<div class="blog">
<h1 id="NAME">
-SDL Perl Showcase
+Introduction Box2D for Perl Games!
</h1>
<div class="CONTENT">
-<b><br />
-SDL_Mixer and Effects</b><br />
-<br />
-<div class="separator" style="clear: both; text-align: center;"><a href="http://1.bp.blogspot.com/_NnqjAQEn1Xo/S5mzzlA_BPI/AAAAAAAAAJ4/5n62-vSSKzs/s1600-h/playlist.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/_NnqjAQEn1Xo/S5mzzlA_BPI/AAAAAAAAAJ4/5n62-vSSKzs/s320/playlist.png" /></a></div><br />
-This demo shows the new work we have finished for SDL_Mixer support in <a href="http://github.com/kthakore/SDL_perl">SDL_perl</a> . (FROGGS++)<br />
-<br />
-<br />
-<ul><li> Plays ogg files in local directory</li>
-<li> Uses threads and SDL_Mixer effects to extract realtime stereo stream data</li>
-<li> Visulizes stream data as an oscilloscope</li>
-</ul><br />
-<br />
-Get it at: <a href="http://github.com/garu/Spinner/raw/master/data/music/playlist.pl">playlist.pl</a>, you need some<a href="http://github.com/garu/Spinner/tree/master/data/music/"> .ogg files</a> to play in the same directory. Use the down key to go through them.<br />
-<br />
-<b><br />
-SDL_TTF support </b><br />
-<br />
-<br />
-<div class="separator" style="clear: both; text-align: center;"><a href="http://1.bp.blogspot.com/_NnqjAQEn1Xo/S5mz8HnVpkI/AAAAAAAAAKQ/4TV0wJG_GNM/s1600-h/TTF.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/_NnqjAQEn1Xo/S5mz8HnVpkI/AAAAAAAAAKQ/4TV0wJG_GNM/s320/TTF.png" /></a></div><br />
-<br />
-This shows the current work on SDL_TTF support. UTF8 and Uncicode are supported. <br />
-<br />
-See the<a href="http://github.com/kthakore/SDL_perl/tree/redesign/t/ttf.t"> t/ttf.t </a>test in github SDL_perl.<br />
-<br />
-<br />
-<b id="Spinner"><br />
-Spinner (Destiny Swirl) Arcade Game</b><br />
-<div><br />
-</div><div>And finally as a proof of concept we have been working a simple arcade game to test our bugs, and scope out our high level bindings. You can get it at the <a href="http://github.com/garu/Spinner/">Spinner repo</a>. This <a href="http://sdlperl.ath.cx/projects/SDLPerl/wiki/TPMFeb2010">wiki page </a>will help you set up for your platforms. </div><div class="separator" style="clear: both; text-align: center;"><a href="http://1.bp.blogspot.com/_NnqjAQEn1Xo/S5mz1i9fuDI/AAAAAAAAAKA/nWCGR2U2k6I/s1600-h/spinner.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/_NnqjAQEn1Xo/S5mz1i9fuDI/AAAAAAAAAKA/nWCGR2U2k6I/s320/spinner.png" /></a></div><div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/_NnqjAQEn1Xo/S5mz7Cwi6RI/AAAAAAAAAKI/qV-UwiGaS6E/s1600-h/spinnerII.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/_NnqjAQEn1Xo/S5mz7Cwi6RI/AAAAAAAAAKI/qV-UwiGaS6E/s320/spinnerII.png" /></a></div><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3102167581424744259-2785864569764497133?l=yapgh.blogspot.com' alt='' /></div>
-<p><a href="http://feedads.g.doubleclick.net/~a/9mDUyjv9tbMACqoghT8ANOyl2tQ/0/da"><img src="http://feedads.g.doubleclick.net/~a/9mDUyjv9tbMACqoghT8ANOyl2tQ/0/di" border="0" ismap="true"></img></a><br/>
-<a href="http://feedads.g.doubleclick.net/~a/9mDUyjv9tbMACqoghT8ANOyl2tQ/1/da"><img src="http://feedads.g.doubleclick.net/~a/9mDUyjv9tbMACqoghT8ANOyl2tQ/1/di" border="0" ismap="true"></img></a></p><img src="http://feeds.feedburner.com/~r/YetAnotherPerlGameHackeryapgh/~4/WYwrXTKlVjI" height="1" width="1"/></div></div>
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+So over the last couple days I have started binding Box2D 2.1.0 to Perl. <a href="http://www.box2d.org/">Box2D</a> is a 2D physics engine used in game such as the popular <a href="http://www.google.com/url?sa=t&source=video&cd=3&sqi=2&ved=0CF0QtwIwAg&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D2BqfjGDsHUs&rct=j&q=angry%20birds%20gameplay&tbm=vid&ei=eUO-TaXaKcSCtgf67Y21BQ&usg=AFQjCNEs9L34n_0Q_Rc6eMqvfj8arpl6vg&sig2=5G8hr533dr24sYJXWactMw&cad=rja">Angry Birds</a>. Here is the repository:<br />
+<a href="https://github.com/PerlGameDev/Box2D-perl">https://github.com/PerlGameDev/Box2D-perl</a><br />
+<br />
+Also here is the helloWorld Box2D <a href="https://github.com/PerlGameDev/Box2D-perl/blob/master/examples/helloWorld.pl">example</a> in pure Perl and rendered with SDL Perl. You can<br />
+see the video on <a href="http://vimeo.com/23140451">Box2D Hello World and SDL</a> on <a href="http://vimeo.com">Vimeo</a>.</p><br />
+To run this example you will need to install Box2D 2.1.0 .<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3102167581424744259-4564257794842221147?l=yapgh.blogspot.com' alt='' /></div>
+<p><a href="http://feedads.g.doubleclick.net/~a/aKPSS5zxIO0BXVAEGw_ui48caU0/0/da"><img src="http://feedads.g.doubleclick.net/~a/aKPSS5zxIO0BXVAEGw_ui48caU0/0/di" border="0" ismap="true"></img></a><br/>
+<a href="http://feedads.g.doubleclick.net/~a/aKPSS5zxIO0BXVAEGw_ui48caU0/1/da"><img src="http://feedads.g.doubleclick.net/~a/aKPSS5zxIO0BXVAEGw_ui48caU0/1/di" border="0" ismap="true"></img></a></p><img src="http://feeds.feedburner.com/~r/YetAnotherPerlGameHackeryapgh/~4/ZX19dxuxMKQ" height="1" width="1"/></div></div>
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