SDL::GFX::Rotozoom - rotation and zooming functions for surfaces
TODO, GFX
The constants are not exported by default. You can export them into your namespace by doing:
use SDL::GFX::Rotozoom ':all';
or access them directly:
SDL::GFX::Rotozoom::SMOOTHING_OFF;
or by choosing the export tags below:
Export tag: ':smoothing'
SMOOTHING_OFF SMOOTHING_ON
SDL_Surface * gfx_roto_surface(src, angle, zoom, smooth) SDL_Surface * src double angle double zoom int smooth PREINIT: char *CLASS = "SDL::Surface"; CODE: RETVAL = rotozoomSurface(src, angle, zoom, smooth); OUTPUT: RETVAL
SDL_Surface * gfx_roto_surface_xy(src, angle, zoomx, zoomy, smooth) SDL_Surface * src double angle double zoomx double zoomy int smooth PREINIT: char *CLASS = "SDL::Surface"; CODE: RETVAL = rotozoomSurfaceXY(src, angle, zoomx, zoomy, smooth); OUTPUT: RETVAL
void gfx_roto_surface_size(width, height, angle, zoom, dstwidth, dstheight) int width int height double angle double zoom int *dstwidth int *dstheight CODE: rotozoomSurfaceSize(width, height, angle, zoom, dstwidth, dstheight);
void gfx_roto_surface_size_xy(width, height, angle, zoomx, zoomy, dstwidth, dstheight) int width int height double angle double zoomx double zoomy int *dstwidth int *dstheight CODE: rotozoomSurfaceSizeXY(width, height, angle, zoomx, zoomy, dstwidth, dstheight);
SDL_Surface * gfx_roto_zoom_surface(src, zoomx, zoomy, smooth) SDL_Surface * src double zoomx double zoomy int smooth PREINIT: char *CLASS = "SDL::Surface"; CODE: RETVAL = zoomSurface(src, zoomx, zoomy, smooth); OUTPUT: RETVAL
void gfx_roto_zoom_surface_size(width, height, zoomx, zoomy, dstwidth, dstheight) int width int height double zoomx double zoomy int *dstwidth int *dstheight CODE: zoomSurfaceSize(width, height, zoomx, zoomy, dstwidth, dstheight);
SDL_Surface * gfx_roto_shrink_surface(src, factorx, factory) SDL_Surface * src int factorx int factory PREINIT: char *CLASS = "SDL::Surface"; CODE: RETVAL = shrinkSurface(src, factorx, factory); OUTPUT: RETVAL
SDL_Surface * gfx_roto_rotate_surface_90_degrees(pSurf, numClockwiseTurns) SDL_Surface* pSurf int numClockwiseTurns PREINIT: char *CLASS = "SDL::Surface"; CODE: RETVAL = rotateSurface90Degrees(pSurf, numClockwiseTurns); OUTPUT: RETVAL