#define DEBUG_TOP_FLAG 0x80000000 /* XXX what's this for ??? */
+# define DEBUG_p_TEST_ (PL_debug & DEBUG_p_FLAG)
+# define DEBUG_s_TEST_ (PL_debug & DEBUG_s_FLAG)
+# define DEBUG_l_TEST_ (PL_debug & DEBUG_l_FLAG)
+# define DEBUG_t_TEST_ (PL_debug & DEBUG_t_FLAG)
+# define DEBUG_o_TEST_ (PL_debug & DEBUG_o_FLAG)
+# define DEBUG_c_TEST_ (PL_debug & DEBUG_c_FLAG)
+# define DEBUG_P_TEST_ (PL_debug & DEBUG_P_FLAG)
+# define DEBUG_m_TEST_ (PL_debug & DEBUG_m_FLAG)
+# define DEBUG_f_TEST_ (PL_debug & DEBUG_f_FLAG)
+# define DEBUG_r_TEST_ (PL_debug & DEBUG_r_FLAG)
+# define DEBUG_x_TEST_ (PL_debug & DEBUG_x_FLAG)
+# define DEBUG_u_TEST_ (PL_debug & DEBUG_u_FLAG)
+# define DEBUG_L_TEST_ (PL_debug & DEBUG_L_FLAG)
+# define DEBUG_H_TEST_ (PL_debug & DEBUG_H_FLAG)
+# define DEBUG_X_TEST_ (PL_debug & DEBUG_X_FLAG)
+# define DEBUG_D_TEST_ (PL_debug & DEBUG_D_FLAG)
+# define DEBUG_S_TEST_ (PL_debug & DEBUG_S_FLAG)
+# define DEBUG_T_TEST_ (PL_debug & DEBUG_T_FLAG)
+# define DEBUG_R_TEST_ (PL_debug & DEBUG_R_FLAG)
+
#ifdef DEBUGGING
# undef YYDEBUG
# define YYDEBUG 1
-# define DEBUG_p_TEST (PL_debug & DEBUG_p_FLAG)
-# define DEBUG_s_TEST (PL_debug & DEBUG_s_FLAG)
-# define DEBUG_l_TEST (PL_debug & DEBUG_l_FLAG)
-# define DEBUG_t_TEST (PL_debug & DEBUG_t_FLAG)
-# define DEBUG_o_TEST (PL_debug & DEBUG_o_FLAG)
-# define DEBUG_c_TEST (PL_debug & DEBUG_c_FLAG)
-# define DEBUG_P_TEST (PL_debug & DEBUG_P_FLAG)
-# define DEBUG_m_TEST (PL_debug & DEBUG_m_FLAG)
-# define DEBUG_f_TEST (PL_debug & DEBUG_f_FLAG)
-# define DEBUG_r_TEST (PL_debug & DEBUG_r_FLAG)
-# define DEBUG_x_TEST (PL_debug & DEBUG_x_FLAG)
-# define DEBUG_u_TEST (PL_debug & DEBUG_u_FLAG)
-# define DEBUG_L_TEST (PL_debug & DEBUG_L_FLAG)
-# define DEBUG_H_TEST (PL_debug & DEBUG_H_FLAG)
-# define DEBUG_X_TEST (PL_debug & DEBUG_X_FLAG)
-# define DEBUG_D_TEST (PL_debug & DEBUG_D_FLAG)
-# define DEBUG_S_TEST (PL_debug & DEBUG_S_FLAG)
-# define DEBUG_T_TEST (PL_debug & DEBUG_T_FLAG)
-# define DEBUG_R_TEST (PL_debug & DEBUG_R_FLAG)
+# define DEBUG_p_TEST DEBUG_p_TEST_
+# define DEBUG_s_TEST DEBUG_s_TEST_
+# define DEBUG_l_TEST DEBUG_l_TEST_
+# define DEBUG_t_TEST DEBUG_t_TEST_
+# define DEBUG_o_TEST DEBUG_o_TEST_
+# define DEBUG_c_TEST DEBUG_c_TEST_
+# define DEBUG_P_TEST DEBUG_P_TEST_
+# define DEBUG_m_TEST DEBUG_m_TEST_
+# define DEBUG_f_TEST DEBUG_f_TEST_
+# define DEBUG_r_TEST DEBUG_r_TEST_
+# define DEBUG_x_TEST DEBUG_x_TEST_
+# define DEBUG_u_TEST DEBUG_u_TEST_
+# define DEBUG_L_TEST DEBUG_L_TEST_
+# define DEBUG_H_TEST DEBUG_H_TEST_
+# define DEBUG_X_TEST DEBUG_X_TEST_
+# define DEBUG_D_TEST DEBUG_D_TEST_
+# define DEBUG_S_TEST DEBUG_S_TEST_
+# define DEBUG_T_TEST DEBUG_T_TEST_
+# define DEBUG_R_TEST DEBUG_R_TEST_
# define DEB(a) a
# define DEBUG(a) if (PL_debug) a
#define HINT_FILETEST_ACCESS 0x00400000
