use YAML::Node;
print STDERR <<BROKENWIN if ($^O =~ /MSWin.*|cygwin/ );
-******************************** !!!WARNING!!! ********************************
-Windows support is currently experimental - you can continue, but you've been warned!
-If you are interested in helping please contact us at sdl-devel\@perl.org.
-*******************************************************************************
+*************************** !!!WARNING!!! *****************************
+Windows support is currently experimental - you can continue, but
+you've been warned! If you are interested in helping please contact us
+at sdl-devel\@perl.org, or join us on #sdl in irc.perl.org
+***********************************************************************
BROKENWIN
my $sdl_compile_flags = SDL::Utility->sdl_c_flags();
libraries => [qw( SDL SDL_image SDL_mixer SDL_net SDL_ttf SDL_gfx
png jpeg smpeg )],
},
+ Video => {
+ file => {
+ from => 'src/Core/Video.xs',
+ to => 'lib/SDL/Video.xs',
+ },
+ libraries => [qw( SDL )],
+ },
Rect => {
file => {
from => 'src/Core/objects/Rect.xs',
to => 'lib/SDL/Rect.xs',
},
- libraries => [qw( SDL )],
+ libraries => [qw( SDL )],
},
Color => {
file => {
from => 'src/Core/objects/Surface.xs',
to => 'lib/SDL/Surface.xs',
},
- libraries => [qw( SDL SDL_image )],
+ libraries => [qw( SDL )],
+ },
+ Overlay => {
+ file => {
+ from => 'src/Core/objects/Overlay.xs',
+ to => 'lib/SDL/Overlay.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+ PixelFormat => {
+ file => {
+ from => 'src/Core/objects/PixelFormat.xs',
+ to => 'lib/SDL/PixelFormat.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+ Palette => {
+ file => {
+ from => 'src/Core/objects/Palette.xs',
+ to => 'lib/SDL/Palette.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+
+ VideoInfo => {
+ file => {
+ from => 'src/Core/objects/VideoInfo.xs',
+ to => 'lib/SDL/VideoInfo.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+
+ TTF_Font => {
+ file => {
+ from => 'src/TTF/objects/TTF_Font.xs',
+ to => 'lib/SDL/TTF_Font.xs',
+ },
+ libraries => [qw( SDL SDL_ttf )],
},
OpenGL => {
file => {
from => 'src/SFont.xs',
to => 'lib/SDL/SFont.xs',
},
- libraries => [qw( SDL SDL_image )],
+ libraries => [qw( SDL SDL_ttf )],
},
);