Updated git docs
[sdlgit/SDL-Site.git] / pages / SDL-GFX-FPSManager.html-inc
1 <div class="pod">
2 <!-- INDEX START -->
3 <h3 id="TOP">Index</h3>
4
5 <ul><li><a href="#NAME">NAME</a></li>
6 <li><a href="#CATEGORY">CATEGORY</a></li>
7 <li><a href="#METHODS">METHODS</a>
8 <ul><li><a href="#new">new</a></li>
9 <li><a href="#framecount">framecount</a></li>
10 <li><a href="#rateticks">rateticks</a></li>
11 <li><a href="#lastticks">lastticks</a></li>
12 <li><a href="#rate">rate</a>
13 </li>
14 </ul>
15 </li>
16 </ul><hr />
17 <!-- INDEX END -->
18
19 <h1 id="NAME">NAME</h1><p><a href="#TOP" class="toplink">Top</a></p>
20 <div id="NAME_CONTENT">
21 <p>SDL::GFX::FPSManager - blitting functions</p>
22
23 </div>
24 <h1 id="CATEGORY">CATEGORY</h1><p><a href="#TOP" class="toplink">Top</a></p>
25 <div id="CATEGORY_CONTENT">
26 <p>TODO, GFX, FPSManager</p>
27
28 </div>
29 <h1 id="METHODS">METHODS</h1><p><a href="#TOP" class="toplink">Top</a></p>
30 <div id="METHODS_CONTENT">
31
32 </div>
33 <h2 id="new">new</h2>
34 <div id="new_CONTENT">
35 <pre> FPSmanager *
36  gfx_fps_new (CLASS, framecount, rateticks, lastticks, rate)
37         char *CLASS
38         Uint32 framecount
39         float rateticks
40         Uint32 lastticks
41         Uint32 rate
42         CODE:
43                 RETVAL = (FPSmanager *) safemalloc(sizeof(FPSmanager));
44                 RETVAL-&gt;framecount = framecount;
45                 RETVAL-&gt;rateticks  = rateticks;
46                 RETVAL-&gt;lastticks  = lastticks;
47                 RETVAL-&gt;rate       = rate;
48         OUTPUT:
49                 RETVAL
50
51 </pre>
52
53 </div>
54 <h2 id="framecount">framecount</h2>
55 <div id="framecount_CONTENT">
56 <pre> Uint32
57  gfx_fps_framecount ( fps, ... )
58         FPSmanager *fps
59         CODE:
60                 if (items &gt; 1 ) fps-&gt;framecount = SvIV(ST(1)); 
61                 RETVAL = fps-&gt;framecount;
62         OUTPUT:
63                 RETVAL
64
65 </pre>
66
67 </div>
68 <h2 id="rateticks">rateticks</h2>
69 <div id="rateticks_CONTENT">
70 <pre> float
71  gfx_fps_rateticks ( fps, ... )
72         FPSmanager *fps
73         CODE:
74                 if (items &gt; 1 ) fps-&gt;rateticks = SvNV(ST(1)); 
75                 RETVAL = fps-&gt;rateticks;
76         OUTPUT:
77                 RETVAL
78
79 </pre>
80
81 </div>
82 <h2 id="lastticks">lastticks</h2>
83 <div id="lastticks_CONTENT">
84 <pre> Uint32
85  gfx_fps_lastticks ( fps, ... )
86         FPSmanager *fps
87         CODE:
88                 if (items &gt; 1 ) fps-&gt;lastticks = SvIV(ST(1)); 
89                 RETVAL = fps-&gt;lastticks;
90         OUTPUT:
91                 RETVAL
92
93 </pre>
94
95 </div>
96 <h2 id="rate">rate</h2>
97 <div id="rate_CONTENT">
98 <pre> Uint32
99  gfx_fps_rate ( fps, ... )
100         FPSmanager *fps
101         CODE:
102                 if (items &gt; 1 ) fps-&gt;rate = SvIV(ST(1)); 
103                 RETVAL = fps-&gt;rate;
104         OUTPUT:
105                 RETVAL
106
107
108
109
110 </pre>
111
112 </div>
113 </div>