1 README for SDL_Perl-2.2.2
7 -Made App loop() faster https://rt.cpan.org/Public/Bug/Display.html?id=16988
8 -Patched support for add support for gluquadric* sub https://rt.cpan.org/Public/Bug/Display.html?id=25598
9 -Made App init slimer https://rt.cpan.org/Public/Bug/Display.html?id=16987
10 -Added faster SDL::Color alternative https://rt.cpan.org/Public/Bug/Display.html?id=17975
11 -Added better error reporting for TTFont errors
12 -Added win32 support https://rt.cpan.org/Ticket/Display.html?id=49003
17 SDL Perl recommends installing the following libraries available
18 from http://www.libsdl.org/ prior to installing:
31 Additionally the following Perl modules should be installed:
41 ./Build bundle # MacOS X only!
44 Installation with Windows + MinGW:
46 set SDL_INST_DIR=Absolute/Path/to/SDLdir
53 The build process will use the new Module::Build facility
54 to auto detect and build SDL Perl for your platform. If
55 the build fails please forward bugs to sdl-devel@perl.org.
57 For MacOS X users there is a new experimental bundle,
58 that is called SDLPerl.app. You can use this bundle
59 to run perl scripts with a .spl extension, you know,
60 SDL Perl files. We will work on brining this style
61 launcher and an integrated development environment to
62 all platforms shortly.
66 Each module now includes its own documentation, and
67 is accessible through perldoc. Additional tutorials,
68 code, and tips can be found at the website:
72 Online documentation and tutorials are available through
77 Anyone wishing to contribute modules, sprite engines, documentation,
78 and anything else that others might find useful, please join
83 This is a mailing list for those interested in SDLperl development,
84 both as an applications developer, and as a core contributor.
86 I am always more than happy to take patches, bug reports, and
87 helpful suggestions. It is feedback, both good and poor, that
88 keeps projects like this going.
92 David J. Goehrig <dgoehrig@cpan.org>