Hi Folks
This past week I have been working on making interfacing physics with SDL rendering a lot easier. The idea was to provide the user a callback to describe the acceleration of their object in the X, Y axis and Rotation. Using this idea I have completed a preliminary work for SDLx::Controller::Object. The demo below shows an example that was made with it. The SDLx* code is available at
http://github.com/kthakore/SDL_perl and demo code is available at
http://github.com/kthakore/scroller.
Mario Demo using SDL Perl from
SDLPerl on
Vimeo.
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![](http://feeds.feedburner.com/~r/YetAnotherPerlGameHackeryapgh/~4/5WPvR2b7_Nk)