Commit | Line | Data |
8fde61e3 |
1 | // SDL::OpenGL |
2 | // |
3 | // Copyright (C) 2002,2003,2004 David J. Goehrig |
4 | |
5 | #include "EXTERN.h" |
6 | #include "perl.h" |
7 | #include "XSUB.h" |
8 | |
9 | #ifndef aTHX_ |
10 | #define aTHX_ |
11 | #endif |
12 | |
13 | #include <SDL.h> |
14 | |
15 | #include <gl.h> |
16 | #include <glu.h> |
17 | |
18 | #ifdef USE_THREADS |
19 | #define HAVE_TLS_CONTEXT |
20 | #endif |
21 | |
22 | #ifndef GL_ALL_CLIENT_ATTRIB_BITS |
23 | #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFF |
24 | #endif /* GL_ALL_CLIENT_BITS */ |
25 | |
e00a4871 |
26 | #include "defines.h" |
8fde61e3 |
27 | |
28 | SV* sdl_perl_nurbs_error_hook; |
29 | void |
30 | sdl_perl_nurbs_error_callback ( GLenum errorCode ) |
31 | { |
32 | ENTER_TLS_CONTEXT |
33 | dSP; |
34 | |
35 | ENTER; |
36 | SAVETMPS; |
37 | PUSHMARK(SP); |
38 | XPUSHs(sv_2mortal(newSViv(errorCode))); |
39 | PUTBACK; |
40 | |
41 | call_sv(sdl_perl_nurbs_error_hook,G_VOID); |
42 | |
43 | FREETMPS; |
44 | LEAVE; |
45 | LEAVE_TLS_CONTEXT |
46 | } |
47 | |
48 | void |
49 | sdl_perl_nurbs_being_callback ( GLenum type, void *cb ) |
50 | { |
51 | SV *cmd; |
52 | ENTER_TLS_CONTEXT |
53 | dSP; |
54 | |
55 | cmd = (SV*)cb; |
56 | |
57 | ENTER; |
58 | SAVETMPS; |
59 | PUSHMARK(SP); |
60 | XPUSHs(sv_2mortal(newSViv(type))); |
61 | PUTBACK; |
62 | |
63 | call_sv(cmd,G_VOID); |
64 | |
65 | FREETMPS; |
66 | LEAVE; |
67 | LEAVE_TLS_CONTEXT |
68 | } |
69 | |
70 | void |
71 | sdl_perl_nurbs_multi_callback ( GLfloat *vec, void *cb ) |
72 | { |
73 | SV *cmd; |
74 | ENTER_TLS_CONTEXT |
75 | dSP; |
76 | |
77 | cmd = (SV*)cb; |
78 | |
79 | ENTER; |
80 | SAVETMPS; |
81 | PUSHMARK(SP); |
82 | XPUSHs(sv_2mortal(newSViv(PTR2IV(vec)))); |
83 | PUTBACK; |
84 | |
85 | call_sv(cmd,G_VOID); |
86 | |
87 | FREETMPS; |
88 | LEAVE; |
89 | LEAVE_TLS_CONTEXT |
90 | } |
91 | |
92 | void |
93 | sdl_perl_nurbs_end_callback ( void *cb ) |
94 | { |
95 | SV *cmd; |
96 | ENTER_TLS_CONTEXT |
97 | |
98 | cmd = (SV*)cb; |
99 | |
100 | ENTER; |
101 | SAVETMPS; |
102 | |
103 | call_sv(cmd,G_VOID); |
104 | |
105 | FREETMPS; |
106 | LEAVE; |
107 | LEAVE_TLS_CONTEXT |
108 | } |
109 | |
110 | void |
111 | sdl_perl_tess_end_callback ( void *cb ) |
112 | { |
113 | SV *cmd; |
114 | ENTER_TLS_CONTEXT |
115 | dSP; |
116 | |
117 | cmd = (SV*)cb; |
118 | |
119 | ENTER; |
120 | SAVETMPS; |
121 | PUSHMARK(SP); |
122 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_BEGIN))); |
123 | PUTBACK; |
124 | |
125 | call_sv(cmd,G_VOID); |
126 | |
127 | FREETMPS; |
128 | LEAVE; |
129 | LEAVE_TLS_CONTEXT |
130 | } |
131 | |
132 | void |
133 | sdl_perl_tess_begin_callback ( GLenum type, void *cb ) |
134 | { |
135 | SV *cmd; |
136 | ENTER_TLS_CONTEXT |
137 | dSP; |
138 | |
139 | cmd = (SV*)cb; |
140 | |
141 | ENTER; |
142 | SAVETMPS; |
143 | PUSHMARK(SP); |
144 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_BEGIN))); |
145 | XPUSHs(sv_2mortal(newSViv(type))); |
146 | PUTBACK; |
147 | |
148 | call_sv(cmd,G_VOID); |
149 | |
150 | FREETMPS; |
151 | LEAVE; |
152 | LEAVE_TLS_CONTEXT |
153 | } |
154 | |
155 | void |
156 | sdl_perl_tess_error_callback ( GLenum type, void *cb ) |
157 | { |
158 | SV *cmd; |
159 | ENTER_TLS_CONTEXT |
160 | dSP; |
161 | |
162 | cmd = (SV*)cb; |
163 | |
164 | ENTER; |
165 | SAVETMPS; |
166 | PUSHMARK(SP); |
167 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_ERROR))); |
168 | XPUSHs(sv_2mortal(newSViv(type))); |
169 | PUTBACK; |
170 | |
171 | call_sv(cmd,G_VOID); |
172 | |
173 | FREETMPS; |
174 | LEAVE; |
175 | LEAVE_TLS_CONTEXT |
176 | } |
177 | |
178 | void |
179 | sdl_perl_tess_edge_flag_callback ( GLenum flag, void *cb ) |
180 | { |
181 | SV *cmd; |
182 | ENTER_TLS_CONTEXT |
183 | dSP; |
184 | |
185 | cmd = (SV*)cb; |
186 | |
187 | ENTER; |
188 | SAVETMPS; |
189 | PUSHMARK(SP); |
190 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_EDGE_FLAG))); |
191 | XPUSHs(sv_2mortal(newSViv(flag))); |
192 | PUTBACK; |
193 | |
194 | call_sv(cmd,G_VOID); |
195 | |
196 | FREETMPS; |
197 | LEAVE; |
198 | LEAVE_TLS_CONTEXT |
199 | } |
200 | |
201 | void |
202 | sdl_perl_tess_vertex_callback ( double *vd, void *cb ) |
203 | { |
204 | SV *cmd; |
205 | ENTER_TLS_CONTEXT |
206 | dSP; |
207 | |
208 | cmd = (SV*)cb; |
209 | |
210 | ENTER; |
211 | SAVETMPS; |
212 | PUSHMARK(SP); |
213 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_VERTEX))); |
214 | XPUSHs(sv_2mortal(newSVnv(vd[0]))); |
215 | XPUSHs(sv_2mortal(newSVnv(vd[1]))); |
216 | XPUSHs(sv_2mortal(newSVnv(vd[2]))); |
217 | XPUSHs(sv_2mortal(newSVnv(vd[3]))); |
218 | XPUSHs(sv_2mortal(newSVnv(vd[4]))); |
219 | XPUSHs(sv_2mortal(newSVnv(vd[5]))); |
220 | PUTBACK; |
221 | |
222 | call_sv(cmd,G_VOID); |
223 | |
224 | FREETMPS; |
225 | LEAVE; |
226 | LEAVE_TLS_CONTEXT |
227 | } |
228 | |
229 | void |
230 | sdl_perl_tess_combine_callback ( GLdouble coords[3], double *vd[4], GLfloat weight[4], |
231 | GLdouble **out, void *cb ) |
232 | { |
233 | SV *cmd; |
234 | double *data; |
235 | int width; |
236 | ENTER_TLS_CONTEXT |
237 | dSP; |
238 | |
239 | cmd = (SV*)cb; |
240 | |
241 | ENTER; |
242 | SAVETMPS; |
243 | PUSHMARK(SP); |
244 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_COMBINE))); |
245 | XPUSHs(sv_2mortal(newSVpvn((char*)coords,sizeof(GLdouble)*3))); |
246 | XPUSHs(sv_2mortal(newSVpvn((char*)vd,sizeof(GLdouble*)*4))); |
247 | XPUSHs(sv_2mortal(newSVpvn((char*)weight,sizeof(GLfloat)*4))); |
248 | PUTBACK; |
249 | |
250 | if ( 1 != call_sv(cmd,G_SCALAR) ) { |
251 | Perl_croak(aTHX_ "sdl_perl_tess_combine_callback failed"); |
252 | } |
253 | |
254 | data = (double*)POPp; |
255 | width = (int)POPi; |
256 | *out = (double*)malloc(sizeof(double)*width); |
257 | memcpy(*out,data,sizeof(double)*width); |
258 | |
259 | FREETMPS; |
260 | LEAVE; |
261 | LEAVE_TLS_CONTEXT |
262 | } |
263 | |
264 | MODULE = SDL::OpenGL PACKAGE = SDL::OpenGL |
265 | PROTOTYPES : DISABLE |
266 | |
267 | #ifdef HAVE_GL |
268 | |
269 | void |
270 | glClearColor ( r, g, b, a) |
271 | double r |
272 | double g |
273 | double b |
274 | double a |
275 | CODE: |
276 | glClearColor((GLfloat)r,(GLfloat)g,(GLfloat)b,(GLfloat)a); |
277 | |
278 | void |
279 | glClearIndex ( index ) |
280 | double index |
281 | CODE: |
282 | glClearIndex(index); |
283 | |
284 | void |
285 | glClearDepth ( depth ) |
286 | double depth |
287 | CODE: |
288 | glClearDepth(depth); |
289 | |
290 | void |
291 | glClearStencil ( s ) |
292 | int s |
293 | CODE: |
294 | glClearStencil(s); |
295 | |
296 | void |
297 | glClearAccum ( r, g, b, a ) |
298 | double r |
299 | double g |
300 | double b |
301 | double a |
302 | CODE: |
303 | glClearAccum((GLfloat)r,(GLfloat)g,(GLfloat)b,(GLfloat)a); |
304 | |
305 | void |
306 | glClear ( m ) |
307 | GLbitfield m |
308 | CODE: |
309 | glClear(m); |
310 | |
311 | void |
312 | glFlush () |
313 | CODE: |
314 | glFlush(); |
315 | |
316 | void |
317 | glFinish () |
318 | CODE: |
319 | glFinish(); |
320 | |
321 | void |
322 | glRect ( r ) |
323 | SDL_Rect* r |
324 | CODE: |
325 | glRecti(r->x,r->y,r->x+r->w,r->y+r->h); |
326 | |
327 | void |
328 | glVertex ( x, y, ... ) |
329 | double x |
330 | double y |
331 | CODE: |
332 | double z,w; |
333 | if ( items == 4 ) { |
334 | w = SvNV(ST(3)); |
335 | z = SvNV(ST(2)); |
336 | glVertex4d(x,y,z,w); |
337 | } else if ( items == 3 ) { |
338 | z = SvNV(ST(2)); |
339 | glVertex3d(x,y,z); |
340 | } else { |
341 | glVertex2d(x,y); |
342 | } |
343 | |
344 | void |
345 | glBegin ( mode ) |
346 | GLenum mode |
347 | CODE: |
348 | glBegin(mode); |
349 | |
350 | void |
351 | glEnd () |
352 | CODE: |
353 | glEnd(); |
354 | |
355 | void |
356 | glEnable ( cap ) |
357 | GLenum cap |
358 | CODE: |
359 | glEnable(cap); |
360 | |
361 | void |
362 | glDisable ( cap ) |
363 | GLenum cap |
364 | CODE: |
365 | glDisable(cap); |
366 | |
367 | void |
368 | glGet ( param ) |
369 | GLenum param |
370 | PPCODE: |
371 | switch (param) { |
372 | case GL_EDGE_FLAG_ARRAY: |
373 | case GL_MAP1_TEXTURE_COORD_1: |
374 | case GL_LIGHT_MODEL_TWO_SIDE: |
375 | case GL_INDEX_LOGIC_OP: |
376 | case GL_PACK_ALIGNMENT: |
377 | case GL_CLIP_PLANE4: |
378 | case GL_TEXTURE_GEN_S: |
379 | case GL_MAP1_VERTEX_3: |
380 | case GL_LIGHT6: |
381 | case GL_LIGHT0: |
382 | case GL_NORMAL_ARRAY: |
383 | case GL_EDGE_FLAG: |
384 | case GL_INDEX_ARRAY: |
385 | case GL_AUTO_NORMAL: |
386 | case GL_POLYGON_OFFSET_FILL: |
387 | case GL_MAP1_TEXTURE_COORD_4: |
388 | case GL_FOG: |
389 | case GL_LIGHT2: |
390 | case GL_UNPACK_SWAP_BYTES: |
391 | case GL_RGBA_MODE: |
392 | case GL_POLYGON_OFFSET_POINT: |
393 | case GL_POINT_SMOOTH: |
394 | case GL_ALPHA_TEST: |
395 | case GL_MAP2_TEXTURE_COORD_4: |
396 | case GL_COLOR_ARRAY: |
397 | case GL_POLYGON_OFFSET_LINE: |
398 | case GL_MAP2_NORMAL: |
399 | case GL_MAP1_INDEX: |
400 | case GL_PACK_LSB_FIRST: |
401 | case GL_MAP1_TEXTURE_COORD_2: |
402 | case GL_MAP2_VERTEX_3: |
403 | case GL_MAP2_TEXTURE_COORD_2: |
