use MooseX::Storage::Engine::IO::File;
+our $VERSION = '0.01';
+our $AUTHORITY = 'cpan:STEVAN';
+
requires 'thaw';
requires 'freeze';
sub load {
- my ( $class, $filename ) = @_;
- $class->thaw( MooseX::Storage::Engine::IO::File->new( file => $filename )->load() );
+ my ( $class, $filename, @args ) = @_;
+ $class->thaw( MooseX::Storage::Engine::IO::File->new( file => $filename )->load(), @args );
}
sub store {
- my ( $self, $filename ) = @_;
- MooseX::Storage::Engine::IO::File->new( file => $filename )->store( $self->freeze() );
+ my ( $self, $filename, @args ) = @_;
+ MooseX::Storage::Engine::IO::File->new( file => $filename )->store( $self->freeze(@args) );
}
1;
=head1 SYNOPSIS
-=head1 DESCRIPTION
+ package Point;
+ use Moose;
+ use MooseX::Storage;
+
+ with Storage('format' => 'JSON', 'io' => 'File');
+
+ has 'x' => (is => 'rw', isa => 'Int');
+ has 'y' => (is => 'rw', isa => 'Int');
+
+ 1;
+
+ my $p = Point->new(x => 10, y => 10);
+
+ ## methods to load/store a class
+ ## on the file system
+
+ $p->store('my_point.json');
+
+ my $p2 = Point->load('my_point.json');
=head1 METHODS
=head1 COPYRIGHT AND LICENSE
-Copyright 2007 by Infinity Interactive, Inc.
+Copyright 2007-2008 by Infinity Interactive, Inc.
L<http://www.iinteractive.com>