Commit | Line | Data |
8fde61e3 |
1 | // |
7b6a53a1 |
2 | // OpenGL.xs |
3 | // |
4 | // Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org> |
5 | // |
6 | // ------------------------------------------------------------------------------ |
7 | // |
8 | // This library is free software; you can redistribute it and/or |
9 | // modify it under the terms of the GNU Lesser General Public |
10 | // License as published by the Free Software Foundation; either |
11 | // version 2.1 of the License, or (at your option) any later version. |
12 | // |
13 | // This library is distributed in the hope that it will be useful, |
14 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 | // Lesser General Public License for more details. |
17 | // |
18 | // You should have received a copy of the GNU Lesser General Public |
19 | // License along with this library; if not, write to the Free Software |
20 | // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | // |
22 | // ------------------------------------------------------------------------------ |
23 | // |
24 | // Please feel free to send questions, suggestions or improvements to: |
25 | // |
26 | // David J. Goehrig |
27 | // dgoehrig@cpan.org |
28 | // |
8fde61e3 |
29 | |
30 | #include "EXTERN.h" |
31 | #include "perl.h" |
32 | #include "XSUB.h" |
33 | |
34 | #ifndef aTHX_ |
35 | #define aTHX_ |
36 | #endif |
37 | |
38 | #include <SDL.h> |
39 | |
40 | #include <gl.h> |
41 | #include <glu.h> |
42 | |
43 | #ifdef USE_THREADS |
44 | #define HAVE_TLS_CONTEXT |
45 | #endif |
46 | |
47 | #ifndef GL_ALL_CLIENT_ATTRIB_BITS |
48 | #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFF |
49 | #endif /* GL_ALL_CLIENT_BITS */ |
50 | |
7b6a53a1 |
51 | #include "../defines.h" |
8fde61e3 |
52 | |
53 | SV* sdl_perl_nurbs_error_hook; |
54 | void |
55 | sdl_perl_nurbs_error_callback ( GLenum errorCode ) |
56 | { |
57 | ENTER_TLS_CONTEXT |
58 | dSP; |
59 | |
60 | ENTER; |
61 | SAVETMPS; |
62 | PUSHMARK(SP); |
63 | XPUSHs(sv_2mortal(newSViv(errorCode))); |
64 | PUTBACK; |
65 | |
66 | call_sv(sdl_perl_nurbs_error_hook,G_VOID); |
67 | |
68 | FREETMPS; |
69 | LEAVE; |
70 | LEAVE_TLS_CONTEXT |
71 | } |
72 | |
73 | void |
74 | sdl_perl_nurbs_being_callback ( GLenum type, void *cb ) |
75 | { |
76 | SV *cmd; |
77 | ENTER_TLS_CONTEXT |
78 | dSP; |
79 | |
80 | cmd = (SV*)cb; |
81 | |
82 | ENTER; |
83 | SAVETMPS; |
84 | PUSHMARK(SP); |
85 | XPUSHs(sv_2mortal(newSViv(type))); |
86 | PUTBACK; |
87 | |
88 | call_sv(cmd,G_VOID); |
89 | |
90 | FREETMPS; |
91 | LEAVE; |
92 | LEAVE_TLS_CONTEXT |
93 | } |
94 | |
95 | void |
96 | sdl_perl_nurbs_multi_callback ( GLfloat *vec, void *cb ) |
97 | { |
98 | SV *cmd; |
99 | ENTER_TLS_CONTEXT |
100 | dSP; |
101 | |
102 | cmd = (SV*)cb; |
103 | |
104 | ENTER; |
105 | SAVETMPS; |
106 | PUSHMARK(SP); |
107 | XPUSHs(sv_2mortal(newSViv(PTR2IV(vec)))); |
108 | PUTBACK; |
109 | |
110 | call_sv(cmd,G_VOID); |
111 | |
112 | FREETMPS; |
113 | LEAVE; |
114 | LEAVE_TLS_CONTEXT |
115 | } |
116 | |
117 | void |
118 | sdl_perl_nurbs_end_callback ( void *cb ) |
119 | { |
120 | SV *cmd; |
121 | ENTER_TLS_CONTEXT |
122 | |
123 | cmd = (SV*)cb; |
124 | |
125 | ENTER; |
126 | SAVETMPS; |
127 | |
128 | call_sv(cmd,G_VOID); |
129 | |
130 | FREETMPS; |
131 | LEAVE; |
132 | LEAVE_TLS_CONTEXT |
133 | } |
134 | |
135 | void |
136 | sdl_perl_tess_end_callback ( void *cb ) |
137 | { |
138 | SV *cmd; |
139 | ENTER_TLS_CONTEXT |
140 | dSP; |
141 | |
142 | cmd = (SV*)cb; |
143 | |
144 | ENTER; |
145 | SAVETMPS; |
146 | PUSHMARK(SP); |
147 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_BEGIN))); |
148 | PUTBACK; |
149 | |
150 | call_sv(cmd,G_VOID); |
151 | |
152 | FREETMPS; |
153 | LEAVE; |
154 | LEAVE_TLS_CONTEXT |
155 | } |
156 | |
157 | void |
158 | sdl_perl_tess_begin_callback ( GLenum type, void *cb ) |
159 | { |
160 | SV *cmd; |
161 | ENTER_TLS_CONTEXT |
162 | dSP; |
163 | |
164 | cmd = (SV*)cb; |
165 | |
166 | ENTER; |
167 | SAVETMPS; |
168 | PUSHMARK(SP); |
169 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_BEGIN))); |
170 | XPUSHs(sv_2mortal(newSViv(type))); |
171 | PUTBACK; |
172 | |
173 | call_sv(cmd,G_VOID); |
174 | |
175 | FREETMPS; |
176 | LEAVE; |
177 | LEAVE_TLS_CONTEXT |
178 | } |
179 | |
180 | void |
181 | sdl_perl_tess_error_callback ( GLenum type, void *cb ) |
182 | { |
183 | SV *cmd; |
184 | ENTER_TLS_CONTEXT |
185 | dSP; |
186 | |
187 | cmd = (SV*)cb; |
188 | |
189 | ENTER; |
190 | SAVETMPS; |
191 | PUSHMARK(SP); |
192 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_ERROR))); |
193 | XPUSHs(sv_2mortal(newSViv(type))); |
194 | PUTBACK; |
195 | |
196 | call_sv(cmd,G_VOID); |
197 | |
198 | FREETMPS; |
199 | LEAVE; |
200 | LEAVE_TLS_CONTEXT |
201 | } |
202 | |
203 | void |
204 | sdl_perl_tess_edge_flag_callback ( GLenum flag, void *cb ) |
205 | { |
206 | SV *cmd; |
207 | ENTER_TLS_CONTEXT |
208 | dSP; |
209 | |
210 | cmd = (SV*)cb; |
211 | |
212 | ENTER; |
213 | SAVETMPS; |
214 | PUSHMARK(SP); |
215 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_EDGE_FLAG))); |
216 | XPUSHs(sv_2mortal(newSViv(flag))); |
217 | PUTBACK; |
218 | |
219 | call_sv(cmd,G_VOID); |
220 | |
221 | FREETMPS; |
222 | LEAVE; |
223 | LEAVE_TLS_CONTEXT |
224 | } |
225 | |
226 | void |
227 | sdl_perl_tess_vertex_callback ( double *vd, void *cb ) |
228 | { |
229 | SV *cmd; |
230 | ENTER_TLS_CONTEXT |
231 | dSP; |
232 | |
233 | cmd = (SV*)cb; |
234 | |
235 | ENTER; |
236 | SAVETMPS; |
237 | PUSHMARK(SP); |
238 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_VERTEX))); |
239 | XPUSHs(sv_2mortal(newSVnv(vd[0]))); |
240 | XPUSHs(sv_2mortal(newSVnv(vd[1]))); |
241 | XPUSHs(sv_2mortal(newSVnv(vd[2]))); |
242 | XPUSHs(sv_2mortal(newSVnv(vd[3]))); |
243 | XPUSHs(sv_2mortal(newSVnv(vd[4]))); |
244 | XPUSHs(sv_2mortal(newSVnv(vd[5]))); |
245 | PUTBACK; |
246 | |
247 | call_sv(cmd,G_VOID); |
248 | |
249 | FREETMPS; |
250 | LEAVE; |
251 | LEAVE_TLS_CONTEXT |
252 | } |
253 | |
254 | void |
255 | sdl_perl_tess_combine_callback ( GLdouble coords[3], double *vd[4], GLfloat weight[4], |
256 | GLdouble **out, void *cb ) |
257 | { |
258 | SV *cmd; |
259 | double *data; |
260 | int width; |
261 | ENTER_TLS_CONTEXT |
262 | dSP; |
263 | |
264 | cmd = (SV*)cb; |
265 | |
266 | ENTER; |
267 | SAVETMPS; |
268 | PUSHMARK(SP); |
269 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_COMBINE))); |
270 | XPUSHs(sv_2mortal(newSVpvn((char*)coords,sizeof(GLdouble)*3))); |
271 | XPUSHs(sv_2mortal(newSVpvn((char*)vd,sizeof(GLdouble*)*4))); |
272 | XPUSHs(sv_2mortal(newSVpvn((char*)weight,sizeof(GLfloat)*4))); |
273 | PUTBACK; |
274 | |
275 | if ( 1 != call_sv(cmd,G_SCALAR) ) { |
276 | Perl_croak(aTHX_ "sdl_perl_tess_combine_callback failed"); |
277 | } |
278 | |
279 | data = (double*)POPp; |
280 | width = (int)POPi; |
281 | *out = (double*)malloc(sizeof(double)*width); |
282 | memcpy(*out,data,sizeof(double)*width); |
283 | |
284 | FREETMPS; |
285 | LEAVE; |
286 | LEAVE_TLS_CONTEXT |
287 | } |
288 | |
289 | MODULE = SDL::OpenGL PACKAGE = SDL::OpenGL |
290 | PROTOTYPES : DISABLE |
291 | |
292 | #ifdef HAVE_GL |
293 | |
294 | void |
295 | glClearColor ( r, g, b, a) |
296 | double r |
297 | double g |
298 | double b |
299 | double a |
300 | CODE: |
301 | glClearColor((GLfloat)r,(GLfloat)g,(GLfloat)b,(GLfloat)a); |
302 | |
303 | void |
304 | glClearIndex ( index ) |
305 | double index |
306 | CODE: |
307 | glClearIndex(index); |
308 | |
309 | void |
310 | glClearDepth ( depth ) |
311 | double depth |
312 | CODE: |
313 | glClearDepth(depth); |
314 | |
315 | void |
316 | glClearStencil ( s ) |
317 | int s |
318 | CODE: |
319 | glClearStencil(s); |
320 | |
321 | void |
322 | glClearAccum ( r, g, b, a ) |
323 | double r |
324 | double g |
325 | double b |
326 | double a |
327 | CODE: |
328 | glClearAccum((GLfloat)r,(GLfloat)g,(GLfloat)b,(GLfloat)a); |
329 | |
330 | void |
331 | glClear ( m ) |
332 | GLbitfield m |
333 | CODE: |
334 | glClear(m); |
335 | |
336 | void |
337 | glFlush () |
338 | CODE: |
339 | glFlush(); |
340 | |
341 | void |
342 | glFinish () |
343 | CODE: |
344 | glFinish(); |
345 | |
346 | void |
347 | glRect ( r ) |
348 | SDL_Rect* r |
349 | CODE: |
350 | glRecti(r->x,r->y,r->x+r->w,r->y+r->h); |
351 | |
352 | void |
353 | glVertex ( x, y, ... ) |
354 | double x |
355 | double y |
356 | CODE: |
357 | double z,w; |
358 | if ( items == 4 ) { |
359 | w = SvNV(ST(3)); |
360 | z = SvNV(ST(2)); |
361 | glVertex4d(x,y,z,w); |
362 | } else if ( items == 3 ) { |
363 | z = SvNV(ST(2)); |
364 | glVertex3d(x,y,z); |
365 | } else { |
366 | glVertex2d(x,y); |
367 | } |
368 | |
369 | void |
370 | glBegin ( mode ) |
371 | GLenum mode |
372 | CODE: |
373 | glBegin(mode); |
374 | |
375 | void |
376 | glEnd () |
377 | CODE: |
378 | glEnd(); |
379 | |
380 | void |
381 | glEnable ( cap ) |
382 | GLenum cap |
383 | CODE: |