404 | case GL_CULL_FACE: |
405 | case GL_DOUBLEBUFFER: |
406 | case GL_UNPACK_LSB_FIRST: |
407 | case GL_TEXTURE_COORD_ARRAY: |
408 | case GL_LIGHT1: |
409 | case GL_TEXTURE_GEN_Q: |
410 | case GL_MAP_STENCIL: |
411 | case GL_TEXTURE_1D: |
412 | case GL_LIGHT4: |
413 | case GL_LIGHTING: |
414 | case GL_LIGHT7: |
415 | case GL_MAP1_NORMAL: |
416 | case GL_CLIP_PLANE0: |
417 | case GL_TEXTURE_GEN_R: |
418 | case GL_PACK_SWAP_BYTES: |
419 | case GL_DEPTH_WRITEMASK: |
420 | case GL_COLOR_LOGIC_OP: |
421 | case GL_CLIP_PLANE5: |
422 | case GL_NORMALIZE: |
423 | case GL_TEXTURE_2D: |
424 | case GL_CLIP_PLANE3: |
425 | case GL_COLOR_MATERIAL: |
426 | case GL_BLEND: |
427 | case GL_CLIP_PLANE2: |
428 | case GL_MAP1_VERTEX_4: |
429 | case GL_DITHER: |
430 | case GL_CLIP_PLANE1: |
431 | case GL_MAP2_INDEX: |
432 | case GL_POLYGON_SMOOTH: |
433 | case GL_STEREO: |
434 | case GL_MAP2_COLOR_4: |
435 | case GL_LIGHT3: |
436 | case GL_VERTEX_ARRAY: |
437 | case GL_MAP1_TEXTURE_COORD_3: |
438 | case GL_STENCIL_TEST: |
439 | case GL_MAP2_TEXTURE_COORD_3: |
440 | case GL_TEXTURE_GEN_T: |
441 | case GL_LIGHT_MODEL_LOCAL_VIEWER: |
442 | case GL_LINE_SMOOTH: |
443 | case GL_MAP1_COLOR_4: |
444 | case GL_MAP2_TEXTURE_COORD_1: |
445 | case GL_CURRENT_RASTER_POSITION_VALID: |
446 | case GL_INDEX_MODE: |
447 | case GL_SCISSOR_TEST: |
448 | case GL_MAP_COLOR: |
449 | case GL_POLYGON_STIPPLE: |
450 | case GL_LIGHT5: |
451 | case GL_DEPTH_TEST: |
452 | case GL_LINE_STIPPLE: |
453 | case GL_MAP2_VERTEX_4: |
454 | { |
455 | GLboolean ret[1]; |
456 | int i; |
457 | glGetBooleanv(param, ret); |
458 | |
459 | for (i = 0; i < 1; i++) { |
460 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
461 | } |
462 | break; |
463 | } |
464 | case GL_COLOR_WRITEMASK: |
465 | { |
466 | GLboolean ret[4]; |
467 | int i; |
468 | glGetBooleanv(param, ret); |
469 | |
470 | for (i = 0; i < 4; i++) { |
471 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
472 | } |
473 | break; |
474 | } |
475 | case GL_ZOOM_Y: |
476 | case GL_ALPHA_TEST_REF: |
477 | case GL_POINT_SIZE_GRANULARITY: |
478 | case GL_CURRENT_RASTER_DISTANCE: |
479 | case GL_ALPHA_SCALE: |
480 | case GL_RED_BIAS: |
481 | case GL_DEPTH_BIAS: |
482 | case GL_FOG_DENSITY: |
483 | case GL_GREEN_BIAS: |
484 | case GL_DEPTH_CLEAR_VALUE: |
485 | case GL_ALPHA_BIAS: |
486 | case GL_FOG_END: |
487 | case GL_GREEN_SCALE: |
488 | case GL_BLUE_BIAS: |
489 | case GL_DEPTH_SCALE: |
490 | case GL_POINT_SIZE: |
491 | case GL_POLYGON_OFFSET_FACTOR: |
492 | case GL_ZOOM_X: |
493 | case GL_FOG_START: |
494 | case GL_POLYGON_OFFSET_UNITS: |
495 | case GL_LINE_WIDTH: |
496 | case GL_LINE_WIDTH_GRANULARITY: |
497 | case GL_BLUE_SCALE: |
498 | case GL_RED_SCALE: |
499 | { |
500 | GLdouble ret[1]; |
501 | int i; |
502 | glGetDoublev(param, ret); |
503 | |
504 | for (i = 0; i < 1; i++) { |
505 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
506 | } |
507 | break; |
508 | } |
509 | case GL_MODELVIEW_MATRIX: |
510 | case GL_TEXTURE_MATRIX: |
511 | case GL_PROJECTION_MATRIX: |
512 | { |
513 | GLdouble ret[16]; |
514 | int i; |
515 | glGetDoublev(param, ret); |
516 | |
517 | for (i = 0; i < 16; i++) { |
518 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
519 | } |
520 | break; |
521 | } |
522 | case GL_POINT_SIZE_RANGE: |
523 | case GL_LINE_WIDTH_RANGE: |
524 | case GL_MAP1_GRID_DOMAIN: |
525 | case GL_DEPTH_RANGE: |
526 | { |
527 | GLdouble ret[2]; |
528 | int i; |
529 | glGetDoublev(param, ret); |
530 | |
531 | for (i = 0; i < 2; i++) { |
532 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
533 | } |
534 | break; |
535 | } |
536 | case GL_CURRENT_NORMAL: |
537 | { |
538 | GLdouble ret[3]; |
539 | int i; |
540 | glGetDoublev(param, ret); |
541 | |
542 | for (i = 0; i < 3; i++) { |
543 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
544 | } |
545 | break; |
546 | } |
547 | case GL_FOG_COLOR: |
548 | case GL_MAP2_GRID_DOMAIN: |
549 | case GL_CURRENT_RASTER_POSITION: |
550 | case GL_CURRENT_COLOR: |
551 | case GL_LIGHT_MODEL_AMBIENT: |
552 | case GL_CURRENT_RASTER_TEXTURE_COORDS: |
553 | case GL_TEXTURE_ENV_COLOR: |
554 | case GL_CURRENT_RASTER_COLOR: |
555 | case GL_CURRENT_TEXTURE_COORDS: |
556 | case GL_COLOR_CLEAR_VALUE: |
557 | case GL_ACCUM_CLEAR_VALUE: |
558 | { |
559 | GLdouble ret[4]; |
560 | int i; |
561 | glGetDoublev(param, ret); |
562 | |
563 | for (i = 0; i < 4; i++) { |
564 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
565 | } |
566 | break; |
567 | } |
568 | case GL_CULL_FACE_MODE: |
569 | case GL_PIXEL_MAP_I_TO_A_SIZE: |
570 | case GL_PIXEL_MAP_A_TO_A_SIZE: |
571 | case GL_BLUE_BITS: |
572 | case GL_EDGE_FLAG_ARRAY_STRIDE: |
573 | case GL_RENDER_MODE: |
574 | case GL_FOG_MODE: |
575 | case GL_DEPTH_FUNC: |
576 | case GL_READ_BUFFER: |
577 | case GL_POINT_SMOOTH_HINT: |
578 | case GL_PACK_SKIP_PIXELS: |
579 | case GL_STENCIL_REF: |
580 | case GL_STENCIL_CLEAR_VALUE: |
581 | case GL_AUX_BUFFERS: |
582 | case GL_COLOR_MATERIAL_PARAMETER: |
583 | case GL_ACCUM_BLUE_BITS: |
584 | case GL_INDEX_SHIFT: |
585 | case GL_VERTEX_ARRAY_STRIDE: |
586 | case GL_STENCIL_PASS_DEPTH_PASS: |
587 | case GL_CLIENT_ATTRIB_STACK_DEPTH: |
588 | case GL_DRAW_BUFFER: |
589 | case GL_LINE_STIPPLE_REPEAT: |
590 | case GL_BLEND_SRC: |
591 | case GL_PIXEL_MAP_B_TO_B_SIZE: |
592 | case GL_MAX_PIXEL_MAP_TABLE: |
593 | case GL_MAX_TEXTURE_SIZE: |
594 | case GL_PIXEL_MAP_S_TO_S_SIZE: |
595 | case GL_LOGIC_OP_MODE: |
596 | case GL_DEPTH_BITS: |
597 | case GL_GREEN_BITS: |
598 | case GL_LINE_SMOOTH_HINT: |
599 | case GL_ALPHA_TEST_FUNC: |
600 | case GL_MAX_LIGHTS: |
601 | case GL_FOG_HINT: |
602 | case GL_MAX_NAME_STACK_DEPTH: |
603 | case GL_INDEX_ARRAY_TYPE: |
604 | case GL_TEXTURE_COORD_ARRAY_TYPE: |
605 | case GL_COLOR_ARRAY_TYPE: |
606 | case GL_MAX_LIST_NESTING: |
607 | case GL_STENCIL_WRITEMASK: |
608 | case GL_LIST_BASE: |
609 | case GL_ACCUM_ALPHA_BITS: |
610 | case GL_INDEX_ARRAY_STRIDE: |
611 | case GL_PIXEL_MAP_I_TO_B_SIZE: |
612 | case GL_INDEX_BITS: |
613 | case GL_STENCIL_FAIL: |
614 | case GL_UNPACK_ALIGNMENT: |
615 | case GL_STENCIL_PASS_DEPTH_FAIL: |
616 | case GL_ATTRIB_STACK_DEPTH: |
617 | case GL_PACK_SKIP_ROWS: |
618 | case GL_TEXTURE_STACK_DEPTH: |
619 | case GL_MATRIX_MODE: |
620 | case GL_COLOR_ARRAY_STRIDE: |
621 | case GL_LIST_MODE: |
622 | case GL_UNPACK_SKIP_PIXELS: |
623 | case GL_PIXEL_MAP_G_TO_G_SIZE: |
624 | case GL_VERTEX_ARRAY_TYPE: |
625 | case GL_RED_BITS: |
626 | case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: |
627 | case GL_INDEX_CLEAR_VALUE: |
628 | case GL_PIXEL_MAP_I_TO_G_SIZE: |
629 | case GL_ALPHA_BITS: |
630 | case GL_PIXEL_MAP_I_TO_R_SIZE: |
631 | case GL_COLOR_ARRAY_SIZE: |
632 | case GL_TEXTURE_COORD_ARRAY_SIZE: |
633 | case GL_MAP1_GRID_SEGMENTS: |
634 | case GL_VERTEX_ARRAY_SIZE: |
635 | case GL_PIXEL_MAP_R_TO_R_SIZE: |
636 | case GL_TEXTURE_COORD_ARRAY_STRIDE: |
637 | case GL_MODELVIEW_STACK_DEPTH: |
638 | case GL_MAX_TEXTURE_STACK_DEPTH: |
639 | case GL_PIXEL_MAP_I_TO_I_SIZE: |
640 | case GL_FOG_INDEX: |
641 | case GL_INDEX_WRITEMASK: |
642 | case GL_PACK_ROW_LENGTH: |
643 | case GL_CURRENT_INDEX: |
644 | case GL_STENCIL_VALUE_MASK: |
645 | case GL_UNPACK_SKIP_ROWS: |
646 | case GL_MAX_PROJECTION_STACK_DEPTH: |
647 | case GL_LIST_INDEX: |
648 | case GL_STENCIL_FUNC: |
649 | case GL_INDEX_OFFSET: |
650 | case GL_UNPACK_ROW_LENGTH: |
651 | case GL_COLOR_MATERIAL_FACE: |
652 | case GL_NORMAL_ARRAY_TYPE: |
653 | case GL_STENCIL_BITS: |
654 | case GL_PROJECTION_STACK_DEPTH: |
655 | case GL_CURRENT_RASTER_INDEX: |
656 | case GL_SHADE_MODEL: |
657 | case GL_TEXTURE_ENV_MODE: |
658 | case GL_NORMAL_ARRAY_STRIDE: |
659 | case GL_PERSPECTIVE_CORRECTION_HINT: |
660 | case GL_MAX_CLIP_PLANES: |
661 | case GL_MAX_MODELVIEW_STACK_DEPTH: |
662 | case GL_SUBPIXEL_BITS: |
663 | case GL_ACCUM_RED_BITS: |
664 | case GL_BLEND_DST: |
665 | case GL_FRONT_FACE: |
666 | case GL_MAX_EVAL_ORDER: |
667 | case GL_LINE_STIPPLE_PATTERN: |
668 | case GL_NAME_STACK_DEPTH: |
669 | case GL_MAX_ATTRIB_STACK_DEPTH: |
670 | case GL_POLYGON_SMOOTH_HINT: |
671 | case GL_ACCUM_GREEN_BITS: |
672 | { |
673 | GLint ret[1]; |
674 | int i; |
675 | glGetIntegerv(param, ret); |
676 | |
677 | for (i = 0; i < 1; i++) { |
678 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
679 | } |
680 | break; |
681 | } |
682 | case GL_POLYGON_MODE: |
683 | case GL_MAX_VIEWPORT_DIMS: |
684 | case GL_MAP2_GRID_SEGMENTS: |
685 | { |
686 | GLint ret[2]; |
687 | int i; |
688 | glGetIntegerv(param, ret); |
689 | |
690 | for (i = 0; i < 2; i++) { |
691 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
692 | } |
693 | break; |
694 | } |
695 | case GL_SCISSOR_BOX: |
696 | case GL_VIEWPORT: |
697 | { |
698 | GLint ret[4]; |
699 | int i; |
700 | glGetIntegerv(param, ret); |
701 | |
702 | for (i = 0; i < 4; i++) { |
703 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
704 | } |
705 | break; |
706 | } |
707 | default: |
