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Mare Overlay an object with new and DESTROY. Bootstrapper made to
[sdlgit/SDL_perl.git]
/
src
/
Core
/
objects
/
VideoInfo.xs
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#include "EXTERN.h"
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#include "perl.h"
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#include "XSUB.h"
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#ifndef aTHX_
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#define aTHX_
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#endif
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#include <SDL.h>
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MODULE = SDL::VideoInfo PACKAGE = SDL::VideoInfo PREFIX = videoinfo_
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=for documentation
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SDL_VideoInfo -- Video target information
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typedef struct{
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Uint32 hw_available:1;
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Uint32 wm_available:1;
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Uint32 blit_hw:1;
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Uint32 blit_hw_CC:1;
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Uint32 blit_hw_A:1;
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Uint32 blit_sw:1;
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Uint32 blit_sw_CC:1;
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Uint32 blit_sw_A:1;
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Uint32 blit_fill:1;
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Uint32 video_mem;
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SDL_PixelFormat *vfmt;
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int current_w;
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int current_h;
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} SDL_VideoInfo;
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=cut
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