3 perlipc - Perl interprocess communication (signals, fifos, pipes, safe subprocesses, sockets, and semaphores)
7 The basic IPC facilities of Perl are built out of the good old Unix
8 signals, named pipes, pipe opens, the Berkeley socket routines, and SysV
9 IPC calls. Each is used in slightly different situations.
13 Perl uses a simple signal handling model: the %SIG hash contains names
14 or references of user-installed signal handlers. These handlers will
15 be called with an argument which is the name of the signal that
16 triggered it. A signal may be generated intentionally from a
17 particular keyboard sequence like control-C or control-Z, sent to you
18 from another process, or triggered automatically by the kernel when
19 special events transpire, like a child process exiting, your process
20 running out of stack space, or hitting file size limit.
22 For example, to trap an interrupt signal, set up a handler like this:
27 die "Somebody sent me a SIG$signame";
29 $SIG{INT} = 'catch_zap'; # could fail in modules
30 $SIG{INT} = \&catch_zap; # best strategy
32 Prior to Perl 5.7.3 it was necessary to do as little as you possibly
33 could in your handler; notice how all we do is set a global variable
34 and then raise an exception. That's because on most systems,
35 libraries are not re-entrant; particularly, memory allocation and I/O
36 routines are not. That meant that doing nearly I<anything> in your
37 handler could in theory trigger a memory fault and subsequent core
38 dump - see L</Deferred Signals (Safe Signals)> below.
40 The names of the signals are the ones listed out by C<kill -l> on your
41 system, or you can retrieve them from the Config module. Set up an
42 @signame list indexed by number to get the name and a %signo table
43 indexed by name to get the number:
46 defined $Config{sig_name} || die "No sigs?";
47 foreach $name (split(' ', $Config{sig_name})) {
53 So to check whether signal 17 and SIGALRM were the same, do just this:
55 print "signal #17 = $signame[17]\n";
57 print "SIGALRM is $signo{ALRM}\n";
60 You may also choose to assign the strings C<'IGNORE'> or C<'DEFAULT'> as
61 the handler, in which case Perl will try to discard the signal or do the
64 On most Unix platforms, the C<CHLD> (sometimes also known as C<CLD>) signal
65 has special behavior with respect to a value of C<'IGNORE'>.
66 Setting C<$SIG{CHLD}> to C<'IGNORE'> on such a platform has the effect of
67 not creating zombie processes when the parent process fails to C<wait()>
68 on its child processes (i.e. child processes are automatically reaped).
69 Calling C<wait()> with C<$SIG{CHLD}> set to C<'IGNORE'> usually returns
70 C<-1> on such platforms.
72 Some signals can be neither trapped nor ignored, such as
73 the KILL and STOP (but not the TSTP) signals. One strategy for
74 temporarily ignoring signals is to use a local() statement, which will be
75 automatically restored once your block is exited. (Remember that local()
76 values are "inherited" by functions called from within that block.)
79 local $SIG{INT} = 'IGNORE';
83 # interrupts still ignored, for now...
86 Sending a signal to a negative process ID means that you send the signal
87 to the entire Unix process-group. This code sends a hang-up signal to all
88 processes in the current process group (and sets $SIG{HUP} to IGNORE so
89 it doesn't kill itself):
92 local $SIG{HUP} = 'IGNORE';
94 # snazzy writing of: kill('HUP', -$$)
97 Another interesting signal to send is signal number zero. This doesn't
98 actually affect a child process, but instead checks whether it's alive
99 or has changed its UID.
101 unless (kill 0 => $kid_pid) {
102 warn "something wicked happened to $kid_pid";
105 When directed at a process whose UID is not identical to that
106 of the sending process, signal number zero may fail because
107 you lack permission to send the signal, even though the process is alive.
108 You may be able to determine the cause of failure using C<%!>.
110 unless (kill 0 => $pid or $!{EPERM}) {
111 warn "$pid looks dead";
114 You might also want to employ anonymous functions for simple signal
117 $SIG{INT} = sub { die "\nOutta here!\n" };
119 But that will be problematic for the more complicated handlers that need
120 to reinstall themselves. Because Perl's signal mechanism is currently
121 based on the signal(3) function from the C library, you may sometimes be so
122 misfortunate as to run on systems where that function is "broken", that
123 is, it behaves in the old unreliable SysV way rather than the newer, more
124 reasonable BSD and POSIX fashion. So you'll see defensive people writing
125 signal handlers like this:
129 # loathe sysV: it makes us not only reinstate
130 # the handler, but place it after the wait
131 $SIG{CHLD} = \&REAPER;
133 $SIG{CHLD} = \&REAPER;
134 # now do something that forks...
138 use POSIX ":sys_wait_h";
141 # If a second child dies while in the signal handler caused by the
142 # first death, we won't get another signal. So must loop here else
143 # we will leave the unreaped child as a zombie. And the next time
144 # two children die we get another zombie. And so on.
145 while (($child = waitpid(-1,WNOHANG)) > 0) {
146 $Kid_Status{$child} = $?;
148 $SIG{CHLD} = \&REAPER; # still loathe sysV
150 $SIG{CHLD} = \&REAPER;
151 # do something that forks...
153 Signal handling is also used for timeouts in Unix, While safely
154 protected within an C<eval{}> block, you set a signal handler to trap
155 alarm signals and then schedule to have one delivered to you in some
156 number of seconds. Then try your blocking operation, clearing the alarm
157 when it's done but not before you've exited your C<eval{}> block. If it
158 goes off, you'll use die() to jump out of the block, much as you might
159 using longjmp() or throw() in other languages.
164 local $SIG{ALRM} = sub { die "alarm clock restart" };
166 flock(FH, 2); # blocking write lock
169 if ($@ and $@ !~ /alarm clock restart/) { die }
171 If the operation being timed out is system() or qx(), this technique
172 is liable to generate zombies. If this matters to you, you'll
173 need to do your own fork() and exec(), and kill the errant child process.
175 For more complex signal handling, you might see the standard POSIX
176 module. Lamentably, this is almost entirely undocumented, but
177 the F<t/lib/posix.t> file from the Perl source distribution has some
180 =head2 Handling the SIGHUP Signal in Daemons
182 A process that usually starts when the system boots and shuts down
183 when the system is shut down is called a daemon (Disk And Execution
184 MONitor). If a daemon process has a configuration file which is
185 modified after the process has been started, there should be a way to
186 tell that process to re-read its configuration file, without stopping
187 the process. Many daemons provide this mechanism using the C<SIGHUP>
188 signal handler. When you want to tell the daemon to re-read the file
189 you simply send it the C<SIGHUP> signal.
191 Not all platforms automatically reinstall their (native) signal
192 handlers after a signal delivery. This means that the handler works
193 only the first time the signal is sent. The solution to this problem
194 is to use C<POSIX> signal handlers if available, their behaviour
197 The following example implements a simple daemon, which restarts
198 itself every time the C<SIGHUP> signal is received. The actual code is
199 located in the subroutine C<code()>, which simply prints some debug
200 info to show that it works and should be replaced with the real code.
206 use File::Basename ();
207 use File::Spec::Functions;
211 # make the daemon cross-platform, so exec always calls the script
212 # itself with the right path, no matter how the script was invoked.
