=pod =head1 NAME Moose::Manual::Attribute - Moose's Method Modifiers =head1 WHAT IS A METHOD MODIFIER? Moose provides a feature called "method modifiers". Another word for this feature might be "hooks" or "advice". It's probably easiest to understand this feature with a few examples: package Example; use Moose; sub foo { print "foo\n"; } before 'foo' => sub { print "about to call foo\n"; }; after 'foo' => sub { print "just called foo\n"; }; around 'foo' => sub { my $orig = shift; my $self = shift; print "I'm around foo\n"; $self->$orig(@_); print "I'm still around foo\n"; }; Now if I call C<< Example->new->foo >> I'll get the following output: about to call foo I'm around foo foo I'm still around foo just called foo You probably could have figured that out from the names "before", "after", and "around". Also, as you can see, the before modifiers come before around modifiers, and after modifiers come last. When there are multiple modifiers of the same type, the before and around modifiers run from the last added to the first, and after modifiers run from first added to last: before 2 before 1 around 2 around 1 primary around 1 around 2 after 1 after 2 =head1 WHY USE THEM? Method modifiers have many uses. One very common use is in roles. This lets roles alter the behavior of methods in the classes that use them. See L for more about roles. Modifiers really are at their most useful in roles, so some of the examples below are a bit artificial. They're intended to give you an idea of how modifiers work, but may not be the most natural usages. =head1 BEFORE, AFTER, AND AROUND Method modifiers can also be used to add behavior to a method that Moose generates for you, such as an attribute accessor: has 'size' => ( is => 'rw' ); before 'size' => sub { my $self = shift; if (@_) { Carp::cluck('Someone is setting size'); } }; Another use for the before modifier would be to do some sort of pre-checking on a method call. For example: before 'size' => sub { my $self = shift; die 'Cannot set size while the person is growing' if @_ && $self->is_growing; }; This lets us implement logical checks that don't fit well into constraints. Similarly, an after modifier could be used for logging an action that was taken. Note that the return values of both before and after modifiers are ignored. An around modifier is a bit more powerful than either a before or after modifier. First, it is easy to modify the arguments being passed onto the original method in an around modifier. Second, you can decide to simply not call the original method at all, unlike with other modifiers. Finally, you can modify the return value with an around modifier. An around modifier receives the original method as its first argument, I the object, and finally any arguments passed to the method. around 'size' => sub { my $orig = shift; my $self = shift; return $self->$orig() unless @_; my $size = shift; $size = $size / 2 if $self->likes_small_things(); return $self->$orig($size); }; =head1 INNER AND AUGMENT Augment and inner are two halves of the same feature. The augment modifier provides a sort of inverted subclassing. You provide part of the implementation in a superclass, and then document that subclasses are expected to provide the rest. The superclass calls C, which then calls the C modifier in the subclass: package Document; use Moose; sub as_xml { my $self = shift; my $xml = "\n"; $xml .= inner(); $xml .= "\n"; return $xml; } Using C in this method makes it possible for one or more subclasses to then augment this method with their own specific implementation: package Report; use Moose; extends 'Document'; augment 'as_xml' => sub { my $self = shift; my $xml = "\n"; $xml .= inner(); $xml .= "\n"; return $xml; }; When we call C on a Report object, we get something like this: But we also called C in C, so we can continue subclassing and adding more content inside the document: package Report::IncomeAndExpenses; use Moose; extends 'Report'; augment 'as_xml' => sub { my $self = shift; my $xml = '' . $self->income . ''; $xml .= "\n"; my $xml = '' . $self->expenses . ''; $xml .= "\n"; $xml .= inner() || q{}; return $xml; }; Now our report has some content: $10 $8 What makes this combination of C and C special is that it allows us to have methods which are called from ISUPER::method >> to call the parent. Note that in C we call C again. If the object is an instance of C then this call is a no-op, and just returns false. =head1 OVERRIDE AND SUPER Finally, Moose provides some simple sugar for Perl's built-in method overriding scheme. If you want to override a method from a parent class, you can do this with C: package Employee; use Moose; extends 'Person'; has 'job_title' => ( is => 'rw' ); override 'display_name' => sub { my $self = shift; return super() . q{, } . $self->title(); }; The call to C is almost the same as calling C<< $self->SUPER::display_name >>. The difference is that the arguments passed to the superclass's method will always be the same as the ones passed to the method modifier, and cannot be changed. All arguments passed to C are ignored, as are any changes made to C<@_> before C is called. =head1 SEMI-COLONS Because all of these method modifiers are implemented as Perl functions, you must always end the modifier declaration with a semi-colon: after 'foo' => sub { }; =head1 AUTHOR Dave Rolsky Eautarch@urth.orgE =head1 COPYRIGHT AND LICENSE Copyright 2008 by Infinity Interactive, Inc. L This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself. =cut