package Encode::CN;
+
+BEGIN {
+ if ( ord("A") == 193 ) {
+ die "Encode::CN not supported on EBCDIC\n";
+ }
+}
+our $VERSION = do { my @r = ( q$Revision: 2.1 $ =~ /\d+/g ); sprintf "%d." . "%02d" x $#r, @r };
+
use Encode;
-our $VERSION = '0.02';
use XSLoader;
-XSLoader::load('Encode::CN',$VERSION);
+XSLoader::load( __PACKAGE__, $VERSION );
+
+# Relocated from Encode.pm
+
+use Encode::CN::HZ;
+
+# use Encode::CN::2022_CN;
1;
__END__
+
+=head1 NAME
+
+Encode::CN - China-based Chinese Encodings
+
+=head1 SYNOPSIS
+
+ use Encode qw/encode decode/;
+ $euc_cn = encode("euc-cn", $utf8); # loads Encode::CN implicitly
+ $utf8 = decode("euc-cn", $euc_cn); # ditto
+
+=head1 DESCRIPTION
+
+This module implements China-based Chinese charset encodings.
+Encodings supported are as follows.
+
+ Canonical Alias Description
+ --------------------------------------------------------------------
+ euc-cn /\beuc.*cn$/i EUC (Extended Unix Character)
+ /\bcn.*euc$/i
+ /\bGB[-_ ]?2312(?:\D.*$|$)/i (see below)
+ gb2312-raw The raw (low-bit) GB2312 character map
+ gb12345-raw Traditional chinese counterpart to
+ GB2312 (raw)
+ iso-ir-165 GB2312 + GB6345 + GB8565 + additions
+ MacChineseSimp GB2312 + Apple Additions
+ cp936 Code Page 936, also known as GBK
+ (Extended GuoBiao)
+ hz 7-bit escaped GB2312 encoding
+ --------------------------------------------------------------------
+
+To find how to use this module in detail, see L<Encode>.
+
+=head1 NOTES
+
+Due to size concerns, C<GB 18030> (an extension to C<GBK>) is distributed
+separately on CPAN, under the name L<Encode::HanExtra>. That module
+also contains extra Taiwan-based encodings.
+
+=head1 BUGS
+
+When you see C<charset=gb2312> on mails and web pages, they really
+mean C<euc-cn> encodings. To fix that, C<gb2312> is aliased to C<euc-cn>.
+Use C<gb2312-raw> when you really mean it.
+
+The ASCII region (0x00-0x7f) is preserved for all encodings, even though
+this conflicts with mappings by the Unicode Consortium. See
+
+L<http://www.debian.or.jp/~kubota/unicode-symbols.html.en>
+
+to find out why it is implemented that way.
+
+=head1 SEE ALSO
+
+L<Encode>
+
+=cut