</li>
<li><a href="#SYNOPSIS">SYNOPSIS</a></li>
<li><a href="#DESCRIPTION">DESCRIPTION</a></li>
-<li><a href="#The_SDL_Perl_2009_Development_Team">The SDL Perl 2009 Development Team</a>
-<ul><li><a href="#Documentation">Documentation</a></li>
-<li><a href="#Perl_Development">Perl Development</a></li>
-<li><a href="#Maintainance">Maintainance </a></li>
-</ul>
-</li>
-<li><a href="#MacOSX_Experimental_Usage">MacOSX Experimental Usage</a>
-<ul><li><a href="#Running_SDL_Perl_Scripts_in_MacOSX">Running SDL Perl Scripts in MacOSX</a></li>
-</ul>
-</li>
<li><a href="#Functions_exported_by_SDL_pm">Functions exported by SDL.pm</a>
<ul><li><a href="#init_flags">init(flags) </a></li>
<li><a href="#init_subsystem_flags">init_subsystem(flags)</a></li>
<li><a href="#quit">quit</a></li>
<li><a href="#was_init_flags">was_init(flags)</a></li>
<li><a href="#get_error">get_error()</a></li>
-<li><a href="#set_error_error_need_to_be_coded">set_error(error) *need to be coded</a></li>
-<li><a href="#error_code_need_to_be_coded">error(code) * need to be coded</a></li>
-<li><a href="#clear_error_need_to_be_coded">clear_error() * need to be coded</a></li>
-<li><a href="#load_object">load_object()</a></li>
-<li><a href="#load_function">load_function()</a></li>
-<li><a href="#unload_object">unload_object()</a></li>
-<li><a href="#VERSION">VERSION()</a></li>
+<li><a href="#set_error_real_error_values">set_error_real(error, @values)</a></li>
+<li><a href="#clear_error">clear_error()</a></li>
<li><a href="#version">version()</a></li>
<li><a href="#linked_version">linked_version</a></li>
<li><a href="#get_error-2">get_error()</a></li>
<li><a href="#delay_ms">delay(ms)</a></li>
</ul>
</li>
-<li><a href="#STUFF_TO_BE_DONE_for_the_documentati">STUFF TO BE DONE for the documentation</a>
+<li><a href="#AUTHORS">AUTHORS</a>
</li>
</ul><hr />
<!-- INDEX END -->
<h1 id="NAME">NAME</h1><p><a href="#TOP" class="toplink">Top</a></p>
<div id="NAME_CONTENT">
-<p>SDL_perl - Simple DirectMedia Layer for Perl</p>
+<p>SDL - Simple DirectMedia Layer for Perl</p>
</div>
<h2 id="CATEGORY">CATEGORY</h2>
</div>
<h1 id="SYNOPSIS">SYNOPSIS</h1><p><a href="#TOP" class="toplink">Top</a></p>
<div id="SYNOPSIS_CONTENT">
-<pre> use SDL;
+<pre> use SDL ':all';
</pre>
per class basis.</p>
</div>
-<h1 id="The_SDL_Perl_2009_Development_Team">The SDL Perl 2009 Development Team</h1><p><a href="#TOP" class="toplink">Top</a></p>
-<div id="The_SDL_Perl_2009_Development_Team_C">
-
-</div>
-<h2 id="Documentation">Documentation</h2>
-<div id="Documentation_CONTENT">
-<pre> Nick: magnet
-
-</pre>
-
-</div>
-<h2 id="Perl_Development">Perl Development</h2>
-<div id="Perl_Development_CONTENT">
-<pre> Nick: Garu
- Name: Breno G. de Oliveira
-
- Nick: Dngor
- Name: Rocco Caputo
-
- Nick: nferraz
- Name: Nelson Ferraz
-
- Nick: acme
- Name: Leon Brocard
-
- Nick: FROGGS
- Name: Tobias Leich
-
-</pre>
-
-</div>
-<h2 id="Maintainance">Maintainance </h2>
-<div id="Maintainance_CONTENT">
-<pre> Nick: kthakore
- Name: Kartik Thakore
-
-</pre>
-
-</div>
-<h1 id="MacOSX_Experimental_Usage">MacOSX Experimental Usage</h1><p><a href="#TOP" class="toplink">Top</a></p>
-<div id="MacOSX_Experimental_Usage_CONTENT">
-<p>Please get libsdl packages from Fink</p>
-<pre> perl Build.PL
- perl Build test
- perl Build bundle
- perl Build install
-
-</pre>
-
-</div>
-<h2 id="Running_SDL_Perl_Scripts_in_MacOSX">Running SDL Perl Scripts in MacOSX</h2>
-<div id="Running_SDL_Perl_Scripts_in_MacOSX_C">
-<p>First set the PERL5LIB environment variable to the dependencies of your script</p>
-<pre> %export PERL5LIB=$PERL5LIB:./lib
-
-</pre>
-<p>Use the SDLPerl executable made in the bundle and call your scripts</p>
-<pre> %SDLPerl.app/Contents/MacOS/SDLPerl yourScript.pl
