SDL::Deprecated - Log of Deprecated items per release
Core
Major changes to SDLx::Controller
.
quit
is now stop
. Event handlers no longer end run
on returning false. Call stop
explicitly instead.
The first argument to move handlers is the step portion instead of dt
.
The second argument to move handlers, the t
value, is now the third argument.
min_t
will limit apps to a framerate of 60 by default.
SDLx::App::loop()
is depreceated.
Now depends on SDLx::Surface. To get the SDL::Surface, use -
surface() >. Alternatively SDLx::Surface::display().
get_display
is now called SDLx::Surface::display.
Has drastically changed, and is still volatile.
SDL::App has migrated to SDLx::App namespace. The reason for this is because it is an extenstion and not a 1:1 XS/Constant Module to the c library.
SDL::Game::Rect has migrated to SDLx::Rect namespace. Same reasoning as above.
See /SDL.html#AUTHORS.