708 | croak("Unknown glGet parameter!"); |
709 | } |
710 | |
4db254ce |
711 | const char * glGetString ( name ) |
712 | GLenum name |
713 | CODE: |
714 | RETVAL = (const char *)glGetString (name); |
715 | OUTPUT: |
716 | RETVAL |
8fde61e3 |
717 | |
718 | Uint32 |
719 | glIsEnabled ( cap ) |
720 | Uint32 cap |
721 | CODE: |
722 | RETVAL = glIsEnabled(cap); |
723 | OUTPUT: |
724 | RETVAL |
725 | |
726 | void |
727 | glPointSize ( size ) |
728 | double size |
729 | CODE: |
730 | glPointSize((GLfloat)size); |
731 | |
732 | void |
733 | glLineWidth ( size ) |
734 | double size |
735 | CODE: |
736 | glLineWidth((GLfloat)size); |
737 | |
738 | void |
739 | glLineStipple ( factor, pattern ) |
740 | Sint32 factor |
741 | Uint16 pattern |
742 | CODE: |
743 | glLineStipple(factor,pattern); |
744 | |
745 | void |
746 | glPolygonMode ( face, mode ) |
747 | GLenum face |
748 | GLenum mode |
749 | CODE: |
750 | glPolygonMode(face,mode); |
751 | |
752 | void |
753 | glFrontFace ( mode ) |
754 | GLenum mode |
755 | CODE: |
756 | glFrontFace(mode); |
757 | |
758 | void |
759 | glCullFace ( mode ) |
760 | GLenum mode |
761 | CODE: |
762 | glCullFace(mode); |
763 | |
764 | void |
765 | glPolygonStipple ( mask ) |
766 | char *mask |
767 | CODE: |
768 | glPolygonStipple(mask); |
769 | |
770 | void |
771 | glEdgeFlag ( flag ) |
772 | GLenum flag |
773 | CODE: |
774 | glEdgeFlag(flag); |
775 | |
776 | void |
777 | glNormal ( x, y, z ) |
778 | double x |
779 | double y |
780 | double z |
781 | CODE: |
782 | glNormal3d(x,y,z); |
783 | |
784 | void |
785 | glEnableClientState ( array ) |
786 | GLenum array |
787 | CODE: |
788 | glEnableClientState(array); |
789 | |
790 | void |
791 | glDisableClientState ( array ) |
792 | GLenum array |
793 | CODE: |
794 | glDisableClientState(array); |
795 | |
796 | void |
797 | glVertexPointer ( size, type, stride, pointer) |
798 | int size |
799 | GLenum type |
800 | Uint32 stride |
801 | char *pointer |
802 | CODE: |
803 | glVertexPointer(size,type,stride,pointer); |
804 | |
805 | void |
806 | glColorPointer ( size, type, stride, pointer ) |
807 | Sint32 size |
808 | GLenum type |
809 | Uint32 stride |
810 | char *pointer |
811 | CODE: |
812 | glColorPointer(size,type,stride,pointer); |
813 | |
814 | void |
815 | glNormalPointer ( type, stride, pointer ) |
816 | GLenum type |
817 | Uint32 stride |
818 | char *pointer |
819 | CODE: |
820 | glNormalPointer(type,stride,pointer); |
821 | |
822 | void |
823 | glTexCoordPointer ( size, type, stride, pointer ) |
824 | Sint32 size |
825 | GLenum type |
826 | Uint32 stride |
827 | char *pointer |
828 | CODE: |
829 | glTexCoordPointer(size,type,stride,pointer); |
830 | |
831 | void |
832 | glEdgeFlagPointer ( stride, pointer ) |
833 | Uint32 stride |
834 | char *pointer |
835 | CODE: |
836 | glEdgeFlagPointer(stride,pointer); |
837 | |
838 | void |
839 | glArrayElement ( ith ) |
840 | Uint32 ith |
841 | CODE: |
842 | glArrayElement(ith); |
843 | |
844 | void |
845 | glDrawElements ( mode, count, type, indices ) |
846 | GLenum mode |
847 | Uint32 count |
848 | GLenum type |
849 | char *indices |
850 | CODE: |
851 | glDrawElements( mode, count, type, indices); |
852 | |
853 | void |
854 | glDrawRangeElements ( mode, start, end, count, type, indices ) |
855 | GLenum mode |
856 | Uint32 start |
857 | Uint32 end |
858 | Uint32 count |
859 | GLenum type |
860 | char *indices |
861 | CODE: |
862 | glDrawRangeElements(mode,start,end,count,type,indices); |
863 | |
864 | void |
865 | glDrawArrays ( mode, first, count ) |
866 | GLenum mode |
867 | Uint32 first |
868 | Uint32 count |
869 | CODE: |
870 | glDrawArrays(mode,first,count); |
871 | |
872 | void |
873 | glInterleavedArrays ( format, stride, pointer ) |
874 | GLenum format |
875 | Uint32 stride |
876 | char *pointer |
877 | CODE: |
878 | glInterleavedArrays(format,stride,pointer); |
879 | |
880 | void |
881 | glPushAttrib ( mask ) |
882 | GLbitfield mask |
883 | CODE: |
884 | glPushAttrib(mask); |
885 | |
886 | void |
887 | glPopAttrib () |
888 | CODE: |
889 | glPopAttrib(); |
890 | |
891 | void |
892 | glPushClientAttrib ( mask ) |
893 | GLbitfield mask |
894 | CODE: |
895 | glPushClientAttrib(mask); |
896 | |
897 | void |
898 | glPopClientAttrib () |
899 | CODE: |
900 | glPopClientAttrib(); |
901 | |
902 | void |
903 | glMatrixMode ( mode ) |
904 | GLenum mode |
905 | CODE: |
906 | glMatrixMode(mode); |
907 | |
908 | void |
909 | glLoadIdentity () |
910 | CODE: |
911 | glLoadIdentity(); |
912 | |
913 | void |
914 | glLoadMatrix ( ... ) |
915 | CODE: |
916 | int i; |
917 | double mat[16]; |
918 | for ( i = 0; i < 16; i++ ) { |
919 | mat[i] = (i < items && SvNOK(ST(i)) ? SvNV(ST(i)) : 0.0 ); |
920 | } |
921 | glLoadMatrixd(mat); |
922 | |
923 | void |
924 | glMultMatrix ( ... ) |
925 | CODE: |
926 | int i; |
927 | double mat[16]; |
928 | for ( i = 0; i < 16; i++ ) { |
929 | mat[i] = (i < items && SvNOK(ST(i)) ? SvNV(ST(i)) : 0.0 ); |
930 | } |
931 | glMultMatrixd(mat); |
932 | |
933 | void |
934 | glTranslate ( x, y, z ) |
935 | double x |
936 | double y |
937 | double z |
938 | CODE: |
939 | glTranslated(x,y,z); |
940 | |
941 | void |
942 | glRotate ( angle, x, y, z ) |
943 | double angle |
944 | double x |
945 | double y |
946 | double z |
947 | CODE: |
948 | glRotated(angle,x,y,z); |
949 | |
950 | void |
951 | glScale ( x, y, z ) |
952 | double x |
953 | double y |
954 | double z |
955 | CODE: |
956 | glScaled(x,y,z); |
957 | |
958 | void |
959 | glFrustum ( left, right, bottom, top, n, f ) |
960 | double left |
961 | double right |
962 | double bottom |
963 | double top |
964 | double n |
965 | double f |
966 | CODE: |
967 | glFrustum(left,right,bottom,top,n,f); |
968 | |
969 | void |
970 | glOrtho ( left, right, bottom, top, n, f ) |
971 | double left |
972 | double right |
973 | double bottom |
974 | double top |
975 | double n |
976 | double f |
977 | CODE: |
978 | glOrtho(left,right,bottom,top,n,f); |
979 | |
980 | void |
981 | glViewport ( x, y, width, height ) |
982 | Sint32 x |
983 | Sint32 y |
984 | Uint32 width |
985 | Uint32 height |
986 | CODE: |
987 | glViewport(x,y,width,height); |
988 | |
989 | void |
990 | glDepthRange ( n, f ) |
991 | double n |
992 | double f |
993 | CODE: |
994 | glDepthRange(n,f); |
995 | |
996 | void |
997 | glPushMatrix () |
998 | CODE: |
999 | glPushMatrix(); |
1000 | |
1001 | void |
1002 | glPopMatrix () |
1003 | CODE: |
1004 | glPopMatrix(); |
1005 | |
1006 | void |
1007 | glClipPlane ( plane, ... ) |
1008 | GLenum plane |
1009 | CODE: |
1010 | double v[4]; |
1011 | int i; |
1012 | for (i = 0; i < 4; i++ ) { |
1013 | v[i] = (i+1 < items && SvNOK(ST(i+1))) ? SvNV(ST(i+1)) : 0.0; |
1014 | } |
1015 | glClipPlane(plane,v); |
1016 | |
1017 | void |
1018 | glColor ( r, g, b, ... ) |
1019 | double r |
1020 | double g |
1021 | double b |
1022 | CODE: |
1023 | if ( items == 4 ) { |
1024 | double a; |
1025 | a = SvNV(ST(3)); |
1026 | glColor4d(r,g,b,a); |
1027 | } else { |
1028 | glColor3d(r,g,b); |
1029 | } |
1030 | |
1031 | void |
1032 | glIndex ( c ) |
1033 | Uint32 c |
1034 | CODE: |
1035 | glIndexi(c); |
1036 | |
1037 | void |
1038 | glShadeModel ( mode ) |
1039 | GLenum mode |
1040 | CODE: |
1041 | glShadeModel(mode); |
1042 | |
1043 | void |
1044 | glLight ( light, name, ... ) |
1045 | GLenum light |
1046 | GLenum name |
1047 | CODE: |
1048 | int i; |
1049 | if ( items == 6 ) { |
1050 | float v[4]; |
1051 | for ( i = 0; i < 4; i++ ) { |
1052 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1053 | } |
1054 | glLightfv(light,name,v); |
1055 | } else if ( items == 5 ) { |
1056 | float v[3]; |
1057 | for ( i = 0; i < 3; i++ ) { |
1058 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1059 | } |
1060 | glLightfv(light,name,v); |
1061 | } else if ( items == 3 ) { |
1062 | float v; |
1063 | v = SvNV(ST(2)); |
1064 | glLightf(light,name,v); |
1065 | } else { |
1066 | Perl_croak(aTHX_ "SDL::OpenGL::Light invalid arguments"); |
1067 | } |
1068 | |
1069 | void |
1070 | glLightModel ( pname, ... ) |
1071 | GLenum pname |
1072 | CODE: |
1073 | GLfloat vec[4]; |
1074 | if ( pname == GL_LIGHT_MODEL_LOCAL_VIEWER || |
1075 | pname == GL_LIGHT_MODEL_TWO_SIDE || |
1076 | pname == GL_LIGHT_MODEL_COLOR_CONTROL ) { |
1077 | glLightModelf(pname,SvNV(ST(1))); |
1078 | } else if ( pname == GL_LIGHT_MODEL_AMBIENT) { |
1079 | vec[0] = SvNV(ST(1)); |
1080 | vec[1] = SvNV(ST(2)); |
1081 | vec[2] = SvNV(ST(3)); |
1082 | vec[3] = SvNV(ST(4)); |
1083 | glLightModelfv(pname,vec); |
1084 | } else { |
1085 | Perl_croak(aTHX_ "SDL::OpenGL::glLightModel unknown model %d",pname); |
1086 | } |
1087 | |
1088 | void |
1089 | glMaterial ( face, name, ... ) |
1090 | GLenum face |
1091 | GLenum name |
1092 | CODE: |
1093 | int i; |
1094 | if ( items == 6 ) { |
1095 | float v[4]; |
1096 | for ( i = 0; i < 4; i++ ) { |
1097 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1098 | } |
1099 | glMaterialfv(face,name,v); |
