build was placing SDL.c in root dir. Fixed it
[sdlgit/SDL_perl.git] / Build.PL
index a0ab924..ad3925a 100644 (file)
--- a/Build.PL
+++ b/Build.PL
@@ -35,7 +35,7 @@ my %subsystems =
        SDL => {
                file      => {
                        from  => 'src/SDL.xs',
-                       to    => 'src/SDL_perl.xs',
+                       to    => './SDL.xs',
                },
                libraries => [qw( SDL SDL_image SDL_mixer SDL_net SDL_ttf SDL_gfx
                                  png jpeg smpeg )],
@@ -43,14 +43,14 @@ my %subsystems =
        OpenGL => {
                file      => {
                        from => 'src/OpenGL.xs',
-                       to   => 'src/SDL/OpenGL.xs', 
+                       to   => 'SDL/OpenGL.xs', 
                },
                libraries => [qw( SDL GL GLU )],
        },
        SFont => {
                file    => {
                        from => 'src/SFont.xs',
-                       to   => 'src/SDL/SFont.xs',
+                       to   => 'SDL/SFont.xs',
                },
                libraries => [qw( SDL SDL_image )],
        },      
@@ -121,7 +121,6 @@ my $links         = $arch->build_links( \%libraries, $build_systems );
 # mangle the compilable files into a format Module::Build can understand
 my %xs = map { $subsystems{$_}{file}{from} => $subsystems{$_}{file}{to} }
             keys %subsystems;
-
 my $build   = SDL::Build->new(
        dist_name            => 'SDL_Perl', 
        license              => 'lgpl',
@@ -135,6 +134,7 @@ my $build   = SDL::Build->new(
        {
                'Pod::ToDemo'  => '0.20',
        },
+       c_source             => 'src',
        xs_files             => \%xs,
        dist_author          => 'David J. Goehrig <DGOEHRIG@cpan.org>',
 );