SvOK(SV*)
The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
-Its address can be used whenever an C<SV*> is needed.
-However, you have to be careful when using C<&PL_sv_undef> as a value in AVs
-or HVs (see L<AVs, HVs and undefined values>).
+
+Its address can be used whenever an C<SV*> is needed. Make sure that
+you don't try to compare a random sv with C<&PL_sv_undef>. For example
+when interfacing Perl code, it'll work correctly for:
+
+ foo(undef);
+
+But won't work when called as:
+
+ $x = undef;
+ foo($x);
+
+So to repeat always use SvOK() to check whether an sv is defined.
+
+Also you have to be careful when using C<&PL_sv_undef> as a value in
+AVs or HVs (see L<AVs, HVs and undefined values>).
There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
boolean TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their
The C<name> and C<namlen> arguments are used to associate a string with
the magic, typically the name of a variable. C<namlen> is stored in the
-C<mg_len> field and if C<name> is non-null and C<namlen> E<gt>= 0 a malloc'd
-copy of the name is stored in C<mg_ptr> field.
+C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
+C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
+whether C<namlen> is greater than zero or equal to zero respectively. As a
+special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
+to contain an C<SV*> and is stored as-is with its REFCNT incremented.
The sv_magic function uses C<how> to determine which, if any, predefined
"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer,
then C<obj> is merely stored, without the reference count being incremented.
+See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
+to an SV.
+
There is also a function to add magic to an C<HV>:
void hv_magic(HV *hv, GV *gv, int how);
Please try and supply some documentation if you add functions to the
Perl core.
+=head2 Backwards compatibility
+
+The Perl API changes over time. New functions are added or the interfaces
+of existing functions are changed. The C<Devel::PPPort> module tries to
+provide compatibility code for some of these changes, so XS writers don't
+have to code it themselves when supporting multiple versions of Perl.
+
+C<Devel::PPPort> generates a C header file F<ppport.h> that can also
+be run as a Perl script. To generate F<ppport.h>, run:
+
+ perl -MDevel::PPPort -eDevel::PPPort::WriteFile
+
+Besides checking existing XS code, the script can also be used to retrieve
+compatibility information for various API calls using the C<--api-info>
+command line switch. For example:
+
+ % perl ppport.h --api-info=sv_magicext
+
+For details, see C<perldoc ppport.h>.
+
=head1 Unicode Support
Perl 5.6.0 introduced Unicode support. It's important for porters and XS