-# SDL::OpenGL.pm
+#!/usr/bin/env perl
#
-# A simplified OpenGL wrapper
+# OpenGL.pm
#
-# Copyright (C) 2002, 2003, 2004 David J. Goehrig
+# Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org>
+#
+# ------------------------------------------------------------------------------
+#
+# This library is free software; you can redistribute it and/or
+# modify it under the terms of the GNU Lesser General Public
+# License as published by the Free Software Foundation; either
+# version 2.1 of the License, or (at your option) any later version.
+#
+# This library is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# Lesser General Public License for more details.
+#
+# You should have received a copy of the GNU Lesser General Public
+# License along with this library; if not, write to the Free Software
+# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+#
+# ------------------------------------------------------------------------------
+#
+# Please feel free to send questions, suggestions or improvements to:
+#
+# David J. Goehrig
+# dgoehrig@cpan.org
#
package SDL::OpenGL;
@ISA=qw(Exporter DynaLoader);
use SDL;
-use SDL::OpenGL::Constants;
-
bootstrap SDL::OpenGL;
for ( keys %SDL::OpenGL:: ) {
}
}
-# export all GL constants
-for (@SDL::OpenGL::Constants::EXPORT) {
- push @EXPORT, $_;
-}
+use SDL::OpenGL::Constants;
+
+sub import {
+ my $self = shift;
+
+ $self->export_to_level(1, @_);
+ SDL::OpenGL::Constants->export_to_level(1);
+ }
+
1;