package charnames;
-
-our $VERSION = '1.00';
+use strict;
+use warnings;
+use Carp;
+use File::Spec;
+our $VERSION = '1.02';
use bytes (); # for $bytes::hint_bits
-use warnings();
-$charnames::hint_bits = 0x20000;
+$charnames::hint_bits = 0x20000; # HINT_LOCALIZE_HH
+
+my %alias1 = (
+ # Icky 3.2 names with parentheses.
+ 'LINE FEED' => 'LINE FEED (LF)',
+ 'FORM FEED' => 'FORM FEED (FF)',
+ 'CARRIAGE RETURN' => 'CARRIAGE RETURN (CR)',
+ 'NEXT LINE' => 'NEXT LINE (NEL)',
+ # Convenience.
+ 'LF' => 'LINE FEED (LF)',
+ 'FF' => 'FORM FEED (FF)',
+ 'CR' => 'CARRIAGE RETURN (CR)',
+ 'NEL' => 'NEXT LINE (NEL)',
+ # More convenience. For futher convencience,
+ # it is suggested some way using using the NamesList
+ # aliases is implemented.
+ 'ZWNJ' => 'ZERO WIDTH NON-JOINER',
+ 'ZWJ' => 'ZERO WIDTH JOINER',
+ 'BOM' => 'BYTE ORDER MARK',
+ );
+my %alias2 = (
+ # Pre-3.2 compatibility (only for the first 256 characters).
+ 'HORIZONTAL TABULATION' => 'CHARACTER TABULATION',
+ 'VERTICAL TABULATION' => 'LINE TABULATION',
+ 'FILE SEPARATOR' => 'INFORMATION SEPARATOR FOUR',
+ 'GROUP SEPARATOR' => 'INFORMATION SEPARATOR THREE',
+ 'RECORD SEPARATOR' => 'INFORMATION SEPARATOR TWO',
+ 'UNIT SEPARATOR' => 'INFORMATION SEPARATOR ONE',
+ 'PARTIAL LINE DOWN' => 'PARTIAL LINE FORWARD',
+ 'PARTIAL LINE UP' => 'PARTIAL LINE BACKWARD',
+ );
+
+my %alias3 = (
+ # User defined aliasses. Even more convenient :)
+ );
my $txt;
+sub alias (@)
+{
+ @_ or return %alias3;
+ my $alias = ref $_[0] ? $_[0] : { @_ };
+ @alias3{keys %$alias} = values %$alias;
+} # alias
+
+sub alias_file ($)
+{
+ my ($arg, $file) = @_;
+ if (-f $arg && File::Spec->file_name_is_absolute ($arg)) {
+ $file = $arg;
+ }
+ elsif ($arg =~ m/^\w+$/) {
+ $file = "unicore/${arg}_alias.pl";
+ }
+ else {
+ croak "Charnames alias files can only have identifier characters";
+ }
+ if (my @alias = do $file) {
+ @alias == 1 && !defined $alias[0] and
+ croak "$file cannot be used as alias file for charnames";
+ @alias % 2 and
+ croak "$file did not return a (valid) list of alias pairs";
+ alias (@alias);
+ return (1);
+ }
+ 0;
+} # alias_file
+
# This is not optimized in any way yet
-sub charnames {
- $name = shift;
- $txt = do "unicode/Name.pl" unless $txt;
+sub charnames
+{
+ my $name = shift;
+
+ if (exists $alias1{$name}) {
+ $name = $alias1{$name};
+ }
+ elsif (exists $alias2{$name}) {
+ require warnings;
+ warnings::warnif('deprecated', qq{Unicode character name "$name" is deprecated, use "$alias2{$name}" instead});
+ $name = $alias2{$name};
+ }
+ elsif (exists $alias3{$name}) {
+ $name = $alias3{$name};
+ }
+
+ my $ord;
my @off;
- if ($^H{charnames_full} and $txt =~ /\t\t$name$/m) {
- @off = ($-[0], $+[0]);
- }
- unless (@off) {
- if ($^H{charnames_short} and $name =~ /^(.*?):(.*)/s) {
- my ($script, $cname) = ($1,$2);
- my $case = ( $cname =~ /[[:upper:]]/ ? "CAPITAL" : "SMALL");
- if ($txt =~ m/\t\t\U$script\E (?:$case )?LETTER \U$cname$/m) {
- @off = ($-[0], $+[0]);
+ my $fname;
+
+ if ($name eq "BYTE ORDER MARK") {
+ $fname = $name;
+ $ord = 0xFEFF;
+ } else {
+ ## Suck in the code/name list as a big string.