-
-</pre>
-
-</div>
<h1 id="Functions_exported_by_SDL_pm">Functions exported by SDL.pm</h1><p><a href="#TOP" class="toplink">Top</a></p>
<div id="Functions_exported_by_SDL_pm_CONTENT">
<h2 id="init_flags">init(flags) </h2>
<div id="init_flags_CONTENT">
<p>As with the C language API, SDL_perl initializes the SDL environment through
-the <code>SDL::init</code> subroutine. This routine takes a mode flag constructed through
-the bitwise OR product of the following constants:</p>
+the <code>SDL::init</code> subroutine. This routine takes a mode flag constructed through
+the bitwise OR product of the SDL_INIT_* constants.</p>
+<p>The constants are not exported by default. You can export them into your namespace by doing:</p>
+<pre> use SDL ':all';
+
+</pre>
+<p>or access them directly:</p>
+<pre> SDL::SDL_INIT_AUDIO;
+
+</pre>
+<p>or by choosing the export tags below:</p>
+<p>Export tag: ':init'</p>
<dl>
<dt>*
-INIT_AUDIO</dt>
+SDL_INIT_AUDIO</dt>
<dt>*
-INIT_VIDEO</dt>
+SDL_INIT_VIDEO</dt>
<dt>*
-INIT_CDROM</dt>
+SDL_INIT_CDROM</dt>
<dt>*
-INIT_EVERYTHING</dt>
+SDL_INIT_EVERYTHING</dt>
<dt>*
-INIT_NOPARACHUTE</dt>
+SDL_INIT_NOPARACHUTE</dt>
<dt>*
-INIT_JOYSTICK</dt>
+SDL_INIT_JOYSTICK</dt>
<dt>*
-INIT_TIMER</dt>
+SDL_INIT_TIMER</dt>
</dl>
<p><code>SDL::Init</code> returns 0 on success, or -1 on error.</p>
</div>
<h2 id="quit">quit</h2>
<div id="quit_CONTENT">
-<p>Shuts down all SDL subsystems, unloads the dynamically linked library and frees the allocated resources. This should always be called before you exit.</p>
+<p>Shuts down all SDL subsystems, unloads the dynamically linked library and frees the allocated resources.</p>
+<p><strong>Note</strong>: This will be called automatically when perl exits. You don't need to call this, except you want to initialize SDL after this again.</p>
<p>SDL::quit doesn't returns any value.</p>
</div>
flags is a bitwise OR'd combination of the subsystems you wish to check (see SDL::init for a list of subsystem flags).
If 'flags' is 0 or SDL_INIT_EVERYTHING, it returns a mask of all initialized subsystems (this does not include SDL_INIT_EVENTTHREAD or SDL_INIT_NOPARACHUTE).</p>
-
-
-
-
</div>
<h2 id="get_error">get_error()</h2>
<div id="get_error_CONTENT">
<code>SDL::get_error</code>, which returns a scalar containing the text of the message if any.</p>
</div>
-<h2 id="set_error_error_need_to_be_coded">set_error(error) *need to be coded</h2>
-<div id="set_error_error_need_to_be_coded_CON">
-<p>SDL::get_error sets the SDL error to a printf style formatted string.
+<h2 id="set_error_real_error_values">set_error_real(error, @values)</h2>
+<div id="set_error_real_error_values_CONTENT">
+<p>SDL::set_error_real sets the SDL error to a printf style formatted string.
it doesn't returns any values.</p>
</div>
-<h2 id="error_code_need_to_be_coded">error(code) * need to be coded</h2>
-<div id="error_code_need_to_be_coded_CONTENT">
-<p>Sets the SDL error message to one of several predefined strings specified by code. </p>
-<p>code can be :</p>
-<dl>
- <dt>SDL_errorcode</dt>
- <dd>
- <p>The corresponding error string</p>
- </dd>
- <dt>SDL_ENOMEM</dt>
- <dd>
- <p>Out of memory</p>
- </dd>
- <dt>SDL_EFREAD</dt>
- <dd>
- <p>Error reading from datastream</p>
- </dd>
- <dt>SDL_EFWRITE</dt>
- <dd>
- <p>Error writing to datastream</p>
- </dd>
- <dt>SDL_EFSEEK</dt>
- <dd>
- <p>Error seeking in datastream</p>
- </dd>
- <dt>SDL_UNSUPPORTED</dt>
- <dd>
- <p>Unknown SDL error</p>
- </dd>
- <dt>SDL_LASTERROR</dt>
- <dd>
- <p>Unknown SDL error</p>
- </dd>
- <dt>any other value</dt>
- <dd>
- <p>Unknown SDL error</p>
- </dd>
-</dl>
-
-
-
-
-<p>Note 1: SDL_LASTERROR marks the highest numbered predefined error.
