<h3 id="TOP">Index</h3>
<ul><li><a href="#NAME">NAME</a></li>
+<li><a href="#CATEGORY">CATEGORY</a></li>
<li><a href="#SYNOPSIS">SYNOPSIS</a></li>
<li><a href="#DESCRIPTION">DESCRIPTION</a></li>
<li><a href="#METHODS">METHODS</a>
<h1 id="NAME">NAME</h1><p><a href="#TOP" class="toplink">Top</a></p>
<div id="NAME_CONTENT">
-<p>SDL::Surface - Graphic surface structure. Access to <code>SDL_Surface</code>.</p>
+<p>SDL::Surface - Graphic surface structure.</p>
+
+</div>
+<h1 id="CATEGORY">CATEGORY</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<div id="CATEGORY_CONTENT">
+<p>Core, Video, Structure</p>
</div>
<h1 id="SYNOPSIS">SYNOPSIS</h1><p><a href="#TOP" class="toplink">Top</a></p>
<div id="SYNOPSIS_CONTENT">
-<p>The main surface (display) is provided by <cite>SDL::Video::set_video_mode</cite>.
+<p>The main surface (display) is provided by <a href="/SDL-Video::set_video_mode.html">SDL::Video::set_video_mode</a>.
use SDL; #provides flags & constants
use SDL::Video; #provides access to set_video_mode
use SDL::Surface; #provides access to SDL_Surface struct internals</p>
<p>The constructor creates a new surface with the specified parameter values. </p>
<pre> my $surface = SDL::Surface->new_from( $old_surface, ... );
+
+
+
</pre>
-<p>THIS WILL SEGFAULT!!! Read: http://sdlperl.ath.cx/projects/SDLPerl/ticket/53 </p>
</div>
<h3 id="Construtor_Parameters">Construtor Parameters</h3>
</div>
<h1 id="SEE_ALSO">SEE ALSO</h1><p><a href="#TOP" class="toplink">Top</a></p>
<div id="SEE_ALSO_CONTENT">
-<p><cite>SDL</cite>, <cite>SDL::PixelFormat</cite>, <cite>SDL::Video</cite> </p>
+<p><a href="/SDL.html">SDL</a>, <a href="/SDL-PixelFormat.html">SDL::PixelFormat</a>, <a href="/SDL-Video.html">SDL::Video</a> </p>
</div>
</div>
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