},
Rect => {
file => {
- from => 'src/Rect.xs',
+ from => 'src/Core/objects/Rect.xs',
to => 'lib/SDL/Rect.xs',
},
libraries => [qw( SDL )],
},
-
+ Color => {
+ file => {
+ from => 'src/Core/objects/Color.xs',
+ to => 'lib/SDL/Color.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+ Surface => {
+ file => {
+ from => 'src/Core/objects/Surface.xs',
+ to => 'lib/SDL/Surface.xs',
+ },
+ libraries => [qw( SDL SDL_image )],
+ },
+ PixelFormat => {
+ file => {
+ from => 'src/Core/objects/PixelFormat.xs',
+ to => 'lib/SDL/PixelFormat.xs',
+ },
+ libraries => [qw( SDL SDL_image )],
+ },
OpenGL => {
file => {
from => 'src/OpenGL.xs',
dist_name => 'SDL_Perl',
license => 'lgpl',
dist_version_from => 'lib/SDL.pm',
- build_requires =>
+ configure_requires =>
{
- 'Test::Simple' => '0.47',
- 'Module::Build' => '0.22',
'YAML' => '0.68',
- 'Alien::SDL' => '0.03',
- 'ExtUtils::CBuilder' => '0.260301'
+ 'ExtUtils::CBuilder' => '0.260301',
+ 'Alien::SDL' => '0.7.1',
+ },
+ build_requires =>
+ {
+ 'Test::Simple' => '0.47',
+
},
build_recommends =>
{
{
no_index => { file => [ <make/lib/SDL/*.pm>, <make/lib/SDL/Build/*.pm>, <make/lib/ExtUtils/CBuilder/*>, <make/lib/ExtUtils/*>, <make/lib/ExtUtils/CBuilder/Platform/Windows.pm> ] },
},
- dist_author => 'David J. Goehrig <DGOEHRIG@cpan.org>',
+ dist_author => 'David J. Goehrig <DGOEHRIG@cpan.org>, Kartik Thakore <KTHAKORE@cpan.org>',
);
+if($arch eq 'Darwin')
+{
+ $build->{c_source} = $arch->build_c_source( \%libraries, $build_systems );
+ $build->{c_sources} = $arch->build_c_sources( \%libraries, $build_systems );
+ $build->{install_base} = $arch->build_install_base( \%libraries, $build_systems );
+
+}
# and here's where the real (and ugly) magic works... see SDL::Build
$build->set_flags(