384 | glEnable(cap); |
385 | |
386 | void |
387 | glDisable ( cap ) |
388 | GLenum cap |
389 | CODE: |
390 | glDisable(cap); |
391 | |
392 | void |
393 | glGet ( param ) |
394 | GLenum param |
395 | PPCODE: |
396 | switch (param) { |
397 | case GL_EDGE_FLAG_ARRAY: |
398 | case GL_MAP1_TEXTURE_COORD_1: |
399 | case GL_LIGHT_MODEL_TWO_SIDE: |
400 | case GL_INDEX_LOGIC_OP: |
401 | case GL_PACK_ALIGNMENT: |
402 | case GL_CLIP_PLANE4: |
403 | case GL_TEXTURE_GEN_S: |
404 | case GL_MAP1_VERTEX_3: |
405 | case GL_LIGHT6: |
406 | case GL_LIGHT0: |
407 | case GL_NORMAL_ARRAY: |
408 | case GL_EDGE_FLAG: |
409 | case GL_INDEX_ARRAY: |
410 | case GL_AUTO_NORMAL: |
411 | case GL_POLYGON_OFFSET_FILL: |
412 | case GL_MAP1_TEXTURE_COORD_4: |
413 | case GL_FOG: |
414 | case GL_LIGHT2: |
415 | case GL_UNPACK_SWAP_BYTES: |
416 | case GL_RGBA_MODE: |
417 | case GL_POLYGON_OFFSET_POINT: |
418 | case GL_POINT_SMOOTH: |
419 | case GL_ALPHA_TEST: |
420 | case GL_MAP2_TEXTURE_COORD_4: |
421 | case GL_COLOR_ARRAY: |
422 | case GL_POLYGON_OFFSET_LINE: |
423 | case GL_MAP2_NORMAL: |
424 | case GL_MAP1_INDEX: |
425 | case GL_PACK_LSB_FIRST: |
426 | case GL_MAP1_TEXTURE_COORD_2: |
427 | case GL_MAP2_VERTEX_3: |
428 | case GL_MAP2_TEXTURE_COORD_2: |
429 | case GL_CULL_FACE: |
430 | case GL_DOUBLEBUFFER: |
431 | case GL_UNPACK_LSB_FIRST: |
432 | case GL_TEXTURE_COORD_ARRAY: |
433 | case GL_LIGHT1: |
434 | case GL_TEXTURE_GEN_Q: |
435 | case GL_MAP_STENCIL: |
436 | case GL_TEXTURE_1D: |
437 | case GL_LIGHT4: |
438 | case GL_LIGHTING: |
439 | case GL_LIGHT7: |
440 | case GL_MAP1_NORMAL: |
441 | case GL_CLIP_PLANE0: |
442 | case GL_TEXTURE_GEN_R: |
443 | case GL_PACK_SWAP_BYTES: |
444 | case GL_DEPTH_WRITEMASK: |
445 | case GL_COLOR_LOGIC_OP: |
446 | case GL_CLIP_PLANE5: |
447 | case GL_NORMALIZE: |
448 | case GL_TEXTURE_2D: |
449 | case GL_CLIP_PLANE3: |
450 | case GL_COLOR_MATERIAL: |
451 | case GL_BLEND: |
452 | case GL_CLIP_PLANE2: |
453 | case GL_MAP1_VERTEX_4: |
454 | case GL_DITHER: |
455 | case GL_CLIP_PLANE1: |
456 | case GL_MAP2_INDEX: |
457 | case GL_POLYGON_SMOOTH: |
458 | case GL_STEREO: |
459 | case GL_MAP2_COLOR_4: |
460 | case GL_LIGHT3: |
461 | case GL_VERTEX_ARRAY: |
462 | case GL_MAP1_TEXTURE_COORD_3: |
463 | case GL_STENCIL_TEST: |
464 | case GL_MAP2_TEXTURE_COORD_3: |
465 | case GL_TEXTURE_GEN_T: |
466 | case GL_LIGHT_MODEL_LOCAL_VIEWER: |
467 | case GL_LINE_SMOOTH: |
468 | case GL_MAP1_COLOR_4: |
469 | case GL_MAP2_TEXTURE_COORD_1: |
470 | case GL_CURRENT_RASTER_POSITION_VALID: |
471 | case GL_INDEX_MODE: |
472 | case GL_SCISSOR_TEST: |
473 | case GL_MAP_COLOR: |
474 | case GL_POLYGON_STIPPLE: |
475 | case GL_LIGHT5: |
476 | case GL_DEPTH_TEST: |
477 | case GL_LINE_STIPPLE: |
478 | case GL_MAP2_VERTEX_4: |
479 | { |
480 | GLboolean ret[1]; |
481 | int i; |
482 | glGetBooleanv(param, ret); |
483 | |
484 | for (i = 0; i < 1; i++) { |
485 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
486 | } |
487 | break; |
488 | } |
489 | case GL_COLOR_WRITEMASK: |
490 | { |
491 | GLboolean ret[4]; |
492 | int i; |
493 | glGetBooleanv(param, ret); |
494 | |
495 | for (i = 0; i < 4; i++) { |
496 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
497 | } |
498 | break; |
499 | } |
500 | case GL_ZOOM_Y: |
501 | case GL_ALPHA_TEST_REF: |
502 | case GL_POINT_SIZE_GRANULARITY: |
503 | case GL_CURRENT_RASTER_DISTANCE: |
504 | case GL_ALPHA_SCALE: |
505 | case GL_RED_BIAS: |
506 | case GL_DEPTH_BIAS: |
507 | case GL_FOG_DENSITY: |
508 | case GL_GREEN_BIAS: |
509 | case GL_DEPTH_CLEAR_VALUE: |
510 | case GL_ALPHA_BIAS: |
511 | case GL_FOG_END: |
512 | case GL_GREEN_SCALE: |
513 | case GL_BLUE_BIAS: |
514 | case GL_DEPTH_SCALE: |
515 | case GL_POINT_SIZE: |
516 | case GL_POLYGON_OFFSET_FACTOR: |
517 | case GL_ZOOM_X: |
518 | case GL_FOG_START: |
519 | case GL_POLYGON_OFFSET_UNITS: |
520 | case GL_LINE_WIDTH: |
521 | case GL_LINE_WIDTH_GRANULARITY: |
522 | case GL_BLUE_SCALE: |
523 | case GL_RED_SCALE: |
524 | { |
525 | GLdouble ret[1]; |
526 | int i; |
527 | glGetDoublev(param, ret); |
528 | |
529 | for (i = 0; i < 1; i++) { |
530 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
531 | } |
532 | break; |
533 | } |
534 | case GL_MODELVIEW_MATRIX: |
535 | case GL_TEXTURE_MATRIX: |
536 | case GL_PROJECTION_MATRIX: |
537 | { |
538 | GLdouble ret[16]; |
539 | int i; |
540 | glGetDoublev(param, ret); |
541 | |
542 | for (i = 0; i < 16; i++) { |
543 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
544 | } |
545 | break; |
546 | } |
547 | case GL_POINT_SIZE_RANGE: |
548 | case GL_LINE_WIDTH_RANGE: |
549 | case GL_MAP1_GRID_DOMAIN: |
550 | case GL_DEPTH_RANGE: |
551 | { |
552 | GLdouble ret[2]; |
553 | int i; |
554 | glGetDoublev(param, ret); |
555 | |
556 | for (i = 0; i < 2; i++) { |
557 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
558 | } |
559 | break; |
560 | } |
561 | case GL_CURRENT_NORMAL: |
562 | { |
563 | GLdouble ret[3]; |
564 | int i; |
565 | glGetDoublev(param, ret); |
566 | |
567 | for (i = 0; i < 3; i++) { |
568 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
569 | } |
570 | break; |
571 | } |
572 | case GL_FOG_COLOR: |
573 | case GL_MAP2_GRID_DOMAIN: |
574 | case GL_CURRENT_RASTER_POSITION: |
575 | case GL_CURRENT_COLOR: |
576 | case GL_LIGHT_MODEL_AMBIENT: |
577 | case GL_CURRENT_RASTER_TEXTURE_COORDS: |
578 | case GL_TEXTURE_ENV_COLOR: |
579 | case GL_CURRENT_RASTER_COLOR: |
580 | case GL_CURRENT_TEXTURE_COORDS: |
581 | case GL_COLOR_CLEAR_VALUE: |
582 | case GL_ACCUM_CLEAR_VALUE: |
583 | { |
584 | GLdouble ret[4]; |
585 | int i; |
586 | glGetDoublev(param, ret); |
587 | |
588 | for (i = 0; i < 4; i++) { |
589 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
590 | } |
591 | break; |
592 | } |
593 | case GL_CULL_FACE_MODE: |
594 | case GL_PIXEL_MAP_I_TO_A_SIZE: |
595 | case GL_PIXEL_MAP_A_TO_A_SIZE: |
596 | case GL_BLUE_BITS: |
597 | case GL_EDGE_FLAG_ARRAY_STRIDE: |
598 | case GL_RENDER_MODE: |
599 | case GL_FOG_MODE: |
600 | case GL_DEPTH_FUNC: |
601 | case GL_READ_BUFFER: |
602 | case GL_POINT_SMOOTH_HINT: |
603 | case GL_PACK_SKIP_PIXELS: |
604 | case GL_STENCIL_REF: |
605 | case GL_STENCIL_CLEAR_VALUE: |
606 | case GL_AUX_BUFFERS: |
607 | case GL_COLOR_MATERIAL_PARAMETER: |
608 | case GL_ACCUM_BLUE_BITS: |
609 | case GL_INDEX_SHIFT: |
610 | case GL_VERTEX_ARRAY_STRIDE: |
611 | case GL_STENCIL_PASS_DEPTH_PASS: |
612 | case GL_CLIENT_ATTRIB_STACK_DEPTH: |
613 | case GL_DRAW_BUFFER: |
614 | case GL_LINE_STIPPLE_REPEAT: |
615 | case GL_BLEND_SRC: |
616 | case GL_PIXEL_MAP_B_TO_B_SIZE: |
617 | case GL_MAX_PIXEL_MAP_TABLE: |
618 | case GL_MAX_TEXTURE_SIZE: |
619 | case GL_PIXEL_MAP_S_TO_S_SIZE: |
620 | case GL_LOGIC_OP_MODE: |
621 | case GL_DEPTH_BITS: |
622 | case GL_GREEN_BITS: |
623 | case GL_LINE_SMOOTH_HINT: |
624 | case GL_ALPHA_TEST_FUNC: |
625 | case GL_MAX_LIGHTS: |
626 | case GL_FOG_HINT: |
627 | case GL_MAX_NAME_STACK_DEPTH: |
628 | case GL_INDEX_ARRAY_TYPE: |
629 | case GL_TEXTURE_COORD_ARRAY_TYPE: |
630 | case GL_COLOR_ARRAY_TYPE: |
631 | case GL_MAX_LIST_NESTING: |
632 | case GL_STENCIL_WRITEMASK: |
633 | case GL_LIST_BASE: |
634 | case GL_ACCUM_ALPHA_BITS: |
635 | case GL_INDEX_ARRAY_STRIDE: |
636 | case GL_PIXEL_MAP_I_TO_B_SIZE: |
637 | case GL_INDEX_BITS: |
638 | case GL_STENCIL_FAIL: |
639 | case GL_UNPACK_ALIGNMENT: |
640 | case GL_STENCIL_PASS_DEPTH_FAIL: |
641 | case GL_ATTRIB_STACK_DEPTH: |
642 | case GL_PACK_SKIP_ROWS: |
643 | case GL_TEXTURE_STACK_DEPTH: |
644 | case GL_MATRIX_MODE: |
645 | case GL_COLOR_ARRAY_STRIDE: |
646 | case GL_LIST_MODE: |
647 | case GL_UNPACK_SKIP_PIXELS: |
648 | case GL_PIXEL_MAP_G_TO_G_SIZE: |
649 | case GL_VERTEX_ARRAY_TYPE: |
650 | case GL_RED_BITS: |
651 | case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: |
652 | case GL_INDEX_CLEAR_VALUE: |
653 | case GL_PIXEL_MAP_I_TO_G_SIZE: |
654 | case GL_ALPHA_BITS: |
655 | case GL_PIXEL_MAP_I_TO_R_SIZE: |
656 | case GL_COLOR_ARRAY_SIZE: |
657 | case GL_TEXTURE_COORD_ARRAY_SIZE: |
658 | case GL_MAP1_GRID_SEGMENTS: |
659 | case GL_VERTEX_ARRAY_SIZE: |
660 | case GL_PIXEL_MAP_R_TO_R_SIZE: |
661 | case GL_TEXTURE_COORD_ARRAY_STRIDE: |
662 | case GL_MODELVIEW_STACK_DEPTH: |
663 | case GL_MAX_TEXTURE_STACK_DEPTH: |
664 | case GL_PIXEL_MAP_I_TO_I_SIZE: |
665 | case GL_FOG_INDEX: |
666 | case GL_INDEX_WRITEMASK: |
667 | case GL_PACK_ROW_LENGTH: |
668 | case GL_CURRENT_INDEX: |
669 | case GL_STENCIL_VALUE_MASK: |
670 | case GL_UNPACK_SKIP_ROWS: |
671 | case GL_MAX_PROJECTION_STACK_DEPTH: |
672 | case GL_LIST_INDEX: |
673 | case GL_STENCIL_FUNC: |
674 | case GL_INDEX_OFFSET: |
675 | case GL_UNPACK_ROW_LENGTH: |
676 | case GL_COLOR_MATERIAL_FACE: |
677 | case GL_NORMAL_ARRAY_TYPE: |
678 | case GL_STENCIL_BITS: |
679 | case GL_PROJECTION_STACK_DEPTH: |
680 | case GL_CURRENT_RASTER_INDEX: |
681 | case GL_SHADE_MODEL: |
682 | case GL_TEXTURE_ENV_MODE: |
