{
const I32 mgs_ix = SSNEW(sizeof(MGS));
const bool was_temp = (bool)SvTEMP(sv);
- int new = 0;
+ int have_new = 0;
MAGIC *newmg, *head, *cur, *mg;
/* guard against sv having being freed midway by holding a private
reference. */
mg = mg->mg_moremagic;
- if (new) {
+ if (have_new) {
/* Have we finished with the new entries we saw? Start again
where we left off (unless there are more new entries). */
if (mg == head) {
- new = 0;
+ have_new = 0;
mg = cur;
head = newmg;
}
}
/* Were any new entries added? */
- if (!new && (newmg = SvMAGIC(sv)) != head) {
- new = 1;
+ if (!have_new && (newmg = SvMAGIC(sv)) != head) {
+ have_new = 1;
cur = mg;
mg = newmg;
}