class Widget which {
+ sub DEBUG_FRAGMENTS () { $ENV{REACTION_UI_WIDGET_DEBUG_FRAGMENTS} }
+ sub DEBUG_LAYOUTS () { $ENV{REACTION_UI_WIDGET_DEBUG_LAYOUTS} }
+
has 'view' => (isa => View, is => 'ro', required => 1);
has 'layout_set' => (isa => LayoutSet, is => 'ro', required => 1);
has 'fragment_names' => (is => 'ro', lazy_build => 1);
implements 'render' => as {
my ($self, $fragment_name, $rctx, $passed_args) = @_;
confess "\$passed_args not hashref" unless ref($passed_args) eq 'HASH';
-#warn "Render: ${fragment_name} for ${self}";
+ if (DEBUG_FRAGMENTS) {
+ my $vp = $passed_args->{viewport};
+ $self->view->app->log->debug(
+ "Rendering fragment ${fragment_name} for ".ref($self)
+ ." for VP ${vp} at ".$vp->location
+ );
+ }
my $args = { self => $self, %$passed_args };
my $new_args = { %$args };
my $render_tree = $self->_render_dispatch_order(
|| $layout_order[0][0]->isa($package)) {
my $new_curr = [];
my @l = @{shift(@layout_order)};
+ if (DEBUG_LAYOUTS) {
+ $self->view->app->log->debug(
+ "Layout ${fragment_name} in ${\$l[1]->name} from ${\$l[1]->source_file}"
+ );
+ }
push(@$render_curr, [ -layout, $l[1], $fragment_name, $new_curr ]);
push(@render_stack, $new_curr);
push(@wclass_stack, $l[0]);
# if we had no fragment method or if we still have layouts left
if (@layout_order) {
while (my $l = shift(@layout_order)) {
+ if (DEBUG_LAYOUTS) {
+ $self->view->app->log->debug(
+ "Layout ${fragment_name} in ${\$l->[1]->name} from ${\$l->[1]->source_file}"
+ );
+ }
push(@$render_deep, [
-layout => $l->[1], $fragment_name, ($render_deep = [])
]);
my ($self, $do_render, $args, $new_args) = @_;
my $vp = $args->{'_'};
my ($widget, $merge_args) = $self->view->render_viewport_args($vp);
+ $merge_args->{outer} = { %$new_args };
delete @{$new_args}{keys %$new_args}; # fresh start
@{$new_args}{keys %$merge_args} = values %$merge_args;
$do_render->(Widget, $widget, 'widget');