683 | case GL_NORMAL_ARRAY_STRIDE: |
684 | case GL_PERSPECTIVE_CORRECTION_HINT: |
685 | case GL_MAX_CLIP_PLANES: |
686 | case GL_MAX_MODELVIEW_STACK_DEPTH: |
687 | case GL_SUBPIXEL_BITS: |
688 | case GL_ACCUM_RED_BITS: |
689 | case GL_BLEND_DST: |
690 | case GL_FRONT_FACE: |
691 | case GL_MAX_EVAL_ORDER: |
692 | case GL_LINE_STIPPLE_PATTERN: |
693 | case GL_NAME_STACK_DEPTH: |
694 | case GL_MAX_ATTRIB_STACK_DEPTH: |
695 | case GL_POLYGON_SMOOTH_HINT: |
696 | case GL_ACCUM_GREEN_BITS: |
697 | { |
698 | GLint ret[1]; |
699 | int i; |
700 | glGetIntegerv(param, ret); |
701 | |
702 | for (i = 0; i < 1; i++) { |
703 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
704 | } |
705 | break; |
706 | } |
707 | case GL_POLYGON_MODE: |
708 | case GL_MAX_VIEWPORT_DIMS: |
709 | case GL_MAP2_GRID_SEGMENTS: |
710 | { |
711 | GLint ret[2]; |
712 | int i; |
713 | glGetIntegerv(param, ret); |
714 | |
715 | for (i = 0; i < 2; i++) { |
716 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
717 | } |
718 | break; |
719 | } |
720 | case GL_SCISSOR_BOX: |
721 | case GL_VIEWPORT: |
722 | { |
723 | GLint ret[4]; |
724 | int i; |
725 | glGetIntegerv(param, ret); |
726 | |
727 | for (i = 0; i < 4; i++) { |
728 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
729 | } |
730 | break; |
731 | } |
732 | default: |
733 | croak("Unknown glGet parameter!"); |
734 | } |
735 | |
736 | |
737 | Uint32 |
738 | glIsEnabled ( cap ) |
739 | Uint32 cap |
740 | CODE: |
741 | RETVAL = glIsEnabled(cap); |
742 | OUTPUT: |
743 | RETVAL |
744 | |
745 | void |
746 | glPointSize ( size ) |
747 | double size |
748 | CODE: |
749 | glPointSize((GLfloat)size); |
750 | |
751 | void |
752 | glLineWidth ( size ) |
753 | double size |
754 | CODE: |
755 | glLineWidth((GLfloat)size); |
756 | |
757 | void |
758 | glLineStipple ( factor, pattern ) |
759 | Sint32 factor |
760 | Uint16 pattern |
761 | CODE: |
762 | glLineStipple(factor,pattern); |
763 | |
764 | void |
765 | glPolygonMode ( face, mode ) |
766 | GLenum face |
767 | GLenum mode |
768 | CODE: |
769 | glPolygonMode(face,mode); |
770 | |
771 | void |
772 | glFrontFace ( mode ) |
773 | GLenum mode |
774 | CODE: |
775 | glFrontFace(mode); |
776 | |
777 | void |
778 | glCullFace ( mode ) |
779 | GLenum mode |
780 | CODE: |
781 | glCullFace(mode); |
782 | |
783 | void |
784 | glPolygonStipple ( mask ) |
785 | char *mask |
786 | CODE: |
787 | glPolygonStipple(mask); |
788 | |
789 | void |
790 | glEdgeFlag ( flag ) |
791 | GLenum flag |
792 | CODE: |
793 | glEdgeFlag(flag); |
794 | |
795 | void |
796 | glNormal ( x, y, z ) |
797 | double x |
798 | double y |
799 | double z |
800 | CODE: |
801 | glNormal3d(x,y,z); |
802 | |
803 | void |
804 | glEnableClientState ( array ) |
805 | GLenum array |
806 | CODE: |
807 | glEnableClientState(array); |
808 | |
809 | void |
810 | glDisableClientState ( array ) |
811 | GLenum array |
812 | CODE: |
813 | glDisableClientState(array); |
814 | |
815 | void |
816 | glVertexPointer ( size, type, stride, pointer) |
817 | int size |
818 | GLenum type |
819 | Uint32 stride |
820 | char *pointer |
821 | CODE: |
822 | glVertexPointer(size,type,stride,pointer); |
823 | |
824 | void |
825 | glColorPointer ( size, type, stride, pointer ) |
826 | Sint32 size |
827 | GLenum type |
828 | Uint32 stride |
829 | char *pointer |
830 | CODE: |
831 | glColorPointer(size,type,stride,pointer); |
832 | |
833 | void |
834 | glNormalPointer ( type, stride, pointer ) |
835 | GLenum type |
836 | Uint32 stride |
837 | char *pointer |
838 | CODE: |
839 | glNormalPointer(type,stride,pointer); |
840 | |
841 | void |
842 | glTexCoordPointer ( size, type, stride, pointer ) |
843 | Sint32 size |
844 | GLenum type |
845 | Uint32 stride |
846 | char *pointer |
847 | CODE: |
848 | glTexCoordPointer(size,type,stride,pointer); |
849 | |
850 | void |
851 | glEdgeFlagPointer ( stride, pointer ) |
852 | Uint32 stride |
853 | char *pointer |
854 | CODE: |
855 | glEdgeFlagPointer(stride,pointer); |
856 | |
857 | void |
858 | glArrayElement ( ith ) |
859 | Uint32 ith |
860 | CODE: |
861 | glArrayElement(ith); |
862 | |
863 | void |
864 | glDrawElements ( mode, count, type, indices ) |
865 | GLenum mode |
866 | Uint32 count |
867 | GLenum type |
868 | char *indices |
869 | CODE: |
870 | glDrawElements( mode, count, type, indices); |
871 | |
872 | void |
873 | glDrawRangeElements ( mode, start, end, count, type, indices ) |
874 | GLenum mode |
875 | Uint32 start |
876 | Uint32 end |
877 | Uint32 count |
878 | GLenum type |
879 | char *indices |
880 | CODE: |
881 | glDrawRangeElements(mode,start,end,count,type,indices); |
882 | |
883 | void |
884 | glDrawArrays ( mode, first, count ) |
885 | GLenum mode |
886 | Uint32 first |
887 | Uint32 count |
888 | CODE: |
889 | glDrawArrays(mode,first,count); |
890 | |
891 | void |
892 | glInterleavedArrays ( format, stride, pointer ) |
893 | GLenum format |
894 | Uint32 stride |
895 | char *pointer |
896 | CODE: |
897 | glInterleavedArrays(format,stride,pointer); |
898 | |
899 | void |
900 | glPushAttrib ( mask ) |
901 | GLbitfield mask |
902 | CODE: |
903 | glPushAttrib(mask); |
904 | |
905 | void |
906 | glPopAttrib () |
907 | CODE: |
908 | glPopAttrib(); |
909 | |
910 | void |
911 | glPushClientAttrib ( mask ) |
912 | GLbitfield mask |
913 | CODE: |
914 | glPushClientAttrib(mask); |
915 | |
916 | void |
917 | glPopClientAttrib () |
918 | CODE: |
919 | glPopClientAttrib(); |
920 | |
921 | void |
922 | glMatrixMode ( mode ) |
923 | GLenum mode |
924 | CODE: |
925 | glMatrixMode(mode); |
926 | |
927 | void |
928 | glLoadIdentity () |
929 | CODE: |
930 | glLoadIdentity(); |
931 | |
932 | void |
933 | glLoadMatrix ( ... ) |
934 | CODE: |
935 | int i; |
936 | double mat[16]; |
937 | for ( i = 0; i < 16; i++ ) { |
938 | mat[i] = (i < items && SvNOK(ST(i)) ? SvNV(ST(i)) : 0.0 ); |
939 | } |
940 | glLoadMatrixd(mat); |
941 | |
942 | void |
943 | glMultMatrix ( ... ) |
944 | CODE: |
945 | int i; |
946 | double mat[16]; |
947 | for ( i = 0; i < 16; i++ ) { |
948 | mat[i] = (i < items && SvNOK(ST(i)) ? SvNV(ST(i)) : 0.0 ); |
949 | } |
950 | glMultMatrixd(mat); |
951 | |
952 | void |
953 | glTranslate ( x, y, z ) |
954 | double x |
955 | double y |
956 | double z |
957 | CODE: |
958 | glTranslated(x,y,z); |
959 | |
960 | void |
961 | glRotate ( angle, x, y, z ) |
962 | double angle |
963 | double x |
964 | double y |
965 | double z |
966 | CODE: |
967 | glRotated(angle,x,y,z); |
968 | |
969 | void |
970 | glScale ( x, y, z ) |
971 | double x |
972 | double y |
973 | double z |
974 | CODE: |
975 | glScaled(x,y,z); |
976 | |
977 | void |
978 | glFrustum ( left, right, bottom, top, n, f ) |
979 | double left |
980 | double right |
981 | double bottom |
982 | double top |
983 | double n |
984 | double f |
985 | CODE: |
986 | glFrustum(left,right,bottom,top,n,f); |
987 | |
988 | void |
989 | glOrtho ( left, right, bottom, top, n, f ) |
990 | double left |
991 | double right |
992 | double bottom |
993 | double top |
994 | double n |
995 | double f |
996 | CODE: |
997 | glOrtho(left,right,bottom,top,n,f); |
998 | |
999 | void |
1000 | glViewport ( x, y, width, height ) |
1001 | Sint32 x |
1002 | Sint32 y |
1003 | Uint32 width |
1004 | Uint32 height |
1005 | CODE: |
1006 | glViewport(x,y,width,height); |
1007 | |
1008 | void |
1009 | glDepthRange ( n, f ) |
1010 | double n |
1011 | double f |
1012 | CODE: |
1013 | glDepthRange(n,f); |
1014 | |
1015 | void |
1016 | glPushMatrix () |
1017 | CODE: |
1018 | glPushMatrix(); |
1019 | |
1020 | void |
1021 | glPopMatrix () |
1022 | CODE: |
1023 | glPopMatrix(); |
1024 | |
1025 | void |
1026 | glClipPlane ( plane, ... ) |
1027 | GLenum plane |
1028 | CODE: |
1029 | double v[4]; |
1030 | int i; |
1031 | for (i = 0; i < 4; i++ ) { |
1032 | v[i] = (i+1 < items && SvNOK(ST(i+1))) ? SvNV(ST(i+1)) : 0.0; |
1033 | } |
1034 | glClipPlane(plane,v); |
1035 | |
1036 | void |
1037 | glColor ( r, g, b, ... ) |
1038 | double r |
1039 | double g |
1040 | double b |
1041 | CODE: |
1042 | if ( items == 4 ) { |
1043 | double a; |
1044 | a = SvNV(ST(3)); |
1045 | glColor4d(r,g,b,a); |
1046 | } else { |
1047 | glColor3d(r,g,b); |
1048 | } |
1049 | |
1050 | void |
1051 | glIndex ( c ) |
1052 | Uint32 c |
1053 | CODE: |
1054 | glIndexi(c); |
1055 | |
1056 | void |
1057 | glShadeModel ( mode ) |
1058 | GLenum mode |
1059 | CODE: |
1060 | glShadeModel(mode); |
1061 | |
1062 | void |
1063 | glLight ( light, name, ... ) |
1064 | GLenum light |
1065 | GLenum name |
1066 | CODE: |
1067 | int i; |
1068 | if ( items == 6 ) { |
1069 | float v[4]; |
1070 | for ( i = 0; i < 4; i++ ) { |
1071 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1072 | } |
1073 | glLightfv(light,name,v); |
1074 | } else if ( items == 5 ) { |
1075 | float v[3]; |
1076 | for ( i = 0; i < 3; i++ ) { |
