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1 | #!/usr/bin/perl -w |
2 | # |
3 | # Copyright (C) 2003 Tels |
4 | # Copyright (C) 2004 David J. Goehrig |
5 | # |
6 | # ------------------------------------------------------------------------------ |
7 | # |
8 | # This library is free software; you can redistribute it and/or |
9 | # modify it under the terms of the GNU Lesser General Public |
10 | # License as published by the Free Software Foundation; either |
11 | # version 2.1 of the License, or (at your option) any later version. |
12 | # |
13 | # This library is distributed in the hope that it will be useful, |
14 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 | # Lesser General Public License for more details. |
17 | # |
18 | # You should have received a copy of the GNU Lesser General Public |
19 | # License along with this library; if not, write to the Free Software |
20 | # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | # |
22 | # ------------------------------------------------------------------------------ |
23 | # |
24 | # Please feel free to send questions, suggestions or improvements to: |
25 | # |
26 | # David J. Goehrig |
27 | # dgoehrig\@cpan.org |
28 | # |
29 | # |
30 | # basic testing of SDL::App |
31 | |
32 | BEGIN { |
33 | unshift @INC, 'blib/lib','blib/arch'; |
34 | } |
35 | |
36 | use strict; |
37 | use SDL; |
38 | use SDL::Config; |
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39 | use SDL::Rect; |
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40 | use SDL::Game::Rect; |
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41 | use SDL::Color; |
42 | use Test::More; |
43 | |
44 | plan ( tests => 2 ); |
45 | |
46 | use_ok( 'SDL::App' ); |
47 | |
48 | can_ok ('SDL::App', qw/ |
49 | new |
50 | resize |
51 | title |
52 | delay |
53 | ticks |
54 | error |
55 | warp |
56 | fullscreen |
57 | iconify |
58 | grab_input |
59 | loop |
60 | sync |
61 | attribute /); |
62 | |
63 | my $app = SDL::App->new(-title => "Test", -width => 640, -height => 480, -init => SDL_INIT_VIDEO); |
64 | |
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65 | my $rect = SDL::Rect->new( 0,0, $app->w, $app->h); |
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66 | |
67 | my $blue = SDL::Color->new( |
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68 | 0x00, |
69 | 0x00, |
70 | 0xff, |
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71 | ); |
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72 | |
73 | my $col = SDL::Color->new( |
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74 | 0xf0, |
75 | 0x00, |
76 | 0x33, |
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77 | ); |
78 | |
79 | |
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80 | my $grect = SDL::Game::Rect->new(10, 10, 30, 35); |
81 | foreach(0..80) |
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82 | { |
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83 | |
84 | |
85 | $grect->x($_ ); |
86 | $grect->centery($_ * 3); |
87 | $grect->size( ($_ / 40) * $_, ($_/38) * $_ ); |
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88 | $app->fill_rect($rect, $blue); |
89 | $app->fill_rect($grect, $col); |
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90 | |
91 | |
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92 | $app->update_rects($rect); |
93 | $app->update_rects($grect); |
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94 | $app->sync; |
95 | } |
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96 | |
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97 | sleep(1); |
98 | |