213 my $script = File::Basename::basename($0);
214 my $SELF = catfile $FindBin::Bin, $script;
216 # POSIX unmasks the sigprocmask properly
217 my $sigset = POSIX::SigSet->new();
218 my $action = POSIX::SigAction->new('sigHUP_handler',
221 POSIX::sigaction(&POSIX::SIGHUP, $action);
224 print "got SIGHUP\n";
225 exec($SELF, @ARGV) or die "Couldn't restart: $!\n";
232 print "ARGV: @ARGV\n";
244 A named pipe (often referred to as a FIFO) is an old Unix IPC
245 mechanism for processes communicating on the same machine. It works
246 just like a regular, connected anonymous pipes, except that the
247 processes rendezvous using a filename and don't have to be related.
249 To create a named pipe, use the Unix command mknod(1) or on some
250 systems, mkfifo(1). These may not be in your normal path.
252 # system return val is backwards, so && not ||
254 $ENV{PATH} .= ":/etc:/usr/etc";
255 if ( system('mknod', $path, 'p')
256 && system('mkfifo', $path) )
258 die "mk{nod,fifo} $path failed";
262 A fifo is convenient when you want to connect a process to an unrelated
263 one. When you open a fifo, the program will block until there's something
266 For example, let's say you'd like to have your F<.signature> file be a
267 named pipe that has a Perl program on the other end. Now every time any
268 program (like a mailer, news reader, finger program, etc.) tries to read
269 from that file, the reading program will block and your program will
270 supply the new signature. We'll use the pipe-checking file test B<-p>
271 to find out whether anyone (or anything) has accidentally removed our fifo.
274 $FIFO = '.signature';
275 $ENV{PATH} .= ":/etc:/usr/games";
280 system('mknod', $FIFO, 'p')
281 && die "can't mknod $FIFO: $!";
284 # next line blocks until there's a reader
285 open (FIFO, "> $FIFO") || die "can't write $FIFO: $!";
286 print FIFO "John Smith (smith\@host.org)\n", `fortune -s`;
288 sleep 2; # to avoid dup signals
291 =head2 Deferred Signals (Safe Signals)
293 In Perls before Perl 5.7.3 by installing Perl code to deal with
294 signals, you were exposing yourself to danger from two things. First,
295 few system library functions are re-entrant. If the signal interrupts
296 while Perl is executing one function (like malloc(3) or printf(3)),
297 and your signal handler then calls the same function again, you could
298 get unpredictable behavior--often, a core dump. Second, Perl isn't
299 itself re-entrant at the lowest levels. If the signal interrupts Perl
300 while Perl is changing its own internal data structures, similarly
301 unpredictable behaviour may result.
303 There were two things you could do, knowing this: be paranoid or be
304 pragmatic. The paranoid approach was to do as little as possible in your
305 signal handler. Set an existing integer variable that already has a
306 value, and return. This doesn't help you if you're in a slow system call,
307 which will just restart. That means you have to C<die> to longjump(3) out
308 of the handler. Even this is a little cavalier for the true paranoiac,
309 who avoids C<die> in a handler because the system I<is> out to get you.
310 The pragmatic approach was to say ``I know the risks, but prefer the
311 convenience'', and to do anything you wanted in your signal handler,
312 and be prepared to clean up core dumps now and again.
314 In Perl 5.7.3 and later to avoid these problems signals are
315 "deferred"-- that is when the signal is delivered to the process by
316 the system (to the C code that implements Perl) a flag is set, and the
317 handler returns immediately. Then at strategic "safe" points in the
318 Perl interpreter (e.g. when it is about to execute a new opcode) the
319 flags are checked and the Perl level handler from %SIG is
320 executed. The "deferred" scheme allows much more flexibility in the
321 coding of signal handler as we know Perl interpreter is in a safe
322 state, and that we are not in a system library function when the
323 handler is called. However the implementation does differ from
324 previous Perls in the following ways:
328 =item Long running opcodes
330 As Perl interpreter only looks at the signal flags when it about to
331 execute a new opcode if a signal arrives during a long running opcode
332 (e.g. a regular expression operation on a very large string) then
333 signal will not be seen until operation completes.
335 =item Interrupting IO
337 When a signal is delivered (e.g. INT control-C) the operating system
338 breaks into IO operations like C<read> (used to implement Perls
339 E<lt>E<gt> operator). On older Perls the handler was called
340 immediately (and as C<read> is not "unsafe" this worked well). With
341 the "deferred" scheme the handler is not called immediately, and if
342 Perl is using system's C<stdio> library that library may re-start the
343 C<read> without returning to Perl and giving it a chance to call the
344 %SIG handler. If this happens on your system the solution is to use
345 C<:perlio> layer to do IO - at least on those handles which you want
346 to be able to break into with signals. (The C<:perlio> layer checks
347 the signal flags and calls %SIG handlers before resuming IO operation.)
349 Note that the default in Perl 5.7.3 and later is to automatically use
350 the C<:perlio> layer.
352 Note that some networking library functions like gethostbyname() are
353 known to have their own implementations of timeouts which may conflict
354 with your timeouts. If you are having problems with such functions,
355 you can try using the POSIX sigaction() function, which bypasses the
356 Perl safe signals (note that this means subjecting yourself to
357 possible memory corruption, as described above). Instead of setting
358 C<$SIG{ALRM}> try something like the following:
361 sigaction SIGALRM, new POSIX::SigAction sub { die "alarm\n" }
362 or die "Error setting SIGALRM handler: $!\n";
364 =item Restartable system calls
366 On systems that supported it, older versions of Perl used the
367 SA_RESTART flag when installing %SIG handlers. This meant that
368 restartable system calls would continue rather than returning when
369 a signal arrived. In order to deliver deferred signals promptly,
370 Perl 5.7.3 and later do I<not> use SA_RESTART. Consequently,
371 restartable system calls can fail (with $! set to C<EINTR>) in places
372 where they previously would have succeeded.
374 Note that the default C<:perlio> layer will retry C<read>, C<write>
375 and C<close> as described above and that interrupted C<wait> and
376 C<waitpid> calls will always be retried.
378 =item Signals as "faults"
380 Certain signals e.g. SEGV, ILL, BUS are generated as a result of
381 virtual memory or other "faults". These are normally fatal and there
382 is little a Perl-level handler can do with them. (In particular the
383 old signal scheme was particularly unsafe in such cases.) However if
384 a %SIG handler is set the new scheme simply sets a flag and returns as
385 described above. This may cause the operating system to try the
386 offending machine instruction again and - as nothing has changed - it
387 will generate the signal again. The result of this is a rather odd
388 "loop". In future Perl's signal mechanism may be changed to avoid this
389 - perhaps by simply disallowing %SIG handlers on signals of that
390 type. Until then the work-round is not to set a %SIG handler on those
391 signals. (Which signals they are is operating system dependant.)
393 =item Signals triggered by operating system state
395 On some operating systems certain signal handlers are supposed to "do
396 something" before returning. One example can be CHLD or CLD which
397 indicates a child process has completed. On some operating systems the
398 signal handler is expected to C<wait> for the completed child
399 process. On such systems the deferred signal scheme will not work for
400 those signals (it does not do the C<wait>). Again the failure will
401 look like a loop as the operating system will re-issue the signal as
402 there are un-waited-for completed child processes.
