SDL::Color - Format independent color description
Core, Video, Structure
my $black = SDL::Color->new( 0, 0, 0); my $color = SDL::Color->new(255, 0, 0); my $r = $color->r; # 255 my $g = $color->g; # 0 my $b = $color->b; # 0 $color->g(255); $color->b(255); # $color is now white
SDL_Color
describes a color in a format independent way.
The constructor creates a new color with the specified red, green and blue values:
my $color = SDL::Color->new(255, 0, 0);
If passed a value, this method sets the red component of the color; if not, it returns the red component of the color:
my $r = $color->r; # 255 $color->r(128);
If passed a value, this method sets the green component of the color; if not, it returns the green component of the color:
my $g = $color->g; # 255 $color->g(128);
If passed a value, this method sets the blue component of the color; if not, it returns the blue component of the color:
my $b = $color->b; # 255 $color->b(128);
SDL::Surface