# include <unistd.h>
#endif
-#if defined(HAS_SYSCALL) && !defined(HAS_SYSCALL_PROTO)
+#if defined(HAS_SYSCALL) && !defined(HAS_SYSCALL_PROTO) && !defined(PERL_MICRO)
int syscall(int, ...);
#endif
-#if defined(HAS_USLEEP) && !defined(HAS_USLEEP_PROTO)
+#if defined(HAS_USLEEP) && !defined(HAS_USLEEP_PROTO) && !defined(PERL_MICRO)
int usleep(unsigned int);
#endif
# define MYSWAP
#endif
-/* Cannot include embed.h here on Win32 as win32.h has not
+/* Cannot include embed.h here on Win32 as win32.h has not
yet been included and defines some config variables e.g. HAVE_INTERP_INTERN
*/
#if !defined(PERL_FOR_X2P) && !(defined(WIN32)||defined(VMS))
* in the face of half-implementations.)
*/
-#ifdef I_SYSMODE
+#if defined(I_SYSMODE) && !defined(PERL_MICRO)
#include <sys/mode.h>
#endif
# define Perl_fp_class_zero(x) (Perl_fp_class(x)==FP_CLASS_NZERO||Perl_fp_class(x)==FP_CLASS_PZERO)
#endif
-#if !defined(Perl_fp_class) && defined(HAS_FP_CLASS)
+#if !defined(Perl_fp_class) && defined(HAS_FP_CLASS) && !defined(PERL_MICRO)
# include <math.h>
# if !defined(FP_SNAN) && defined(I_FP_CLASS)
# include <fp_class.h>
#define DEBUG_TOP_FLAG 0x80000000 /* XXX what's this for ??? */
+# define DEBUG_p_TEST_ (PL_debug & DEBUG_p_FLAG)
+# define DEBUG_s_TEST_ (PL_debug & DEBUG_s_FLAG)
+# define DEBUG_l_TEST_ (PL_debug & DEBUG_l_FLAG)
+# define DEBUG_t_TEST_ (PL_debug & DEBUG_t_FLAG)
+# define DEBUG_o_TEST_ (PL_debug & DEBUG_o_FLAG)
+# define DEBUG_c_TEST_ (PL_debug & DEBUG_c_FLAG)
+# define DEBUG_P_TEST_ (PL_debug & DEBUG_P_FLAG)
+# define DEBUG_m_TEST_ (PL_debug & DEBUG_m_FLAG)
+# define DEBUG_f_TEST_ (PL_debug & DEBUG_f_FLAG)
+# define DEBUG_r_TEST_ (PL_debug & DEBUG_r_FLAG)
+# define DEBUG_x_TEST_ (PL_debug & DEBUG_x_FLAG)
+# define DEBUG_u_TEST_ (PL_debug & DEBUG_u_FLAG)
+# define DEBUG_L_TEST_ (PL_debug & DEBUG_L_FLAG)
+# define DEBUG_H_TEST_ (PL_debug & DEBUG_H_FLAG)
+# define DEBUG_X_TEST_ (PL_debug & DEBUG_X_FLAG)
+# define DEBUG_D_TEST_ (PL_debug & DEBUG_D_FLAG)
+# define DEBUG_S_TEST_ (PL_debug & DEBUG_S_FLAG)
+# define DEBUG_T_TEST_ (PL_debug & DEBUG_T_FLAG)
+# define DEBUG_R_TEST_ (PL_debug & DEBUG_R_FLAG)
+
#ifdef DEBUGGING
# undef YYDEBUG
# define YYDEBUG 1
-# define DEBUG_p_TEST (PL_debug & DEBUG_p_FLAG)
-# define DEBUG_s_TEST (PL_debug & DEBUG_s_FLAG)
-# define DEBUG_l_TEST (PL_debug & DEBUG_l_FLAG)
-# define DEBUG_t_TEST (PL_debug & DEBUG_t_FLAG)
-# define DEBUG_o_TEST (PL_debug & DEBUG_o_FLAG)
-# define DEBUG_c_TEST (PL_debug & DEBUG_c_FLAG)
-# define DEBUG_P_TEST (PL_debug & DEBUG_P_FLAG)
-# define DEBUG_m_TEST (PL_debug & DEBUG_m_FLAG)
-# define DEBUG_f_TEST (PL_debug & DEBUG_f_FLAG)
-# define DEBUG_r_TEST (PL_debug & DEBUG_r_FLAG)
-# define DEBUG_x_TEST (PL_debug & DEBUG_x_FLAG)
-# define DEBUG_u_TEST (PL_debug & DEBUG_u_FLAG)
-# define DEBUG_L_TEST (PL_debug & DEBUG_L_FLAG)
-# define DEBUG_H_TEST (PL_debug & DEBUG_H_FLAG)
-# define DEBUG_X_TEST (PL_debug & DEBUG_X_FLAG)
-# define DEBUG_D_TEST (PL_debug & DEBUG_D_FLAG)
-# define DEBUG_S_TEST (PL_debug & DEBUG_S_FLAG)
-# define DEBUG_T_TEST (PL_debug & DEBUG_T_FLAG)