406 If you want the old signal behaviour back regardless of possible
407 memory corruption, set the environment variable C<PERL_SIGNALS> to
408 C<"unsafe"> (a new feature since Perl 5.8.1).
410 =head1 Using open() for IPC
412 Perl's basic open() statement can also be used for unidirectional
413 interprocess communication by either appending or prepending a pipe
414 symbol to the second argument to open(). Here's how to start
415 something up in a child process you intend to write to:
417 open(SPOOLER, "| cat -v | lpr -h 2>/dev/null")
418 || die "can't fork: $!";
419 local $SIG{PIPE} = sub { die "spooler pipe broke" };
420 print SPOOLER "stuff\n";
421 close SPOOLER || die "bad spool: $! $?";
423 And here's how to start up a child process you intend to read from:
425 open(STATUS, "netstat -an 2>&1 |")
426 || die "can't fork: $!";
428 next if /^(tcp|udp)/;
431 close STATUS || die "bad netstat: $! $?";
433 If one can be sure that a particular program is a Perl script that is
434 expecting filenames in @ARGV, the clever programmer can write something
437 % program f1 "cmd1|" - f2 "cmd2|" f3 < tmpfile
439 and irrespective of which shell it's called from, the Perl program will
440 read from the file F<f1>, the process F<cmd1>, standard input (F<tmpfile>
441 in this case), the F<f2> file, the F<cmd2> command, and finally the F<f3>
442 file. Pretty nifty, eh?
444 You might notice that you could use backticks for much the
445 same effect as opening a pipe for reading:
447 print grep { !/^(tcp|udp)/ } `netstat -an 2>&1`;
448 die "bad netstat" if $?;
450 While this is true on the surface, it's much more efficient to process the
451 file one line or record at a time because then you don't have to read the
452 whole thing into memory at once. It also gives you finer control of the
453 whole process, letting you to kill off the child process early if you'd
456 Be careful to check both the open() and the close() return values. If
457 you're I<writing> to a pipe, you should also trap SIGPIPE. Otherwise,
458 think of what happens when you start up a pipe to a command that doesn't
459 exist: the open() will in all likelihood succeed (it only reflects the
460 fork()'s success), but then your output will fail--spectacularly. Perl
461 can't know whether the command worked because your command is actually
462 running in a separate process whose exec() might have failed. Therefore,
463 while readers of bogus commands return just a quick end of file, writers
464 to bogus command will trigger a signal they'd better be prepared to
467 open(FH, "|bogus") or die "can't fork: $!";
468 print FH "bang\n" or die "can't write: $!";
469 close FH or die "can't close: $!";
471 That won't blow up until the close, and it will blow up with a SIGPIPE.
472 To catch it, you could use this:
474 $SIG{PIPE} = 'IGNORE';
475 open(FH, "|bogus") or die "can't fork: $!";
476 print FH "bang\n" or die "can't write: $!";
477 close FH or die "can't close: status=$?";
481 Both the main process and any child processes it forks share the same
482 STDIN, STDOUT, and STDERR filehandles. If both processes try to access
483 them at once, strange things can happen. You may also want to close
484 or reopen the filehandles for the child. You can get around this by
485 opening your pipe with open(), but on some systems this means that the
486 child process cannot outlive the parent.
488 =head2 Background Processes
490 You can run a command in the background with:
494 The command's STDOUT and STDERR (and possibly STDIN, depending on your
495 shell) will be the same as the parent's. You won't need to catch
496 SIGCHLD because of the double-fork taking place (see below for more
499 =head2 Complete Dissociation of Child from Parent
501 In some cases (starting server processes, for instance) you'll want to
502 completely dissociate the child process from the parent. This is
503 often called daemonization. A well behaved daemon will also chdir()
504 to the root directory (so it doesn't prevent unmounting the filesystem
505 containing the directory from which it was launched) and redirect its
506 standard file descriptors from and to F</dev/null> (so that random
507 output doesn't wind up on the user's terminal).
512 chdir '/' or die "Can't chdir to /: $!";
513 open STDIN, '/dev/null' or die "Can't read /dev/null: $!";
514 open STDOUT, '>/dev/null'
515 or die "Can't write to /dev/null: $!";
516 defined(my $pid = fork) or die "Can't fork: $!";
518 setsid or die "Can't start a new session: $!";
519 open STDERR, '>&STDOUT' or die "Can't dup stdout: $!";
522 The fork() has to come before the setsid() to ensure that you aren't a
523 process group leader (the setsid() will fail if you are). If your
524 system doesn't have the setsid() function, open F</dev/tty> and use the
525 C<TIOCNOTTY> ioctl() on it instead. See L<tty(4)> for details.
527 Non-Unix users should check their Your_OS::Process module for other
530 =head2 Safe Pipe Opens
532 Another interesting approach to IPC is making your single program go
533 multiprocess and communicate between (or even amongst) yourselves. The
534 open() function will accept a file argument of either C<"-|"> or C<"|-">
535 to do a very interesting thing: it forks a child connected to the
536 filehandle you've opened. The child is running the same program as the
537 parent. This is useful for safely opening a file when running under an
538 assumed UID or GID, for example. If you open a pipe I<to> minus, you can
539 write to the filehandle you opened and your kid will find it in his
540 STDIN. If you open a pipe I<from> minus, you can read from the filehandle
541 you opened whatever your kid writes to his STDOUT.
543 use English '-no_match_vars';
547 $pid = open(KID_TO_WRITE, "|-");
548 unless (defined $pid) {
549 warn "cannot fork: $!";
550 die "bailing out" if $sleep_count++ > 6;
553 } until defined $pid;
556 print KID_TO_WRITE @some_data;
557 close(KID_TO_WRITE) || warn "kid exited $?";
559 ($EUID, $EGID) = ($UID, $GID); # suid progs only
560 open (FILE, "> /safe/file")
561 || die "can't open /safe/file: $!";
563 print FILE; # child's STDIN is parent's KID
565 exit; # don't forget this
568 Another common use for this construct is when you need to execute
569 something without the shell's interference. With system(), it's
570 straightforward, but you can't use a pipe open or backticks safely.
571 That's because there's no way to stop the shell from getting its hands on
572 your arguments. Instead, use lower-level control to call exec() directly.
574 Here's a safe backtick or pipe open for read:
576 # add error processing as above
577 $pid = open(KID_TO_READ, "-|");
580 while (<KID_TO_READ>) {
581 # do something interesting
583 close(KID_TO_READ) || warn "kid exited $?";
586 ($EUID, $EGID) = ($UID, $GID); # suid only
587 exec($program, @options, @args)
588 || die "can't exec program: $!";
593 And here's a safe pipe open for writing:
595 # add error processing as above
596 $pid = open(KID_TO_WRITE, "|-");
597 $SIG{PIPE} = sub { die "whoops, $program pipe broke" };
603 close(KID_TO_WRITE) || warn "kid exited $?";
606 ($EUID, $EGID) = ($UID, $GID);
607 exec($program, @options, @args)
608 || die "can't exec program: $!";
612 Since Perl 5.8.0, you can also use the list form of C<open> for pipes :
615 open KID_PS, "-|", "ps", "aux" or die $!;
617 forks the ps(1) command (without spawning a shell, as there are more than
618 three arguments to open()), and reads its standard output via the
619 C<KID_PS> filehandle. The corresponding syntax to read from command
620 pipes (with C<"|-"> in place of C<"-|">) is also implemented.