+ ## Lines look like:
+ ## "0052\t\tLATIN CAPITAL LETTER R\n"
+ $txt = do "unicore/Name.pl" unless $txt;
+
+ ## @off will hold the index into the code/name string of the start and
+ ## end of the name as we find it.
+
+ ## If :full, look for the the name exactly
+ if ($^H{charnames_full} and $txt =~ /\t\t\Q$name\E$/m) {
+ @off = ($-[0], $+[0]);
+ }
+
+ ## If we didn't get above, and :short allowed, look for the short name.
+ ## The short name is like "greek:Sigma"
+ unless (@off) {
+ if ($^H{charnames_short} and $name =~ /^(.+?):(.+)/s) {
+ my ($script, $cname) = ($1, $2);
+ my $case = $cname =~ /[[:upper:]]/ ? "CAPITAL" : "SMALL";
+ if ($txt =~ m/\t\t\U$script\E (?:$case )?LETTER \U\Q$cname\E$/m) {
+ @off = ($-[0], $+[0]);
+ }
}
}
- }
- unless (@off) {
- my $case = ( $name =~ /[[:upper:]]/ ? "CAPITAL" : "SMALL");
- for ( @{$^H{charnames_scripts}} ) {
- (@off = ($-[0], $+[0])), last
- if $txt =~ m/\t\t$_ (?:$case )?LETTER \U$name$/m;
+
+ ## If we still don't have it, check for the name among the loaded
+ ## scripts.
+ if (not @off) {
+ my $case = $name =~ /[[:upper:]]/ ? "CAPITAL" : "SMALL";
+ for my $script (@{$^H{charnames_scripts}}) {
+ if ($txt =~ m/\t\t$script (?:$case )?LETTER \U\Q$name\E$/m) {
+ @off = ($-[0], $+[0]);
+ last;
+ }
+ }
+ }
+
+ ## If we don't have it by now, give up.
+ unless (@off) {
+ carp "Unknown charname '$name'";
+ return "\x{FFFD}";
}
+
+ ##
+ ## Now know where in the string the name starts.
+ ## The code, in hex, is before that.
+ ##
+ ## The code can be 4-6 characters long, so we've got to sort of
+ ## go look for it, just after the newline that comes before $off[0].
+ ##
+ ## This would be much easier if unicore/Name.pl had info in
+ ## a name/code order, instead of code/name order.
+ ##
+ ## The +1 after the rindex() is to skip past the newline we're finding,
+ ## or, if the rindex() fails, to put us to an offset of zero.
+ ##
+ my $hexstart = rindex($txt, "\n", $off[0]) + 1;
+
+ ## we know where it starts, so turn into number -
+ ## the ordinal for the char.
+ $ord = hex substr($txt, $hexstart, $off[0] - $hexstart);
}
- die "Unknown charname '$name'" unless @off;
- my $hexlen = 4; # Unicode guarantees 4-, 5-, or 6-digit format
- $hexlen++ while
- $hexlen < 6 && substr($txt, $off[0] - $hexlen - 1, 1) =~ /[0-9a-f]/;
- my $ord = hex substr $txt, $off[0] - $hexlen, $hexlen;
if ($^H & $bytes::hint_bits) { # "use bytes" in effect?