1100 | } else if ( items == 5 ) { |
1101 | float v[3]; |
1102 | for ( i = 0; i < 4; i++ ) { |
1103 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1104 | } |
1105 | glMaterialfv(face,name,v); |
1106 | } else if ( items == 3 ) { |
1107 | float v; |
1108 | v = SvNV(ST(2)); |
1109 | glMaterialf(face,name,v); |
1110 | } else { |
1111 | Perl_croak(aTHX_ "SDL::OpenGL::Material invalid arguments"); |
1112 | } |
1113 | |
1114 | void |
1115 | glColorMaterial ( face, mode ) |
1116 | GLenum face |
1117 | GLenum mode |
1118 | CODE: |
1119 | glColorMaterial(face,mode); |
1120 | |
1121 | void |
1122 | glBlendFunc ( sfactor, dfactor ) |
1123 | GLenum sfactor |
1124 | GLenum dfactor |
1125 | CODE: |
1126 | glBlendFunc(sfactor,dfactor); |
1127 | |
1128 | |
1129 | void |
1130 | glHint ( target, hint ) |
1131 | GLenum target |
1132 | GLenum hint |
1133 | CODE: |
1134 | glHint(target,hint); |
1135 | |
1136 | void |
1137 | glFog ( name, ... ) |
1138 | GLenum name |
1139 | CODE: |
1140 | if ( items == 5 ) { |
1141 | float v[4]; |
1142 | v[0] = SvNV(ST(1)); |
1143 | v[1] = SvNV(ST(2)); |
1144 | v[2] = SvNV(ST(3)); |
1145 | v[3] = SvNV(ST(4)); |
1146 | glFogfv(name,v); |
1147 | } else if ( items == 2 ) { |
1148 | float v; |
1149 | v = SvNV(ST(1)); |
1150 | glFogf(name,v); |
1151 | } else { |
1152 | Perl_croak(aTHX_ "SDL::OpenGL::Material invalid arguments"); |
1153 | } |
1154 | |
1155 | void |
1156 | glPolygonOffset ( factor, units ) |
1157 | double factor |
1158 | double units |
1159 | CODE: |
1160 | glPolygonOffset(factor,units); |
1161 | |
1162 | Uint32 |
1163 | glGenLists ( range ) |
1164 | Uint32 range |
1165 | CODE: |
1166 | RETVAL = glGenLists(range); |
1167 | OUTPUT: |
1168 | RETVAL |
1169 | |
1170 | void |
1171 | glNewList ( list, mode ) |
1172 | Uint32 list |
1173 | GLenum mode |
1174 | CODE: |
1175 | glNewList(list,mode); |
1176 | |
1177 | void |
1178 | glEndList () |
1179 | CODE: |
1180 | glEndList(); |
1181 | |
1182 | void |
1183 | glDeleteLists ( base, count ) |
1184 | Uint32 base |
1185 | Uint32 count |
1186 | CODE: |
1187 | glDeleteLists(base, count); |
1188 | |
1189 | void |
1190 | glCallList ( list ) |
1191 | Uint32 list |
1192 | CODE: |
1193 | glCallList(list); |
1194 | |
1195 | Uint32 |
1196 | glIsList ( list ) |
1197 | Uint32 list |
1198 | CODE: |
1199 | RETVAL = glIsList(list); |
1200 | OUTPUT: |
1201 | RETVAL |
1202 | |
1203 | void |
1204 | glListBase ( base ) |
1205 | Uint32 base |
1206 | CODE: |
1207 | glListBase(base); |
1208 | |
1209 | void |
1210 | glCallLists ( ... ) |
1211 | CODE: |
1212 | int *i, j; |
1213 | if ( items > 0 ) { |
1214 | i = (int*)safemalloc(sizeof(int)* (items)); |
1215 | for ( j = 0; j < items; j++ ) { |
1216 | i[j] = SvIV(ST(j)); |
1217 | } |
1218 | } else { |
1219 | Perl_croak(aTHX_ "usage: SDL::OpenGL::CallLists(type,...)"); |
1220 | } |
1221 | glCallLists(items, GL_INT, i); |
1222 | safefree(i); |
1223 | |
1224 | void |
1225 | glCallListsString ( string ) |
1226 | SV* string |
1227 | CODE: |
1228 | char *str; |
1229 | STRLEN len; |
1230 | str = SvPV(string,len); |
1231 | glCallLists(len,GL_BYTE,str); |
1232 | |
1233 | void |
1234 | glRasterPos ( x, y, z, ... ) |
1235 | double x |
1236 | double y |
1237 | double z |
1238 | CODE: |
1239 | if ( items == 4 ) { |
1240 | double w = SvNV(ST(3)); |
1241 | glRasterPos4d(x,y,z,w); |
1242 | } else { |
1243 | glRasterPos3d(x,y,z); |
1244 | } |
1245 | |
1246 | void |
1247 | glBitmap ( width, height, x1, y1, x2, y2, data ) |
1248 | Uint32 width |
1249 | Uint32 height |
1250 | double x1 |
1251 | double y1 |
1252 | double x2 |
1253 | double y2 |
1254 | char *data |
1255 | CODE: |
1256 | glBitmap(width,height,x1,y1,x2,y2,data); |
1257 | |
1258 | void |
1259 | glDrawPixels ( width, height, format, type, pixels ) |
1260 | Uint32 width |
1261 | Uint32 height |
1262 | GLenum format |
1263 | GLenum type |
1264 | char *pixels |
1265 | CODE: |
1266 | glDrawPixels(width,height,format,type,pixels); |
1267 | |
1268 | |
1269 | SV* |
1270 | glReadPixels ( x, y, width, height, format, type ) |
1271 | Uint32 x |
1272 | Uint32 y |
1273 | Uint32 height |
1274 | Uint32 width |
1275 | GLenum format |
1276 | GLenum type |
1277 | CODE: |
1278 | int len, size; |
1279 | char *buf; |
1280 | size = 1; /* ALPHA, BLUE, GREEN or RED */ |
1281 | if (format == GL_BGR || format == GL_RGB) |
1282 | size = 3; |
1283 | if (format == GL_BGRA || format == GL_RGBA) |
1284 | size = 4; |
1285 | len = height * width * size; /* in bytes */ |
1286 | RETVAL = newSV(len); /* alloc len+1 bytes */ |
1287 | SvPOK_on(RETVAL); /* make an PV */ |
1288 | buf = SvPVX(RETVAL); /* get ptr to buffer */ |
1289 | glReadPixels(x,y,width,height,format,type,buf); |
1290 | SvCUR_set(RETVAL, len); /* set real length */ |
1291 | OUTPUT: |
1292 | RETVAL |
1293 | |
1294 | AV* |
1295 | glReadPixel ( x, y ) |
1296 | Uint32 x |
1297 | Uint32 y |
1298 | CODE: |
1299 | int rgba[4]; /* r,g,b,a */ |
1300 | int i; |
1301 | glReadPixels(x,y,1,1,GL_RGBA,GL_UNSIGNED_INT,rgba); |
1302 | RETVAL = newAV(); |
1303 | for ( i = 0; i < 4; i++ ) { |
1304 | av_push(RETVAL,newSViv(rgba[i])); |
1305 | } |
1306 | OUTPUT: |
1307 | RETVAL |
1308 | |
1309 | void |
1310 | glCopyPixels ( x, y, width, height, buffer ) |
1311 | Sint32 x |
1312 | Sint32 y |
1313 | Uint32 width |
1314 | Uint32 height |
1315 | GLenum buffer |
1316 | CODE: |
1317 | glCopyPixels(x,y,width,height,buffer); |
1318 | |
1319 | void |
1320 | glPixelStore ( name, param ) |
1321 | Sint32 name |
1322 | double param |
1323 | CODE: |
1324 | glPixelStorei(name,param); |
1325 | |
1326 | void |
1327 | glPixelTransfer ( name, ... ) |
1328 | GLenum name |
1329 | CODE: |
1330 | switch ( name ) { |
1331 | case GL_MAP_COLOR: |
1332 | case GL_MAP_STENCIL: |
1333 | case GL_INDEX_SHIFT: |
1334 | case GL_INDEX_OFFSET: |
1335 | glPixelTransferi(name,SvIV(ST(1))); |
1336 | break; |
1337 | default: |
1338 | glPixelTransferf(name,SvNV(ST(1))); |
1339 | break; |
1340 | } |
1341 | |
1342 | void |
1343 | glPixelMap ( type, map, mapsize, values ) |
1344 | GLenum type |
1345 | GLenum map |
1346 | Sint32 mapsize |
1347 | char *values |
1348 | CODE: |
1349 | switch (type) { |
1350 | case GL_UNSIGNED_INT: |
1351 | glPixelMapuiv(map,mapsize,(GLint*)values); |
1352 | break; |
1353 | case GL_UNSIGNED_SHORT: |
1354 | glPixelMapusv(map,mapsize,(GLushort*)values); |
1355 | break; |
1356 | case GL_FLOAT: |
1357 | glPixelMapfv(map,mapsize,(GLfloat*)values); |
1358 | break; |
1359 | } |
1360 | |
1361 | void |
1362 | glPixelZoom ( zoomx, zoomy ) |
1363 | double zoomx |
1364 | double zoomy |
1365 | CODE: |
1366 | glPixelZoom(zoomx,zoomy); |
1367 | |
1368 | #ifdef GL_VERSION_1_3 |
1369 | |
1370 | void |
1371 | glColorTable ( target, internalFormat, width, format, type, data ) |
1372 | GLenum target |
1373 | GLenum internalFormat |
1374 | Uint32 width |
1375 | GLenum format |
1376 | GLenum type |
1377 | char *data |
1378 | CODE: |
1379 | glColorTable(target,internalFormat,width,format,type,data); |
1380 | |
1381 | void |
1382 | glColorTableParameter ( target, name, r, g, b, a) |
1383 | GLenum target |
1384 | GLenum name |
1385 | double r |
1386 | double g |
1387 | double b |
1388 | double a |
1389 | CODE: |
1390 | GLfloat vec[4]; |
1391 | vec[0] = r; |
1392 | vec[1] = g; |
1393 | vec[2] = b; |
1394 | vec[3] = a; |
1395 | glColorTableParameterfv(target,name,vec); |
1396 | |
1397 | void |
1398 | glCopyColorTable ( target, internalFormat, x, y, width ) |
1399 | GLenum target |
1400 | GLenum internalFormat |
1401 | Sint32 x |
1402 | Sint32 y |
1403 | Uint32 width |
1404 | CODE: |
1405 | glCopyColorTable(target,internalFormat,x,y,width); |
1406 | |
1407 | void |
1408 | glColorSubTable ( target, start, count, format, type, data ) |
1409 | Uint32 target |
1410 | Uint32 start |
1411 | Uint32 count |
1412 | Uint32 format |
1413 | Uint32 type |
1414 | char *data |
1415 | CODE: |
1416 | glColorSubTable(target,start,count,format,type,data); |
1417 | |
1418 | void |
1419 | glCopyColorSubTable ( target, start, x, y, count ) |
1420 | Uint32 target |
1421 | Uint32 start |
1422 | Sint32 x |
1423 | Sint32 y |
1424 | Uint32 count |
1425 | CODE: |
1426 | glCopyColorSubTable(target,start,x,y,count); |
1427 | |
1428 | void |
1429 | glConvolutionFilter2D ( target, internalFormat, width, height, format, type, image ) |
1430 | Uint32 target |
1431 | Uint32 internalFormat |
1432 | Uint32 width |
1433 | Uint32 height |
1434 | Uint32 format |
1435 | Uint32 type |
1436 | char *image |
1437 | CODE: |
1438 | glConvolutionFilter2D(target,internalFormat,width,height,format,type,image); |
1439 | |
1440 | void |
1441 | glCopyConvolutionFilter2D ( target, internalFormat, x, y, width, height ) |
1442 | Uint32 target |
1443 | Uint32 internalFormat |
1444 | Sint32 x |
1445 | Sint32 y |
1446 | Uint32 width |
1447 | Uint32 height |
1448 | CODE: |
1449 | glCopyConvolutionFilter2D(target,internalFormat,x,y,width,height); |
1450 | |
1451 | void |