622 Note that these operations are full Unix forks, which means they may not be
623 correctly implemented on alien systems. Additionally, these are not true
624 multithreading. If you'd like to learn more about threading, see the
625 F<modules> file mentioned below in the SEE ALSO section.
627 =head2 Bidirectional Communication with Another Process
629 While this works reasonably well for unidirectional communication, what
630 about bidirectional communication? The obvious thing you'd like to do
631 doesn't actually work:
633 open(PROG_FOR_READING_AND_WRITING, "| some program |")
635 and if you forget to use the C<use warnings> pragma or the B<-w> flag,
636 then you'll miss out entirely on the diagnostic message:
638 Can't do bidirectional pipe at -e line 1.
640 If you really want to, you can use the standard open2() library function
641 to catch both ends. There's also an open3() for tridirectional I/O so you
642 can also catch your child's STDERR, but doing so would then require an
643 awkward select() loop and wouldn't allow you to use normal Perl input
646 If you look at its source, you'll see that open2() uses low-level
647 primitives like Unix pipe() and exec() calls to create all the connections.
648 While it might have been slightly more efficient by using socketpair(), it
649 would have then been even less portable than it already is. The open2()
650 and open3() functions are unlikely to work anywhere except on a Unix
651 system or some other one purporting to be POSIX compliant.
653 Here's an example of using open2():
657 $pid = open2(*Reader, *Writer, "cat -u -n" );
658 print Writer "stuff\n";
661 The problem with this is that Unix buffering is really going to
662 ruin your day. Even though your C<Writer> filehandle is auto-flushed,
663 and the process on the other end will get your data in a timely manner,
664 you can't usually do anything to force it to give it back to you
665 in a similarly quick fashion. In this case, we could, because we
666 gave I<cat> a B<-u> flag to make it unbuffered. But very few Unix
667 commands are designed to operate over pipes, so this seldom works
668 unless you yourself wrote the program on the other end of the
671 A solution to this is the nonstandard F<Comm.pl> library. It uses
672 pseudo-ttys to make your program behave more reasonably:
675 $ph = open_proc('cat -n');
677 print $ph "a line\n";
678 print "got back ", scalar <$ph>;
681 This way you don't have to have control over the source code of the
682 program you're using. The F<Comm> library also has expect()
683 and interact() functions. Find the library (and we hope its
684 successor F<IPC::Chat>) at your nearest CPAN archive as detailed
685 in the SEE ALSO section below.
687 The newer Expect.pm module from CPAN also addresses this kind of thing.
688 This module requires two other modules from CPAN: IO::Pty and IO::Stty.
689 It sets up a pseudo-terminal to interact with programs that insist on
690 using talking to the terminal device driver. If your system is
691 amongst those supported, this may be your best bet.
693 =head2 Bidirectional Communication with Yourself
695 If you want, you may make low-level pipe() and fork()
696 to stitch this together by hand. This example only
697 talks to itself, but you could reopen the appropriate
698 handles to STDIN and STDOUT and call other processes.
701 # pipe1 - bidirectional communication using two pipe pairs
702 # designed for the socketpair-challenged
703 use IO::Handle; # thousands of lines just for autoflush :-(
704 pipe(PARENT_RDR, CHILD_WTR); # XXX: failure?
705 pipe(CHILD_RDR, PARENT_WTR); # XXX: failure?
706 CHILD_WTR->autoflush(1);
707 PARENT_WTR->autoflush(1);
710 close PARENT_RDR; close PARENT_WTR;
711 print CHILD_WTR "Parent Pid $$ is sending this\n";
712 chomp($line = <CHILD_RDR>);
713 print "Parent Pid $$ just read this: `$line'\n";
714 close CHILD_RDR; close CHILD_WTR;
717 die "cannot fork: $!" unless defined $pid;
718 close CHILD_RDR; close CHILD_WTR;
719 chomp($line = <PARENT_RDR>);
720 print "Child Pid $$ just read this: `$line'\n";
721 print PARENT_WTR "Child Pid $$ is sending this\n";
722 close PARENT_RDR; close PARENT_WTR;
726 But you don't actually have to make two pipe calls. If you
727 have the socketpair() system call, it will do this all for you.
730 # pipe2 - bidirectional communication using socketpair
731 # "the best ones always go both ways"
734 use IO::Handle; # thousands of lines just for autoflush :-(
735 # We say AF_UNIX because although *_LOCAL is the
736 # POSIX 1003.1g form of the constant, many machines
737 # still don't have it.
738 socketpair(CHILD, PARENT, AF_UNIX, SOCK_STREAM, PF_UNSPEC)
739 or die "socketpair: $!";
742 PARENT->autoflush(1);
746 print CHILD "Parent Pid $$ is sending this\n";
747 chomp($line = <CHILD>);
748 print "Parent Pid $$ just read this: `$line'\n";
752 die "cannot fork: $!" unless defined $pid;
754 chomp($line = <PARENT>);
755 print "Child Pid $$ just read this: `$line'\n";
756 print PARENT "Child Pid $$ is sending this\n";
761 =head1 Sockets: Client/Server Communication
763 While not limited to Unix-derived operating systems (e.g., WinSock on PCs
764 provides socket support, as do some VMS libraries), you may not have
765 sockets on your system, in which case this section probably isn't going to do
766 you much good. With sockets, you can do both virtual circuits (i.e., TCP
767 streams) and datagrams (i.e., UDP packets). You may be able to do even more
768 depending on your system.
770 The Perl function calls for dealing with sockets have the same names as
771 the corresponding system calls in C, but their arguments tend to differ
772 for two reasons: first, Perl filehandles work differently than C file
773 descriptors. Second, Perl already knows the length of its strings, so you
774 don't need to pass that information.
776 One of the major problems with old socket code in Perl was that it used
777 hard-coded values for some of the constants, which severely hurt
778 portability. If you ever see code that does anything like explicitly
779 setting C<$AF_INET = 2>, you know you're in for big trouble: An
780 immeasurably superior approach is to use the C<Socket> module, which more
781 reliably grants access to various constants and functions you'll need.
783 If you're not writing a server/client for an existing protocol like
784 NNTP or SMTP, you should give some thought to how your server will
785 know when the client has finished talking, and vice-versa. Most
786 protocols are based on one-line messages and responses (so one party
787 knows the other has finished when a "\n" is received) or multi-line
788 messages and responses that end with a period on an empty line
789 ("\n.\n" terminates a message/response).
791 =head2 Internet Line Terminators
793 The Internet line terminator is "\015\012". Under ASCII variants of
794 Unix, that could usually be written as "\r\n", but under other systems,
795 "\r\n" might at times be "\015\015\012", "\012\012\015", or something
796 completely different. The standards specify writing "\015\012" to be
797 conformant (be strict in what you provide), but they also recommend
798 accepting a lone "\012" on input (but be lenient in what you require).
799 We haven't always been very good about that in the code in this manpage,
800 but unless you're on a Mac, you'll probably be ok.
802 =head2 Internet TCP Clients and Servers
804 Use Internet-domain sockets when you want to do client-server
805 communication that might extend to machines outside of your own system.
