package Mouse::Object;
-use strict;
-use warnings;
-
-use Mouse::Util qw(does dump);
+use Mouse::Util qw(does dump); # enables strict and warnings
sub new {
my $class = shift;
- $class->throw_error('Cannot call new() on an instance') if ref $class;
+ $class->meta->throw_error('Cannot call new() on an instance') if ref $class;
my $args = $class->BUILDARGS(@_);
sub DESTROY {
my $self = shift;
- $self->DEMOLISHALL();
+ local $?;
+
+ my $e = do{
+ local $@;
+ eval{
+ $self->DEMOLISHALL();
+ };
+ $@;
+ };
+
+ no warnings 'misc';
+ die $e if $e; # rethrow
}
sub BUILDALL {
return unless $self->can('BUILD');
for my $class (reverse $self->meta->linearized_isa) {
- my $build = do{ no strict 'refs'; *{ $class . '::BUILD' }{CODE} }
- or next;
+ my $build = Mouse::Util::get_code_ref($class, 'BUILD')
+ || next;
$self->$build(@_);
}
# that time (at least tests suggest so ;)
foreach my $class (@{ Mouse::Util::get_linear_isa(ref $self) }) {
- my $demolish = do{ no strict 'refs'; *{ $class . '::DEMOLISH'}{CODE} }
- or next;
+ my $demolish = Mouse::Util::get_code_ref($class, 'DEMOLISH')
+ || next;
$self->$demolish();
}
=head1 NAME
-Mouse::Object - we don't need to steenkin' constructor
+Mouse::Object - The base object for Mouse classes
+
+=head1 VERSION
+
+This document describes Mouse version 0.40_01
=head1 METHODS
-=head2 C<< new arguments -> Object >>
+=head2 C<< new (Arguments) -> Object >>
Instantiates a new C<Mouse::Object>. This is obviously intended for subclasses.
-=head2 C<< BUILDARGS(@args) -> HashRef >>
+=head2 C<< BUILDARGS (Arguments) -> HashRef >>
Lets you override the arguments that C<new> takes. Return a hashref of
parameters.
-=head2 C<< BUILDALL \%args >>
+=head2 C<< BUILDALL (\%args) >>
Calls C<BUILD> on each class in the class hierarchy. This is called at the
end of C<new>.
-=head2 C<< BUILD \%args >>
+=head2 C<< BUILD (\%args) >>
You may put any business logic initialization in BUILD methods. You don't
need to redispatch or return any specific value.