1452 | glSeparableFilter2D ( target, internalFormat, width, height, format, type, row, column ) |
1453 | Uint32 target |
1454 | Uint32 internalFormat |
1455 | Uint32 width |
1456 | Uint32 height |
1457 | Uint32 format |
1458 | Uint32 type |
1459 | char *row |
1460 | char *column |
1461 | CODE: |
1462 | glSeparableFilter2D(target,internalFormat,width,height,format,type,row,column); |
1463 | |
1464 | void |
1465 | glConvolutionFilter1D ( target, internalFormat, width, format, type, image ) |
1466 | Uint32 target |
1467 | Uint32 internalFormat |
1468 | Uint32 width |
1469 | Uint32 format |
1470 | Uint32 type |
1471 | char *image |
1472 | CODE: |
1473 | glConvolutionFilter1D(target,internalFormat,width,format,type,image); |
1474 | |
1475 | void |
1476 | glCopyConvolutionFilter1D ( target, internalFormat, x, y, width ) |
1477 | Uint32 target |
1478 | Uint32 internalFormat |
1479 | Sint32 x |
1480 | Sint32 y |
1481 | Uint32 width |
1482 | CODE: |
1483 | glCopyConvolutionFilter1D(target,internalFormat,x,y,width); |
1484 | |
1485 | void |
1486 | glConvolutionParameter ( target, pname, ... ) |
1487 | Uint32 target |
1488 | Uint32 pname |
1489 | CODE: |
1490 | Uint32 pi; |
1491 | GLfloat pv[4]; |
1492 | switch(pname) { |
1493 | case GL_CONVOLUTION_BORDER_MODE: |
1494 | if ( items != 3 ) |
1495 | Perl_croak(aTHX_ "Usage: ConvolutionParameter(target,pname,...)"); |
1496 | pi = SvIV(ST(2)); |
1497 | glConvolutionParameteri(target,pname,pi); |
1498 | break; |
1499 | case GL_CONVOLUTION_FILTER_SCALE: |
1500 | case GL_CONVOLUTION_FILTER_BIAS: |
1501 | if ( items != 6 ) |
1502 | Perl_croak(aTHX_ "Usage: ConvolutionParameter(target,pname,...)"); |
1503 | pv[0] = (GLfloat)SvNV(ST(2)); |
1504 | pv[1] = (GLfloat)SvNV(ST(3)); |
1505 | pv[2] = (GLfloat)SvNV(ST(4)); |
1506 | pv[3] = (GLfloat)SvNV(ST(5)); |
1507 | glConvolutionParameterfv(target,pname,pv); |
1508 | break; |
1509 | default: |
1510 | Perl_croak(aTHX_ "ConvolutionParameter invalid parameter"); |
1511 | break; |
1512 | } |
1513 | |
1514 | void |
1515 | glHistogram ( target, width, internalFormat, sink ) |
1516 | Uint32 target |
1517 | Uint32 width |
1518 | Uint32 internalFormat |
1519 | GLboolean sink |
1520 | CODE: |
1521 | glHistogram(target,width,internalFormat,sink); |
1522 | |
1523 | void |
1524 | glGetHistogram ( target, reset, format, type, values ) |
1525 | Uint32 target |
1526 | GLboolean reset |
1527 | Uint32 format |
1528 | Uint32 type |
1529 | char *values |
1530 | CODE: |
1531 | glGetHistogram(target,reset,format,type,values); |
1532 | |
1533 | void |
1534 | glResetHistogram ( target ) |
1535 | Uint32 target |
1536 | CODE: |
1537 | glResetHistogram(target); |
1538 | |
1539 | void |
1540 | glMinmax ( target, internalFormat, sink ) |
1541 | Uint32 target |
1542 | Uint32 internalFormat |
1543 | GLboolean sink |
1544 | CODE: |
1545 | glMinmax(target,internalFormat,sink); |
1546 | |
1547 | void |
1548 | glGetMinmax ( target, reset, format, type, values ) |
1549 | Uint32 target |
1550 | GLboolean reset |
1551 | Uint32 format |
1552 | Uint32 type |
1553 | char *values |
1554 | CODE: |
1555 | glGetMinmax(target,reset,format,type,values); |
1556 | |
1557 | void |
1558 | glResetMinmax ( target ) |
1559 | Uint32 target |
1560 | CODE: |
1561 | glResetMinmax(target); |
1562 | |
1563 | void |
1564 | glBlendEquation ( mode ) |
1565 | Uint32 mode |
1566 | CODE: |
1567 | glBlendEquation(mode); |
1568 | |
1569 | #endif // GL_VERSION_1_3 |
1570 | |
1571 | void |
1572 | glTexImage2D ( target, level, internalFormat, width, height, border, format, type, data ) |
1573 | GLenum target |
1574 | Sint32 level |
1575 | Sint32 internalFormat |
1576 | Uint32 width |
1577 | Uint32 height |
1578 | Sint32 border |
1579 | GLenum format |
1580 | GLenum type |
1581 | char *data |
1582 | CODE: |
1583 | glTexImage2D(target,level,internalFormat,width,height,border,format,type,data); |
1584 | |
1585 | void |
1586 | glCopyTexImage2D ( target, level, internalFormat, x, y, width, height, border ) |
1587 | GLenum target |
1588 | Sint32 level |
1589 | Sint32 internalFormat |
1590 | Sint32 x |
1591 | Sint32 y |
1592 | Uint32 width |
1593 | Uint32 height |
1594 | Sint32 border |
1595 | CODE: |
1596 | glCopyTexImage2D(target,level,internalFormat,x,y,width,height,border); |
1597 | |
1598 | void |
1599 | glTexSubImage2D ( target, level, xoffset, yoffset, width, height, format, type, data ) |
1600 | GLenum target |
1601 | Sint32 level |
1602 | Sint32 xoffset |
1603 | Sint32 yoffset |
1604 | Uint32 width |
1605 | Uint32 height |
1606 | GLenum format |
1607 | GLenum type |
1608 | char *data |
1609 | CODE: |
1610 | glTexSubImage2D(target,level,xoffset,yoffset,width,height,format,type,data); |
1611 | |
1612 | void |
1613 | glCopyTexSubImage2D ( target, level, xoffset, yoffset, x, y, width, height ) |
1614 | GLenum target |
1615 | Sint32 level |
1616 | Sint32 xoffset |
1617 | Sint32 yoffset |
1618 | Sint32 x |
1619 | Sint32 y |
1620 | Uint32 width |
1621 | Uint32 height |
1622 | CODE: |
1623 | glCopyTexSubImage2D(target,level,xoffset,yoffset,x,y,width,height); |
1624 | |
1625 | void |
1626 | glTexImage1D ( target, level, internalFormat, width, border, format, type, data ) |
1627 | GLenum target |
1628 | Sint32 level |
1629 | Sint32 internalFormat |
1630 | Uint32 width |
1631 | Sint32 border |
1632 | GLenum format |
1633 | GLenum type |
1634 | char *data |
1635 | CODE: |
1636 | glTexImage1D(target,level,internalFormat,width,border,format,type,data); |
1637 | |
1638 | void |
1639 | glTexSubImage1D ( target, level, xoffset, width, format, type, data ) |
1640 | GLenum target |
1641 | Sint32 level |
1642 | Sint32 xoffset |
1643 | Uint32 width |
1644 | GLenum format |
1645 | GLenum type |
1646 | char *data |
1647 | CODE: |
1648 | glTexSubImage1D(target,level,xoffset,width,format,type,data); |
1649 | |
1650 | void |
1651 | glCopyTexImage1D ( target, level, internalFormat, x, y, width, border ) |
1652 | GLenum target |
1653 | Sint32 level |
1654 | Sint32 internalFormat |
1655 | Sint32 x |
1656 | Sint32 y |
1657 | Uint32 width |
1658 | Sint32 border |
1659 | CODE: |
1660 | glCopyTexImage1D(target,level,internalFormat,x,y,width,border); |
1661 | |
1662 | void |
1663 | glCopyTexSubImage1D ( target, level, xoffset, x, y, width ) |
1664 | GLenum target |
1665 | Sint32 level |
1666 | Sint32 xoffset |
1667 | Sint32 x |
1668 | Sint32 y |
1669 | Uint32 width |
1670 | CODE: |
1671 | glCopyTexSubImage1D(target,level,xoffset,x,y,width); |
1672 | |
1673 | #ifdef GL_VERSION_1_3 |
1674 | |
1675 | void |
1676 | glTexImage3D ( target, level, internalFormat, width, height, depth, border, format, type, data ) |
1677 | GLenum target |
1678 | Sint32 level |
1679 | Sint32 internalFormat |
1680 | Uint32 width |
1681 | Uint32 height |
1682 | Uint32 depth |
1683 | Sint32 border |
1684 | GLenum format |
1685 | GLenum type |
1686 | char *data |
1687 | CODE: |
1688 | glTexImage3D(target,level,internalFormat,width,height,depth,border,format,type,data); |
1689 | |
1690 | void |
1691 | glTexSubImage3D ( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data ) |
1692 | GLenum target |
1693 | Sint32 level |
1694 | Sint32 xoffset |
1695 | Sint32 yoffset |
1696 | Sint32 zoffset |
1697 | Uint32 width |
1698 | Uint32 height |
1699 | Uint32 depth |
1700 | GLenum format |
1701 | GLenum type |
1702 | char *data |
1703 | CODE: |
1704 | glTexSubImage3D(target,level,xoffset,yoffset,zoffset, |
1705 | width,height,depth,format,type,data); |
1706 | |
1707 | void |
1708 | glCopyTexSubImage3D ( target, level, xoffset, yoffset, zoffset, x, y, width, height ) |
1709 | GLenum target |
1710 | Sint32 level |
1711 | Sint32 xoffset |
1712 | Sint32 yoffset |
1713 | Sint32 zoffset |
1714 | Sint32 x |
1715 | Sint32 y |
1716 | Uint32 width |
1717 | Uint32 height |
1718 | CODE: |
1719 | glCopyTexSubImage3D(target,level,xoffset,yoffset,zoffset,x,y,width,height); |
1720 | |
1721 | #endif // GL_VERSION_1_3 |
1722 | |
1723 | AV* |
1724 | glGenTextures ( n ) |
1725 | Uint32 n; |
1726 | CODE: |
1727 | Uint32 i; |
1728 | Uint32 *names; |
1729 | names = (Uint32*)safemalloc(sizeof(Uint32)*n); |
1730 | RETVAL = newAV(); |
1731 | glGenTextures(n,names); |
1732 | for ( i = 0; i < n; i++ ) { |
1733 | av_push(RETVAL,newSViv(names[i])); |
1734 | } |
1735 | safefree(names); |
1736 | OUTPUT: |
1737 | RETVAL |
1738 | |
1739 | GLboolean |
1740 | glIsTexture ( texture ) |
1741 | Uint32 texture |
1742 | CODE: |
1743 | RETVAL = glIsTexture(texture); |
1744 | OUTPUT: |
1745 | RETVAL |
1746 | |
1747 | void |
1748 | glBindTexture ( target, texture ) |
1749 | GLenum target |
1750 | Uint32 texture |
1751 | CODE: |
1752 | glBindTexture(target,texture); |
1753 | |
1754 | void |
1755 | glDeleteTextures ( ... ) |
1756 | CODE: |
1757 | Uint32 *textures; |
1758 | int i; |
1759 | textures = (Uint32*)safemalloc(sizeof(Uint32) * items); |
1760 | if ( textures ) { |
1761 | for ( i = 0; i < items; i++ ) { |