807 Here's a sample TCP client using Internet-domain sockets:
812 my ($remote,$port, $iaddr, $paddr, $proto, $line);
814 $remote = shift || 'localhost';
815 $port = shift || 2345; # random port
816 if ($port =~ /\D/) { $port = getservbyname($port, 'tcp') }
817 die "No port" unless $port;
818 $iaddr = inet_aton($remote) || die "no host: $remote";
819 $paddr = sockaddr_in($port, $iaddr);
821 $proto = getprotobyname('tcp');
822 socket(SOCK, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
823 connect(SOCK, $paddr) || die "connect: $!";
824 while (defined($line = <SOCK>)) {
828 close (SOCK) || die "close: $!";
831 And here's a corresponding server to go along with it. We'll
832 leave the address as INADDR_ANY so that the kernel can choose
833 the appropriate interface on multihomed hosts. If you want sit
834 on a particular interface (like the external side of a gateway
835 or firewall machine), you should fill this in with your real address
840 BEGIN { $ENV{PATH} = '/usr/ucb:/bin' }
843 my $EOL = "\015\012";
845 sub logmsg { print "$0 $$: @_ at ", scalar localtime, "\n" }
847 my $port = shift || 2345;
848 my $proto = getprotobyname('tcp');
850 ($port) = $port =~ /^(\d+)$/ or die "invalid port";
852 socket(Server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
853 setsockopt(Server, SOL_SOCKET, SO_REUSEADDR,
854 pack("l", 1)) || die "setsockopt: $!";
855 bind(Server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!";
856 listen(Server,SOMAXCONN) || die "listen: $!";
858 logmsg "server started on port $port";
862 $SIG{CHLD} = \&REAPER;
864 for ( ; $paddr = accept(Client,Server); close Client) {
865 my($port,$iaddr) = sockaddr_in($paddr);
866 my $name = gethostbyaddr($iaddr,AF_INET);
868 logmsg "connection from $name [",
869 inet_ntoa($iaddr), "]
872 print Client "Hello there, $name, it's now ",
873 scalar localtime, $EOL;
876 And here's a multithreaded version. It's multithreaded in that
877 like most typical servers, it spawns (forks) a slave server to
878 handle the client request so that the master server can quickly
879 go back to service a new client.
883 BEGIN { $ENV{PATH} = '/usr/ucb:/bin' }
886 my $EOL = "\015\012";
888 sub spawn; # forward declaration
889 sub logmsg { print "$0 $$: @_ at ", scalar localtime, "\n" }
891 my $port = shift || 2345;
892 my $proto = getprotobyname('tcp');
894 ($port) = $port =~ /^(\d+)$/ or die "invalid port";
896 socket(Server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
897 setsockopt(Server, SOL_SOCKET, SO_REUSEADDR,
898 pack("l", 1)) || die "setsockopt: $!";
899 bind(Server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!";
900 listen(Server,SOMAXCONN) || die "listen: $!";
902 logmsg "server started on port $port";
907 use POSIX ":sys_wait_h";
910 while (($waitedpid = waitpid(-1,WNOHANG)) > 0) {
911 logmsg "reaped $waitedpid" . ($? ? " with exit $?" : '');
913 $SIG{CHLD} = \&REAPER; # loathe sysV
916 $SIG{CHLD} = \&REAPER;
918 for ( $waitedpid = 0;
919 ($paddr = accept(Client,Server)) || $waitedpid;
920 $waitedpid = 0, close Client)
922 next if $waitedpid and not $paddr;
923 my($port,$iaddr) = sockaddr_in($paddr);
924 my $name = gethostbyaddr($iaddr,AF_INET);
926 logmsg "connection from $name [",
927 inet_ntoa($iaddr), "]
932 print "Hello there, $name, it's now ", scalar localtime, $EOL;
933 exec '/usr/games/fortune' # XXX: `wrong' line terminators
934 or confess "can't exec fortune: $!";
942 unless (@_ == 0 && $coderef && ref($coderef) eq 'CODE') {
943 confess "usage: spawn CODEREF";
947 if (!defined($pid = fork)) {
948 logmsg "cannot fork: $!";
952 return; # I'm the parent
954 # else I'm the child -- go spawn
956 open(STDIN, "<&Client") || die "can't dup client to stdin";
957 open(STDOUT, ">&Client") || die "can't dup client to stdout";
958 ## open(STDERR, ">&STDOUT") || die "can't dup stdout to stderr";
962 This server takes the trouble to clone off a child version via fork() for
963 each incoming request. That way it can handle many requests at once,
964 which you might not always want. Even if you don't fork(), the listen()
965 will allow that many pending connections. Forking servers have to be
966 particularly careful about cleaning up their dead children (called
967 "zombies" in Unix parlance), because otherwise you'll quickly fill up your
970 We suggest that you use the B<-T> flag to use taint checking (see L<perlsec>)
971 even if we aren't running setuid or setgid. This is always a good idea
972 for servers and other programs run on behalf of someone else (like CGI
973 scripts), because it lessens the chances that people from the outside will
974 be able to compromise your system.
976 Let's look at another TCP client. This one connects to the TCP "time"
977 service on a number of different machines and shows how far their clocks
978 differ from the system on which it's being run:
984 my $SECS_of_70_YEARS = 2208988800;
985 sub ctime { scalar localtime(shift) }
987 my $iaddr = gethostbyname('localhost');
988 my $proto = getprotobyname('tcp');
989 my $port = getservbyname('time', 'tcp');
990 my $paddr = sockaddr_in(0, $iaddr);
994 printf "%-24s %8s %s\n", "localhost", 0, ctime(time());
996 foreach $host (@ARGV) {
997 printf "%-24s ", $host;
998 my $hisiaddr = inet_aton($host) || die "unknown host";
999 my $hispaddr = sockaddr_in($port, $hisiaddr);
1000 socket(SOCKET, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
1001 connect(SOCKET, $hispaddr) || die "bind: $!";
1003 read(SOCKET, $rtime, 4);
1005 my $histime = unpack("N", $rtime) - $SECS_of_70_YEARS ;
1006 printf "%8d %s\n", $histime - time, ctime($histime);
1009 =head2 Unix-Domain TCP Clients and Servers
1011 That's fine for Internet-domain clients and servers, but what about local
1012 communications? While you can use the same setup, sometimes you don't
1013 want to. Unix-domain sockets are local to the current host, and are often
1014 used internally to implement pipes. Unlike Internet domain sockets, Unix
1015 domain sockets can show up in the file system with an ls(1) listing.
1018 srw-rw-rw- 1 root 0 Oct 31 07:23 /dev/log
1020 You can test for these with Perl's B<-S> file test:
1022 unless ( -S '/dev/log' ) {
1023 die "something's wicked with the log system";
1026 Here's a sample Unix-domain client:
1031 my ($rendezvous, $line);
1033 $rendezvous = shift || '/tmp/catsock';
1034 socket(SOCK, PF_UNIX, SOCK_STREAM, 0) || die "socket: $!";
1035 connect(SOCK, sockaddr_un($rendezvous)) || die "connect: $!";
1036 while (defined($line = <SOCK>)) {
1041 And here's a corresponding server. You don't have to worry about silly
1042 network terminators here because Unix domain sockets are guaranteed
1043 to be on the localhost, and thus everything works right.
