},
Rect => {
file => {
- from => 'src/Rect.xs',
+ from => 'src/Core/objects/Rect.xs',
to => 'lib/SDL/Rect.xs',
},
- libraries => [qw( SDL )],
+ libraries => [qw( SDL )],
},
Color => {
file => {
- from => 'src/Color.xs',
+ from => 'src/Core/objects/Color.xs',
to => 'lib/SDL/Color.xs',
},
libraries => [qw( SDL )],
},
+ Surface => {
+ file => {
+ from => 'src/Core/objects/Surface.xs',
+ to => 'lib/SDL/Surface.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+ Overlay => {
+ file => {
+ from => 'src/Core/objects/Overlay.xs',
+ to => 'lib/SDL/Overlay.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+ PixelFormat => {
+ file => {
+ from => 'src/Core/objects/PixelFormat.xs',
+ to => 'lib/SDL/PixelFormat.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+ TTF_Font => {
+ file => {
+ from => 'src/TTF/objects/TTF_Font.xs',
+ to => 'lib/SDL/TTF_Font.xs',
+ },
+ libraries => [qw( SDL SDL_ttf )],
+ },
OpenGL => {
file => {
from => 'src/OpenGL.xs',
from => 'src/SFont.xs',
to => 'lib/SDL/SFont.xs',
},
- libraries => [qw( SDL SDL_image )],
+ libraries => [qw( SDL SDL_ttf )],
},
);