package ExtUtils::MakeMaker::FAQ; our $VERSION = '0.02'; 1; __END__ =head1 NAME ExtUtils::MakeMaker::FAQ - Frequently Asked Questions About MakeMaker =head1 DESCRIPTION FAQs, tricks and tips for C. =head2 Philosophy and History =over 4 =item Why not just use ? Why did MakeMaker reinvent the build configuration wheel? Why not just use autoconf or automake or ppm or Ant or ... There are many reasons, but the major one is cross-platform compatibility. Perl is one of the most ported pieces of software ever. It works on operating systems I've never even heard of (see perlport for details). It needs a build tool that can work on all those platforms and with any wacky C compilers they might have. No such build tool existed at the time and I only know of one now (Module::Build). =item What's Module::Build and how does it relate to MakeMaker? Module::Build is a project by Ken Williams to supplant MakeMaker. Its primary advantages are: =over 8 =item * pure perl. no make, no shell commands =item * easier to customize =item * cleaner internals =item * less cruft =back Module::Build is the official heir apparent to MakeMaker and we encourage people to work on M::B rather than spending time improving MakeMaker. =back =head2 XS =over 4 =item How do I make two or more XS files coexist in the same directory? Sometimes you need to have two and more XS files in the same package. One way to go is to put them into separate directories, but sometimes this is not the most suitable solution. The following technique allows you to put two (and more) XS files in the same directory. Let's assume that we have a package C, which includes C and C modules each having a separate XS file. First we use the following I: use ExtUtils::MakeMaker; WriteMakefile( NAME => 'Cool::Foo', VERSION_FROM => 'Foo.pm', OBJECT => q/$(O_FILES)/, # ... other attrs ... ); Notice the C attribute. MakeMaker generates the following variables in I: # Handy lists of source code files: XS_FILES= Bar.xs \ Foo.xs C_FILES = Bar.c \ Foo.c O_FILES = Bar.o \ Foo.o Therefore we can use the C variable to tell MakeMaker to use these objects into the shared library. That's pretty much it. Now write I and I, I and I, where I bootstraps the shared library and I simply loading I. The only issue left is to how to bootstrap I. This is done from I: MODULE = Cool::Foo PACKAGE = Cool::Foo BOOT: # boot the second XS file boot_Cool__Bar(aTHX_ cv); If you have more than two files, this is the place where you should boot extra XS files from. The following four files sum up all the details discussed so far. Foo.pm: ------- package Cool::Foo; require DynaLoader; our @ISA = qw(DynaLoader); our $VERSION = '0.01'; bootstrap Cool::Foo $VERSION; 1; Bar.pm: ------- package Cool::Bar; use Cool::Foo; # bootstraps Bar.xs 1; Foo.xs: ------- #include "EXTERN.h" #include "perl.h" #include "XSUB.h" MODULE = Cool::Foo PACKAGE = Cool::Foo BOOT: # boot the second XS file boot_Cool__Bar(aTHX_ cv); MODULE = Cool::Foo PACKAGE = Cool::Foo PREFIX = cool_foo_ void cool_foo_perl_rules() CODE: fprintf(stderr, "Cool::Foo says: Perl Rules\n"); Bar.xs: ------- #include "EXTERN.h" #include "perl.h" #include "XSUB.h" MODULE = Cool::Bar PACKAGE = Cool::Bar PREFIX = cool_bar_ void cool_bar_perl_rules() CODE: fprintf(stderr, "Cool::Bar says: Perl Rules\n"); And of course a very basic test: test.pl: -------- use Test; BEGIN { plan tests => 1 }; use Cool::Foo; use Cool::Bar; Cool::Foo::perl_rules(); Cool::Bar::perl_rules(); ok 1; This tip has been brought to you by Nick Ing-Simmons and Stas Bekman. =back =head1 PATCHING If you have a question you'd like to see added to the FAQ (whether or not you have the answer) please send it to makemaker@perl.org. =head1 AUTHOR The denizens of makemaker@perl.org. =head1 SEE ALSO L =cut