1050 BEGIN { $ENV{PATH} = '/usr/ucb:/bin' }
1051 sub spawn; # forward declaration
1052 sub logmsg { print "$0 $$: @_ at ", scalar localtime, "\n" }
1054 my $NAME = '/tmp/catsock';
1055 my $uaddr = sockaddr_un($NAME);
1056 my $proto = getprotobyname('tcp');
1058 socket(Server,PF_UNIX,SOCK_STREAM,0) || die "socket: $!";
1060 bind (Server, $uaddr) || die "bind: $!";
1061 listen(Server,SOMAXCONN) || die "listen: $!";
1063 logmsg "server started on $NAME";
1067 use POSIX ":sys_wait_h";
1070 while (($waitedpid = waitpid(-1,WNOHANG)) > 0) {
1071 logmsg "reaped $waitedpid" . ($? ? " with exit $?" : '');
1073 $SIG{CHLD} = \&REAPER; # loathe sysV
1076 $SIG{CHLD} = \&REAPER;
1079 for ( $waitedpid = 0;
1080 accept(Client,Server) || $waitedpid;
1081 $waitedpid = 0, close Client)
1084 logmsg "connection on $NAME";
1086 print "Hello there, it's now ", scalar localtime, "\n";
1087 exec '/usr/games/fortune' or die "can't exec fortune: $!";
1092 my $coderef = shift;
1094 unless (@_ == 0 && $coderef && ref($coderef) eq 'CODE') {
1095 confess "usage: spawn CODEREF";
1099 if (!defined($pid = fork)) {
1100 logmsg "cannot fork: $!";
1103 logmsg "begat $pid";
1104 return; # I'm the parent
1106 # else I'm the child -- go spawn
1108 open(STDIN, "<&Client") || die "can't dup client to stdin";
1109 open(STDOUT, ">&Client") || die "can't dup client to stdout";
1110 ## open(STDERR, ">&STDOUT") || die "can't dup stdout to stderr";
1114 As you see, it's remarkably similar to the Internet domain TCP server, so
1115 much so, in fact, that we've omitted several duplicate functions--spawn(),
1116 logmsg(), ctime(), and REAPER()--which are exactly the same as in the
1119 So why would you ever want to use a Unix domain socket instead of a
1120 simpler named pipe? Because a named pipe doesn't give you sessions. You
1121 can't tell one process's data from another's. With socket programming,
1122 you get a separate session for each client: that's why accept() takes two
1125 For example, let's say that you have a long running database server daemon
1126 that you want folks from the World Wide Web to be able to access, but only
1127 if they go through a CGI interface. You'd have a small, simple CGI
1128 program that does whatever checks and logging you feel like, and then acts
1129 as a Unix-domain client and connects to your private server.
1131 =head1 TCP Clients with IO::Socket
1133 For those preferring a higher-level interface to socket programming, the
1134 IO::Socket module provides an object-oriented approach. IO::Socket is
1135 included as part of the standard Perl distribution as of the 5.004
1136 release. If you're running an earlier version of Perl, just fetch
1137 IO::Socket from CPAN, where you'll also find modules providing easy
1138 interfaces to the following systems: DNS, FTP, Ident (RFC 931), NIS and
1139 NISPlus, NNTP, Ping, POP3, SMTP, SNMP, SSLeay, Telnet, and Time--just
1142 =head2 A Simple Client
1144 Here's a client that creates a TCP connection to the "daytime"
1145 service at port 13 of the host name "localhost" and prints out everything
1146 that the server there cares to provide.
1150 $remote = IO::Socket::INET->new(
1152 PeerAddr => "localhost",
1153 PeerPort => "daytime(13)",
1155 or die "cannot connect to daytime port at localhost";
1156 while ( <$remote> ) { print }
1158 When you run this program, you should get something back that
1161 Wed May 14 08:40:46 MDT 1997
1163 Here are what those parameters to the C<new> constructor mean:
1169 This is which protocol to use. In this case, the socket handle returned
1170 will be connected to a TCP socket, because we want a stream-oriented
1171 connection, that is, one that acts pretty much like a plain old file.
1172 Not all sockets are this of this type. For example, the UDP protocol
1173 can be used to make a datagram socket, used for message-passing.
1177 This is the name or Internet address of the remote host the server is
1178 running on. We could have specified a longer name like C<"www.perl.com">,
1179 or an address like C<"204.148.40.9">. For demonstration purposes, we've
1180 used the special hostname C<"localhost">, which should always mean the
1181 current machine you're running on. The corresponding Internet address
1182 for localhost is C<"127.1">, if you'd rather use that.
1186 This is the service name or port number we'd like to connect to.
1187 We could have gotten away with using just C<"daytime"> on systems with a
1188 well-configured system services file,[FOOTNOTE: The system services file
1189 is in I</etc/services> under Unix] but just in case, we've specified the
1190 port number (13) in parentheses. Using just the number would also have
1191 worked, but constant numbers make careful programmers nervous.
1195 Notice how the return value from the C<new> constructor is used as
1196 a filehandle in the C<while> loop? That's what's called an indirect
1197 filehandle, a scalar variable containing a filehandle. You can use
1198 it the same way you would a normal filehandle. For example, you
1199 can read one line from it this way:
1203 all remaining lines from is this way:
1207 and send a line of data to it this way:
1209 print $handle "some data\n";
1211 =head2 A Webget Client
1213 Here's a simple client that takes a remote host to fetch a document
1214 from, and then a list of documents to get from that host. This is a
1215 more interesting client than the previous one because it first sends
1216 something to the server before fetching the server's response.
1220 unless (@ARGV > 1) { die "usage: $0 host document ..." }
1221 $host = shift(@ARGV);
1224 foreach $document ( @ARGV ) {
1225 $remote = IO::Socket::INET->new( Proto => "tcp",
1227 PeerPort => "http(80)",
1229 unless ($remote) { die "cannot connect to http daemon on $host" }
1230 $remote->autoflush(1);
1231 print $remote "GET $document HTTP/1.0" . $BLANK;
1232 while ( <$remote> ) { print }
1236 The web server handing the "http" service, which is assumed to be at
1237 its standard port, number 80. If the web server you're trying to
1238 connect to is at a different port (like 1080 or 8080), you should specify
1239 as the named-parameter pair, C<< PeerPort => 8080 >>. The C<autoflush>
1240 method is used on the socket because otherwise the system would buffer
1241 up the output we sent it. (If you're on a Mac, you'll also need to
1242 change every C<"\n"> in your code that sends data over the network to
1243 be a C<"\015\012"> instead.)
1245 Connecting to the server is only the first part of the process: once you
1246 have the connection, you have to use the server's language. Each server
1247 on the network has its own little command language that it expects as
1248 input. The string that we send to the server starting with "GET" is in
1249 HTTP syntax. In this case, we simply request each specified document.
1250 Yes, we really are making a new connection for each document, even though
1251 it's the same host. That's the way you always used to have to speak HTTP.
1252 Recent versions of web browsers may request that the remote server leave
1253 the connection open a little while, but the server doesn't have to honor
1256 Here's an example of running that program, which we'll call I<webget>:
1258 % webget www.perl.com /guanaco.html
1259 HTTP/1.1 404 File Not Found
1260 Date: Thu, 08 May 1997 18:02:32 GMT
1261 Server: Apache/1.2b6
1263 Content-type: text/html
1265 <HEAD><TITLE>404 File Not Found</TITLE></HEAD>
1266 <BODY><H1>File Not Found</H1>
1267 The requested URL /guanaco.html was not found on this server.<P>
1270 Ok, so that's not very interesting, because it didn't find that
1271 particular document. But a long response wouldn't have fit on this page.