use bytes;
return chr $ord if $ord <= 255;
- my $hex = sprintf '%X=0%o', $ord, $ord;
- my $fname = substr $txt, $off[0] + 2, $off[1] - $off[0] - 2;
- die "Character 0x$hex with name '$fname' is above 0xFF";
+ my $hex = sprintf "%04x", $ord;
+ if (not defined $fname) {
+ $fname = substr $txt, $off[0] + 2, $off[1] - $off[0] - 2;
+ }
+ croak "Character 0x$hex with name '$fname' is above 0xFF";
}
- return chr $ord;
-}
-sub import {
- shift;
- die "`use charnames' needs explicit imports list" unless @_;
+ no warnings 'utf8'; # allow even illegal characters
+ return pack "U", $ord;
+} # charnames
+
+sub import
+{
+ shift; ## ignore class name
+
+ if (not @_) {
+ carp("`use charnames' needs explicit imports list");
+ }
$^H |= $charnames::hint_bits;
$^H{charnames} = \&charnames ;
- my %h;
- @h{@_} = (1) x @_;
+
+ ##
+ ## fill %h keys with our @_ args.
+ ##
+ my ($promote, %h, @args) = (0);
+ while (@_ and $_ = shift) {
+ if ($_ eq ":alias") {
+ @_ or
+ croak ":alias needs an argument in charnames";
+ my $alias = shift;
+ if (ref $alias) {
+ ref $alias eq "HASH" or
+ croak "Only HASH reference supported as argument to :alias";
+ alias ($alias);
+ next;
+ }
+ if ($alias =~ m{:(\w+)$}) {
+ $1 eq "full" || $1 eq "short" and
+ croak ":alias cannot use existing pragma :$1 (reversed order?)";
+ alias_file ($1) and $promote = 1;
+ next;
+ }
+ alias_file ($alias);
+ next;
+ }
+ if (m/^:/ and ! ($_ eq ":full" || $_ eq ":short")) {
+ warn "unsupported special '$_' in charnames";
+ next;
+ }
+ push @args, $_;
+ }
+ @args == 0 && $promote and @args = (":full");
+ @h{@args} = (1) x @args;
+
$^H{charnames_full} = delete $h{':full'};
$^H{charnames_short} = delete $h{':short'};
$^H{charnames_scripts} = [map uc, keys %h];
+
+ ##
+ ## If utf8? warnings are enabled, and some scripts were given,
+ ## see if at least we can find one letter of each script.
+ ##
if (warnings::enabled('utf8') && @{$^H{charnames_scripts}}) {
- $txt = do "unicode/Name.pl" unless $txt;
- for (@{$^H{charnames_scripts}}) {
- warnings::warn('utf8', "No such script: '$_'") unless
- $txt =~ m/\t\t$_ (?:CAPITAL |SMALL )?LETTER /;
- }
+ $txt = do "unicore/Name.pl" unless $txt;
+
+ for my $script (@{$^H{charnames_scripts}}) {
+ if (not $txt =~ m/\t\t$script (?:CAPITAL |SMALL )?LETTER /) {
+ warnings::warn('utf8', "No such script: '$script'");
+ }
+ }
+ }
+} # import
+
+require Unicode::UCD; # for Unicode::UCD::_getcode()
+
+my %viacode;
+
+sub viacode
+{
+ if (@_ != 1) {
+ carp "charnames::viacode() expects one argument";
+ return ()
+ }
+
+ my $arg = shift;
+ my $code = Unicode::UCD::_getcode($arg);
+
+ my $hex;
+
+ if (defined $code) {
+ $hex = sprintf "%04X", $arg;
+ } else {
+ carp("unexpected arg \"$arg\" to charnames::viacode()");
+ return;
+ }
+
+ if ($code > 0x10FFFF) {
+ carp sprintf "Unicode characters only allocated up to U+10FFFF (you asked for U+%X)", $hex;
+ return;
}
-}
+
+ return $viacode{$hex} if exists $viacode{$hex};
+
+ $txt = do "unicore/Name.pl" unless $txt;
+
+ if ($txt =~ m/^$hex\t\t(.+)/m) {
+ return $viacode{$hex} = $1;
+ } else {
+ return;
+ }
+} # viacode
+
+my %vianame;
+
+sub vianame
+{
+ if (@_ != 1) {
+ carp "charnames::vianame() expects one name argument";
+ return ()
+ }
+
+ my $arg = shift;
+
+ return chr hex $1 if $arg =~ /^U\+([0-9a-fA-F]+)$/;
+
+ return $vianame{$arg} if exists $vianame{$arg};
+
+ $txt = do "unicore/Name.pl" unless $txt;
+
+ my $pos = index $txt, "\t\t$arg\n";
+ if ($[ <= $pos) {
+ my $posLF = rindex $txt, "\n", $pos;
+ (my $code = substr $txt, $posLF + 1, 6) =~ tr/\t//d;
+ return $vianame{$arg} = hex $code;
+
+ # If $pos is at the 1st line, $posLF must be $[ - 1 (not found);
+ # then $posLF + 1 equals to $[ (at the beginning of $txt).
