(and hence hot in the cache) but we can still deal with any unaligned
pointers. */
const size_t cooked_p
- = (raw_p >> ALIGN_BITS) | (raw_p << (bits - BYTE_BITS));
+ = (raw_p >> ALIGN_BITS) | (raw_p << (bits - ALIGN_BITS));
const U8 this_bit = 1 << (cooked_p & 0x7);
U8 **leaf_p;
U8 *leaf;