-Note 2: SDL also defines SDL_OutOfMemory() and SDL_Unsupported() for internal use
-which are equivalent to SDL_Error(SDL_ENOMEM) and SDL_Error(SDL_UNSUPPORTED) respectively. </p>
-<p>SDL::Error doesn't returns any value.</p>
+<h2 id="clear_error">clear_error()</h2>
+<div id="clear_error_CONTENT">
+<p>SDL::clear_error deletes all information about the last SDL error. Useful if the error has been handled by the program.
+it doesn't returns any value.</p>
+</div>
+<h2 id="version">version()</h2>
+<div id="version_CONTENT">
+<pre> my $version = SDL::version();
+</pre>
+<p>Returns an SDL::Version object of the of the SDL library at compile time.</p>
+<p>Example:</p>
+<pre> use SDL;
+ use SDL::Version;
+ my $v = SDL::version();
+ printf("got version: %d.%d.%d\n", $v->major, $v->minor, $v->patch);
-</div>
-<h2 id="clear_error_need_to_be_coded">clear_error() * need to be coded</h2>
-<div id="clear_error_need_to_be_coded_CONTENT">
-<p>SDL::clear_error deletes all information about the last internal SDL error. Useful if the error has been handled by the program.
-it doesn't returns any value.</p>
-</div>
-<h2 id="load_object">load_object()</h2>
-<div id="load_object_CONTENT">
-<p>Need to be coded.</p>
-</div>
-<h2 id="load_function">load_function()</h2>
-<div id="load_function_CONTENT">
-<p>Need to be coded.</p>
+</pre>
</div>
-<h2 id="unload_object">unload_object()</h2>
-<div id="unload_object_CONTENT">
-<p>Need to be coded.</p>
+<h2 id="linked_version">linked_version</h2>
+<div id="linked_version_CONTENT">
+<pre> my $linked_version = SDL::linked_version();
-</div>
-<h2 id="VERSION">VERSION()</h2>
-<div id="VERSION_CONTENT">
-<p>Need to be coded. </p>
+</pre>
+<p>Returns an SDL::Version object of the currently loaded SDL library.</p>
+<p>Example:</p>
+<pre> use SDL;
+ use SDL::Version;
-</div>
-<h2 id="version">version()</h2>
-<div id="version_CONTENT">
-<p>Need to be coded.</p>
+ my $v = SDL::linked_version();
+ printf("got version: %d.%d.%d\n", $v->major, $v->minor, $v->patch);
-</div>
-<h2 id="linked_version">linked_version</h2>
-<div id="linked_version_CONTENT">
-<p>Need to be coded.</p>
+</pre>
</div>
<h2 id="get_error-2">get_error()</h2>
</div>
<h2 id="delay_ms">delay(ms)</h2>
<div id="delay_ms_CONTENT">
+<pre> SDL::delay(1000);
+
+</pre>
<p>This subroutine allows an application to delay further operations for atleast a
number of milliseconds provided as the argument. The actual delay may be longer
than the specified depending on the underlying OS.</p>
-
-
-
-
</div>
-<h1 id="STUFF_TO_BE_DONE_for_the_documentati">STUFF TO BE DONE for the documentation</h1><p><a href="#TOP" class="toplink">Top</a></p>
-<div id="STUFF_TO_BE_DONE_for_the_documentati-2">
-<pre>
-
-
- SDL:: to improve
- SDL::Video add examples, need general improvement.
- Event.pod need to be checked against Events.pod
- SDL::Events need to be completed
- SDL::Cdrom need some examples.
- SDL::MultiThread to be created( once implemented ).
- SDL::Timer need examples.
- SDL::RW to be created.
- SDL::Mouse need to be created.
- SDL::Joystick need to be created.
- SDL::Audio need to be created.
-
-</pre>
+<h1 id="AUTHORS">AUTHORS</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<div id="AUTHORS_CONTENT">
+<p>magnet, kthakore
+</p>
</div>
</div>
\ No newline at end of file