=pod =head1 NAME Moose::Cookbook::Recipe21 - The meta-attribute example =head1 SYNOPSIS package MyApp::Meta::Attribute::Labeled; use Moose; extends 'Moose::Meta::Attribute'; has label => ( is => 'rw', isa => 'Str', predicate => 'has_label', ); package Moose::Meta::Attribute::Custom::Labeled; sub register_implementation { 'MyApp::Meta::Attribute::Labeled' } package MyApp::Website; use Moose; use MyApp::Meta::Attribute::Labeled; has url => ( metaclass => 'Labeled', is => 'rw', isa => 'Str', label => "The site's URL", ); has name => ( is => 'rw', isa => 'Str', ); sub dump { my $self = shift; # iterate over all the attributes in $self my %attributes = %{ $self->meta->get_attribute_map }; while (my ($name, $attribute) = each %attributes) { # print the label if available if ($attribute->isa('MyApp::Meta::Attribute::Labeled') && $attribute->has_label) { print $attribute->label; } # otherwise print the name else { print $name; } # print the attribute's value my $reader = $attribute->get_read_method; print ": " . $self->$reader . "\n"; } } package main; my $app = MyApp::Website->new(url => "http://google.com", name => "Google"); $app->dump; =head1 SUMMARY In this recipe, we begin to really delve into the wonder of meta-programming. Some readers may scoff and claim that this is the arena only of the most twisted Moose developers. Absolutely not! Any sufficiently twisted developer can benefit greatly from going more meta. The high-level goal of this recipe's code is to allow each attribute to have a human-readable "label" attached to it. Such labels would be used when showing data to an end user. In this recipe we label the "url" attribute with "The site's URL" and create a simple method to demonstrate how to use that label. =head1 REAL ATTRIBUTES 101 All the attributes of a Moose-based object are actually objects themselves. These objects have methods and (surprisingly) attributes. Let's look at a concrete example. has 'x' => (isa => 'Int', is => 'ro'); has 'y' => (isa => 'Int', is => 'rw'); Ahh, the veritable x and y of the Point example. Internally, every Point has an x object and a y object. They have methods (such as "get_value") and attributes (such as "is_lazy"). What class are they instances of? L. You don't normally see the objects lurking behind the scenes, because you usually just use C<< $point->x >> and C<< $point->y >> and forget that there's a lot of machinery lying in such methods. So you have a C<$point> object, which has C and C methods. How can you actually access the objects behind these attributes? Here's one way: $point->meta->get_attribute_map() C returns a hash reference that maps attribute names to their objects. In our case, C might return something that looks like the following: { x => Moose::Meta::Attribute=HASH(0x196c23c), y => Moose::Meta::Attribute=HASH(0x18d1690), } Another way to get a handle on an attribute's object is C<< $self->meta->get_attribute('name') >>. Here's one thing you can do now that you can interact with the attribute's object directly: print $point->meta->get_attribute('x')->type_constraint; => Int (As an aside, it's not called C<< ->isa >> because C<< $obj->isa >> is already taken) So to actually beef up attributes, what we need to do is: =over 4 =item Create a new attribute metaclass =item Create attributes using that new metaclass =back Moose makes both of these easy! Let's start dissecting the recipe's code. =head1 DISSECTION We get the ball rolling by creating a new attribute metaclass. It starts off somewhat ungloriously. package MyApp::Meta::Attribute::Labeled; use Moose; extends 'Moose::Meta::Attribute'; You subclass metaclasses the same way you subclass regular classes. (Extra credit: how in the actual hell can you use the MOP to extend itself?) has label => ( is => 'rw', isa => 'Str', predicate => 'has_label', ); Hey, this looks pretty reasonable! This is plain jane Moose code. Recipe 1 fare. This is merely making a new attribute. An attribute that attributes have. A meta-attribute. It may sound scary, but it really isn't! Reread L if this really is terrifying. The name is "label", it will have a regular accessor, and is a string. C is a standard part of C. It just creates a method that asks the question "Does this attribute have a value?" package Moose::Meta::Attribute::Custom::Labeled; sub register_implementation { 'MyApp::Meta::Attribute::Labeled' } This lets Moose discover our new metaclass. That way attributes can actually use it. More on what this is doing in a moment. Note that we're done defining the new metaclass! Only nine lines of code, and not particularly difficult lines, either. Now to start using the metaclass. package MyApp::Website; use Moose; use MyApp::Meta::Attribute::Labeled; Nothing new here. We do have to actually load our metaclass to be able to use it. has url => ( metaclass => 'Labeled', is => 'rw', isa => 'Str', label => "The site's URL", ); Ah ha! Now we're using the metaclass. We're adding a new attribute, C, to C. C lets you set the metaclass of the attribute. Ordinarily (as we've seen), the metaclass is C. When C sees that you're using a new metaclass, it will take the metaclass's name, prepend C, and call the C function in that package. So here Moose calls C. We defined that function in the beginning -- it just returns our "real" metaclass' package, C. So Moose uses that metaclass for the attribute. It may seem a bit convoluted, but the alternative would be to use C<< metaclass => 'MyApp::Meta::Attribute::Labeled' >> on every attribute. As usual, Moose optimizes in favor of the end user, not the metaprogrammer. :) We also could have just defined the metaclass in C, but it's probably better to keep to your own namespaces. Finally, we see that C is setting our new meta-attribute, C