use MooseX::Storage::Engine;
+our $VERSION = '0.01';
+our $AUTHORITY = 'cpan:STEVAN';
+
sub pack {
- my $self = shift;
+ my ( $self, @args ) = @_;
my $e = MooseX::Storage::Engine->new( object => $self );
- $e->collapse_object;
+ $e->collapse_object(@args);
}
sub unpack {
- my ( $class, $data ) = @_;
+ my ( $class, $data, @args ) = @_;
my $e = MooseX::Storage::Engine->new( class => $class );
- $class->new( $e->expand_object($data) );
+ $class->new( $e->expand_object($data, @args) );
}
1;
=head1 NAME
-MooseX::Storage::Basic
+MooseX::Storage::Basic - The simplest level of serialization
=head1 SYNOPSIS
+ package Point;
+ use Moose;
+ use MooseX::Storage;
+
+ our $VERSION = '0.01';
+
+ with Storage;
+
+ has 'x' => (is => 'rw', isa => 'Int');
+ has 'y' => (is => 'rw', isa => 'Int');
+
+ 1;
+
+ my $p = Point->new(x => 10, y => 10);
+
+ ## methods to pack/unpack an
+ ## object in perl data structures
+
+ # pack the class into a hash
+ $p->pack(); # { __CLASS__ => 'Point-0.01', x => 10, y => 10 }
+
+ # unpack the hash into a class
+ my $p2 = Point->unpack({ __CLASS__ => 'Point-0.01', x => 10, y => 10 });
+
=head1 DESCRIPTION
+This is the most basic form of serialization. This is used by default
+but the exported C<Storage> function.
+
=head1 METHODS
=over 4