#define HINT_UTF8 0x00800000
+#define HINT_SORT_SORT_BITS 0x000000FF /* allow 256 different ones */
+#define HINT_SORT_QUICKSORT 0x00000001
+#define HINT_SORT_MERGESORT 0x00000002
+#define HINT_SORT_STABLE 0x00000100 /* sort styles (currently one) */
+
/* Various states of the input record separator SV (rs) */
#define RsSNARF(sv) (! SvOK(sv))
#define RsSIMPLE(sv) (SvOK(sv) && (! SvPOK(sv) || SvCUR(sv)))
#define RsPARA(sv) (SvPOK(sv) && ! SvCUR(sv))
#define RsRECORD(sv) (SvROK(sv) && (SvIV(SvRV(sv)) > 0))
+/* A struct for keeping various DEBUGGING related stuff,
+ * neatly packed. Currently only scratch variables for
+ * constructing debug output are included. Needed always,
+ * not just when DEBUGGING, though, because of the re extension. c*/
+struct perl_debug_pad {
+ SV pad[3];
+};
+
+#define PERL_DEBUG_PAD(i) &(PL_debug_pad.pad[i])
+#define PERL_DEBUG_PAD_ZERO(i) (sv_setpvn(PERL_DEBUG_PAD(i), "", 0), PERL_DEBUG_PAD(i))
+
/* Enable variables which are pointers to functions */
typedef void (CPERLscope(*peep_t))(pTHX_ OP* o);
typedef regexp*(CPERLscope(*regcomp_t)) (pTHX_ char* exp, char* xend, PMOP* pm);
#define PERL_GPROF_MONCONTROL(x)
#endif
+#ifdef UNDER_CE
+#include "wince.h"
+#endif
+
+/* ISO 6429 NEL - C1 control NExt Line */
+/* See http://www.unicode.org/unicode/reports/tr13/ */
+#ifdef EBCDIC /* In EBCDIC NEL is just an alias for LF */
+# if '^' == 95 /* CP 1047: MVS OpenEdition - OS/390 - z/OS */
+# define NEXT_LINE_CHAR 0x15
+# else /* CDRA */
+# define NEXT_LINE_CHAR 0x25
+# endif
+#else
+# define NEXT_LINE_CHAR 0x85
+#endif
+
+/* The UTF-8 bytes of the Unicode LS and PS, U+2028 and U+2029 */
+#define UNICODE_LINE_SEPA_0 0xE2
+#define UNICODE_LINE_SEPA_1 0x80
+#define UNICODE_LINE_SEPA_2 0xA8
+#define UNICODE_PARA_SEPA_0 0xE2
+#define UNICODE_PARA_SEPA_1 0x80
+#define UNICODE_PARA_SEPA_2 0xA9
+
/* and finally... */
#define PERL_PATCHLEVEL_H_IMPLICIT
#include "patchlevel.h"
HAS_STRUCT_CMSGHDR
HAS_NL_LANGINFO
+
+ HAS_DIRFD
so that Configure picks them up. */
-#ifdef UNDER_CE
-#include "wince.h"
-#endif
-
-/* ISO 6429 NEL - C1 control NExt Line */
-/* See http://www.unicode.org/unicode/reports/tr13/ */
-#ifdef EBCDIC /* In EBCDIC NEL is just an alias for LF */
-# if '^' == 95 /* CP 1047: MVS OpenEdition - OS/390 - z/OS */
-# define NEXT_LINE_CHAR 0x15
-# else /* CDRA */
-# define NEXT_LINE_CHAR 0x25
-# endif
-#else
-# define NEXT_LINE_CHAR 0x85
-#endif
-
-/* The UTF-8 bytes of the Unicode LS and PS, U+2028 and U+2029 */
-#define UNICODE_LINE_SEPA_0 0xE2
-#define UNICODE_LINE_SEPA_1 0x80
-#define UNICODE_LINE_SEPA_2 0xA8
-#define UNICODE_PARA_SEPA_0 0xE2
-#define UNICODE_PARA_SEPA_1 0x80
-#define UNICODE_PARA_SEPA_2 0xA9
-
#endif /* Include guard */
+