Fixed manifest, draw is not working though with Game::Rect
[sdlgit/SDL_perl.git] / MANIFEST
index e6a600a..e69de29 100644 (file)
--- a/MANIFEST
+++ b/MANIFEST
@@ -1,139 +0,0 @@
-BUGS
-Build.PL
-CHANGELOG
-CONTRIBUTORS
-COPYING
-lib/SDL/App.pm
-lib/SDL/Cdrom.pm
-lib/SDL/Color.pm
-lib/SDL/Constants.pm
-lib/SDL/Cursor.pm
-lib/SDL/Event.pm
-lib/SDL/Font.pm
-lib/SDL/Mixer.pm
-lib/SDL/MPEG.pm
-lib/SDL/Music.pm
-lib/SDL/OpenGL/Constants.pm
-lib/SDL/OpenGL.pm
-lib/SDL/Palette.pm
-lib/SDL_perl.pm
-lib/SDL.pm
-lib/SDL/Rect.pm
-lib/SDL/SFont.pm
-lib/SDL/Sound.pm
-lib/SDL/Surface.pm
-lib/SDL/Timer.pm
-lib/SDL/Tool/Font.pm
-lib/SDL/Tool/Graphic.pm
-lib/SDL/TTFont.pm
-lib/SDL/Tutorial/Animation.pm
-lib/SDL/Tutorial/Drawing.pm
-lib/SDL/Tutorial/Images.pm
-lib/SDL/Tutorial/LunarLandar.pm
-lib/SDL/Tutorial.pm
-lib/SDL/Video.pm
-logo/sdl_perl_logo_large.png
-logo/sdl_perl_logo_small.png
-make/lib/SDL/Build/Cygwin.pm
-make/lib/SDL/Build/Darwin.pm
-make/lib/SDL/Build/Freebsd.pm
-make/lib/SDL/Build/Gnukfreebsd.pm
-make/lib/SDL/Build/Linux.pm
-make/lib/SDL/Build/Solaris.pm
-make/lib/SDL/Build/MSWin32.pm
-make/lib/SDL/Build/Netbsd.pm
-make/lib/SDL/Build.pm
-make/lib/SDL/Utility.pm
-MacOSX/Info.plist
-MacOSX/launcher.h
-MacOSX/launcher.m
-MacOSX/SDLPerl.icns
-MANIFEST
-META.yml
-README
-src/defines.h
-src/OpenGL.xs
-src/SDL.xs
-src/SFont.h
-src/SFont.xs
-src/support/darwin_support.h
-src/support/darwin_support.m
-src/support/win32.c
-scripts/README
-scripts/const.pl
-scripts/gl_const.pl
-scripts/opengl_words.txt
-scripts/sdl_const.pl
-scripts/sdl_words.txt
-scripts/OpenGL/Constants.pm
-scripts/SDL/Constants.pm
-t/manifest.t
-t/apppm.t
-t/cdrompm.t
-t/colorpm.t
-t/cursorpm.t
-t/eventpm.t
-t/fontpm.t
-t/mixerpm.t
-t/mpegpm.t
-t/musicpm.t
-t/opengl.t
-t/palettepm.t
-t/rectpm.t
-t/sdlpm.t
-t/soundpm.t
-t/surfacepm.t
-t/surfaceML.t
-t/timerpm.t
-t/toolfontpm.t
-t/toolgraphicpm.t
-t/ttfontpm.t
-t/videopm.t
-test/checkkeys.pl
-test/data/24P_Arial_NeonYellow.png
-test/data/24P_Copperplate_Blue.png
-test/data/aircut3.ttf
-test/data/electrohar.ttf
-test/data/highlight.png
-test/data/icon.bmp
-test/data/LargeFont.bmp
-test/data/logo.png
-test/data/menu.png
-test/data/sample.wav
-test/graywin.pl
-test/loopwave.pl
-test/OpenGL/README
-test/OpenGL/test1.pl
-test/OpenGL/test2.pl
-test/OpenGL/test3.pl
-test/OpenGL/test4.pl
-test/OpenGL/test5.pl
-test/OpenGL/tutorial/Data/crate.png
-test/OpenGL/tutorial/Data/cube.bmp
-test/OpenGL/tutorial/Data/glass.bmp
-test/OpenGL/tutorial/Data/NeHe.png
-test/OpenGL/tutorial/Data/Star.bmp
-test/OpenGL/tutorial/Data/tim.jpg
-test/OpenGL/tutorial/Data/world.txt
-test/OpenGL/tutorial/lesson02.pl
-test/OpenGL/tutorial/lesson03.pl
-test/OpenGL/tutorial/lesson04.pl
-test/OpenGL/tutorial/lesson05.pl
-test/OpenGL/tutorial/lesson06.pl
-test/OpenGL/tutorial/lesson07.pl
-test/OpenGL/tutorial/lesson08.pl
-test/OpenGL/tutorial/lesson18.pl
-test/README
-test/64encode.pl
-test/testcolor.pl
-test/testcolor.spl
-test/testfonttool.pl
-test/testgfxprim.pl
-test/testgfxroto.pl
-test/testgraphictool.pl
-test/testjoystick.pl
-test/testmenu.pl
-test/testsprite.pl
-test/testtimer.pl
-TODO
-typemap