1077 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1078 | } |
1079 | glLightfv(light,name,v); |
1080 | } else if ( items == 3 ) { |
1081 | float v; |
1082 | v = SvNV(ST(2)); |
1083 | glLightf(light,name,v); |
1084 | } else { |
1085 | Perl_croak(aTHX_ "SDL::OpenGL::Light invalid arguments"); |
1086 | } |
1087 | |
1088 | void |
1089 | glLightModel ( pname, ... ) |
1090 | GLenum pname |
1091 | CODE: |
1092 | GLfloat vec[4]; |
1093 | if ( pname == GL_LIGHT_MODEL_LOCAL_VIEWER || |
1094 | pname == GL_LIGHT_MODEL_TWO_SIDE || |
1095 | pname == GL_LIGHT_MODEL_COLOR_CONTROL ) { |
1096 | glLightModelf(pname,SvNV(ST(1))); |
1097 | } else if ( pname == GL_LIGHT_MODEL_AMBIENT) { |
1098 | vec[0] = SvNV(ST(1)); |
1099 | vec[1] = SvNV(ST(2)); |
1100 | vec[2] = SvNV(ST(3)); |
1101 | vec[3] = SvNV(ST(4)); |
1102 | glLightModelfv(pname,vec); |
1103 | } else { |
1104 | Perl_croak(aTHX_ "SDL::OpenGL::glLightModel unknown model %d",pname); |
1105 | } |
1106 | |
1107 | void |
1108 | glMaterial ( face, name, ... ) |
1109 | GLenum face |
1110 | GLenum name |
1111 | CODE: |
1112 | int i; |
1113 | if ( items == 6 ) { |
1114 | float v[4]; |
1115 | for ( i = 0; i < 4; i++ ) { |
1116 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1117 | } |
1118 | glMaterialfv(face,name,v); |
1119 | } else if ( items == 5 ) { |
1120 | float v[3]; |
1121 | for ( i = 0; i < 4; i++ ) { |
1122 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1123 | } |
1124 | glMaterialfv(face,name,v); |
1125 | } else if ( items == 3 ) { |
1126 | float v; |
1127 | v = SvNV(ST(2)); |
1128 | glMaterialf(face,name,v); |
1129 | } else { |
1130 | Perl_croak(aTHX_ "SDL::OpenGL::Material invalid arguments"); |
1131 | } |
1132 | |
1133 | void |
1134 | glColorMaterial ( face, mode ) |
1135 | GLenum face |
1136 | GLenum mode |
1137 | CODE: |
1138 | glColorMaterial(face,mode); |
1139 | |
1140 | void |
1141 | glBlendFunc ( sfactor, dfactor ) |
1142 | GLenum sfactor |
1143 | GLenum dfactor |
1144 | CODE: |
1145 | glBlendFunc(sfactor,dfactor); |
1146 | |
1147 | |
1148 | void |
1149 | glHint ( target, hint ) |
1150 | GLenum target |
1151 | GLenum hint |
1152 | CODE: |
1153 | glHint(target,hint); |
1154 | |
1155 | void |
1156 | glFog ( name, ... ) |
1157 | GLenum name |
1158 | CODE: |
1159 | if ( items == 5 ) { |
1160 | float v[4]; |
1161 | v[0] = SvNV(ST(1)); |
1162 | v[1] = SvNV(ST(2)); |
1163 | v[2] = SvNV(ST(3)); |
1164 | v[3] = SvNV(ST(4)); |
1165 | glFogfv(name,v); |
1166 | } else if ( items == 2 ) { |
1167 | float v; |
1168 | v = SvNV(ST(1)); |
1169 | glFogf(name,v); |
1170 | } else { |
1171 | Perl_croak(aTHX_ "SDL::OpenGL::Material invalid arguments"); |
1172 | } |
1173 | |
1174 | void |
1175 | glPolygonOffset ( factor, units ) |
1176 | double factor |
1177 | double units |
1178 | CODE: |
1179 | glPolygonOffset(factor,units); |
1180 | |
1181 | Uint32 |
1182 | glGenLists ( range ) |
1183 | Uint32 range |
1184 | CODE: |
1185 | RETVAL = glGenLists(range); |
1186 | OUTPUT: |
1187 | RETVAL |
1188 | |
1189 | void |
1190 | glNewList ( list, mode ) |
1191 | Uint32 list |
1192 | GLenum mode |
1193 | CODE: |
1194 | glNewList(list,mode); |
1195 | |
1196 | void |
1197 | glEndList () |
1198 | CODE: |
1199 | glEndList(); |
1200 | |
1201 | void |
1202 | glDeleteLists ( base, count ) |
1203 | Uint32 base |
1204 | Uint32 count |
1205 | CODE: |
1206 | glDeleteLists(base, count); |
1207 | |
1208 | void |
1209 | glCallList ( list ) |
1210 | Uint32 list |
1211 | CODE: |
1212 | glCallList(list); |
1213 | |
1214 | Uint32 |
1215 | glIsList ( list ) |
1216 | Uint32 list |
1217 | CODE: |
1218 | RETVAL = glIsList(list); |
1219 | OUTPUT: |
1220 | RETVAL |
1221 | |
1222 | void |
1223 | glListBase ( base ) |
1224 | Uint32 base |
1225 | CODE: |
1226 | glListBase(base); |
1227 | |
1228 | void |
1229 | glCallLists ( ... ) |
1230 | CODE: |
1231 | int *i, j; |
1232 | if ( items > 0 ) { |
1233 | i = (int*)safemalloc(sizeof(int)* (items)); |
1234 | for ( j = 0; j < items; j++ ) { |
1235 | i[j] = SvIV(ST(j)); |
1236 | } |
1237 | } else { |
1238 | Perl_croak(aTHX_ "usage: SDL::OpenGL::CallLists(type,...)"); |
1239 | } |
1240 | glCallLists(items, GL_INT, i); |
1241 | safefree(i); |
1242 | |
1243 | void |
1244 | glCallListsString ( string ) |
1245 | SV* string |
1246 | CODE: |
1247 | char *str; |
1248 | STRLEN len; |
1249 | str = SvPV(string,len); |
1250 | glCallLists(len,GL_BYTE,str); |
1251 | |
1252 | void |
7b6a53a1 |
1253 | glRasterPos ( x, y, z, ... ) |
8fde61e3 |
1254 | double x |
1255 | double y |
7b6a53a1 |
1256 | double z |
8fde61e3 |
1257 | CODE: |
7b6a53a1 |
1258 | if ( items == 4 ) { |
1259 | double w = SvNV(ST(3)); |
1260 | glRasterPos4d(x,y,z,w); |
1261 | } else { |
1262 | glRasterPos3d(x,y,z); |
8fde61e3 |
1263 | } |
1264 | |
1265 | void |
1266 | glBitmap ( width, height, x1, y1, x2, y2, data ) |
1267 | Uint32 width |
1268 | Uint32 height |
1269 | double x1 |
1270 | double y1 |
1271 | double x2 |
1272 | double y2 |
1273 | char *data |
1274 | CODE: |
1275 | glBitmap(width,height,x1,y1,x2,y2,data); |
1276 | |
1277 | void |
1278 | glDrawPixels ( width, height, format, type, pixels ) |
1279 | Uint32 width |
1280 | Uint32 height |
1281 | GLenum format |
1282 | GLenum type |
1283 | char *pixels |
1284 | CODE: |
1285 | glDrawPixels(width,height,format,type,pixels); |
1286 | |
1287 | |
1288 | SV* |
1289 | glReadPixels ( x, y, width, height, format, type ) |
1290 | Uint32 x |
1291 | Uint32 y |
1292 | Uint32 height |
1293 | Uint32 width |
1294 | GLenum format |
1295 | GLenum type |
1296 | CODE: |
1297 | int len, size; |
1298 | char *buf; |
1299 | size = 1; /* ALPHA, BLUE, GREEN or RED */ |
1300 | if (format == GL_BGR || format == GL_RGB) |
1301 | size = 3; |
1302 | if (format == GL_BGRA || format == GL_RGBA) |
1303 | size = 4; |
1304 | len = height * width * size; /* in bytes */ |
1305 | RETVAL = newSV(len); /* alloc len+1 bytes */ |
1306 | SvPOK_on(RETVAL); /* make an PV */ |
1307 | buf = SvPVX(RETVAL); /* get ptr to buffer */ |
1308 | glReadPixels(x,y,width,height,format,type,buf); |
1309 | SvCUR_set(RETVAL, len); /* set real length */ |
1310 | OUTPUT: |
1311 | RETVAL |
1312 | |
1313 | AV* |
1314 | glReadPixel ( x, y ) |
1315 | Uint32 x |
1316 | Uint32 y |
1317 | CODE: |
1318 | int rgba[4]; /* r,g,b,a */ |
1319 | int i; |
1320 | glReadPixels(x,y,1,1,GL_RGBA,GL_UNSIGNED_INT,rgba); |
1321 | RETVAL = newAV(); |
1322 | for ( i = 0; i < 4; i++ ) { |
1323 | av_push(RETVAL,newSViv(rgba[i])); |
1324 | } |
1325 | OUTPUT: |
1326 | RETVAL |
1327 | |
1328 | void |
1329 | glCopyPixels ( x, y, width, height, buffer ) |
1330 | Sint32 x |
1331 | Sint32 y |
1332 | Uint32 width |
1333 | Uint32 height |
1334 | GLenum buffer |
1335 | CODE: |
1336 | glCopyPixels(x,y,width,height,buffer); |
1337 | |
1338 | void |
1339 | glPixelStore ( name, param ) |
1340 | Sint32 name |
1341 | double param |
1342 | CODE: |
1343 | glPixelStorei(name,param); |
1344 | |
1345 | void |
1346 | glPixelTransfer ( name, ... ) |
1347 | GLenum name |
1348 | CODE: |
1349 | switch ( name ) { |
1350 | case GL_MAP_COLOR: |
1351 | case GL_MAP_STENCIL: |
1352 | case GL_INDEX_SHIFT: |
1353 | case GL_INDEX_OFFSET: |
1354 | glPixelTransferi(name,SvIV(ST(1))); |
1355 | break; |
1356 | default: |
1357 | glPixelTransferf(name,SvNV(ST(1))); |
1358 | break; |
1359 | } |
1360 | |
1361 | void |
1362 | glPixelMap ( type, map, mapsize, values ) |
1363 | GLenum type |
1364 | GLenum map |
1365 | Sint32 mapsize |
1366 | char *values |
1367 | CODE: |
1368 | switch (type) { |
1369 | case GL_UNSIGNED_INT: |
1370 | glPixelMapuiv(map,mapsize,(GLint*)values); |
1371 | break; |
1372 | case GL_UNSIGNED_SHORT: |
1373 | glPixelMapusv(map,mapsize,(GLushort*)values); |
1374 | break; |
1375 | case GL_FLOAT: |
1376 | glPixelMapfv(map,mapsize,(GLfloat*)values); |
1377 | break; |
1378 | } |
1379 | |
1380 | void |
1381 | glPixelZoom ( zoomx, zoomy ) |
1382 | double zoomx |
1383 | double zoomy |
1384 | CODE: |
1385 | glPixelZoom(zoomx,zoomy); |
1386 | |
1387 | #ifdef GL_VERSION_1_3 |
1388 | |
1389 | void |
1390 | glColorTable ( target, internalFormat, width, format, type, data ) |
1391 | GLenum target |
1392 | GLenum internalFormat |
1393 | Uint32 width |
1394 | GLenum format |
1395 | GLenum type |
1396 | char *data |
1397 | CODE: |
1398 | glColorTable(target,internalFormat,width,format,type,data); |
1399 | |
1400 | void |
1401 | glColorTableParameter ( target, name, r, g, b, a) |
1402 | GLenum target |
1403 | GLenum name |
1404 | double r |
1405 | double g |
1406 | double b |
1407 | double a |
1408 | CODE: |
1409 | GLfloat vec[4]; |
1410 | vec[0] = r; |
1411 | vec[1] = g; |
1412 | vec[2] = b; |
1413 | vec[3] = a; |
1414 | glColorTableParameterfv(target,name,vec); |
1415 | |
1416 | void |
1417 | glCopyColorTable ( target, internalFormat, x, y, width ) |
1418 | GLenum target |
1419 | GLenum internalFormat |
1420 | Sint32 x |
