sv_yes> into the specified position C<i> on the stack.
XST_mYES( int i )