-#! perl -w
+#!/usr/bin/env perl
#
-# Copyright (C) 2003 chromatic
-# Copyright (C) 2004 David J. Goehrig
+# Build.PL
+#
+# Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org>
+#
+# ------------------------------------------------------------------------------
+#
+# This library is free software; you can redistribute it and/or
+# modify it under the terms of the GNU Lesser General Public
+# License as published by the Free Software Foundation; either
+# version 2.1 of the License, or (at your option) any later version.
+#
+# This library is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# Lesser General Public License for more details.
+#
+# You should have received a copy of the GNU Lesser General Public
+# License along with this library; if not, write to the Free Software
+# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+#
+# ------------------------------------------------------------------------------
+#
+# Please feel free to send questions, suggestions or improvements to:
+#
+# David J. Goehrig
+# dgoehrig@cpan.org
#
-use strict;
+use strict;
+use warnings;
+use Carp;
use lib 'make/lib';
use SDL::Build;
if ($? >> 8)
{
- die "SDL doesn't appear to be installed.\n" .
+ croak "SDL doesn't appear to be installed.\n" .
"Please check that sdl-config is in your path and try again.\n";
}
from => 'src/SDL.xs',
to => 'src/SDL_perl.xs',
},
- libraries => [qw( SDL SDL_image SDL_mixer SDL_net SDL_ttf SDL_gfx
- png jpeg smpeg )],
+ libraries => [qw( SDL SDL_image SDL_mixer SDL_sound SDL_net SDL_ttf
+ SDL_gfx SDL_svg png jpeg smpeg )],
},
OpenGL => {
file => {
define => 'HAVE_SDL_MIXER',
header => 'SDL_mixer.h'
},
+ SDL_sound => {
+ define => 'HAVE_SDL_SOUND',
+ header => 'SDL_sound.h'
+ },
SDL_net => {
define => 'HAVE_SDL_NET',
header => 'SDL_net.h'
define => 'HAVE_SDL_GFX',
header => 'SDL_gfxPrimitives.h'
},
+ SDL_svg => {
+ define => 'HAVE_SDL_SVG',
+ header => 'SDL_svg.h'
+ },
png => {
define => 'HAVE_PNG',
header => 'png.h',
# see build/lib/SDL/Build/*pm
my $arch = SDL::Build->get_arch( $^O );
+print "[Build.PL] arch $arch\n";
+
# see which subsystems can be built -- do we have headers for them?
my $build_systems = $arch->find_subsystems( \%subsystems, \%libraries );
$arch->write_sdl_config( $build_systems );
# and fetch all of the information needed to compile
-my $defines = $arch->build_defines( \%libraries, $build_systems );
-my $includes = $arch->build_includes( \%libraries, $build_systems );
-my $links = $arch->build_links( \%libraries, $build_systems );
+my $defines = $arch->build_defines( \%libraries, $build_systems );
+my $includes = $arch->build_includes( \%libraries, $build_systems );
+my $links = $arch->build_links( \%libraries, $build_systems );
+my $c_sources = $arch->build_c_sources( \%libraries, $build_systems );
+my $c_source = $arch->build_c_source( \%libraries, $build_systems );
+my $install_base = $arch->build_install_base( \%libraries, $build_systems );
# mangle the compilable files into a format Module::Build can understand
my %xs = map { $subsystems{$_}{file}{from} => $subsystems{$_}{file}{to} }
{
'Pod::ToDemo' => '0.20',
},
+ c_source => $c_source,
+ c_sources => $c_sources,
xs_files => \%xs,
dist_author => 'David J. Goehrig <DGOEHRIG@cpan.org>',
+ install_base => $install_base
);
# and here's where the real (and ugly) magic works... see SDL::Build