1421 | Sint32 y |
1422 | Uint32 width |
1423 | CODE: |
1424 | glCopyColorTable(target,internalFormat,x,y,width); |
1425 | |
1426 | void |
1427 | glColorSubTable ( target, start, count, format, type, data ) |
1428 | Uint32 target |
1429 | Uint32 start |
1430 | Uint32 count |
1431 | Uint32 format |
1432 | Uint32 type |
1433 | char *data |
1434 | CODE: |
1435 | glColorSubTable(target,start,count,format,type,data); |
1436 | |
1437 | void |
1438 | glCopyColorSubTable ( target, start, x, y, count ) |
1439 | Uint32 target |
1440 | Uint32 start |
1441 | Sint32 x |
1442 | Sint32 y |
1443 | Uint32 count |
1444 | CODE: |
1445 | glCopyColorSubTable(target,start,x,y,count); |
1446 | |
1447 | void |
1448 | glConvolutionFilter2D ( target, internalFormat, width, height, format, type, image ) |
1449 | Uint32 target |
1450 | Uint32 internalFormat |
1451 | Uint32 width |
1452 | Uint32 height |
1453 | Uint32 format |
1454 | Uint32 type |
1455 | char *image |
1456 | CODE: |
1457 | glConvolutionFilter2D(target,internalFormat,width,height,format,type,image); |
1458 | |
1459 | void |
1460 | glCopyConvolutionFilter2D ( target, internalFormat, x, y, width, height ) |
1461 | Uint32 target |
1462 | Uint32 internalFormat |
1463 | Sint32 x |
1464 | Sint32 y |
1465 | Uint32 width |
1466 | Uint32 height |
1467 | CODE: |
1468 | glCopyConvolutionFilter2D(target,internalFormat,x,y,width,height); |
1469 | |
1470 | void |
1471 | glSeparableFilter2D ( target, internalFormat, width, height, format, type, row, column ) |
1472 | Uint32 target |
1473 | Uint32 internalFormat |
1474 | Uint32 width |
1475 | Uint32 height |
1476 | Uint32 format |
1477 | Uint32 type |
1478 | char *row |
1479 | char *column |
1480 | CODE: |
1481 | glSeparableFilter2D(target,internalFormat,width,height,format,type,row,column); |
1482 | |
1483 | void |
1484 | glConvolutionFilter1D ( target, internalFormat, width, format, type, image ) |
1485 | Uint32 target |
1486 | Uint32 internalFormat |
1487 | Uint32 width |
1488 | Uint32 format |
1489 | Uint32 type |
1490 | char *image |
1491 | CODE: |
1492 | glConvolutionFilter1D(target,internalFormat,width,format,type,image); |
1493 | |
1494 | void |
1495 | glCopyConvolutionFilter1D ( target, internalFormat, x, y, width ) |
1496 | Uint32 target |
1497 | Uint32 internalFormat |
1498 | Sint32 x |
1499 | Sint32 y |
1500 | Uint32 width |
1501 | CODE: |
1502 | glCopyConvolutionFilter1D(target,internalFormat,x,y,width); |
1503 | |
1504 | void |
1505 | glConvolutionParameter ( target, pname, ... ) |
1506 | Uint32 target |
1507 | Uint32 pname |
1508 | CODE: |
1509 | Uint32 pi; |
1510 | GLfloat pv[4]; |
1511 | switch(pname) { |
1512 | case GL_CONVOLUTION_BORDER_MODE: |
1513 | if ( items != 3 ) |
1514 | Perl_croak(aTHX_ "Usage: ConvolutionParameter(target,pname,...)"); |
1515 | pi = SvIV(ST(2)); |
1516 | glConvolutionParameteri(target,pname,pi); |
1517 | break; |
1518 | case GL_CONVOLUTION_FILTER_SCALE: |
1519 | case GL_CONVOLUTION_FILTER_BIAS: |
1520 | if ( items != 6 ) |
1521 | Perl_croak(aTHX_ "Usage: ConvolutionParameter(target,pname,...)"); |
1522 | pv[0] = (GLfloat)SvNV(ST(2)); |
1523 | pv[1] = (GLfloat)SvNV(ST(3)); |
1524 | pv[2] = (GLfloat)SvNV(ST(4)); |
1525 | pv[3] = (GLfloat)SvNV(ST(5)); |
1526 | glConvolutionParameterfv(target,pname,pv); |
1527 | break; |
1528 | default: |
1529 | Perl_croak(aTHX_ "ConvolutionParameter invalid parameter"); |
1530 | break; |
1531 | } |
1532 | |
1533 | void |
1534 | glHistogram ( target, width, internalFormat, sink ) |
1535 | Uint32 target |
1536 | Uint32 width |
1537 | Uint32 internalFormat |
1538 | GLboolean sink |
1539 | CODE: |
1540 | glHistogram(target,width,internalFormat,sink); |
1541 | |
1542 | void |
1543 | glGetHistogram ( target, reset, format, type, values ) |
1544 | Uint32 target |
1545 | GLboolean reset |
1546 | Uint32 format |
1547 | Uint32 type |
1548 | char *values |
1549 | CODE: |
1550 | glGetHistogram(target,reset,format,type,values); |
1551 | |
1552 | void |
1553 | glResetHistogram ( target ) |
1554 | Uint32 target |
1555 | CODE: |
1556 | glResetHistogram(target); |
1557 | |
1558 | void |
1559 | glMinmax ( target, internalFormat, sink ) |
1560 | Uint32 target |
1561 | Uint32 internalFormat |
1562 | GLboolean sink |
1563 | CODE: |
1564 | glMinmax(target,internalFormat,sink); |
1565 | |
1566 | void |
1567 | glGetMinmax ( target, reset, format, type, values ) |
1568 | Uint32 target |
1569 | GLboolean reset |
1570 | Uint32 format |
1571 | Uint32 type |
1572 | char *values |
1573 | CODE: |
1574 | glGetMinmax(target,reset,format,type,values); |
1575 | |
1576 | void |
1577 | glResetMinmax ( target ) |
1578 | Uint32 target |
1579 | CODE: |
1580 | glResetMinmax(target); |
1581 | |
1582 | void |
1583 | glBlendEquation ( mode ) |
1584 | Uint32 mode |
1585 | CODE: |
1586 | glBlendEquation(mode); |
1587 | |
1588 | #endif // GL_VERSION_1_3 |
1589 | |
1590 | void |
1591 | glTexImage2D ( target, level, internalFormat, width, height, border, format, type, data ) |
1592 | GLenum target |
1593 | Sint32 level |
1594 | Sint32 internalFormat |
1595 | Uint32 width |
1596 | Uint32 height |
1597 | Sint32 border |
1598 | GLenum format |
1599 | GLenum type |
1600 | char *data |
1601 | CODE: |
1602 | glTexImage2D(target,level,internalFormat,width,height,border,format,type,data); |
1603 | |
1604 | void |
1605 | glCopyTexImage2D ( target, level, internalFormat, x, y, width, height, border ) |
1606 | GLenum target |
1607 | Sint32 level |
1608 | Sint32 internalFormat |
1609 | Sint32 x |
1610 | Sint32 y |
1611 | Uint32 width |
1612 | Uint32 height |
1613 | Sint32 border |
1614 | CODE: |
1615 | glCopyTexImage2D(target,level,internalFormat,x,y,width,height,border); |
1616 | |
1617 | void |
1618 | glTexSubImage2D ( target, level, xoffset, yoffset, width, height, format, type, data ) |
1619 | GLenum target |
1620 | Sint32 level |
1621 | Sint32 xoffset |
1622 | Sint32 yoffset |
1623 | Uint32 width |
1624 | Uint32 height |
1625 | GLenum format |
1626 | GLenum type |
1627 | char *data |
1628 | CODE: |
1629 | glTexSubImage2D(target,level,xoffset,yoffset,width,height,format,type,data); |
1630 | |
1631 | void |
1632 | glCopyTexSubImage2D ( target, level, xoffset, yoffset, x, y, width, height ) |
1633 | GLenum target |
1634 | Sint32 level |
1635 | Sint32 xoffset |
1636 | Sint32 yoffset |
1637 | Sint32 x |
1638 | Sint32 y |
1639 | Uint32 width |
1640 | Uint32 height |
1641 | CODE: |
1642 | glCopyTexSubImage2D(target,level,xoffset,yoffset,x,y,width,height); |
1643 | |
1644 | void |
1645 | glTexImage1D ( target, level, internalFormat, width, border, format, type, data ) |
1646 | GLenum target |
1647 | Sint32 level |
1648 | Sint32 internalFormat |
1649 | Uint32 width |
1650 | Sint32 border |
1651 | GLenum format |
1652 | GLenum type |
1653 | char *data |
1654 | CODE: |
1655 | glTexImage1D(target,level,internalFormat,width,border,format,type,data); |
1656 | |
1657 | void |
1658 | glTexSubImage1D ( target, level, xoffset, width, format, type, data ) |
1659 | GLenum target |
1660 | Sint32 level |
1661 | Sint32 xoffset |
1662 | Uint32 width |
1663 | GLenum format |
1664 | GLenum type |
1665 | char *data |
1666 | CODE: |
1667 | glTexSubImage1D(target,level,xoffset,width,format,type,data); |
1668 | |
1669 | void |
1670 | glCopyTexImage1D ( target, level, internalFormat, x, y, width, border ) |
1671 | GLenum target |
1672 | Sint32 level |
1673 | Sint32 internalFormat |
1674 | Sint32 x |
1675 | Sint32 y |
1676 | Uint32 width |
1677 | Sint32 border |
1678 | CODE: |
1679 | glCopyTexImage1D(target,level,internalFormat,x,y,width,border); |
1680 | |
1681 | void |
1682 | glCopyTexSubImage1D ( target, level, xoffset, x, y, width ) |
1683 | GLenum target |
1684 | Sint32 level |
1685 | Sint32 xoffset |
1686 | Sint32 x |
1687 | Sint32 y |
1688 | Uint32 width |
1689 | CODE: |
1690 | glCopyTexSubImage1D(target,level,xoffset,x,y,width); |
1691 | |
1692 | #ifdef GL_VERSION_1_3 |
1693 | |
1694 | void |
1695 | glTexImage3D ( target, level, internalFormat, width, height, depth, border, format, type, data ) |
1696 | GLenum target |
1697 | Sint32 level |
1698 | Sint32 internalFormat |
1699 | Uint32 width |
1700 | Uint32 height |
1701 | Uint32 depth |
1702 | Sint32 border |
1703 | GLenum format |
1704 | GLenum type |
1705 | char *data |
1706 | CODE: |
1707 | glTexImage3D(target,level,internalFormat,width,height,depth,border,format,type,data); |
1708 | |
1709 | void |
1710 | glTexSubImage3D ( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data ) |
1711 | GLenum target |
1712 | Sint32 level |
1713 | Sint32 xoffset |
1714 | Sint32 yoffset |
1715 | Sint32 zoffset |
1716 | Uint32 width |
1717 | Uint32 height |
1718 | Uint32 depth |
1719 | GLenum format |
1720 | GLenum type |
1721 | char *data |
1722 | CODE: |
1723 | glTexSubImage3D(target,level,xoffset,yoffset,zoffset, |