+ # Otherwise $posLF is the position of "\n";
+ # then $posLF + 1 must be the position of the next to "\n"
+ # (the beginning of the line).
+ # substr($txt, $posLF + 1, 6) may be "0000\t\t", "00A1\t\t",
+ # "10300\t", "100000", etc. So we can get the code via removing TAB.
+ } else {
+ return;
+ }
+} # vianame
1;
=head1 NAME
-charnames - define character names for C<\N{named}> string literal escape.
+charnames - define character names for C<\N{named}> string literal escapes
=head1 SYNOPSIS
use charnames qw(cyrillic greek);
print "\N{sigma} is Greek sigma, and \N{be} is Cyrillic b.\n";
- use charnames ...; # either :full or :short will do
- print "This is Unicode code point \N{U+263A}\n"; # explicit code point
+ use charnames ":full", ":alias" => {
+ e_ACUTE => "LATIN SMALL LETTER E WITH ACUTE",
+ };
+ print "\N{e_ACUTE} is a small letter e with an acute.\n";
+
+ print charnames::viacode(0x1234); # prints "ETHIOPIC SYLLABLE SEE"
+ printf "%04X", charnames::vianame("GOTHIC LETTER AHSA"); # prints "10330"
=head1 DESCRIPTION
-Pragma C<use charnames> supports arguments C<:full>, C<:short> and
-script names. If C<:full> is present, for expansion of
-C<\N{CHARNAME}}> string C<CHARNAME> is first looked in the list of
+Pragma C<use charnames> supports arguments C<:full>, C<:short>, script
+names and customized aliases. If C<:full> is present, for expansion of
+C<\N{CHARNAME}> string C<CHARNAME> is first looked in the list of
standard Unicode names of chars. If C<:short> is present, and
C<CHARNAME> has the form C<SCRIPT:CNAME>, then C<CNAME> is looked up
as a letter in script C<SCRIPT>. If pragma C<use charnames> is used
-with script name arguments, then for C<\N{CHARNAME}}> the name
+with script name arguments, then for C<\N{CHARNAME}> the name
C<CHARNAME> is looked up as a letter in the given scripts (in the
-specified order).
+specified order). Customized aliases are explained in L</CUSTOM ALIASES>.
For lookup of C<CHARNAME> inside a given script C<SCRIPTNAME>
this pragma looks for the names
SCRIPTNAME LETTER CHARNAME
in the table of standard Unicode names. If C<CHARNAME> is lowercase,
-then the C<CAPITAL> variant is ignored, otherwise the C<SMALL> variant is
-ignored.
+then the C<CAPITAL> variant is ignored, otherwise the C<SMALL> variant
+is ignored.
+
+Note that C<\N{...}> is compile-time, it's a special form of string
+constant used inside double-quoted strings: in other words, you cannot
+use variables inside the C<\N{...}>. If you want similar run-time
+functionality, use charnames::vianame().
+
+For the C0 and C1 control characters (U+0000..U+001F, U+0080..U+009F)
+as of Unicode 3.1, there are no official Unicode names but you can use
+instead the ISO 6429 names (LINE FEED, ESCAPE, and so forth). In
+Unicode 3.2 (as of Perl 5.8) some naming changes take place ISO 6429
+has been updated, see L</ALIASES>. Also note that the U+UU80, U+0081,
+U+0084, and U+0099 do not have names even in ISO 6429.
+
+Since the Unicode standard uses "U+HHHH", so can you: "\N{U+263a}"
+is the Unicode smiley face, or "\N{WHITE SMILING FACE}".