1762 | textures[i] = SvIV(ST(i)); |
1763 | } |
1764 | } |
1765 | glDeleteTextures(items,textures); |
1766 | safefree(textures); |
1767 | |
1768 | AV* |
1769 | glAreTexturesResident ( ... ) |
1770 | CODE: |
1771 | Uint32 *textures; |
1772 | GLboolean *homes; |
1773 | int i; |
1774 | RETVAL = newAV(); |
1775 | textures = (Uint32*)safemalloc(sizeof(Uint32) * items); |
1776 | homes = (GLboolean*)safemalloc(sizeof(GLboolean) * items); |
1777 | if ( textures ) { |
1778 | for ( i = 0; i < items; i++ ) { |
1779 | textures[i] = SvIV(ST(i)); |
1780 | } |
1781 | } |
1782 | if ( GL_FALSE != glAreTexturesResident(items,textures,homes)) { |
1783 | for (i = 0; i < items; i++ ) { |
1784 | av_push(RETVAL,newSViv(homes[i])); |
1785 | } |
1786 | } |
1787 | safefree(homes); |
1788 | safefree(textures); |
1789 | OUTPUT: |
1790 | RETVAL |
1791 | |
1792 | void |
1793 | glPrioritizeTextures ( n, names, priorities ) |
1794 | Uint32 n |
1795 | char *names |
1796 | char *priorities |
1797 | CODE: |
1798 | glPrioritizeTextures(n,(GLuint*)names,(const GLclampf *)priorities); |
1799 | |
1800 | void |
1801 | glTexEnv ( target, name, ... ) |
1802 | GLenum target |
1803 | GLenum name |
1804 | CODE: |
1805 | float pv[4]; |
1806 | GLint p; |
1807 | switch(name) { |
1808 | case GL_TEXTURE_ENV_MODE: |
1809 | p = SvIV(ST(2)); |
1810 | glTexEnvi(target,name,p); |
1811 | break; |
1812 | case GL_TEXTURE_ENV_COLOR: |
1813 | pv[0] = SvNV(ST(2)); |
1814 | pv[1] = SvNV(ST(3)); |
1815 | pv[2] = SvNV(ST(4)); |
1816 | pv[3] = SvNV(ST(5)); |
1817 | glTexEnvfv(target,name,pv); |
1818 | break; |
1819 | } |
1820 | |
1821 | void |
1822 | glTexCoord ( ... ) |
1823 | CODE: |
1824 | double s,t,r,q; |
1825 | if ( items < 1 || items > 4 ) |
1826 | Perl_croak (aTHX_ "usage: SDL::OpenGL::TexCoord(s,[t,[r,[q]]])"); |
1827 | s = t = r = 0.0; |
1828 | q = 1.0; |
1829 | switch(items) { |
1830 | case 4: |
1831 | q = SvNV(ST(3)); |
1832 | case 3: |
1833 | r = SvNV(ST(2)); |
1834 | case 2: |
1835 | t = SvNV(ST(1)); |
1836 | case 1: |
1837 | s = SvNV(ST(0)); |
1838 | } |
1839 | glTexCoord4d(s,t,r,q); |
1840 | |
1841 | void |
1842 | glTexParameter ( target, name, ... ) |
1843 | GLenum target |
1844 | GLenum name |
1845 | CODE: |
1846 | GLfloat pv[4]; |
1847 | GLint p; |
1848 | switch (name) { |
1849 | case GL_TEXTURE_BORDER_COLOR: |
1850 | pv[0] = SvNV(ST(2)); |
1851 | pv[1] = SvNV(ST(3)); |
1852 | pv[2] = SvNV(ST(4)); |
1853 | pv[3] = SvNV(ST(5)); |
1854 | glTexParameterfv(target,name,pv); |
1855 | break; |
1856 | case GL_TEXTURE_PRIORITY: |
1857 | case GL_TEXTURE_MIN_LOD: |
1858 | case GL_TEXTURE_MAX_LOD: |
1859 | pv[0] = SvNV(ST(2)); |
1860 | glTexParameterf(target,name,pv[0]); |
1861 | break; |
1862 | case GL_TEXTURE_BASE_LEVEL: |
1863 | case GL_TEXTURE_MAX_LEVEL: |
1864 | default: |
1865 | p = SvIV(ST(2)); |
1866 | glTexParameteri(target,name,p); |
1867 | break; |
1868 | } |
1869 | |
1870 | void |
1871 | glTexGen ( coord, name, ... ) |
1872 | GLenum coord |
1873 | GLenum name |
1874 | CODE: |
1875 | GLdouble *pv; |
1876 | GLint p; |
1877 | int i; |
1878 | switch (name) { |
1879 | case GL_TEXTURE_GEN_MODE: |
1880 | p = SvIV(ST(2)); |
1881 | glTexGeni(coord,name,p); |
1882 | break; |
1883 | default: |
1884 | if ( items == 2 ) |
1885 | Perl_croak(aTHX_ "usage: glTexGen(coord,name,...)"); |
1886 | pv = (GLdouble*)safemalloc(sizeof(GLdouble)*(items-2)); |
1887 | for ( i = 0; i < items - 2; i++ ) { |
1888 | pv[i] = SvNV(ST(i+2)); |
1889 | } |
1890 | glTexGendv(coord,name,pv); |
1891 | safefree(pv); |
1892 | break; |
1893 | } |
1894 | |
1895 | #ifdef GL_VERSION_1_3 |
1896 | |
1897 | void |
1898 | glActiveTextureARB ( texUnit ) |
1899 | GLenum texUnit |
1900 | CODE: |
1901 | glActiveTextureARB(texUnit); |
1902 | |
1903 | void |
1904 | glMultiTexCoord ( texUnit, ... ) |
1905 | Uint32 texUnit |
1906 | CODE: |
1907 | double s,t,r,q; |
1908 | if ( items < 2 || items > 5 ) |
1909 | Perl_croak (aTHX_ "usage: SDL::OpenGL::MultiTexCoord(tex,s,[t,[r,[q]]])"); |
1910 | s = t = r = 0.0; |
1911 | q = 1.0; |
1912 | switch(items) { |
1913 | case 5: |
1914 | q = SvNV(ST(3)); |
1915 | case 4: |
1916 | r = SvNV(ST(2)); |
1917 | case 3: |
1918 | t = SvNV(ST(1)); |
1919 | case 2: |
1920 | s = SvNV(ST(0)); |
1921 | } |
1922 | glMultiTexCoord4dARB(texUnit,s,t,r,q); |
1923 | |
1924 | #endif // GL_VERSION_1_3 |
1925 | |
1926 | void |
1927 | glDrawBuffer ( mode ) |
1928 | GLenum mode |
1929 | CODE: |
1930 | glDrawBuffer(mode); |
1931 | |
1932 | void |
1933 | glReadBuffer ( mode ) |
1934 | GLenum mode |
1935 | CODE: |
1936 | glReadBuffer(mode); |
1937 | |
1938 | void |
1939 | glIndexMask ( mask ) |
1940 | Uint32 mask |
1941 | CODE: |
1942 | glIndexMask(mask); |
1943 | |
1944 | void |
1945 | glColorMask ( red, green, blue, alpha ) |
1946 | GLboolean red |
1947 | GLboolean green |
1948 | GLboolean blue |
1949 | GLboolean alpha |
1950 | CODE: |
1951 | glColorMask(red,green,blue,alpha); |
1952 | |
1953 | void |
1954 | glDepthMask ( flag ) |
1955 | GLboolean flag |
1956 | CODE: |
1957 | glDepthMask(flag); |
1958 | |
1959 | void |
1960 | glStencilMask ( mask ) |
1961 | Uint32 mask |
1962 | CODE: |
1963 | glStencilMask(mask); |
1964 | |
1965 | void |
1966 | glScissor ( x , y, width, height ) |
1967 | Sint32 x |
1968 | Sint32 y |
1969 | Uint32 width |
1970 | Uint32 height |
1971 | CODE: |
1972 | glScissor(x,y,width,height); |
1973 | |
1974 | void |
1975 | glAlphaFunc ( func, ref ) |
1976 | GLenum func |
1977 | double ref |
1978 | CODE: |
1979 | glAlphaFunc(func,ref); |
1980 | |
1981 | void |
1982 | glStencilFunc ( func, ref, mask ) |
1983 | GLenum func |
1984 | Sint32 ref |
1985 | Uint32 mask |
1986 | CODE: |
1987 | glStencilFunc(func,ref,mask); |
1988 | |
1989 | void |
1990 | glStencilOp ( fail, zfail, zpass ) |
1991 | GLenum fail |
1992 | GLenum zfail |
1993 | GLenum zpass |
1994 | CODE: |
1995 | glStencilOp(fail,zfail,zpass); |
1996 | |
1997 | void |
1998 | glDepthFunc ( func ) |
1999 | GLenum func |
2000 | CODE: |
2001 | glDepthFunc(func); |
2002 | |
2003 | void |
2004 | glLogicOp ( opcode ) |
2005 | GLenum opcode |
2006 | CODE: |
2007 | glLogicOp(opcode); |
2008 | |
2009 | void |
2010 | glAccum ( op, value ) |
2011 | GLenum op |
2012 | double value |
2013 | CODE: |
2014 | glAccum(op,value); |
2015 | |
2016 | void |
2017 | glMap1 ( target, u1, u2, stride, order, points ) |
2018 | GLenum target |
2019 | double u1 |
2020 | double u2 |
2021 | Sint32 stride |
2022 | Sint32 order |
2023 | char *points |
2024 | CODE: |
2025 | glMap1d(target,u1,u2,stride,order,(double*)points); |
2026 | |
2027 | void |
2028 | glEvalCoord1 ( u ) |
2029 | double u |
2030 | CODE: |
2031 | glEvalCoord1d(u); |
2032 | |
2033 | void |
2034 | glMapGrid1 ( n, u1, u2 ) |
2035 | Sint32 n |
2036 | double u1 |
2037 | double u2 |
2038 | CODE: |
2039 | glMapGrid1d(n,u1,u2); |
2040 | |
2041 | void |
2042 | glEvalMesh1 ( mode, p1, p2 ) |
2043 | GLenum mode |
2044 | Sint32 p1 |
2045 | Sint32 p2 |
2046 | CODE: |
2047 | glEvalMesh1(mode,p1,p2); |
2048 | |
2049 | void |
2050 | glMap2 ( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ) |
2051 | GLenum target |
2052 | double u1 |
2053 | double u2 |
2054 | Sint32 ustride |
2055 | Sint32 uorder |
2056 | double v1 |
2057 | double v2 |
2058 | Sint32 vstride |
2059 | Sint32 vorder |
2060 | char *points |
2061 | CODE: |
2062 | glMap2d(target,u1,u2,ustride,uorder,v1,v2,vstride,vorder,(double*)points); |
2063 | |
2064 | void |
2065 | glEvalCoord2 ( u, v ) |
2066 | double u |
2067 | double v |
2068 | CODE: |
2069 | glEvalCoord2d(u,v); |
2070 | |
2071 | void |
2072 | glMapGrid2 ( nu, u1, u2, nv, v1, v2 ) |
2073 | Sint32 nu |
2074 | double u1 |
2075 | double u2 |
2076 | Sint32 nv |
2077 | double v1 |
2078 | double v2 |
2079 | CODE: |
2080 | glMapGrid2d(nu,u1,u2,nv,v1,v2); |
2081 | |
2082 | void |
2083 | glEvalMesh2 ( mode, i1, i2, j1, j2 ) |
2084 | GLenum mode |
2085 | Sint32 i1 |
2086 | Sint32 i2 |
2087 | Sint32 j1 |
2088 | Sint32 j2 |
2089 | CODE: |
2090 | glEvalMesh2(mode,i1,i2,j1,j2); |
2091 | |
2092 | GLenum |
2093 | glGetError ( ) |
2094 | CODE: |
2095 | RETVAL = glGetError(); |
2096 | OUTPUT: |
2097 | RETVAL |
2098 | |
2099 | GLint |
2100 | glRenderMode ( mode ) |
2101 | GLenum mode |
2102 | CODE: |
2103 | RETVAL = glRenderMode( mode ); |
2104 | OUTPUT: |
2105 | RETVAL |
2106 | |
2107 | void |
2108 | glInitNames ( ) |
2109 | CODE: |
2110 | glInitNames(); |
2111 | |
2112 | void |
2113 | glPushName ( name ) |
2114 | GLuint name |
2115 | CODE: |
2116 | glPushName(name); |
2117 | |
2118 | void |
2119 | glPopName ( ) |
2120 | CODE: |
2121 | glPopName(); |
2122 | |
2123 | void |
2124 | glLoadName ( name ) |
2125 | GLuint name |
2126 | CODE: |
2127 | glLoadName(name); |
2128 | |
2129 | void |
2130 | glFeedbackBuffer ( size, type, buffer ) |
2131 | GLuint size |
2132 | GLenum type |
2133 | float* buffer |
2134 | CODE: |
2135 | glFeedbackBuffer(size,type,buffer); |
2136 | |
2137 | void |
2138 | glPassThrough ( token ) |
2139 | GLfloat token |
