As a young sprout in spring,
the soil is moist,
and the sun bright.
But as fall comes,
with fading leaves,
my roots keep me standing.
As a new Perl developer I am able to contribute with
great enthusiasm due to the
great community and the fancies of the language. However I know that these things will fade and I will need something else to take the place. Usually what has worked for me in the past was to set milestones. These will act as roots, keeping me interested in being involved. After all in words better than mines.
We all “scratch our own itches”. It’s why I started Linux, it’s why I started git, and it’s why I am still involved. --Linus
So here are my evolving milestones for Gaming in Perl:
- Make Tetris,Pong, so on [soon-ish]
- Hack it until its Perly (shows the power Perl can provide for games)
- Do game-a-thon [Starting January 2010]
- Simply
- Get two random words (Warp + hole = portal)
- Make a small game
- Every week for 52 weeks
- Use the results from this to make some Perl specific tools [Parallel to game-a-thon]
--signed YAPGH