3 <h3 id="TOP">Index</h3>
5 <ul><li><a href="#NAME">NAME</a>
6 <ul><li><a href="#CATEGORY">CATEGORY</a></li>
9 <li><a href="#SYNOPSIS">SYNOPSIS</a></li>
10 <li><a href="#DESCRIPTION">DESCRIPTION</a></li>
11 <li><a href="#METHODS">METHODS</a>
12 <ul><li><a href="#hw_available">hw_available</a></li>
13 <li><a href="#wm_available">wm_available</a></li>
14 <li><a href="#blit_hw">blit_hw</a></li>
15 <li><a href="#blit_hw_CC">blit_hw_CC</a></li>
16 <li><a href="#blit_hw_A">blit_hw_A</a></li>
17 <li><a href="#blit_sw">blit_sw</a></li>
18 <li><a href="#blit_sw_CC">blit_sw_CC</a></li>
19 <li><a href="#blit_sw_A">blit_sw_A </a></li>
20 <li><a href="#blit_fill">blit_fill</a></li>
21 <li><a href="#video_mem">video_mem</a></li>
22 <li><a href="#vfmt">vfmt</a></li>
23 <li><a href="#current_w_current_h">current_w, current_h</a></li>
26 <li><a href="#SEE_ALSO">SEE ALSO</a>
31 <h1 id="NAME">NAME</h1><p><a href="#TOP" class="toplink">Top</a></p>
32 <div id="NAME_CONTENT">
33 <p>SDL::VideoInfo - Video Target Information </p>
36 <h2 id="CATEGORY">CATEGORY</h2>
37 <div id="CATEGORY_CONTENT">
38 <p>Core, Video, Structure</p>
41 <h1 id="SYNOPSIS">SYNOPSIS</h1><p><a href="#TOP" class="toplink">Top</a></p>
42 <div id="SYNOPSIS_CONTENT">
43 <pre> my $video_info = SDL::Video::get_video_info();
46 <p>VideoInfo is only accessible <code>SDL::Video::get_video_info</code>. This module only provides getters to the struct <code>SDL_VideoInfo</code>.</p>
53 <h1 id="DESCRIPTION">DESCRIPTION</h1><p><a href="#TOP" class="toplink">Top</a></p>
54 <div id="DESCRIPTION_CONTENT">
55 <p>This object is a read-only structure and is returned by <code>SDL::Video::get_video_info</code>. It contains information on either the best available mode if called before <code>SDL::Video::set_video_mode</code> or the current video mode if called after <code>SDL::Video::set_video_mode</code>. </p>
58 <h1 id="METHODS">METHODS</h1><p><a href="#TOP" class="toplink">Top</a></p>
59 <div id="METHODS_CONTENT">
66 <h2 id="hw_available">hw_available</h2>
67 <div id="hw_available_CONTENT">
68 <pre> $video_info->hw_available() # 1 if Hardware Accelerated Surfaces available
71 <p>Is it possible to create hardware surfaces ?</p>
74 <h2 id="wm_available">wm_available</h2>
75 <div id="wm_available_CONTENT">
76 <pre> $video_info->wm_available() # 1 if Window Manager available
79 <p>Is there a window manager available ?</p>
82 <h2 id="blit_hw">blit_hw</h2>
83 <div id="blit_hw_CONTENT">
84 <pre> $video_info->blit_hw()
87 <p>Are hardware to hardware blits accelerated ?</p>
90 <h2 id="blit_hw_CC">blit_hw_CC</h2>
91 <div id="blit_hw_CC_CONTENT">
92 <pre> $video_info->blit_hw_CC()
95 <p>Are hardware to hardware colorkey blits accelerated ?</p>
98 <h2 id="blit_hw_A">blit_hw_A</h2>
99 <div id="blit_hw_A_CONTENT">
100 <pre> $video_info->blit_hw_A()
103 <p>Are hardware to hardware alpha blits accelerated ?</p>
106 <h2 id="blit_sw">blit_sw</h2>
107 <div id="blit_sw_CONTENT">
108 <pre> $video_info->blit_sw()
111 <p>Are software to hardware blits accelerated ?</p>
114 <h2 id="blit_sw_CC">blit_sw_CC</h2>
115 <div id="blit_sw_CC_CONTENT">
116 <pre> $video_info->blit_sw_CC()
122 <p>Are software to hardware colorkey blits accelerated ?</p>
125 <h2 id="blit_sw_A">blit_sw_A </h2>
126 <div id="blit_sw_A_CONTENT">
127 <pre> $video_info->blit_sw_A()
130 <p>Are software to hardware alpha blits accelerated ?</p>
133 <h2 id="blit_fill">blit_fill</h2>
134 <div id="blit_fill_CONTENT">
135 <pre> $video_info->blit_fill()
138 <p>Are color fills accelerated ?</p>
141 <h2 id="video_mem">video_mem</h2>
142 <div id="video_mem_CONTENT">
143 <pre> my $video_mem = $video_info->video_mem();
146 <p>Total amount of video memory in Kilobytes, should be accessed only if hw_available == 1, otherwise it is equal to 0</p>
149 <h2 id="vfmt">vfmt</h2>
150 <div id="vfmt_CONTENT">
151 <pre> my $vd_pixel_format = $video_info->vfmt();
157 <p><code>SDL::PixelFormat</code> of the video device</p>
160 <h2 id="current_w_current_h">current_w, current_h</h2>
161 <div id="current_w_current_h_CONTENT">
162 <pre> $video_info->current_w();
163 $video_info->current_h();
166 <p>Width and height of the current video mode, or of the desktop mode if <code>SDL_GetVideoInfo</code> was called before <code>SDL::Video::set_video_mode</code> (available since SDL 1.2.10)</p>
169 <h1 id="SEE_ALSO">SEE ALSO</h1><p><a href="#TOP" class="toplink">Top</a></p>
170 <div id="SEE_ALSO_CONTENT">
171 <p><cite>SDL::Video</cite>, <cite>SDL::PixelFormat</cite></p>