1724 | width,height,depth,format,type,data); |
1725 | |
1726 | void |
1727 | glCopyTexSubImage3D ( target, level, xoffset, yoffset, zoffset, x, y, width, height ) |
1728 | GLenum target |
1729 | Sint32 level |
1730 | Sint32 xoffset |
1731 | Sint32 yoffset |
1732 | Sint32 zoffset |
1733 | Sint32 x |
1734 | Sint32 y |
1735 | Uint32 width |
1736 | Uint32 height |
1737 | CODE: |
1738 | glCopyTexSubImage3D(target,level,xoffset,yoffset,zoffset,x,y,width,height); |
1739 | |
1740 | #endif // GL_VERSION_1_3 |
1741 | |
1742 | AV* |
1743 | glGenTextures ( n ) |
1744 | Uint32 n; |
1745 | CODE: |
7b6a53a1 |
1746 | GLsizei i; |
1747 | GLuint* names; |
1748 | names = (GLuint*)safemalloc(sizeof(GLuint)*n); |
8fde61e3 |
1749 | RETVAL = newAV(); |
1750 | glGenTextures(n,names); |
1751 | for ( i = 0; i < n; i++ ) { |
1752 | av_push(RETVAL,newSViv(names[i])); |
1753 | } |
1754 | safefree(names); |
1755 | OUTPUT: |
1756 | RETVAL |
1757 | |
1758 | GLboolean |
1759 | glIsTexture ( texture ) |
1760 | Uint32 texture |
1761 | CODE: |
1762 | RETVAL = glIsTexture(texture); |
1763 | OUTPUT: |
1764 | RETVAL |
1765 | |
1766 | void |
1767 | glBindTexture ( target, texture ) |
1768 | GLenum target |
1769 | Uint32 texture |
1770 | CODE: |
1771 | glBindTexture(target,texture); |
1772 | |
1773 | void |
1774 | glDeleteTextures ( ... ) |
1775 | CODE: |
7b6a53a1 |
1776 | GLuint* textures; |
8fde61e3 |
1777 | int i; |
7b6a53a1 |
1778 | textures = (GLuint*)safemalloc(sizeof(GLuint) * items); |
8fde61e3 |
1779 | if ( textures ) { |
1780 | for ( i = 0; i < items; i++ ) { |
1781 | textures[i] = SvIV(ST(i)); |
1782 | } |
1783 | } |
1784 | glDeleteTextures(items,textures); |
1785 | safefree(textures); |
1786 | |
1787 | AV* |
1788 | glAreTexturesResident ( ... ) |
1789 | CODE: |
7b6a53a1 |
1790 | GLuint* textures; |
8fde61e3 |
1791 | GLboolean *homes; |
1792 | int i; |
1793 | RETVAL = newAV(); |
7b6a53a1 |
1794 | textures = (GLuint*)safemalloc(sizeof(GLuint) * items); |
8fde61e3 |
1795 | homes = (GLboolean*)safemalloc(sizeof(GLboolean) * items); |
1796 | if ( textures ) { |
1797 | for ( i = 0; i < items; i++ ) { |
1798 | textures[i] = SvIV(ST(i)); |
1799 | } |
1800 | } |
1801 | if ( GL_FALSE != glAreTexturesResident(items,textures,homes)) { |
1802 | for (i = 0; i < items; i++ ) { |
1803 | av_push(RETVAL,newSViv(homes[i])); |
1804 | } |
1805 | } |
1806 | safefree(homes); |
1807 | safefree(textures); |
1808 | OUTPUT: |
1809 | RETVAL |
1810 | |
1811 | void |
1812 | glPrioritizeTextures ( n, names, priorities ) |
1813 | Uint32 n |
1814 | char *names |
1815 | char *priorities |
1816 | CODE: |
1817 | glPrioritizeTextures(n,(GLuint*)names,(const GLclampf *)priorities); |
1818 | |
1819 | void |
1820 | glTexEnv ( target, name, ... ) |
1821 | GLenum target |
1822 | GLenum name |
1823 | CODE: |
1824 | float pv[4]; |
1825 | GLint p; |
1826 | switch(name) { |
1827 | case GL_TEXTURE_ENV_MODE: |
1828 | p = SvIV(ST(2)); |
1829 | glTexEnvi(target,name,p); |
1830 | break; |
1831 | case GL_TEXTURE_ENV_COLOR: |
1832 | pv[0] = SvNV(ST(2)); |
1833 | pv[1] = SvNV(ST(3)); |
1834 | pv[2] = SvNV(ST(4)); |
1835 | pv[3] = SvNV(ST(5)); |
1836 | glTexEnvfv(target,name,pv); |
1837 | break; |
1838 | } |
1839 | |
1840 | void |
1841 | glTexCoord ( ... ) |
1842 | CODE: |
1843 | double s,t,r,q; |
1844 | if ( items < 1 || items > 4 ) |
1845 | Perl_croak (aTHX_ "usage: SDL::OpenGL::TexCoord(s,[t,[r,[q]]])"); |
1846 | s = t = r = 0.0; |
1847 | q = 1.0; |
1848 | switch(items) { |
1849 | case 4: |
1850 | q = SvNV(ST(3)); |
1851 | case 3: |
1852 | r = SvNV(ST(2)); |
1853 | case 2: |
1854 | t = SvNV(ST(1)); |
1855 | case 1: |
1856 | s = SvNV(ST(0)); |
1857 | } |
1858 | glTexCoord4d(s,t,r,q); |
1859 | |
1860 | void |
1861 | glTexParameter ( target, name, ... ) |
1862 | GLenum target |
1863 | GLenum name |
1864 | CODE: |
1865 | GLfloat pv[4]; |
1866 | GLint p; |
1867 | switch (name) { |
1868 | case GL_TEXTURE_BORDER_COLOR: |
1869 | pv[0] = SvNV(ST(2)); |
1870 | pv[1] = SvNV(ST(3)); |
1871 | pv[2] = SvNV(ST(4)); |
1872 | pv[3] = SvNV(ST(5)); |
1873 | glTexParameterfv(target,name,pv); |
1874 | break; |
1875 | case GL_TEXTURE_PRIORITY: |
1876 | case GL_TEXTURE_MIN_LOD: |
1877 | case GL_TEXTURE_MAX_LOD: |
1878 | pv[0] = SvNV(ST(2)); |
1879 | glTexParameterf(target,name,pv[0]); |
1880 | break; |
1881 | case GL_TEXTURE_BASE_LEVEL: |
1882 | case GL_TEXTURE_MAX_LEVEL: |
1883 | default: |
1884 | p = SvIV(ST(2)); |
1885 | glTexParameteri(target,name,p); |
1886 | break; |
1887 | } |
1888 | |
1889 | void |
1890 | glTexGen ( coord, name, ... ) |
1891 | GLenum coord |
1892 | GLenum name |
1893 | CODE: |
1894 | GLdouble *pv; |
1895 | GLint p; |
1896 | int i; |
1897 | switch (name) { |
1898 | case GL_TEXTURE_GEN_MODE: |
1899 | p = SvIV(ST(2)); |
1900 | glTexGeni(coord,name,p); |
1901 | break; |
1902 | default: |
1903 | if ( items == 2 ) |
1904 | Perl_croak(aTHX_ "usage: glTexGen(coord,name,...)"); |
1905 | pv = (GLdouble*)safemalloc(sizeof(GLdouble)*(items-2)); |
1906 | for ( i = 0; i < items - 2; i++ ) { |
1907 | pv[i] = SvNV(ST(i+2)); |
1908 | } |
1909 | glTexGendv(coord,name,pv); |
1910 | safefree(pv); |
1911 | break; |
1912 | } |
1913 | |
1914 | #ifdef GL_VERSION_1_3 |
1915 | |
1916 | void |
1917 | glActiveTextureARB ( texUnit ) |
1918 | GLenum texUnit |
1919 | CODE: |
1920 | glActiveTextureARB(texUnit); |
1921 | |
1922 | void |
1923 | glMultiTexCoord ( texUnit, ... ) |
1924 | Uint32 texUnit |
1925 | CODE: |
1926 | double s,t,r,q; |
1927 | if ( items < 2 || items > 5 ) |
1928 | Perl_croak (aTHX_ "usage: SDL::OpenGL::MultiTexCoord(tex,s,[t,[r,[q]]])"); |
1929 | s = t = r = 0.0; |
1930 | q = 1.0; |
1931 | switch(items) { |
1932 | case 5: |
1933 | q = SvNV(ST(3)); |
1934 | case 4: |
1935 | r = SvNV(ST(2)); |
1936 | case 3: |
1937 | t = SvNV(ST(1)); |
1938 | case 2: |
1939 | s = SvNV(ST(0)); |
1940 | } |
1941 | glMultiTexCoord4dARB(texUnit,s,t,r,q); |
1942 | |
1943 | #endif // GL_VERSION_1_3 |
1944 | |
1945 | void |
1946 | glDrawBuffer ( mode ) |
1947 | GLenum mode |
1948 | CODE: |
1949 | glDrawBuffer(mode); |
1950 | |
1951 | void |
1952 | glReadBuffer ( mode ) |
1953 | GLenum mode |
1954 | CODE: |
1955 | glReadBuffer(mode); |
1956 | |
1957 | void |
1958 | glIndexMask ( mask ) |
1959 | Uint32 mask |
1960 | CODE: |
1961 | glIndexMask(mask); |
1962 | |
1963 | void |
1964 | glColorMask ( red, green, blue, alpha ) |
1965 | GLboolean red |
1966 | GLboolean green |
1967 | GLboolean blue |
1968 | GLboolean alpha |
1969 | CODE: |
1970 | glColorMask(red,green,blue,alpha); |
1971 | |
1972 | void |
1973 | glDepthMask ( flag ) |
1974 | GLboolean flag |
1975 | CODE: |
1976 | glDepthMask(flag); |
1977 | |
1978 | void |
1979 | glStencilMask ( mask ) |
1980 | Uint32 mask |
1981 | CODE: |
1982 | glStencilMask(mask); |
1983 | |
1984 | void |
1985 | glScissor ( x , y, width, height ) |
1986 | Sint32 x |
1987 | Sint32 y |
1988 | Uint32 width |
1989 | Uint32 height |
1990 | CODE: |
1991 | glScissor(x,y,width,height); |
1992 | |
1993 | void |
1994 | glAlphaFunc ( func, ref ) |
1995 | GLenum func |
1996 | double ref |
1997 | CODE: |
1998 | glAlphaFunc(func,ref); |
1999 | |
2000 | void |
2001 | glStencilFunc ( func, ref, mask ) |
2002 | GLenum func |
2003 | Sint32 ref |
2004 | Uint32 mask |
2005 | CODE: |
2006 | glStencilFunc(func,ref,mask); |
2007 | |
2008 | void |
2009 | glStencilOp ( fail, zfail, zpass ) |
2010 | GLenum fail |
2011 | GLenum zfail |
2012 | GLenum zpass |
2013 | CODE: |
2014 | glStencilOp(fail,zfail,zpass); |
2015 | |
2016 | void |
2017 | glDepthFunc ( func ) |
2018 | GLenum func |
2019 | CODE: |
2020 | glDepthFunc(func); |
2021 | |
2022 | void |
2023 | glLogicOp ( opcode ) |
2024 | GLenum opcode |
2025 | CODE: |
2026 | glLogicOp(opcode); |
2027 | |
2028 | void |
2029 | glAccum ( op, value ) |
2030 | GLenum op |
2031 | double value |
2032 | CODE: |
2033 | glAccum(op,value); |
2034 | |
2035 | void |
2036 | glMap1 ( target, u1, u2, stride, order, points ) |
2037 | GLenum target |
2038 | double u1 |
2039 | double u2 |
2040 | Sint32 stride |
2041 | Sint32 order |
2042 | char *points |
2043 | CODE: |
2044 | glMap1d(target,u1,u2,stride,order,(double*)points); |
2045 | |
2046 | void |
2047 | glEvalCoord1 ( u ) |
2048 | double u |
2049 | CODE: |
2050 | glEvalCoord1d(u); |
2051 | |
2052 | void |
2053 | glMapGrid1 ( n, u1, u2 ) |
2054 | Sint32 n |
2055 | double u1 |
2056 | double u2 |
2057 | CODE: |
2058 | glMapGrid1d(n,u1,u2); |
2059 | |
2060 | void |
2061 | glEvalMesh1 ( mode, p1, p2 ) |
2062 | GLenum mode |
2063 | Sint32 p1 |
2064 | Sint32 p2 |
2065 | CODE: |
2066 | glEvalMesh1(mode,p1,p2); |
2067 | |
2068 | void |
2069 | glMap2 ( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ) |
2070 | GLenum target |
2071 | double u1 |
2072 | double u2 |
2073 | Sint32 ustride |
2074 | Sint32 uorder |
2075 | double v1 |
2076 | double v2 |
