$c->log->error($error);
}
+ # Support skipping finalize for psgix.io style 'jailbreak'. Used to support
+ # stuff like cometd and websockets
+
+ if($c->request->has_io_fh) {
+ $c->log_response;
+ return;
+ }
+
# Allow engine to handle finalize flow (for POE)
my $engine = $c->engine;
if ( my $code = $engine->can('finalize') ) {