2140 | CODE: |
2141 | glPassThrough(token); |
2142 | |
2143 | |
2144 | #endif |
2145 | |
2146 | #ifdef HAVE_GLU |
2147 | |
2148 | void |
2149 | gluLookAt ( eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz ) |
2150 | double eyex |
2151 | double eyey |
2152 | double eyez |
2153 | double centerx |
2154 | double centery |
2155 | double centerz |
2156 | double upx |
2157 | double upy |
2158 | double upz |
2159 | CODE: |
2160 | gluLookAt(eyex,eyey,eyez,centerx,centery,centerz,upx,upy,upz); |
2161 | |
2162 | void |
2163 | gluPerspective ( fovy, aspect, n, f ) |
2164 | double fovy |
2165 | double aspect |
2166 | double n |
2167 | double f |
2168 | CODE: |
2169 | gluPerspective(fovy,aspect,n,f); |
2170 | |
2171 | void |
2172 | gluPickMatrix ( x, y, delx, dely, viewport ) |
2173 | double x |
2174 | double y |
2175 | double delx |
2176 | double dely |
2177 | GLint* viewport |
2178 | CODE: |
2179 | gluPickMatrix(x,y,delx,dely,viewport); |
2180 | |
2181 | void |
2182 | gluOrtho2D ( left, right, bottom, top ) |
2183 | double left |
2184 | double right |
2185 | double bottom |
2186 | double top |
2187 | CODE: |
2188 | gluOrtho2D(left,right,bottom,top); |
2189 | |
2190 | int |
2191 | gluScaleImage ( format, widthin, heightin, typein, datain, widthout, heightout, typeout, dataout ) |
2192 | GLenum format |
2193 | Uint32 widthin |
2194 | Uint32 heightin |
2195 | GLenum typein |
2196 | char *datain |
2197 | Uint32 widthout |
2198 | Uint32 heightout |
2199 | GLenum typeout |
2200 | char *dataout |
2201 | CODE: |
2202 | RETVAL = gluScaleImage(format,widthin,heightin,typein,datain, |
2203 | widthout,heightout,typeout,dataout); |
2204 | OUTPUT: |
2205 | RETVAL |
2206 | |
2207 | int |
2208 | gluBuild1DMipmaps ( target, internalFormat, width, format, type, data ) |
2209 | GLenum target |
2210 | Sint32 internalFormat |
2211 | Uint32 width |
2212 | GLenum format |
2213 | GLenum type |
2214 | char *data |
2215 | CODE: |
2216 | RETVAL = gluBuild1DMipmaps(target,internalFormat,width,format,type,data); |
2217 | OUTPUT: |
2218 | RETVAL |
2219 | |
2220 | int |
2221 | gluBuild2DMipmaps ( target, internalFormat, width, height, format, type, data ) |
2222 | GLenum target |
2223 | Sint32 internalFormat |
2224 | Uint32 width |
2225 | Uint32 height |
2226 | GLenum format |
2227 | GLenum type |
2228 | char *data |
2229 | CODE: |
2230 | RETVAL = gluBuild2DMipmaps(target,internalFormat,width,height,format,type,data); |
2231 | OUTPUT: |
2232 | RETVAL |
2233 | |
2234 | |
2235 | #if HAVE_GLU_VERSION >= 12 |
2236 | int |
2237 | gluBuild3DMipmaps ( target, internalFormat, width, height, depth, format, type, data ) |
2238 | GLenum target |
2239 | Sint32 internalFormat |
2240 | Uint32 width |
2241 | Uint32 height |
2242 | Uint32 depth |
2243 | GLenum format |
2244 | GLenum type |
2245 | char *data |
2246 | CODE: |
2247 | RETVAL = gluBuild3DMipmaps(target,internalFormat,width,height,depth, |
2248 | format,type,data); |
2249 | OUTPUT: |
2250 | RETVAL |
2251 | |
2252 | #else |
2253 | void |
2254 | gluBuild3DMipmaps ( ) |
2255 | CODE: |
2256 | Perl_croak (aTHX_ "SDL::OpenGL::Build3DMipmaps requires GLU 1.2"); |
2257 | |
2258 | #endif |
2259 | |
2260 | #if HAVE_GLU_VERSION >= 12 |
2261 | int |
2262 | gluBuild1DMipmapLevels ( target, internalFormat, width, format, type, level, base, max, data ) |
2263 | GLenum target |
2264 | Sint32 internalFormat |
2265 | Uint32 width |
2266 | GLenum format |
2267 | GLenum type |
2268 | Sint32 level |
2269 | Sint32 base |
2270 | Sint32 max |
2271 | char *data |
2272 | CODE: |
2273 | RETVAL = gluBuild1DMipmapLevels(target,internalFormat,width, |
2274 | format,type,level,base,max,data); |
2275 | OUTPUT: |
2276 | RETVAL |
2277 | |
2278 | #else |
2279 | void |
2280 | gluBuild1DMipmapLevels () |
2281 | CODE: |
2282 | Perl_croak(aTHX_ "SDL::OpenGL::Build1DMipmapLevels requires GLU 1.2"); |
2283 | |
2284 | #endif |
2285 | |
2286 | #if HAVE_GLU_VERSION >= 12 |
2287 | int |
2288 | gluBuild2DMipmapLevels ( target, internalFormat, width, height, format, type, level, base, max, data ) |
2289 | GLenum target |
2290 | Sint32 internalFormat |
2291 | Uint32 width |
2292 | Uint32 height |
2293 | GLenum format |
2294 | GLenum type |
2295 | Sint32 level |
2296 | Sint32 base |
2297 | Sint32 max |
2298 | char *data |
2299 | CODE: |
2300 | RETVAL = gluBuild2DMipmapLevels(target,internalFormat,width,height, |
2301 | format,type,level,base,max,data); |
2302 | OUTPUT: |
2303 | RETVAL |
2304 | |
2305 | #else |
2306 | void |
2307 | gluBuild2DMipmapLevels () |
2308 | CODE: |
2309 | Perl_croak(aTHX_ "SDL::OpenGL::Build2DMipmapLevels requires GLU 1.2"); |
2310 | |
2311 | #endif |
2312 | |
2313 | #if HAVE_GLU_VERSION >= 12 |
2314 | int |
2315 | gluBuild3DMipmapLevels ( target, internalFormat, width, height, depth, format, type, level, base, max, data ) |
2316 | GLenum target |
2317 | Sint32 internalFormat |
2318 | Uint32 width |
2319 | Uint32 height |
2320 | Uint32 depth |
2321 | GLenum format |
2322 | GLenum type |
2323 | Sint32 level |
2324 | Sint32 base |
2325 | Sint32 max |
2326 | char *data |
2327 | CODE: |
2328 | RETVAL = gluBuild3DMipmapLevels(target,internalFormat,width,height,depth, |
2329 | format,type,level,base,max,data); |
2330 | OUTPUT: |
2331 | RETVAL |
2332 | |
2333 | #else |
2334 | void |
2335 | gluBuild3DMipmapLevels () |
2336 | CODE: |
2337 | Perl_croak(aTHX_ "SDL::OpenGL::Build3DMipmapLevels requires GLU 1.2"); |
2338 | |
2339 | #endif |
2340 | |
2341 | char* |
2342 | gluErrorString ( code ) |
2343 | GLenum code |
2344 | CODE: |
2345 | RETVAL = (char*)gluErrorString(code); |
2346 | OUTPUT: |
2347 | RETVAL |
2348 | |
2349 | GLUnurbsObj* |
2350 | gluNewNurbsRenderer () |
2351 | CODE: |
2352 | RETVAL = gluNewNurbsRenderer(); |
2353 | OUTPUT: |
2354 | RETVAL |
2355 | |
2356 | void |
2357 | gluDeleteNurbsRenderer ( obj ) |
2358 | GLUnurbsObj *obj |
2359 | CODE: |
2360 | gluDeleteNurbsRenderer(obj); |
2361 | |
2362 | void |
2363 | gluNurbsProperty ( obj, property, value ) |
2364 | GLUnurbsObj *obj |
2365 | GLenum property |
2366 | double value |
2367 | CODE: |
2368 | gluNurbsProperty(obj,property,(float)value); |
2369 | |
2370 | void |
2371 | gluLoadSamplingMatrices ( obj, mm, pm, vp ) |
2372 | GLUnurbsObj *obj |
2373 | char *mm |
2374 | char *pm |
2375 | char *vp |
2376 | CODE: |
2377 | gluLoadSamplingMatrices(obj,(GLfloat*)mm,(GLfloat*)pm,(GLint*)vp); |
2378 | |
2379 | double |
2380 | gluGetNurbsProperty ( obj, property ) |
2381 | GLUnurbsObj *obj |
2382 | GLenum property |
2383 | CODE: |
2384 | float f; |
2385 | gluGetNurbsProperty(obj,property,&f); |
2386 | RETVAL = (double)f; |
2387 | OUTPUT: |
2388 | RETVAL |
2389 | |
2390 | void |
2391 | gluNurbsCallback ( obj, which, cb ) |
2392 | GLUnurbsObj *obj |
2393 | GLenum which |
2394 | SV *cb |
2395 | CODE: |
2396 | switch(which) { |
2397 | case GLU_ERROR: |
2398 | sdl_perl_nurbs_error_hook = cb; |
2399 | gluNurbsCallback(obj,GLU_ERROR,(GLvoid*)sdl_perl_nurbs_error_callback); |
2400 | break; |
2401 | #ifdef GLU_NURBS_BEGIN |
2402 | case GLU_NURBS_BEGIN: |
2403 | case GLU_NURBS_BEGIN_DATA: |
2404 | gluNurbsCallbackData(obj,(void*)cb); |
2405 | gluNurbsCallback(obj,GLU_NURBS_BEGIN_DATA, |
2406 | (GLvoid*)sdl_perl_nurbs_being_callback); |
2407 | break; |
2408 | case GLU_NURBS_TEXTURE_COORD: |
2409 | case GLU_NURBS_TEXTURE_COORD_DATA: |
2410 | gluNurbsCallbackData(obj,(void*)cb); |
2411 | gluNurbsCallback(obj,GLU_NURBS_TEXTURE_COORD_DATA, |
2412 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2413 | break; |
2414 | case GLU_NURBS_COLOR: |
2415 | case GLU_NURBS_COLOR_DATA: |
2416 | gluNurbsCallbackData(obj,(void*)cb); |
2417 | gluNurbsCallback(obj,GLU_NURBS_COLOR_DATA, |
2418 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2419 | break; |
2420 | case GLU_NURBS_NORMAL: |
2421 | case GLU_NURBS_NORMAL_DATA: |
2422 | gluNurbsCallbackData(obj,(void*)cb); |
2423 | gluNurbsCallback(obj,GLU_NURBS_NORMAL_DATA, |
2424 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2425 | break; |
2426 | case GLU_NURBS_VERTEX: |
2427 | case GLU_NURBS_VERTEX_DATA: |
2428 | gluNurbsCallbackData(obj,(void*)cb); |
2429 | gluNurbsCallback(obj,GLU_NURBS_VERTEX_DATA, |
2430 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2431 | break; |
2432 | case GLU_NURBS_END: |
2433 | case GLU_NURBS_END_DATA: |
2434 | gluNurbsCallbackData(obj,(void*)cb); |
2435 | gluNurbsCallback(obj,GLU_NURBS_END_DATA, |
2436 | (GLvoid*)sdl_perl_nurbs_end_callback); |
2437 | break; |
2438 | #endif |
2439 | default: |
2440 | Perl_croak(aTHX_ "SDL::OpenGL::NurbsCallback - invalid type"); |
2441 | } |
2442 | |
2443 | void |
2444 | gluNurbsCallbackData ( obj, cb ) |
2445 | GLUnurbsObj *obj |
2446 | SV *cb |
2447 | CODE: |
2448 | gluNurbsCallbackData(obj,(void*)cb); |
2449 | |
2450 | void |
2451 | gluBeginSurface ( obj ) |
2452 | GLUnurbsObj *obj |
2453 | CODE: |
2454 | gluBeginSurface(obj); |
2455 | |
2456 | void |
2457 | gluEndSurface ( obj ) |
