/* Subject to change.
Don't access this directly.
+ Use the funcs in mro.c
*/
+
+
+/* structure may change, so not public yet */
+struct mro_alg;
+
+struct mro_meta {
+ AV *mro_linear_dfs; /* cached dfs @ISA linearization */
+ AV *mro_linear_c3; /* cached c3 @ISA linearization */
+ HV *mro_nextmethod; /* next::method caching */
+ U32 cache_gen; /* Bumping this invalidates our method cache */
+ U32 pkg_gen; /* Bumps when local methods/@ISA change */
+ const struct mro_alg *mro_which; /* which mro alg is in use? */
+};
+
+/* Subject to change.
+ Don't access this directly.
+*/
+
struct xpvhv_aux {
HEK *xhv_name; /* name, if a symbol table */
AV *xhv_backreferences; /* back references for weak references */
HE *xhv_eiter; /* current entry of iterator */
I32 xhv_riter; /* current root of iterator */
+ struct mro_meta *xhv_mro_meta;
};
/* hash structure: */
#define HvRITER_set(hv,r) Perl_hv_riter_set(aTHX_ (HV*)(hv), r)
#define HvEITER_set(hv,e) Perl_hv_eiter_set(aTHX_ (HV*)(hv), e)
#define HvRITER_get(hv) (SvOOK(hv) ? HvAUX(hv)->xhv_riter : -1)
-#define HvEITER_get(hv) (SvOOK(hv) ? HvAUX(hv)->xhv_eiter : 0)
+#define HvEITER_get(hv) (SvOOK(hv) ? HvAUX(hv)->xhv_eiter : NULL)
#define HvNAME(hv) HvNAME_get(hv)
+
+/* Checking that hv is a valid package stash is the
+ caller's responsibility */
+#define HvMROMETA(hv) (HvAUX(hv)->xhv_mro_meta \
+ ? HvAUX(hv)->xhv_mro_meta \
+ : mro_meta_init(hv))
+
/* FIXME - all of these should use a UTF8 aware API, which should also involve
getting the length. */
/* This macro may go away without notice. */
-#define HvNAME_HEK(hv) (SvOOK(hv) ? HvAUX(hv)->xhv_name : 0)
+#define HvNAME_HEK(hv) (SvOOK(hv) ? HvAUX(hv)->xhv_name : NULL)
#define HvNAME_get(hv) ((SvOOK(hv) && (HvAUX(hv)->xhv_name)) \
- ? HEK_KEY(HvAUX(hv)->xhv_name) : 0)
+ ? HEK_KEY(HvAUX(hv)->xhv_name) : NULL)
#define HvNAMELEN_get(hv) ((SvOOK(hv) && (HvAUX(hv)->xhv_name)) \
? HEK_LEN(HvAUX(hv)->xhv_name) : 0)
#define HeHASH(he) HEK_HASH(HeKEY_hek(he))
#define HePV(he,lp) ((HeKLEN(he) == HEf_SVKEY) ? \
SvPV(HeKEY_sv(he),lp) : \
- (((lp = HeKLEN(he)) >= 0) ? \
- HeKEY(he) : NULL))
+ ((lp = HeKLEN(he)), HeKEY(he)))
#define HeSVKEY(he) ((HeKEY(he) && \
HeKLEN(he) == HEf_SVKEY) ? \
->shared_he_he.he_valu.hent_refcount), \
hek)
+#define hv_store_ent(zlonk, awk, touche, zgruppp) \
+ ((HE *) hv_common((zlonk), (awk), NULL, 0, 0, HV_FETCH_ISSTORE, \
+ (touche), (zgruppp)))
+
+#define hv_exists_ent(zlonk, awk, zgruppp) \
+ (hv_common((zlonk), (awk), NULL, 0, 0, HV_FETCH_ISEXISTS, 0, (zgruppp))\
+ ? TRUE : FALSE)
+#define hv_fetch_ent(zlonk, awk, touche, zgruppp) \
+ ((HE *) hv_common((zlonk), (awk), NULL, 0, 0, \
+ ((touche) ? HV_FETCH_LVALUE : 0), NULL, (zgruppp)))
+#define hv_delete_ent(zlonk, awk, touche, zgruppp) \
+ ((SV *) hv_common((zlonk), (awk), NULL, 0, 0, (touche) | HV_DELETE, \
+ NULL, (zgruppp)))
+
+#define hv_store_flags(urkk, zamm, clunk, thwape, sploosh, eee_yow) \
+ ((SV**) hv_common((urkk), NULL, (zamm), (clunk), (eee_yow), \
+ (HV_FETCH_ISSTORE|HV_FETCH_JUST_SV), (thwape), \
+ (sploosh)))
+
+#define hv_store(urkk, zamm, clunk, thwape, sploosh) \