1273 For a more fully-featured version of this program, you should look to
1274 the I<lwp-request> program included with the LWP modules from CPAN.
1276 =head2 Interactive Client with IO::Socket
1278 Well, that's all fine if you want to send one command and get one answer,
1279 but what about setting up something fully interactive, somewhat like
1280 the way I<telnet> works? That way you can type a line, get the answer,
1281 type a line, get the answer, etc.
1283 This client is more complicated than the two we've done so far, but if
1284 you're on a system that supports the powerful C<fork> call, the solution
1285 isn't that rough. Once you've made the connection to whatever service
1286 you'd like to chat with, call C<fork> to clone your process. Each of
1287 these two identical process has a very simple job to do: the parent
1288 copies everything from the socket to standard output, while the child
1289 simultaneously copies everything from standard input to the socket.
1290 To accomplish the same thing using just one process would be I<much>
1291 harder, because it's easier to code two processes to do one thing than it
1292 is to code one process to do two things. (This keep-it-simple principle
1293 a cornerstones of the Unix philosophy, and good software engineering as
1294 well, which is probably why it's spread to other systems.)
1301 my ($host, $port, $kidpid, $handle, $line);
1303 unless (@ARGV == 2) { die "usage: $0 host port" }
1304 ($host, $port) = @ARGV;
1306 # create a tcp connection to the specified host and port
1307 $handle = IO::Socket::INET->new(Proto => "tcp",
1310 or die "can't connect to port $port on $host: $!";
1312 $handle->autoflush(1); # so output gets there right away
1313 print STDERR "[Connected to $host:$port]\n";
1315 # split the program into two processes, identical twins
1316 die "can't fork: $!" unless defined($kidpid = fork());
1318 # the if{} block runs only in the parent process
1320 # copy the socket to standard output
1321 while (defined ($line = <$handle>)) {
1324 kill("TERM", $kidpid); # send SIGTERM to child
1326 # the else{} block runs only in the child process
1328 # copy standard input to the socket
1329 while (defined ($line = <STDIN>)) {
1330 print $handle $line;
1334 The C<kill> function in the parent's C<if> block is there to send a
1335 signal to our child process (current running in the C<else> block)
1336 as soon as the remote server has closed its end of the connection.
1338 If the remote server sends data a byte at time, and you need that
1339 data immediately without waiting for a newline (which might not happen),
1340 you may wish to replace the C<while> loop in the parent with the
1344 while (sysread($handle, $byte, 1) == 1) {
1348 Making a system call for each byte you want to read is not very efficient
1349 (to put it mildly) but is the simplest to explain and works reasonably
1352 =head1 TCP Servers with IO::Socket
1354 As always, setting up a server is little bit more involved than running a client.
1355 The model is that the server creates a special kind of socket that
1356 does nothing but listen on a particular port for incoming connections.
1357 It does this by calling the C<< IO::Socket::INET->new() >> method with
1358 slightly different arguments than the client did.
1364 This is which protocol to use. Like our clients, we'll
1365 still specify C<"tcp"> here.
1370 port in the C<LocalPort> argument, which we didn't do for the client.
1371 This is service name or port number for which you want to be the
1372 server. (Under Unix, ports under 1024 are restricted to the
1373 superuser.) In our sample, we'll use port 9000, but you can use
1374 any port that's not currently in use on your system. If you try
1375 to use one already in used, you'll get an "Address already in use"
1376 message. Under Unix, the C<netstat -a> command will show
1377 which services current have servers.
1381 The C<Listen> parameter is set to the maximum number of
1382 pending connections we can accept until we turn away incoming clients.
1383 Think of it as a call-waiting queue for your telephone.
1384 The low-level Socket module has a special symbol for the system maximum, which
1389 The C<Reuse> parameter is needed so that we restart our server
1390 manually without waiting a few minutes to allow system buffers to
1395 Once the generic server socket has been created using the parameters
1396 listed above, the server then waits for a new client to connect
1397 to it. The server blocks in the C<accept> method, which eventually accepts a
1398 bidirectional connection from the remote client. (Make sure to autoflush
1399 this handle to circumvent buffering.)
1401 To add to user-friendliness, our server prompts the user for commands.
1402 Most servers don't do this. Because of the prompt without a newline,
1403 you'll have to use the C<sysread> variant of the interactive client above.
1405 This server accepts one of five different commands, sending output
1406 back to the client. Note that unlike most network servers, this one
1407 only handles one incoming client at a time. Multithreaded servers are
1408 covered in Chapter 6 of the Camel.
1410 Here's the code. We'll
1414 use Net::hostent; # for OO version of gethostbyaddr
1416 $PORT = 9000; # pick something not in use
1418 $server = IO::Socket::INET->new( Proto => 'tcp',
1420 Listen => SOMAXCONN,
1423 die "can't setup server" unless $server;
1424 print "[Server $0 accepting clients]\n";
1426 while ($client = $server->accept()) {
1427 $client->autoflush(1);
1428 print $client "Welcome to $0; type help for command list.\n";
1429 $hostinfo = gethostbyaddr($client->peeraddr);
1430 printf "[Connect from %s]\n", $hostinfo ? $hostinfo->name : $client->peerhost;
1431 print $client "Command? ";
1432 while ( <$client>) {
1433 next unless /\S/; # blank line
1434 if (/quit|exit/i) { last; }
1435 elsif (/date|time/i) { printf $client "%s\n", scalar localtime; }
1436 elsif (/who/i ) { print $client `who 2>&1`; }
1437 elsif (/cookie/i ) { print $client `/usr/games/fortune 2>&1`; }
1438 elsif (/motd/i ) { print $client `cat /etc/motd 2>&1`; }
1440 print $client "Commands: quit date who cookie motd\n";
1443 print $client "Command? ";
1448 =head1 UDP: Message Passing
1450 Another kind of client-server setup is one that uses not connections, but
1451 messages. UDP communications involve much lower overhead but also provide
1452 less reliability, as there are no promises that messages will arrive at
1453 all, let alone in order and unmangled. Still, UDP offers some advantages
1454 over TCP, including being able to "broadcast" or "multicast" to a whole
1455 bunch of destination hosts at once (usually on your local subnet). If you
1456 find yourself overly concerned about reliability and start building checks
1457 into your message system, then you probably should use just TCP to start
1460 Note that UDP datagrams are I<not> a bytestream and should not be treated
1461 as such. This makes using I/O mechanisms with internal buffering
1462 like stdio (i.e. print() and friends) especially cumbersome. Use syswrite(),
1463 or better send(), like in the example below.
1465 Here's a UDP program similar to the sample Internet TCP client given
1466 earlier. However, instead of checking one host at a time, the UDP version
1467 will check many of them asynchronously by simulating a multicast and then
1468 using select() to do a timed-out wait for I/O. To do something similar
1469 with TCP, you'd have to use a different socket handle for each host.