2077 | Sint32 vstride |
2078 | Sint32 vorder |
2079 | char *points |
2080 | CODE: |
2081 | glMap2d(target,u1,u2,ustride,uorder,v1,v2,vstride,vorder,(double*)points); |
2082 | |
2083 | void |
2084 | glEvalCoord2 ( u, v ) |
2085 | double u |
2086 | double v |
2087 | CODE: |
2088 | glEvalCoord2d(u,v); |
2089 | |
2090 | void |
2091 | glMapGrid2 ( nu, u1, u2, nv, v1, v2 ) |
2092 | Sint32 nu |
2093 | double u1 |
2094 | double u2 |
2095 | Sint32 nv |
2096 | double v1 |
2097 | double v2 |
2098 | CODE: |
2099 | glMapGrid2d(nu,u1,u2,nv,v1,v2); |
2100 | |
2101 | void |
2102 | glEvalMesh2 ( mode, i1, i2, j1, j2 ) |
2103 | GLenum mode |
2104 | Sint32 i1 |
2105 | Sint32 i2 |
2106 | Sint32 j1 |
2107 | Sint32 j2 |
2108 | CODE: |
2109 | glEvalMesh2(mode,i1,i2,j1,j2); |
2110 | |
2111 | GLenum |
2112 | glGetError ( ) |
2113 | CODE: |
2114 | RETVAL = glGetError(); |
2115 | OUTPUT: |
2116 | RETVAL |
2117 | |
2118 | GLint |
2119 | glRenderMode ( mode ) |
2120 | GLenum mode |
2121 | CODE: |
2122 | RETVAL = glRenderMode( mode ); |
2123 | OUTPUT: |
2124 | RETVAL |
2125 | |
2126 | void |
2127 | glInitNames ( ) |
2128 | CODE: |
2129 | glInitNames(); |
2130 | |
2131 | void |
2132 | glPushName ( name ) |
2133 | GLuint name |
2134 | CODE: |
2135 | glPushName(name); |
2136 | |
2137 | void |
2138 | glPopName ( ) |
2139 | CODE: |
2140 | glPopName(); |
2141 | |
2142 | void |
2143 | glLoadName ( name ) |
2144 | GLuint name |
2145 | CODE: |
2146 | glLoadName(name); |
2147 | |
2148 | void |
2149 | glFeedbackBuffer ( size, type, buffer ) |
2150 | GLuint size |
2151 | GLenum type |
2152 | float* buffer |
2153 | CODE: |
2154 | glFeedbackBuffer(size,type,buffer); |
2155 | |
2156 | void |
2157 | glPassThrough ( token ) |
2158 | GLfloat token |
2159 | CODE: |
2160 | glPassThrough(token); |
2161 | |
2162 | |
2163 | #endif |
2164 | |
2165 | #ifdef HAVE_GLU |
2166 | |
2167 | void |
2168 | gluLookAt ( eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz ) |
2169 | double eyex |
2170 | double eyey |
2171 | double eyez |
2172 | double centerx |
2173 | double centery |
2174 | double centerz |
2175 | double upx |
2176 | double upy |
2177 | double upz |
2178 | CODE: |
2179 | gluLookAt(eyex,eyey,eyez,centerx,centery,centerz,upx,upy,upz); |
2180 | |
2181 | void |
2182 | gluPerspective ( fovy, aspect, n, f ) |
2183 | double fovy |
2184 | double aspect |
2185 | double n |
2186 | double f |
2187 | CODE: |
2188 | gluPerspective(fovy,aspect,n,f); |
2189 | |
2190 | void |
2191 | gluPickMatrix ( x, y, delx, dely, viewport ) |
2192 | double x |
2193 | double y |
2194 | double delx |
2195 | double dely |
2196 | GLint* viewport |
2197 | CODE: |
2198 | gluPickMatrix(x,y,delx,dely,viewport); |
2199 | |
2200 | void |
2201 | gluOrtho2D ( left, right, bottom, top ) |
2202 | double left |
2203 | double right |
2204 | double bottom |
2205 | double top |
2206 | CODE: |
2207 | gluOrtho2D(left,right,bottom,top); |
2208 | |
2209 | int |
2210 | gluScaleImage ( format, widthin, heightin, typein, datain, widthout, heightout, typeout, dataout ) |
2211 | GLenum format |
2212 | Uint32 widthin |
2213 | Uint32 heightin |
2214 | GLenum typein |
2215 | char *datain |
2216 | Uint32 widthout |
2217 | Uint32 heightout |
2218 | GLenum typeout |
2219 | char *dataout |
2220 | CODE: |
2221 | RETVAL = gluScaleImage(format,widthin,heightin,typein,datain, |
2222 | widthout,heightout,typeout,dataout); |
2223 | OUTPUT: |
2224 | RETVAL |
2225 | |
2226 | int |
2227 | gluBuild1DMipmaps ( target, internalFormat, width, format, type, data ) |
2228 | GLenum target |
2229 | Sint32 internalFormat |
2230 | Uint32 width |
2231 | GLenum format |
2232 | GLenum type |
2233 | char *data |
2234 | CODE: |
2235 | RETVAL = gluBuild1DMipmaps(target,internalFormat,width,format,type,data); |
2236 | OUTPUT: |
2237 | RETVAL |
2238 | |
2239 | int |
2240 | gluBuild2DMipmaps ( target, internalFormat, width, height, format, type, data ) |
2241 | GLenum target |
2242 | Sint32 internalFormat |
2243 | Uint32 width |
2244 | Uint32 height |
2245 | GLenum format |
2246 | GLenum type |
2247 | char *data |
2248 | CODE: |
2249 | RETVAL = gluBuild2DMipmaps(target,internalFormat,width,height,format,type,data); |
2250 | OUTPUT: |
2251 | RETVAL |
2252 | |
2253 | |
2254 | #if HAVE_GLU_VERSION >= 12 |
2255 | int |
2256 | gluBuild3DMipmaps ( target, internalFormat, width, height, depth, format, type, data ) |
2257 | GLenum target |
2258 | Sint32 internalFormat |
2259 | Uint32 width |
2260 | Uint32 height |
2261 | Uint32 depth |
2262 | GLenum format |
2263 | GLenum type |
2264 | char *data |
2265 | CODE: |
2266 | RETVAL = gluBuild3DMipmaps(target,internalFormat,width,height,depth, |
2267 | format,type,data); |
2268 | OUTPUT: |
2269 | RETVAL |
2270 | |
2271 | #else |
2272 | void |
2273 | gluBuild3DMipmaps ( ) |
2274 | CODE: |
2275 | Perl_croak (aTHX_ "SDL::OpenGL::Build3DMipmaps requires GLU 1.2"); |
2276 | |
2277 | #endif |
2278 | |
2279 | #if HAVE_GLU_VERSION >= 12 |
2280 | int |
2281 | gluBuild1DMipmapLevels ( target, internalFormat, width, format, type, level, base, max, data ) |
2282 | GLenum target |
2283 | Sint32 internalFormat |
2284 | Uint32 width |
2285 | GLenum format |
2286 | GLenum type |
2287 | Sint32 level |
2288 | Sint32 base |
2289 | Sint32 max |
2290 | char *data |
2291 | CODE: |
2292 | RETVAL = gluBuild1DMipmapLevels(target,internalFormat,width, |
2293 | format,type,level,base,max,data); |
2294 | OUTPUT: |
2295 | RETVAL |
2296 | |
2297 | #else |
2298 | void |
2299 | gluBuild1DMipmapLevels () |
2300 | CODE: |
2301 | Perl_croak(aTHX_ "SDL::OpenGL::Build1DMipmapLevels requires GLU 1.2"); |
2302 | |
2303 | #endif |
2304 | |
2305 | #if HAVE_GLU_VERSION >= 12 |
2306 | int |
2307 | gluBuild2DMipmapLevels ( target, internalFormat, width, height, format, type, level, base, max, data ) |
2308 | GLenum target |
2309 | Sint32 internalFormat |
2310 | Uint32 width |
2311 | Uint32 height |
2312 | GLenum format |
2313 | GLenum type |
2314 | Sint32 level |
2315 | Sint32 base |
2316 | Sint32 max |
2317 | char *data |
2318 | CODE: |
2319 | RETVAL = gluBuild2DMipmapLevels(target,internalFormat,width,height, |
2320 | format,type,level,base,max,data); |
2321 | OUTPUT: |
2322 | RETVAL |
2323 | |
2324 | #else |
2325 | void |
2326 | gluBuild2DMipmapLevels () |
2327 | CODE: |
2328 | Perl_croak(aTHX_ "SDL::OpenGL::Build2DMipmapLevels requires GLU 1.2"); |
2329 | |
2330 | #endif |
2331 | |
2332 | #if HAVE_GLU_VERSION >= 12 |
2333 | int |
2334 | gluBuild3DMipmapLevels ( target, internalFormat, width, height, depth, format, type, level, base, max, data ) |
2335 | GLenum target |
2336 | Sint32 internalFormat |
2337 | Uint32 width |
2338 | Uint32 height |
2339 | Uint32 depth |
2340 | GLenum format |
2341 | GLenum type |
2342 | Sint32 level |
2343 | Sint32 base |
2344 | Sint32 max |
2345 | char *data |
2346 | CODE: |
2347 | RETVAL = gluBuild3DMipmapLevels(target,internalFormat,width,height,depth, |
2348 | format,type,level,base,max,data); |
2349 | OUTPUT: |
2350 | RETVAL |
2351 | |
2352 | #else |
2353 | void |
2354 | gluBuild3DMipmapLevels () |
2355 | CODE: |
2356 | Perl_croak(aTHX_ "SDL::OpenGL::Build3DMipmapLevels requires GLU 1.2"); |
2357 | |
2358 | #endif |
2359 | |
2360 | char* |
2361 | gluErrorString ( code ) |
2362 | GLenum code |
2363 | CODE: |
2364 | RETVAL = (char*)gluErrorString(code); |
2365 | OUTPUT: |
2366 | RETVAL |
2367 | |
2368 | GLUnurbsObj* |
2369 | gluNewNurbsRenderer () |
2370 | CODE: |
2371 | RETVAL = gluNewNurbsRenderer(); |
2372 | OUTPUT: |
2373 | RETVAL |
2374 | |
2375 | void |
2376 | gluDeleteNurbsRenderer ( obj ) |
2377 | GLUnurbsObj *obj |
2378 | CODE: |
2379 | gluDeleteNurbsRenderer(obj); |
2380 | |
2381 | void |
2382 | gluNurbsProperty ( obj, property, value ) |
2383 | GLUnurbsObj *obj |
2384 | GLenum property |
2385 | double value |
2386 | CODE: |
2387 | gluNurbsProperty(obj,property,(float)value); |
2388 | |
2389 | void |
2390 | gluLoadSamplingMatrices ( obj, mm, pm, vp ) |
2391 | GLUnurbsObj *obj |
2392 | char *mm |
2393 | char *pm |
2394 | char *vp |
2395 | CODE: |
2396 | gluLoadSamplingMatrices(obj,(GLfloat*)mm,(GLfloat*)pm,(GLint*)vp); |
2397 | |
2398 | double |
2399 | gluGetNurbsProperty ( obj, property ) |
2400 | GLUnurbsObj *obj |
2401 | GLenum property |
2402 | CODE: |
2403 | float f; |
2404 | gluGetNurbsProperty(obj,property,&f); |
2405 | RETVAL = (double)f; |
2406 | OUTPUT: |
2407 | RETVAL |
2408 | |
2409 | void |
2410 | gluNurbsCallback ( obj, which, cb ) |
2411 | GLUnurbsObj *obj |
2412 | GLenum which |
2413 | SV *cb |
2414 | CODE: |
2415 | switch(which) { |
2416 | case GLU_ERROR: |
2417 | sdl_perl_nurbs_error_hook = cb; |
2418 | gluNurbsCallback(obj,GLU_ERROR,(GLvoid*)sdl_perl_nurbs_error_callback); |
2419 | break; |
2420 | #ifdef GLU_NURBS_BEGIN |
2421 | case GLU_NURBS_BEGIN: |
2422 | case GLU_NURBS_BEGIN_DATA: |
2423 | gluNurbsCallbackData(obj,(void*)cb); |
