-<div class="blog"><h1>Results for tag: XS</h1><div><a href="blog-0005.html">Once in a while .... (set_event_filter)</a><br /><span style="font-size: 10px">Friday, 13 November 2009</span><br /><span style="font-size: 10px">Tags: <a href="tags-Perl.html" style="font-size: 10px">[Perl]</a> <a href="tags-SDL.html" style="font-size: 10px">[SDL]</a> <a href="tags-XS.html" style="font-size: 10px">[XS]</a></span><br />So I have been hacking for a while on SDL::Events::set_event_filter. The code below is an example usage. The magic behind this is here <br /> 1 #!/usr/bin/perl -w<br /> 2 use strict;<br /><a href="blog-0005.html" style="font-size: 12px">[more]</a><br /><br /></div><hr /><div><a href="blog-0020.html">Can someone please point me to good XS documentation!</a><br /><span style="font-size: 10px">Thursday, 03 September 2009</span><br /><span style="font-size: 10px">Tags: <a href="tags-Perl.html" style="font-size: 10px">[Perl]</a> <a href="tags-Tutorial.html" style="font-size: 10px">[Tutorial]</a> <a href="tags-XS.html" style="font-size: 10px">[XS]</a></span><br /> A poor man begs,<br />A troubled man prays,<br />who shall answer? <br /><a href="blog-0020.html" style="font-size: 12px">[more]</a><br /><br /></div></div>
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+<div class="blog"><h1>Results for tag: XS</h1><div><a href="blog-0006.html">Providing direct memory access to SDL_Surface's pixels</a><br /><span style="font-size: 10px">Wednesday, 23 June 2010</span><br /><span style="font-size: 10px">Tags: <a href="tags-Pack.html" style="font-size: 10px">[Pack]</a> <a href="tags-Perl.html" style="font-size: 10px">[Perl]</a> <a href="tags-SDL.html" style="font-size: 10px">[SDL]</a> <a href="tags-Surface.html" style="font-size: 10px">[Surface]</a> <a href="tags-XS.html" style="font-size: 10px">[XS]</a></span><br /> In an attempt to make pixel access easier on SDL_Surface pixels. I have started work on SDLx::Surface . So far I have only start on the 32 bpp surfaces. <br /> The general idea is to make Pointer Values (PV) of each pixel in the surface and place them into a 2D matrix. First I make pointer values like this: <br /> SV * get_pixel32 ( SDL_Surface * surface , int x , int y ) <br /><a href="blog-0006.html" style="font-size: 12px">[more]</a><br /><br /></div><hr /><div><a href="blog-0017.html">Threaded XS callback finally gets solved.</a><br /><span style="font-size: 10px">Wednesday, 06 January 2010</span><br /><span style="font-size: 10px">Tags: <a href="tags-Perl.html" style="font-size: 10px">[Perl]</a> <a href="tags-SDL.html" style="font-size: 10px">[SDL]</a> <a href="tags-Updates.html" style="font-size: 10px">[Updates]</a> <a href="tags-XS.html" style="font-size: 10px">[XS]</a></span><br /> <br />Dragged down from the lofty isles,<br />into the guts and gore of the monster,<br /><a href="blog-0017.html" style="font-size: 12px">[more]</a><br /><br /></div><hr /><div><a href="blog-0022.html">Once in a while .... (set_event_filter)</a><br /><span style="font-size: 10px">Friday, 13 November 2009</span><br /><span style="font-size: 10px">Tags: <a href="tags-Perl.html" style="font-size: 10px">[Perl]</a> <a href="tags-SDL.html" style="font-size: 10px">[SDL]</a> <a href="tags-XS.html" style="font-size: 10px">[XS]</a></span><br /> <br />Once in a while <br />Things just work! <br /><a href="blog-0022.html" style="font-size: 12px">[more]</a><br /><br /></div></div>
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