+ ((SV**) hv_common_key_len((urkk), (zamm), (clunk), \
+ (HV_FETCH_ISSTORE|HV_FETCH_JUST_SV), \
+ (thwape), (sploosh)))
+
+#define hv_exists(urkk, zamm, clunk) \
+ (hv_common_key_len((urkk), (zamm), (clunk), HV_FETCH_ISEXISTS, NULL, 0) \
+ ? TRUE : FALSE)
+
+#define hv_fetch(urkk, zamm, clunk, pam) \
+ ((SV**) hv_common_key_len((urkk), (zamm), (clunk), (pam) \
+ ? (HV_FETCH_JUST_SV | HV_FETCH_LVALUE) \
+ : HV_FETCH_JUST_SV, NULL, 0))
+
+#define hv_delete(urkk, zamm, clunk, pam) \
+ ((SV*) hv_common_key_len((urkk), (zamm), (clunk), \
+ (pam) | HV_DELETE, NULL, 0))
+
/* This refcounted he structure is used for storing the hints used for lexical
pragmas. Without threads, it's basically struct he + refcount.
With threads, life gets more complex as the structure needs to be shared
between threads (because it hangs from OPs, which are shared), hence the
alternate definition and mutex. */
+struct refcounted_he;
+
#ifdef PERL_CORE
/* Gosh. This really isn't a good name any longer. */
#else
HEK *refcounted_he_hek; /* hint key */
#endif
- U32 refcounted_he_refcnt; /* reference count */
union {
IV refcounted_he_u_iv;
UV refcounted_he_u_uv;
STRLEN refcounted_he_u_len;
+ void *refcounted_he_u_ptr; /* Might be useful in future */
} refcounted_he_val;
+ U32 refcounted_he_refcnt; /* reference count */
/* First byte is flags. Then NUL-terminated value. Then for ithreads,
non-NUL terminated key. */
char refcounted_he_data[1];
/* Flag bits are HVhek_UTF8, HVhek_WASUTF8, then */
#define HVrhek_undef 0x00 /* Value is undef. */
-#define HVrhek_PV 0x10 /* Value is a string. */
-#define HVrhek_IV 0x20 /* Value is IV/UV. */
-#define HVrhek_delete 0x30 /* Value is placeholder - signifies delete. */
-#define HVrhek_typemask 0x30
-#define HVrhek_UTF8 0x40 /* string value is utf8. */
-#define HVrhek_UV 0x40 /* integer value is UV. */
+#define HVrhek_delete 0x10 /* Value is placeholder - signifies delete. */
+#define HVrhek_IV 0x20 /* Value is IV. */
+#define HVrhek_UV 0x30 /* Value is UV. */
+#define HVrhek_PV 0x40 /* Value is a (byte) string. */
+#define HVrhek_PV_UTF8 0x50 /* Value is a (utf8) string. */
+/* Two spare. As these have to live in the optree, you can't store anything
+ interpreter specific, such as SVs. :-( */
+#define HVrhek_typemask 0x70
+
+#ifdef USE_ITHREADS
+/* A big expression to find the key offset */
+#define REF_HE_KEY(chain) \
+ ((((chain->refcounted_he_data[0] & 0x60) == 0x40) \
+ ? chain->refcounted_he_val.refcounted_he_u_len + 1 : 0) \
+ + 1 + chain->refcounted_he_data)
+#endif
# ifdef USE_ITHREADS
# define HINTS_REFCNT_LOCK MUTEX_LOCK(&PL_hints_mutex)
# define HINTS_REFCNT_TERM NOOP
#endif
+/* Hash actions
+ * Passed in PERL_MAGIC_uvar calls
+ */
+#define HV_DISABLE_UVAR_XKEY 0x01
+/* We need to ensure that these don't clash with G_DISCARD, which is 2, as it
+ is documented as being passed to hv_delete(). */
+#define HV_FETCH_ISSTORE 0x04
+#define HV_FETCH_ISEXISTS 0x08
+#define HV_FETCH_LVALUE 0x10
+#define HV_FETCH_JUST_SV 0x20
+#define HV_DELETE 0x40
+
/*
* Local variables:
* c-indentation-style: bsd