1476 my ( $count, $hisiaddr, $hispaddr, $histime,
1477 $host, $iaddr, $paddr, $port, $proto,
1478 $rin, $rout, $rtime, $SECS_of_70_YEARS);
1480 $SECS_of_70_YEARS = 2208988800;
1482 $iaddr = gethostbyname(hostname());
1483 $proto = getprotobyname('udp');
1484 $port = getservbyname('time', 'udp');
1485 $paddr = sockaddr_in(0, $iaddr); # 0 means let kernel pick
1487 socket(SOCKET, PF_INET, SOCK_DGRAM, $proto) || die "socket: $!";
1488 bind(SOCKET, $paddr) || die "bind: $!";
1491 printf "%-12s %8s %s\n", "localhost", 0, scalar localtime time;
1495 $hisiaddr = inet_aton($host) || die "unknown host";
1496 $hispaddr = sockaddr_in($port, $hisiaddr);
1497 defined(send(SOCKET, 0, 0, $hispaddr)) || die "send $host: $!";
1501 vec($rin, fileno(SOCKET), 1) = 1;
1503 # timeout after 10.0 seconds
1504 while ($count && select($rout = $rin, undef, undef, 10.0)) {
1506 ($hispaddr = recv(SOCKET, $rtime, 4, 0)) || die "recv: $!";
1507 ($port, $hisiaddr) = sockaddr_in($hispaddr);
1508 $host = gethostbyaddr($hisiaddr, AF_INET);
1509 $histime = unpack("N", $rtime) - $SECS_of_70_YEARS ;
1510 printf "%-12s ", $host;
1511 printf "%8d %s\n", $histime - time, scalar localtime($histime);
1515 Note that this example does not include any retries and may consequently
1516 fail to contact a reachable host. The most prominent reason for this
1517 is congestion of the queues on the sending host if the number of
1518 list of hosts to contact is sufficiently large.
1522 While System V IPC isn't so widely used as sockets, it still has some
1523 interesting uses. You can't, however, effectively use SysV IPC or
1524 Berkeley mmap() to have shared memory so as to share a variable amongst
1525 several processes. That's because Perl would reallocate your string when
1526 you weren't wanting it to.
1528 Here's a small example showing shared memory usage.
1530 use IPC::SysV qw(IPC_PRIVATE IPC_RMID S_IRWXU);
1533 $id = shmget(IPC_PRIVATE, $size, S_IRWXU) || die "$!";
1534 print "shm key $id\n";
1536 $message = "Message #1";
1537 shmwrite($id, $message, 0, 60) || die "$!";
1538 print "wrote: '$message'\n";
1539 shmread($id, $buff, 0, 60) || die "$!";
1540 print "read : '$buff'\n";
1542 # the buffer of shmread is zero-character end-padded.
1543 substr($buff, index($buff, "\0")) = '';
1544 print "un" unless $buff eq $message;
1547 print "deleting shm $id\n";
1548 shmctl($id, IPC_RMID, 0) || die "$!";
1550 Here's an example of a semaphore:
1552 use IPC::SysV qw(IPC_CREAT);
1555 $id = semget($IPC_KEY, 10, 0666 | IPC_CREAT ) || die "$!";
1556 print "shm key $id\n";
1558 Put this code in a separate file to be run in more than one process.
1559 Call the file F<take>:
1561 # create a semaphore
1564 $id = semget($IPC_KEY, 0 , 0 );
1565 die if !defined($id);
1571 # wait for semaphore to be zero
1573 $opstring1 = pack("s!s!s!", $semnum, $semop, $semflag);
1575 # Increment the semaphore count
1577 $opstring2 = pack("s!s!s!", $semnum, $semop, $semflag);
1578 $opstring = $opstring1 . $opstring2;
1580 semop($id,$opstring) || die "$!";
1582 Put this code in a separate file to be run in more than one process.
1583 Call this file F<give>:
1585 # 'give' the semaphore
1586 # run this in the original process and you will see
1587 # that the second process continues
1590 $id = semget($IPC_KEY, 0, 0);
1591 die if !defined($id);
1596 # Decrement the semaphore count
1598 $opstring = pack("s!s!s!", $semnum, $semop, $semflag);
1600 semop($id,$opstring) || die "$!";
1602 The SysV IPC code above was written long ago, and it's definitely
1603 clunky looking. For a more modern look, see the IPC::SysV module
1604 which is included with Perl starting from Perl 5.005.
1606 A small example demonstrating SysV message queues:
1608 use IPC::SysV qw(IPC_PRIVATE IPC_RMID IPC_CREAT S_IRWXU);
1610 my $id = msgget(IPC_PRIVATE, IPC_CREAT | S_IRWXU);
1612 my $sent = "message";
1618 if (msgsnd($id, pack("l! a*", $type_sent, $sent), 0)) {
1619 if (msgrcv($id, $rcvd, 60, 0, 0)) {
1620 ($type_rcvd, $rcvd) = unpack("l! a*", $rcvd);
1621 if ($rcvd eq $sent) {
1627 die "# msgrcv failed\n";
1630 die "# msgsnd failed\n";
1632 msgctl($id, IPC_RMID, 0) || die "# msgctl failed: $!\n";
1634 die "# msgget failed\n";
1639 Most of these routines quietly but politely return C<undef> when they
1640 fail instead of causing your program to die right then and there due to
1641 an uncaught exception. (Actually, some of the new I<Socket> conversion
1642 functions croak() on bad arguments.) It is therefore essential to
1643 check return values from these functions. Always begin your socket
1644 programs this way for optimal success, and don't forget to add B<-T>
1645 taint checking flag to the #! line for servers:
1654 All these routines create system-specific portability problems. As noted
1655 elsewhere, Perl is at the mercy of your C libraries for much of its system
1656 behaviour. It's probably safest to assume broken SysV semantics for
1657 signals and to stick with simple TCP and UDP socket operations; e.g., don't
1658 try to pass open file descriptors over a local UDP datagram socket if you
1659 want your code to stand a chance of being portable.
1661 As mentioned in the signals section, because few vendors provide C
1662 libraries that are safely re-entrant, the prudent programmer will do
1663 little else within a handler beyond setting a numeric variable that
1664 already exists; or, if locked into a slow (restarting) system call,
1665 using die() to raise an exception and longjmp(3) out. In fact, even
1666 these may in some cases cause a core dump. It's probably best to avoid
1667 signals except where they are absolutely inevitable. This
1668 will be addressed in a future release of Perl.
1672 Tom Christiansen, with occasional vestiges of Larry Wall's original
1673 version and suggestions from the Perl Porters.
1677 There's a lot more to networking than this, but this should get you
1680 For intrepid programmers, the indispensable textbook is I<Unix
1681 Network Programming, 2nd Edition, Volume 1> by W. Richard Stevens
1682 (published by Prentice-Hall). Note that most books on networking
1683 address the subject from the perspective of a C programmer; translation
1684 to Perl is left as an exercise for the reader.
1686 The IO::Socket(3) manpage describes the object library, and the Socket(3)
1687 manpage describes the low-level interface to sockets. Besides the obvious
1688 functions in L<perlfunc>, you should also check out the F<modules> file
1689 at your nearest CPAN site. (See L<perlmodlib> or best yet, the F<Perl
1690 FAQ> for a description of what CPAN is and where to get it.)
1692 Section 5 of the F<modules> file is devoted to "Networking, Device Control
1693 (modems), and Interprocess Communication", and contains numerous unbundled
1694 modules numerous networking modules, Chat and Expect operations, CGI
1695 programming, DCE, FTP, IPC, NNTP, Proxy, Ptty, RPC, SNMP, SMTP, Telnet,
1696 Threads, and ToolTalk--just to name a few.