2458 | GLUnurbsObj *obj |
2459 | CODE: |
2460 | gluEndSurface(obj); |
2461 | |
2462 | void |
2463 | gluNurbsSurface ( obj, uknot_count, uknot, vknot_count, vknot, u_stride, v_stride, ctlarray, uorder, vorder, type ) |
2464 | GLUnurbsObj *obj |
2465 | Sint32 uknot_count |
2466 | char *uknot |
2467 | Sint32 vknot_count |
2468 | char *vknot |
2469 | Sint32 u_stride |
2470 | Sint32 v_stride |
2471 | char *ctlarray |
2472 | Sint32 uorder |
2473 | Sint32 vorder |
2474 | GLenum type |
2475 | CODE: |
2476 | gluNurbsSurface(obj,uknot_count,(GLfloat*)uknot,vknot_count,(GLfloat*)vknot, |
2477 | u_stride,v_stride,(GLfloat*)ctlarray,uorder,vorder,type); |
2478 | |
2479 | void |
2480 | gluBeginCurve ( obj ) |
2481 | GLUnurbsObj *obj |
2482 | CODE: |
2483 | gluBeginCurve(obj); |
2484 | |
2485 | void |
2486 | gluEndCurve ( obj ) |
2487 | GLUnurbsObj *obj |
2488 | CODE: |
2489 | gluEndCurve(obj); |
2490 | |
2491 | void |
2492 | gluNurbsCurve ( obj, uknot_count, uknot, u_stride, ctlarray, uorder, type ) |
2493 | GLUnurbsObj *obj |
2494 | Sint32 uknot_count |
2495 | char *uknot |
2496 | Sint32 u_stride |
2497 | char *ctlarray |
2498 | Sint32 uorder |
2499 | GLenum type |
2500 | CODE: |
2501 | gluNurbsCurve(obj,uknot_count,(GLfloat*)uknot,u_stride,(GLfloat*)ctlarray, |
2502 | uorder,type); |
2503 | |
2504 | void |
2505 | gluBeginTrim ( obj ) |
2506 | GLUnurbsObj *obj |
2507 | CODE: |
2508 | gluBeginTrim(obj); |
2509 | |
2510 | void |
2511 | gluEndTrim ( obj ) |
2512 | GLUnurbsObj *obj |
2513 | CODE: |
2514 | gluEndTrim(obj); |
2515 | |
2516 | void |
2517 | gluPwlCurve ( obj, count, array, stride, type ) |
2518 | GLUnurbsObj *obj |
2519 | Sint32 count |
2520 | char *array |
2521 | Sint32 stride |
2522 | GLenum type |
2523 | CODE: |
2524 | gluPwlCurve(obj,count,(GLfloat*)array,stride,type); |
2525 | |
2526 | AV* |
2527 | gluUnProject ( winx, winy, winz, mm, pm, vp ) |
2528 | double winx |
2529 | double winy |
2530 | double winz |
2531 | char *mm |
2532 | char *pm |
2533 | char *vp |
2534 | CODE: |
2535 | GLdouble objx, objy, objz; |
2536 | RETVAL = newAV(); |
2537 | av_push(RETVAL,newSViv(gluUnProject(winx,winy,winz,(GLdouble*)mm, |
2538 | (GLdouble*)pm,(GLint*)vp,&objx,&objy,&objz))); |
2539 | av_push(RETVAL,newSVnv((double)objx)); |
2540 | av_push(RETVAL,newSVnv((double)objy)); |
2541 | av_push(RETVAL,newSVnv((double)objz)); |
2542 | OUTPUT: |
2543 | RETVAL |
2544 | |
2545 | |
2546 | #ifdef GL_VERSION_1_3 |
2547 | |
2548 | AV* |
2549 | gluUnProject4 ( winx, winy, winz, clipw, mm, pm, vp, n, f ) |
2550 | double winx |
2551 | double winy |
2552 | double winz |
2553 | double clipw |
2554 | char *mm |
2555 | char *pm |
2556 | char *vp |
2557 | double n |
2558 | double f |
2559 | CODE: |
2560 | GLdouble objx, objy, objz, objw; |
2561 | RETVAL = newAV(); |
2562 | av_push(RETVAL,newSViv(gluUnProject4(winx,winy,winz,clipw,(GLdouble*)mm, |
2563 | (GLdouble*)pm,(GLint*)vp,(GLclampd)n,(GLclampd)f, |
2564 | &objx,&objy,&objz,&objw))); |
2565 | av_push(RETVAL,newSVnv((double)objx)); |
2566 | av_push(RETVAL,newSVnv((double)objy)); |
2567 | av_push(RETVAL,newSVnv((double)objz)); |
2568 | av_push(RETVAL,newSVnv((double)objw)); |
2569 | OUTPUT: |
2570 | RETVAL |
2571 | |
2572 | #endif // GL_VERSION_1_3 |
2573 | |
2574 | AV* |
2575 | gluProject ( objx, objy, objz, mm, pm, vp ) |
2576 | double objx |
2577 | double objy |
2578 | double objz |
2579 | char *mm |
2580 | char *pm |
2581 | char *vp |
2582 | CODE: |
2583 | GLdouble winx, winy, winz; |
2584 | RETVAL = newAV(); |
2585 | av_push(RETVAL,newSViv(gluUnProject(objx,objy,objz,(GLdouble*)mm, |
2586 | (GLdouble*)pm,(GLint*)vp,&winx,&winy,&winz))); |
2587 | av_push(RETVAL,newSVnv((double)winx)); |
2588 | av_push(RETVAL,newSVnv((double)winy)); |
2589 | av_push(RETVAL,newSVnv((double)winz)); |
2590 | OUTPUT: |
2591 | RETVAL |
2592 | |
2593 | #ifdef GL_VERSION_1_2 |
2594 | |
2595 | GLUtesselator* |
2596 | gluNewTess () |
2597 | CODE: |
2598 | RETVAL = gluNewTess(); |
2599 | OUTPUT: |
2600 | RETVAL |
2601 | |
2602 | void |
2603 | gluTessCallback ( tess, type ) |
2604 | GLUtesselator *tess |
2605 | GLenum type |
2606 | CODE: |
2607 | switch(type) { |
2608 | case GLU_TESS_BEGIN: |
2609 | case GLU_TESS_BEGIN_DATA: |
2610 | gluTessCallback(tess,GLU_TESS_BEGIN_DATA, |
2611 | (GLvoid*)sdl_perl_tess_begin_callback); |
2612 | break; |
2613 | |
2614 | case GLU_TESS_EDGE_FLAG: |
2615 | case GLU_TESS_EDGE_FLAG_DATA: |
2616 | gluTessCallback(tess,GLU_TESS_EDGE_FLAG_DATA, |
2617 | (GLvoid*)sdl_perl_tess_edge_flag_callback); |
2618 | break; |
2619 | |
2620 | case GLU_TESS_VERTEX: |
2621 | case GLU_TESS_VERTEX_DATA: |
2622 | gluTessCallback(tess,GLU_TESS_VERTEX_DATA, |
2623 | (GLvoid*)sdl_perl_tess_vertex_callback); |
2624 | break; |
2625 | |
2626 | case GLU_TESS_END: |
2627 | case GLU_TESS_END_DATA: |
2628 | gluTessCallback(tess,GLU_TESS_END_DATA, |
2629 | (GLvoid*)sdl_perl_tess_end_callback); |
2630 | break; |
2631 | |
2632 | case GLU_TESS_COMBINE: |
2633 | case GLU_TESS_COMBINE_DATA: |
2634 | gluTessCallback(tess,GLU_TESS_COMBINE_DATA, |
2635 | (GLvoid*)sdl_perl_tess_combine_callback); |
2636 | break; |
2637 | |
2638 | case GLU_TESS_ERROR: |
2639 | case GLU_TESS_ERROR_DATA: |
2640 | gluTessCallback(tess,GLU_TESS_ERROR_DATA, |
2641 | (GLvoid*)sdl_perl_tess_error_callback); |
2642 | break; |
2643 | } |
2644 | |
2645 | void |
2646 | gluTessProperty ( tessobj, property, value ) |
2647 | GLUtesselator *tessobj |
2648 | Uint32 property |
2649 | double value |
2650 | CODE: |
2651 | gluTessProperty(tessobj,property,value); |
2652 | |
2653 | double |
2654 | gluGetTessProperty ( tessobj, property ) |
2655 | GLUtesselator *tessobj |
2656 | Uint32 property |
2657 | CODE: |
2658 | gluGetTessProperty(tessobj,property,&RETVAL); |
2659 | OUTPUT: |
2660 | RETVAL |
2661 | |
2662 | void |
2663 | gluTessNormal ( tessobj, x, y, z ) |
2664 | GLUtesselator *tessobj |
2665 | double x |
2666 | double y |
2667 | double z |
2668 | CODE: |
2669 | gluTessNormal(tessobj,x,y,z); |
2670 | |
2671 | void |
2672 | gluTessBeginPolygon ( tessobj, cb ) |
2673 | GLUtesselator *tessobj |
2674 | SV *cb |
2675 | CODE: |
2676 | gluTessBeginPolygon(tessobj,cb); |
2677 | |
2678 | void |
2679 | gluTessEndPolygon ( tessobj ) |
2680 | GLUtesselator *tessobj |
2681 | CODE: |
2682 | gluTessEndPolygon(tessobj); |
2683 | |
2684 | void |
2685 | gluTessBeginContour ( tessobj ) |
2686 | GLUtesselator *tessobj |
2687 | CODE: |
2688 | gluTessBeginContour(tessobj); |
2689 | |
2690 | void |
2691 | gluTessEndContour ( tessobj ) |
2692 | GLUtesselator *tessobj |
2693 | CODE: |
2694 | gluTessEndContour(tessobj); |
2695 | |
2696 | void |
2697 | gluDeleteTess ( tessobj ) |
2698 | GLUtesselator *tessobj |
2699 | CODE: |
2700 | gluDeleteTess(tessobj); |
2701 | |
2702 | void |
2703 | gluTessVertex ( tessobj, coords, vd ) |
2704 | GLUtesselator *tessobj |
2705 | char *coords |
2706 | char *vd |
2707 | CODE: |
2708 | gluTessVertex(tessobj,(GLdouble*)coords,vd); |
2709 | |
5a2c431f |
2710 | #endif |
4db254ce |
2711 | |
2712 | GLUquadric * |
2713 | gluNewQuadric () |
2714 | CODE: |
2715 | RETVAL = gluNewQuadric (); |
2716 | OUTPUT: |
2717 | RETVAL |
2718 | |
2719 | void |
2720 | gluDeleteQuadric (quad) |
2721 | GLUquadric *quad |
2722 | CODE: |
2723 | gluDeleteQuadric(quad); |
2724 | |
2725 | void |
2726 | gluQuadricNormals ( quad, normal ) |
2727 | GLUquadric *quad |
2728 | GLenum normal |
2729 | CODE: |
2730 | gluQuadricNormals(quad, normal); |
2731 | |
2732 | |
2733 | void |
2734 | gluQuadricTexture ( quad, texture ) |
2735 | GLUquadric *quad |
2736 | GLboolean texture |
2737 | CODE: |
2738 | gluQuadricTexture ( quad, texture ); |
2739 | |
2740 | void |
2741 | gluCylinder ( quad, base, top, height, slices, stacks ) |
2742 | GLUquadric *quad |
2743 | GLdouble base |
2744 | GLdouble top |
2745 | GLdouble height |
2746 | GLint slices |
2747 | GLint stacks |
2748 | CODE: |
2749 | gluCylinder ( quad, base, top, height, slices, stacks ); |
5a2c431f |
2750 | |
4db254ce |
2751 | void |
2752 | gluDisk ( quad, inner, outer, slices, loops ) |
2753 | GLUquadric *quad |
2754 | GLdouble inner |
2755 | GLdouble outer |
2756 | GLint slices |
2757 | GLint loops |
2758 | CODE: |
2759 | gluDisk ( quad, inner, outer, slices, loops ); |
2760 | |
2761 | void |
2762 | gluPartialDisk ( quad, inner, outer, slices, loops, start, sweep ) |
2763 | GLUquadric *quad |
2764 | GLdouble inner |
2765 | GLdouble outer |
2766 | GLint slices |
2767 | GLint loops |
2768 | GLdouble start |
2769 | GLdouble sweep |
2770 | |
2771 | CODE: |
2772 | gluPartialDisk ( quad, inner, outer, slices, loops, start, sweep ); |
2773 | |
2774 | void |
2775 | gluSphere ( quad, radius, slices, stacks ) |
2776 | GLUquadric *quad |
2777 | GLdouble radius |
2778 | GLint slices |
2779 | GLint stacks |
2780 | CODE: |
2781 | gluSphere ( quad, radius, slices, stacks ); |
8fde61e3 |
2782 | |
5a2c431f |
2783 | |
8fde61e3 |
2784 | #endif |
2785 | |