=head1 NAME perlmod - Perl modules (packages and symbol tables) =head1 DESCRIPTION =head2 Packages Perl provides a mechanism for alternative namespaces to protect packages from stomping on each other's variables. In fact, apart from certain magical variables, there's really no such thing as a global variable in Perl. The package statement declares the compilation unit as being in the given namespace. The scope of the package declaration is from the declaration itself through the end of the enclosing block, C, C, or end of file, whichever comes first (the same scope as the my() and local() operators). All further unqualified dynamic identifiers will be in this namespace. A package statement affects only dynamic variables--including those you've used local() on--but I lexical variables created with my(). Typically it would be the first declaration in a file to be included by the C or C operator. You can switch into a package in more than one place; it influences merely which symbol table is used by the compiler for the rest of that block. You can refer to variables and filehandles in other packages by prefixing the identifier with the package name and a double colon: C<$Package::Variable>. If the package name is null, the C
package is assumed. That is, C<$::sail> is equivalent to C<$main::sail>. (The old package delimiter was a single quote, but double colon is now the preferred delimiter, in part because it's more readable to humans, and in part because it's more readable to B macros. It also makes C++ programmers feel like they know what's going on.) Packages may be nested inside other packages: C<$OUTER::INNER::var>. This implies nothing about the order of name lookups, however. All symbols are either local to the current package, or must be fully qualified from the outer package name down. For instance, there is nowhere within package C that C<$INNER::var> refers to C<$OUTER::INNER::var>. It would treat package C as a totally separate global package. Only identifiers starting with letters (or underscore) are stored in a package's symbol table. All other symbols are kept in package C
, including all of the punctuation variables like $_. In addition, the identifiers STDIN, STDOUT, STDERR, ARGV, ARGVOUT, ENV, INC, and SIG are forced to be in package C
, even when used for other purposes than their builtin one. Note also that, if you have a package called C, C, or C, then you can't use the qualified form of an identifier because it will be interpreted instead as a pattern match, a substitution, or a transliteration. (Variables beginning with underscore used to be forced into package main, but we decided it was more useful for package writers to be able to use leading underscore to indicate private variables and method names. $_ is still global though.) Eval()ed strings are compiled in the package in which the eval() was compiled. (Assignments to C<$SIG{}>, however, assume the signal handler specified is in the C
package. Qualify the signal handler name if you wish to have a signal handler in a package.) For an example, examine F in the Perl library. It initially switches to the C package so that the debugger doesn't interfere with variables in the script you are trying to debug. At various points, however, it temporarily switches back to the C
package to evaluate various expressions in the context of the C
package (or wherever you came from). See L. The special symbol C<__PACKAGE__> contains the current package, but cannot (easily) be used to construct variables. See L for other scoping issues related to my() and local(), and L regarding closures. =head2 Symbol Tables The symbol table for a package happens to be stored in the hash of that name with two colons appended. The main symbol table's name is thus C<%main::>, or C<%::> for short. Likewise symbol table for the nested package mentioned earlier is named C<%OUTER::INNER::>. The value in each entry of the hash is what you are referring to when you use the C<*name> typeglob notation. In fact, the following have the same effect, though the first is more efficient because it does the symbol table lookups at compile time: local *main::foo = *main::bar; local $main::{foo} = $main::{bar}; You can use this to print out all the variables in a package, for instance. Here is F from the Perl library: package dumpvar; sub main::dumpvar { ($package) = @_; local(*stab) = eval("*${package}::"); while (($key,$val) = each(%stab)) { local(*entry) = $val; if (defined $entry) { print "\$$key = '$entry'\n"; } if (defined @entry) { print "\@$key = (\n"; foreach $num ($[ .. $#entry) { print " $num\t'",$entry[$num],"'\n"; } print ")\n"; } if ($key ne "${package}::" && defined %entry) { print "\%$key = (\n"; foreach $key (sort keys(%entry)) { print " $key\t'",$entry{$key},"'\n"; } print ")\n"; } } } Note that even though the subroutine is compiled in package C, the name of the subroutine is qualified so that its name is inserted into package C
. While popular many years ago, this is now considered very poor style; in general, you should be writing modules and using the normal export mechanism instead of hammering someone else's namespace, even main's. Assignment to a typeglob performs an aliasing operation, i.e., *dick = *richard; causes variables, subroutines, and file handles accessible via the identifier C to also be accessible via the identifier C. If you want to alias only a particular variable or subroutine, you can assign a reference instead: *dick = \$richard; makes $richard and $dick the same variable, but leaves @richard and @dick as separate arrays. Tricky, eh? This mechanism may be used to pass and return cheap references into or from subroutines if you won't want to copy the whole thing. %some_hash = (); *some_hash = fn( \%another_hash ); sub fn { local *hashsym = shift; # now use %hashsym normally, and you # will affect the caller's %another_hash my %nhash = (); # do what you want return \%nhash; } On return, the reference will overwrite the hash slot in the symbol table specified by the *some_hash typeglob. This is a somewhat tricky way of passing around references cheaply when you won't want to have to remember to dereference variables explicitly. Another use of symbol tables is for making "constant" scalars. *PI = \3.14159265358979; Now you cannot alter $PI, which is probably a good thing all in all. This isn't the same as a constant subroutine (one prototyped to take no arguments and to return a constant expression), which is subject to optimization at compile-time. This isn't. See L for details on these. You can say C<*foo{PACKAGE}> and C<*foo{NAME}> to find out what name and package the *foo symbol table entry comes from. This may be useful in a subroutine which is passed typeglobs as arguments sub identify_typeglob { my $glob = shift; print 'You gave me ', *{$glob}{PACKAGE}, '::', *{$glob}{NAME}, "\n"; } identify_typeglob *foo; identify_typeglob *bar::baz; This prints You gave me main::foo You gave me bar::baz The *foo{THING} notation can also be used to obtain references to the individual elements of *foo, see L. =head2 Package Constructors and Destructors There are two special subroutine definitions that function as package constructors and destructors. These are the C and C routines. The C is optional for these routines. A C subroutine is executed as soon as possible, that is, the moment it is completely defined, even before the rest of the containing file is parsed. You may have multiple C blocks within a file--they will execute in order of definition. Because a C block executes immediately, it can pull in definitions of subroutines and such from other files in time to be visible to the rest of the file. Once a C has run, it is immediately undefined and any code it used is returned to Perl's memory pool. This means you can't ever explicitly call a C. An C subroutine is executed as late as possible, that is, when the interpreter is being exited, even if it is exiting as a result of a die() function. (But not if it's is being blown out of the water by a signal--you have to trap that yourself (if you can).) You may have multiple C blocks within a file--they will execute in reverse order of definition; that is: last in, first out (LIFO). Inside an C subroutine C<$?> contains the value that the script is going to pass to C. You can modify C<$?> to change the exit value of the script. Beware of changing C<$?> by accident (e.g. by running something via C). Note that when you use the B<-n> and B<-p> switches to Perl, C and C work just as they do in B, as a degenerate case. =head2 Perl Classes There is no special class syntax in Perl, but a package may function as a class if it provides subroutines that function as methods. Such a package may also derive some of its methods from another class package by listing the other package name in its @ISA array. For more on this, see L and L. =head2 Perl Modules A module is just a package that is defined in a library file of the same name, and is designed to be reusable. It may do this by providing a mechanism for exporting some of its symbols into the symbol table of any package using it. Or it may function as a class definition and make its semantics available implicitly through method calls on the class and its objects, without explicit exportation of any symbols. Or it can do a little of both. For example, to start a normal module called Some::Module, create a file called Some/Module.pm and start with this template: package Some::Module; # assumes Some/Module.pm use strict; BEGIN { use Exporter (); use vars qw($VERSION @ISA @EXPORT @EXPORT_OK %EXPORT_TAGS); # set the version for version checking $VERSION = 1.00; # if using RCS/CVS, this may be preferred $VERSION = do { my @r = (q$Revision: 2.21 $ =~ /\d+/g); sprintf "%d."."%02d" x $#r, @r }; # must be all one line, for MakeMaker @ISA = qw(Exporter); @EXPORT = qw(&func1 &func2 &func4); %EXPORT_TAGS = ( ); # eg: TAG => [ qw!name1 name2! ], # your exported package globals go here, # as well as any optionally exported functions @EXPORT_OK = qw($Var1 %Hashit &func3); } use vars @EXPORT_OK; # non-exported package globals go here use vars qw(@more $stuff); # initalize package globals, first exported ones $Var1 = ''; %Hashit = (); # then the others (which are still accessible as $Some::Module::stuff) $stuff = ''; @more = (); # all file-scoped lexicals must be created before # the functions below that use them. # file-private lexicals go here my $priv_var = ''; my %secret_hash = (); # here's a file-private function as a closure, # callable as &$priv_func; it cannot be prototyped. my $priv_func = sub { # stuff goes here. }; # make all your functions, whether exported or not; # remember to put something interesting in the {} stubs sub func1 {} # no prototype sub func2() {} # proto'd void sub func3($$) {} # proto'd to 2 scalars # this one isn't exported, but could be called! sub func4(\%) {} # proto'd to 1 hash ref END { } # module clean-up code here (global destructor) Then go on to declare and use your variables in functions without any qualifications. See L and the L for details on mechanics and style issues in module creation. Perl modules are included into your program by saying use Module; or use Module LIST; This is exactly equivalent to BEGIN { require "Module.pm"; import Module; } or BEGIN { require "Module.pm"; import Module LIST; } As a special case use Module (); is exactly equivalent to BEGIN { require "Module.pm"; } All Perl module files have the extension F<.pm>. C assumes this so that you don't have to spell out "F" in quotes. This also helps to differentiate new modules from old F<.pl> and F<.ph> files. Module names are also capitalized unless they're functioning as pragmas, "Pragmas" are in effect compiler directives, and are sometimes called "pragmatic modules" (or even "pragmata" if you're a classicist). Because the C statement implies a C block, the importation of semantics happens at the moment the C statement is compiled, before the rest of the file is compiled. This is how it is able to function as a pragma mechanism, and also how modules are able to declare subroutines that are then visible as list operators for the rest of the current file. This will not work if you use C instead of C. With require you can get into this problem: require Cwd; # make Cwd:: accessible $here = Cwd::getcwd(); use Cwd; # import names from Cwd:: $here = getcwd(); require Cwd; # make Cwd:: accessible $here = getcwd(); # oops! no main::getcwd() In general C is recommended over C. Perl packages may be nested inside other package names, so we can have package names containing C<::>. But if we used that package name directly as a filename it would makes for unwieldy or impossible filenames on some systems. Therefore, if a module's name is, say, C, then its definition is actually found in the library file F. Perl modules always have a F<.pm> file, but there may also be dynamically linked executables or autoloaded subroutine definitions associated with the module. If so, these will be entirely transparent to the user of the module. It is the responsibility of the F<.pm> file to load (or arrange to autoload) any additional functionality. The POSIX module happens to do both dynamic loading and autoloading, but the user can say just C to get it all. For more information on writing extension modules, see L and L. =head1 SEE ALSO See L for general style issues related to building Perl modules and classes as well as descriptions of the standard library and CPAN, L for how Perl's standard import/export mechanism works, L for an in-depth tutorial on creating classes, L for a hard-core reference document on objects, and L for an explanation of functions and scoping.