=head1 CUSTOM TRANSLATORS
}
}
+=head1 CUSTOM ALIASES
+
+This version of charnames supports three mechanisms of adding local
+or customized aliases to standard Unicode naming conventions (:full)
+
+=head2 Anonymous hashes
+
+ use charnames ":full", ":alias" => {
+ e_ACUTE => "LATIN SMALL LETTER E WITH ACUTE",
+ };
+ my $str = "\N{e_ACUTE}";
+
+=head2 Alias file
+
+ use charnames ":full", ":alias" => "pro";
+
+ will try to read "unicore/pro_alias.pl" from the @INC path. This
+ file should return a list in plain perl:
+
+ (
+ A_GRAVE => "LATIN CAPITAL LETTER A WITH GRAVE",
+ A_CIRCUM => "LATIN CAPITAL LETTER A WITH CIRCUMFLEX",
+ A_DIAERES => "LATIN CAPITAL LETTER A WITH DIAERESIS",
+ A_TILDE => "LATIN CAPITAL LETTER A WITH TILDE",
+ A_BREVE => "LATIN CAPITAL LETTER A WITH BREVE",
+ A_RING => "LATIN CAPITAL LETTER A WITH RING ABOVE",
+ A_MACRON => "LATIN CAPITAL LETTER A WITH MACRON",
+ );
+
+=head2 Alias shortcut
+
+ use charnames ":alias" => ":pro";
+
+ works exactly the same as the alias pairs, only this time,
+ ":full" is inserted automatically as first argument (if no
+ other argument is given).
+
+=head1 charnames::viacode(code)
+
+Returns the full name of the character indicated by the numeric code.
+The example
+
+ print charnames::viacode(0x2722);
+
+prints "FOUR TEARDROP-SPOKED ASTERISK".
+
+Returns undef if no name is known for the code.
+
+This works only for the standard names, and does not yet apply
+to custom translators.
+
+Notice that the name returned for of U+FEFF is "ZERO WIDTH NO-BREAK
+SPACE", not "BYTE ORDER MARK".
+
+=head1 charnames::vianame(name)
+
+Returns the code point indicated by the name.
+The example
+
+ printf "%04X", charnames::vianame("FOUR TEARDROP-SPOKED ASTERISK");
+
+prints "2722".
+
+Returns undef if the name is unknown.
+
+This works only for the standard names, and does not yet apply
+to custom translators.
+
+=head1 ALIASES
+
+A few aliases have been defined for convenience: instead of having
+to use the official names
+
+ LINE FEED (LF)
+ FORM FEED (FF)
+ CARRIAGE RETURN (CR)
+ NEXT LINE (NEL)
+
+(yes, with parentheses) one can use
+
+ LINE FEED
+ FORM FEED
+ CARRIAGE RETURN
+ NEXT LINE
+ LF
+ FF
+ CR
+ NEL
+
+One can also use
+
+ BYTE ORDER MARK
+ BOM
+
+and
+
+ ZWNJ
+ ZWJ
+
+for ZERO WIDTH NON-JOINER and ZERO WIDTH JOINER.
+
+For backward compatibility one can use the old names for
+certain C0 and C1 controls
+
+ old new
+
+ HORIZONTAL TABULATION CHARACTER TABULATION
+ VERTICAL TABULATION LINE TABULATION
+ FILE SEPARATOR INFORMATION SEPARATOR FOUR
+ GROUP SEPARATOR INFORMATION SEPARATOR THREE
+ RECORD SEPARATOR INFORMATION SEPARATOR TWO
+ UNIT SEPARATOR INFORMATION SEPARATOR ONE
+ PARTIAL LINE DOWN PARTIAL LINE FORWARD
+ PARTIAL LINE UP PARTIAL LINE BACKWARD
+
+but the old names in addition to giving the character
+will also give a warning about being deprecated.
+
+=head1 ILLEGAL CHARACTERS
+
+If you ask by name for a character that does not exist, a warning is
+given and the Unicode I<replacement character> "\x{FFFD}" is returned.
+
+If you ask by code for a character that does not exist, no warning is
+given and C<undef> is returned. (Though if you ask for a code point
+past U+10FFFF you do get a warning.)
+
=head1 BUGS
Since evaluation of the translation function happens in a middle of