-# define DEBUG_R_TEST (PL_debug & DEBUG_R_FLAG)
+# define DEBUG_p_TEST DEBUG_p_TEST_
+# define DEBUG_s_TEST DEBUG_s_TEST_
+# define DEBUG_l_TEST DEBUG_l_TEST_
+# define DEBUG_t_TEST DEBUG_t_TEST_
+# define DEBUG_o_TEST DEBUG_o_TEST_
+# define DEBUG_c_TEST DEBUG_c_TEST_
+# define DEBUG_P_TEST DEBUG_P_TEST_
+# define DEBUG_m_TEST DEBUG_m_TEST_
+# define DEBUG_f_TEST DEBUG_f_TEST_
+# define DEBUG_r_TEST DEBUG_r_TEST_
+# define DEBUG_x_TEST DEBUG_x_TEST_
+# define DEBUG_u_TEST DEBUG_u_TEST_
+# define DEBUG_L_TEST DEBUG_L_TEST_
+# define DEBUG_H_TEST DEBUG_H_TEST_
+# define DEBUG_X_TEST DEBUG_X_TEST_
+# define DEBUG_D_TEST DEBUG_D_TEST_
+# define DEBUG_S_TEST DEBUG_S_TEST_
+# define DEBUG_T_TEST DEBUG_T_TEST_
+# define DEBUG_R_TEST DEBUG_R_TEST_
# define DEB(a) a
# define DEBUG(a) if (PL_debug) a
#endif /* DEBUGGING */
-/* These constants should be used in preference to to raw characters
+/* These constants should be used in preference to raw characters
* when using magic. Note that some perl guts still assume
* certain character properties of these constants, namely that
* isUPPER() and toLOWER() may do useful mappings.
#define RsPARA(sv) (SvPOK(sv) && ! SvCUR(sv))
#define RsRECORD(sv) (SvROK(sv) && (SvIV(SvRV(sv)) > 0))
+#ifdef DEBUGGING
+/* A struct for keeping various DEBUGGING related stuff
+ * neatly packed. Currently only scratch variables for
+ * constructing debug output are included. */
+struct perl_debug_pad {
+ SV pad[3];
+};
+
+#define PERL_DEBUG_PAD(i) &(PL_debug_pad.pad[i])
+#define PERL_DEBUG_PAD_ZERO(i) (sv_setpvn(PERL_DEBUG_PAD(i), "", 0), PERL_DEBUG_PAD(i))
+#endif
+
/* Enable variables which are pointers to functions */
typedef void (CPERLscope(*peep_t))(pTHX_ OP* o);
typedef regexp*(CPERLscope(*regcomp_t)) (pTHX_ char* exp, char* xend, PMOP* pm);
* interpreter-local data. */
#define dMY_CXT \
dMY_CXT_SV; \
- my_cxt_t *my_cxtp = (my_cxt_t*)SvUV(my_cxt_sv)
+ my_cxt_t *my_cxtp = INT2PTR(my_cxt_t*, SvUV(my_cxt_sv))
/* Creates and zeroes the per-interpreter data.
* (We allocate my_cxtp in a Perl SV so that it will be released when
/* newSV() allocates one more than needed */ \
my_cxt_t *my_cxtp = (my_cxt_t*)SvPVX(newSV(sizeof(my_cxt_t)-1));\
Zero(my_cxtp, 1, my_cxt_t); \
- sv_setuv(my_cxt_sv, (UV)my_cxtp)
+ sv_setuv(my_cxt_sv, PTR2UV(my_cxtp))
/* This macro must be used to access members of the my_cxt_t structure.
* e.g. MYCXT.some_data */
#include "wince.h"
#endif
+/* ISO 6429 NEL - C1 control NExt Line */
+/* See http://www.unicode.org/unicode/reports/tr13/ */
+#ifdef EBCDIC /* In EBCDIC NEL is just an alias for LF */
+# if '^' == 95 /* CP 1047: MVS OpenEdition - OS/390 - z/OS */
+# define NEXT_LINE_CHAR 0x15
+# else /* CDRA */
+# define NEXT_LINE_CHAR 0x25
+# endif
+#else
+# define NEXT_LINE_CHAR 0x85
+#endif
+
+/* The UTF-8 bytes of the Unicode LS and PS, U+2028 and U+2029 */
+#define UNICODE_LINE_SEPA_0 0xE2
+#define UNICODE_LINE_SEPA_1 0x80
+#define UNICODE_LINE_SEPA_2 0xA8
+#define UNICODE_PARA_SEPA_0 0xE2
+#define UNICODE_PARA_SEPA_1 0x80
+#define UNICODE_PARA_SEPA_2 0xA9
+
#endif /* Include guard */