(lval ? HV_FETCH_LVALUE : 0), Nullsv, hash);
}
-HE *
+STATIC HE *
S_hv_fetch_common(pTHX_ HV *hv, SV *keysv, const char *key, STRLEN klen,
int flags, int action, SV *val, register U32 hash)
{
return hv_delete_common(hv, keysv, NULL, 0, 0, flags, hash);
}
-SV *
+STATIC SV *
S_hv_delete_common(pTHX_ HV *hv, SV *keysv, const char *key, STRLEN klen,
int k_flags, I32 d_flags, U32 hash)
{
} else {
PERL_HASH(hash, key, klen);
}
- PERL_HASH(hash, key, klen);
}
masked_flags = (k_flags & HVhek_MASK);
/* if placeholder is here, it's already been deleted.... */
if (HeVAL(entry) == &PL_sv_placeholder)
{
- if (SvREADONLY(hv))
- return Nullsv; /* if still SvREADONLY, leave it deleted. */
-
- /* okay, really delete the placeholder. */
- *oentry = HeNEXT(entry);
- if (i && !*oentry)
- xhv->xhv_fill--; /* HvFILL(hv)-- */
- if (entry == xhv->xhv_eiter /* HvEITER(hv) */)
- HvLAZYDEL_on(hv);
- else
- hv_free_ent(hv, entry);
- xhv->xhv_keys--; /* HvKEYS(hv)-- */
- if (xhv->xhv_keys == 0)
- HvHASKFLAGS_off(hv);
- xhv->xhv_placeholders--;
return Nullsv;
}
else if (SvREADONLY(hv) && HeVAL(entry) && SvREADONLY(HeVAL(entry))) {
* an error.
*/
if (SvREADONLY(hv)) {
+ SvREFCNT_dec(HeVAL(entry));
HeVAL(entry) = &PL_sv_placeholder;
/* We'll be saving this slot, so the number of allocated keys
* doesn't go down, but the number placeholders goes up */
STATIC void
S_hsplit(pTHX_ HV *hv)
{
+ /* Can't make this clear any placeholders first for non-restricted hashes,
+ as Storable rebuilds restricted hashes by putting in all the
+ placeholders (first) before turning on the readonly flag. Hence midway
+ through restoring the hash there are placeholders which need to remain
+ even though the hash isn't (currently) flagged as restricted. */
register XPVHV* xhv = (XPVHV*)SvANY(hv);
I32 oldsize = (I32) xhv->xhv_max+1; /* HvMAX(hv)+1 (sick) */
register I32 newsize = oldsize * 2;
void
Perl_hv_clear_placeholders(pTHX_ HV *hv)
{
- I32 items;
- items = (I32)HvPLACEHOLDERS(hv);
- if (items) {
- HE *entry;
- I32 riter = HvRITER(hv);
- HE *eiter = HvEITER(hv);
- hv_iterinit(hv);
- /* This may look suboptimal with the items *after* the iternext, but
- it's quite deliberate. We only get here with items==0 if we've
- just deleted the last placeholder in the hash. If we've just done
- that then it means that the hash is in lazy delete mode, and the
- HE is now only referenced in our iterator. If we just quit the loop
- and discarded our iterator then the HE leaks. So we do the && the
- other way to ensure iternext is called just one more time, which
- has the side effect of triggering the lazy delete. */
- while ((entry = hv_iternext_flags(hv, HV_ITERNEXT_WANTPLACEHOLDERS))
- && items) {
- SV *val = hv_iterval(hv, entry);
-
- if (val == &PL_sv_placeholder) {
-
- /* It seems that I have to go back in the front of the hash
- API to delete a hash, even though I have a HE structure
- pointing to the very entry I want to delete, and could hold
- onto the previous HE that points to it. And it's easier to
- go in with SVs as I can then specify the precomputed hash,
- and don't have fun and games with utf8 keys. */
- SV *key = hv_iterkeysv(entry);
-
- hv_delete_ent (hv, key, G_DISCARD, HeHASH(entry));
- items--;
- }
- }
- HvRITER(hv) = riter;
- HvEITER(hv) = eiter;
- }
+ I32 items = (I32)HvPLACEHOLDERS(hv);
+ I32 i = HvMAX(hv);
+
+ if (items == 0)
+ return;
+
+ do {
+ /* Loop down the linked list heads */
+ int first = 1;
+ HE **oentry = &(HvARRAY(hv))[i];
+ HE *entry = *oentry;
+
+ if (!entry)
+ continue;
+
+ for (; entry; first=0, oentry = &HeNEXT(entry), entry = *oentry) {
+ if (HeVAL(entry) == &PL_sv_placeholder) {
+ *oentry = HeNEXT(entry);
+ if (first && !*oentry)
+ HvFILL(hv)--; /* This linked list is now empty. */
+ if (HvEITER(hv))
+ HvLAZYDEL_on(hv);
+ else
+ hv_free_ent(hv, entry);
+
+ if (--items == 0) {
+ /* Finished. */
+ HvTOTALKEYS(hv) -= HvPLACEHOLDERS(hv);
+ if (HvKEYS(hv) == 0)
+ HvHASKFLAGS_off(hv);
+ HvPLACEHOLDERS(hv) = 0;
+ return;
+ }
+ }
+ }
+ } while (--i >= 0);
+ /* You can't get here, hence assertion should always fail. */
+ assert (items == 0);
+ assert (0);
}
STATIC void