2424 | gluNurbsCallback(obj,GLU_NURBS_BEGIN_DATA, |
2425 | (GLvoid*)sdl_perl_nurbs_being_callback); |
2426 | break; |
2427 | case GLU_NURBS_TEXTURE_COORD: |
2428 | case GLU_NURBS_TEXTURE_COORD_DATA: |
2429 | gluNurbsCallbackData(obj,(void*)cb); |
2430 | gluNurbsCallback(obj,GLU_NURBS_TEXTURE_COORD_DATA, |
2431 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2432 | break; |
2433 | case GLU_NURBS_COLOR: |
2434 | case GLU_NURBS_COLOR_DATA: |
2435 | gluNurbsCallbackData(obj,(void*)cb); |
2436 | gluNurbsCallback(obj,GLU_NURBS_COLOR_DATA, |
2437 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2438 | break; |
2439 | case GLU_NURBS_NORMAL: |
2440 | case GLU_NURBS_NORMAL_DATA: |
2441 | gluNurbsCallbackData(obj,(void*)cb); |
2442 | gluNurbsCallback(obj,GLU_NURBS_NORMAL_DATA, |
2443 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2444 | break; |
2445 | case GLU_NURBS_VERTEX: |
2446 | case GLU_NURBS_VERTEX_DATA: |
2447 | gluNurbsCallbackData(obj,(void*)cb); |
2448 | gluNurbsCallback(obj,GLU_NURBS_VERTEX_DATA, |
2449 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2450 | break; |
2451 | case GLU_NURBS_END: |
2452 | case GLU_NURBS_END_DATA: |
2453 | gluNurbsCallbackData(obj,(void*)cb); |
2454 | gluNurbsCallback(obj,GLU_NURBS_END_DATA, |
2455 | (GLvoid*)sdl_perl_nurbs_end_callback); |
2456 | break; |
2457 | #endif |
2458 | default: |
2459 | Perl_croak(aTHX_ "SDL::OpenGL::NurbsCallback - invalid type"); |
2460 | } |
2461 | |
2462 | void |
2463 | gluNurbsCallbackData ( obj, cb ) |
2464 | GLUnurbsObj *obj |
2465 | SV *cb |
2466 | CODE: |
2467 | gluNurbsCallbackData(obj,(void*)cb); |
2468 | |
2469 | void |
2470 | gluBeginSurface ( obj ) |
2471 | GLUnurbsObj *obj |
2472 | CODE: |
2473 | gluBeginSurface(obj); |
2474 | |
2475 | void |
2476 | gluEndSurface ( obj ) |
2477 | GLUnurbsObj *obj |
2478 | CODE: |
2479 | gluEndSurface(obj); |
2480 | |
2481 | void |
2482 | gluNurbsSurface ( obj, uknot_count, uknot, vknot_count, vknot, u_stride, v_stride, ctlarray, uorder, vorder, type ) |
2483 | GLUnurbsObj *obj |
2484 | Sint32 uknot_count |
2485 | char *uknot |
2486 | Sint32 vknot_count |
2487 | char *vknot |
2488 | Sint32 u_stride |
2489 | Sint32 v_stride |
2490 | char *ctlarray |
2491 | Sint32 uorder |
2492 | Sint32 vorder |
2493 | GLenum type |
2494 | CODE: |
2495 | gluNurbsSurface(obj,uknot_count,(GLfloat*)uknot,vknot_count,(GLfloat*)vknot, |
2496 | u_stride,v_stride,(GLfloat*)ctlarray,uorder,vorder,type); |
2497 | |
2498 | void |
2499 | gluBeginCurve ( obj ) |
2500 | GLUnurbsObj *obj |
2501 | CODE: |
2502 | gluBeginCurve(obj); |
2503 | |
2504 | void |
2505 | gluEndCurve ( obj ) |
2506 | GLUnurbsObj *obj |
2507 | CODE: |
2508 | gluEndCurve(obj); |
2509 | |
2510 | void |
2511 | gluNurbsCurve ( obj, uknot_count, uknot, u_stride, ctlarray, uorder, type ) |
2512 | GLUnurbsObj *obj |
2513 | Sint32 uknot_count |
2514 | char *uknot |
2515 | Sint32 u_stride |
2516 | char *ctlarray |
2517 | Sint32 uorder |
2518 | GLenum type |
2519 | CODE: |
2520 | gluNurbsCurve(obj,uknot_count,(GLfloat*)uknot,u_stride,(GLfloat*)ctlarray, |
2521 | uorder,type); |
2522 | |
2523 | void |
2524 | gluBeginTrim ( obj ) |
2525 | GLUnurbsObj *obj |
2526 | CODE: |
2527 | gluBeginTrim(obj); |
2528 | |
2529 | void |
2530 | gluEndTrim ( obj ) |
2531 | GLUnurbsObj *obj |
2532 | CODE: |
2533 | gluEndTrim(obj); |
2534 | |
2535 | void |
2536 | gluPwlCurve ( obj, count, array, stride, type ) |
2537 | GLUnurbsObj *obj |
2538 | Sint32 count |
2539 | char *array |
2540 | Sint32 stride |
2541 | GLenum type |
2542 | CODE: |
2543 | gluPwlCurve(obj,count,(GLfloat*)array,stride,type); |
2544 | |
2545 | AV* |
2546 | gluUnProject ( winx, winy, winz, mm, pm, vp ) |
2547 | double winx |
2548 | double winy |
2549 | double winz |
2550 | char *mm |
2551 | char *pm |
2552 | char *vp |
2553 | CODE: |
2554 | GLdouble objx, objy, objz; |
2555 | RETVAL = newAV(); |
2556 | av_push(RETVAL,newSViv(gluUnProject(winx,winy,winz,(GLdouble*)mm, |
2557 | (GLdouble*)pm,(GLint*)vp,&objx,&objy,&objz))); |
2558 | av_push(RETVAL,newSVnv((double)objx)); |
2559 | av_push(RETVAL,newSVnv((double)objy)); |
2560 | av_push(RETVAL,newSVnv((double)objz)); |
2561 | OUTPUT: |
2562 | RETVAL |
2563 | |
2564 | |
2565 | #ifdef GL_VERSION_1_3 |
2566 | |
2567 | AV* |
2568 | gluUnProject4 ( winx, winy, winz, clipw, mm, pm, vp, n, f ) |
2569 | double winx |
2570 | double winy |
2571 | double winz |
2572 | double clipw |
2573 | char *mm |
2574 | char *pm |
2575 | char *vp |
2576 | double n |
2577 | double f |
2578 | CODE: |
2579 | GLdouble objx, objy, objz, objw; |
2580 | RETVAL = newAV(); |
2581 | av_push(RETVAL,newSViv(gluUnProject4(winx,winy,winz,clipw,(GLdouble*)mm, |
2582 | (GLdouble*)pm,(GLint*)vp,(GLclampd)n,(GLclampd)f, |
2583 | &objx,&objy,&objz,&objw))); |
2584 | av_push(RETVAL,newSVnv((double)objx)); |
2585 | av_push(RETVAL,newSVnv((double)objy)); |
2586 | av_push(RETVAL,newSVnv((double)objz)); |
2587 | av_push(RETVAL,newSVnv((double)objw)); |
2588 | OUTPUT: |
2589 | RETVAL |
2590 | |
2591 | #endif // GL_VERSION_1_3 |
2592 | |
2593 | AV* |
2594 | gluProject ( objx, objy, objz, mm, pm, vp ) |
2595 | double objx |
2596 | double objy |
2597 | double objz |
2598 | char *mm |
2599 | char *pm |
2600 | char *vp |
2601 | CODE: |
2602 | GLdouble winx, winy, winz; |
2603 | RETVAL = newAV(); |
2604 | av_push(RETVAL,newSViv(gluUnProject(objx,objy,objz,(GLdouble*)mm, |
2605 | (GLdouble*)pm,(GLint*)vp,&winx,&winy,&winz))); |
2606 | av_push(RETVAL,newSVnv((double)winx)); |
2607 | av_push(RETVAL,newSVnv((double)winy)); |
2608 | av_push(RETVAL,newSVnv((double)winz)); |
2609 | OUTPUT: |
2610 | RETVAL |
2611 | |
2612 | #ifdef GL_VERSION_1_2 |
2613 | |
2614 | GLUtesselator* |
2615 | gluNewTess () |
2616 | CODE: |
2617 | RETVAL = gluNewTess(); |
2618 | OUTPUT: |
2619 | RETVAL |
2620 | |
2621 | void |
2622 | gluTessCallback ( tess, type ) |
2623 | GLUtesselator *tess |
2624 | GLenum type |
2625 | CODE: |
2626 | switch(type) { |
2627 | case GLU_TESS_BEGIN: |
2628 | case GLU_TESS_BEGIN_DATA: |
2629 | gluTessCallback(tess,GLU_TESS_BEGIN_DATA, |
2630 | (GLvoid*)sdl_perl_tess_begin_callback); |
2631 | break; |
2632 | |
2633 | case GLU_TESS_EDGE_FLAG: |
2634 | case GLU_TESS_EDGE_FLAG_DATA: |
2635 | gluTessCallback(tess,GLU_TESS_EDGE_FLAG_DATA, |
2636 | (GLvoid*)sdl_perl_tess_edge_flag_callback); |
2637 | break; |
2638 | |
2639 | case GLU_TESS_VERTEX: |
2640 | case GLU_TESS_VERTEX_DATA: |
2641 | gluTessCallback(tess,GLU_TESS_VERTEX_DATA, |
2642 | (GLvoid*)sdl_perl_tess_vertex_callback); |
2643 | break; |
2644 | |
2645 | case GLU_TESS_END: |
2646 | case GLU_TESS_END_DATA: |
2647 | gluTessCallback(tess,GLU_TESS_END_DATA, |
2648 | (GLvoid*)sdl_perl_tess_end_callback); |
2649 | break; |
2650 | |
2651 | case GLU_TESS_COMBINE: |
2652 | case GLU_TESS_COMBINE_DATA: |
2653 | gluTessCallback(tess,GLU_TESS_COMBINE_DATA, |
2654 | (GLvoid*)sdl_perl_tess_combine_callback); |
2655 | break; |
2656 | |
2657 | case GLU_TESS_ERROR: |
2658 | case GLU_TESS_ERROR_DATA: |
2659 | gluTessCallback(tess,GLU_TESS_ERROR_DATA, |
2660 | (GLvoid*)sdl_perl_tess_error_callback); |
2661 | break; |
2662 | } |
2663 | |
2664 | void |
2665 | gluTessProperty ( tessobj, property, value ) |
2666 | GLUtesselator *tessobj |
2667 | Uint32 property |
2668 | double value |
2669 | CODE: |
2670 | gluTessProperty(tessobj,property,value); |
2671 | |
2672 | double |
2673 | gluGetTessProperty ( tessobj, property ) |
2674 | GLUtesselator *tessobj |
2675 | Uint32 property |
2676 | CODE: |
2677 | gluGetTessProperty(tessobj,property,&RETVAL); |
2678 | OUTPUT: |
2679 | RETVAL |
2680 | |
2681 | void |
2682 | gluTessNormal ( tessobj, x, y, z ) |
2683 | GLUtesselator *tessobj |
2684 | double x |
2685 | double y |
2686 | double z |
2687 | CODE: |
2688 | gluTessNormal(tessobj,x,y,z); |
2689 | |
2690 | void |
2691 | gluTessBeginPolygon ( tessobj, cb ) |
2692 | GLUtesselator *tessobj |
2693 | SV *cb |
2694 | CODE: |
2695 | gluTessBeginPolygon(tessobj,cb); |
2696 | |
2697 | void |
2698 | gluTessEndPolygon ( tessobj ) |
2699 | GLUtesselator *tessobj |
2700 | CODE: |
2701 | gluTessEndPolygon(tessobj); |
2702 | |
2703 | void |
2704 | gluTessBeginContour ( tessobj ) |
2705 | GLUtesselator *tessobj |
2706 | CODE: |
2707 | gluTessBeginContour(tessobj); |
2708 | |
2709 | void |
2710 | gluTessEndContour ( tessobj ) |
2711 | GLUtesselator *tessobj |
2712 | CODE: |
2713 | gluTessEndContour(tessobj); |
2714 | |
2715 | void |
2716 | gluDeleteTess ( tessobj ) |
2717 | GLUtesselator *tessobj |
2718 | CODE: |
2719 | gluDeleteTess(tessobj); |
2720 | |
2721 | void |
2722 | gluTessVertex ( tessobj, coords, vd ) |
2723 | GLUtesselator *tessobj |
2724 | char *coords |
2725 | char *vd |
2726 | CODE: |
2727 | gluTessVertex(tessobj,(GLdouble*)coords,vd); |
2728 | |
2729 | #endif |
2730 | |
2731 | #endif |
2732 | |